Difference between revisions of "Assassin"
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+ | {| align=right style="border: 1px solid gray; background: #F7F8F9;" | ||
+ | | style="font-weight:bold; font-size:110%; text-align:center;" colspan="2" | Class Changes | ||
+ | |- | ||
+ | | style="font-weight:bold; font-size:100%; text-align:center;" colspan="2" | Assassin | ||
+ | |- | ||
+ | | style="font-weight:bold; font-size:90%; width:90px;" | Skill Tab 1 || style="font-size:90%;" | [[Martial Arts]] | ||
+ | |- | ||
+ | | style="font-weight:bold; font-size:90%; width:90px;" | Skill Tab 2 || style="font-size:90%;" | [[Shadow Disciplines]] | ||
+ | |- | ||
+ | | style="font-weight:bold; font-size:90%; width:90px;" | Skill Tab 3 || style="font-size:90%;" | [[Traps]] | ||
+ | |- | ||
+ | | style="font-weight:bold; font-size:90%; text-align:center;" colspan="2" | Other Classes | ||
+ | |- | ||
+ | | style="font-size:90%; text-align:center;" colspan="2" | [[Amazon]], [[Barbarian]], [[Druid]],<br>[[Necromancer]], [[Paladin]], [[Sorceress]] | ||
+ | |- | ||
+ | |} | ||
== Starting Gear == | == Starting Gear == | ||
* Assassins now start with two katars instead of one katar and buckler. | * Assassins now start with two katars instead of one katar and buckler. |
Revision as of 03:20, 19 April 2020
Class Changes | |
Assassin | |
Skill Tab 1 | Martial Arts |
Skill Tab 2 | Shadow Disciplines |
Skill Tab 3 | Traps |
Other Classes | |
Amazon, Barbarian, Druid, Necromancer, Paladin, Sorceress |
Starting Gear
- Assassins now start with two katars instead of one katar and buckler.
Attributes
- Base mana regeneration increased from 0.83% to 1.66%.
- Base stamina increased by +100.
Skills
The skills below have been newly added, removed, or significantly reworked in Path of Diablo. This does not include balance changes. For a full list of numerous other changes, please see individual skills in the Skills section of this wiki.
Added
- Emberstorm (Martial Arts Skills)
- Fists of Ice (Martial Arts Skills)
- Fists of Thunder replaces Claws of Thunder (Martial Arts Skills)
- Fists of Ember replaces Fists of Fire (Martial Arts Skills)
- Dual Strike replaces Tiger Strike (Martial Arts Skills)
- Static Strike (Martial Arts Skills)
Removed
- Dragon Claw (Martial Arts Skills)
- Cobra Strike (Martial Arts Skills)
- Phoenix Strike (Martial Arts Skills)
Significantly Reworked
- Martial Arts skill tree is no longer separated into "Charge-up Skill" and "Finishing Move" and has been completely reworked
- Traps now apply "+% Lightning/Fire Skill Damage" and "-% Enemy Lightning/Fire Resistance" from items/jewels.
- Blade Shield has been reworked to function as a build-defining skill (Traps)
- Wake of Inferno has been reworked to fire in a more effective formation (Traps)
- Blades of Ice has been reworked to function as a build-defining skill (Martial Arts Skills)