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  • * [[Javelin_and_Spear_Skills|'''Javelin and Spear Skill'''s]] lightning-based skills now have fewer (but equally effective) synergies to reduce skill inv
    3 KB (441 words) - 16:42, 6 November 2023
  • *Added block-based filtering conditions to skip multiple entries with shared conditions (hint: ...count) & Grizzle Bear gains Attacks cleave during Maul buff (cleave level based on maul charge count).
    152 KB (24,114 words) - 20:21, 29 September 2024
  • + (0.5 Per Character Level) 0-49 To Vitality (Based On Character Level)<br/> + (1 Per Character Level) 1-99 % Deadly Strike (Based On Character Level)<br/>
    50 KB (7,004 words) - 14:06, 30 September 2024
  • 0.5-49.5 To Vitality (Based on Character Level)<br /> 0.5-49.5 To Vitality (Based on Character Level)<br />
    45 KB (6,325 words) - 05:17, 23 July 2024
  • Relics are grouped into difficulties based on the icon's colour.
    17 KB (2,058 words) - 07:10, 24 June 2024
  • * Changed Battle Command to increase skills based on hard skill points invested. ''+1 Base, +2 at level 10, +3 at level 20''.
    5 KB (716 words) - 04:12, 9 August 2016
  • ...of charged particles that absorbs damage from Fire-, Cold-, and Lightning-based attacks.|12| [[Elemental_Skills#Arctic_Blast|Arctic Blast]] }}
    27 KB (3,154 words) - 01:27, 27 September 2024
  • {{Skilldesc|[[File:Vengeance.png]]|Adds fire, cold and lightning damage based on your weapon's physical damage|18| [[Paladin_Combat_Skills#Sacrifice|Sacr
    24 KB (2,524 words) - 19:48, 5 October 2024
  • | Based on BeavisPTR3.4 by _beavis(Steve), includes <br>custom South Park Sounds. R | Level-based filter. ez to edit. HP potions SHOWN. <br/>open file in notepad for instruc
    14 KB (1,863 words) - 17:49, 6 October 2024
  • Loot filtration implemented in PoD by Dav92 based on code from McGoD, underbent and Deadlock39. Later rebuilt from the ground
    4 KB (699 words) - 15:45, 17 April 2024
  • !Colspan=2|+All Skills based on Base Level (hard points)
    16 KB (1,901 words) - 15:33, 28 September 2024
  • * Blessed Aim has a chance to cast a Blessed Hammer on attack (based on the current level of your Blessed Hammer)
    21 KB (2,123 words) - 00:26, 23 March 2024
  • * Activating Phase Run is now based on your attack speed instead of cast speed.
    20 KB (2,265 words) - 12:29, 4 March 2024
  • + (0.5 Per Character Level) 0-49 To Life (Based On Character Level)
    199 bytes (27 words) - 22:21, 11 August 2018
  • + (0.75 Per Character Level) 0-74 Fire Absorb (Based On Character Level)
    265 bytes (36 words) - 21:58, 11 August 2018
  • + (0.375 Per Character Level) 0-37 % Deadly Strike (Based On Character Level)
    265 bytes (32 words) - 21:59, 11 August 2018
  • *Are all Skill-based synergies in bold? *Are all attribute-based synergies (i.e. Dexterity or Intelligence) not in bold?
    3 KB (445 words) - 18:54, 30 September 2023
  • * Activating Phase Run is now based on your attack speed instead of cast speed.
    4 KB (629 words) - 17:47, 14 June 2018
  • ...loot quantity is always equivalent to 'p8' while monster life/exp is still based on how many players are in the game.
    4 KB (622 words) - 20:24, 18 June 2024
  • ...rhHE4 Sensor's Sound Pack] Made By Sensor. Varies in length and intensity based on rarity. Scales .25, .5, 1, and above.
    4 KB (581 words) - 18:32, 13 February 2024