Paladin Combat Skills

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Sacrifice

Description: Increased accuracy and damage at the cost of life
Required Level: 1
Prerequisites: None
Weapon Damage 150%
Damage to self 4%
Mana cost 0
Synergies Bonus to skill
Redemption +10% Damage per base level
Fanaticism +5% Damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Attack Rating: +25% +35% +45% +55% +65% +75% +85% +95% +105% +115% +125% +135% +145% +155% +165% +175% +185% +195% +205% +215%
+% Damage: +200% +220% +240% +260% +280% +300% +320% +340% +360% +380% +400% +420% +440% +460% +480% +500% +520% +540% +560% +580%
More Levels
Version Name Patch Notes
#22 Minium
  • Sacrifice damage-to-self can now trigger your Chance to Cast When Struck stats.
Older Versions
#17 Tourmaline
  • Damage to self decreased from 5% to 4%.
#1 Bedrock
  • Base weapon damage increased from 100% to 150% and starting damage bonus decreased to compensate.
  • Damage to self decreased from 8% to 5%.
  • (hidden) Compared with Vanilla D2, damage scaling and attack rating increased moderately but Redemption synergy reduced moderately.

Smite

Description: Temporarily stun your enemy by bashing it with your shield
Required Level: 1
Prerequisites: None
Gains additional damage while Holy Shield is active
Mana Cost: 4
Synergies Bonus to skill
Defiance +8% Damage per base level
Fanaticism +5% Damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Damage: +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125% +130% +135% +140% +145%
Stun Duration: 0.6s 0.8s 1.0s 1.2s 1.4s 1.6s 1.8s 2.0s 2.2s 2.4s 2.6s 2.8s 3.0s 3.2s 3.4s 3.6s 3.8s 4.0s 4.2s 4.4s
More Levels
Version Name Patch Notes
#17 Tourmaline
  • Smite now has an 8% damage synergy from Defiance.
Older Versions
#11 Kyanite
  • Mana cost increased from 2 to 4.
#9 Aventurine
  • Bonuses from Holy Shield improved
#7 Beryl
  • Increased base smite damage on low level shields by approximately 20%.
#1 Bedrock
  • (hidden) Compared with Vanilla D2, starting damage increased moderately but damage scaling reduced greatly.

Holy Bolt

Description: A bolt of divine energy that damages enemies or heals allies
Required Level: 6
Prerequisites: None
Gains additional damage while Holy Shield is active
Synergies Bonus to skill
Sanctuary +35% Magic damage per base level
Fist of the Heavens +35% Magic damage per base level
Prayer +35% Life healed per base level
Energy Casts 2 additional Holy Bolts if you have 100 Energy
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage: 8 - 16 16 - 24 24 - 32 32 - 40 40 - 48 48 - 56 56 - 64 64 - 74 74 - 84 84 - 94 94 - 104 104 - 114 114 - 124 124 - 134 134 - 144 144 - 157 157 - 170 170 - 183 183 - 196 196 - 209
Heals: 5 9 13 17 21 25 29 33 37 41 45 49 53 57 61 65 69 73 77 81
Mana Cost: 4 4.5 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5
More Levels
Version Name Patch Notes
#13 Titanium
  • Pierces all targets (both monsters and players).
  • Blessed Hammer synergy changed to Sanctuary.
Older Versions
#1 Bedrock
  • Compared to Vanilla D2, skill reworked as follows:
    • Cooldown removed
    • Magic damage now affects all monsters (no longer only undead).
    • Damage synergies reduced moderately but healing synergy increased slightly.

Zeal

Description: Allows you to attack multiple adjacent enemies with a single attack
Required Level: 12
Prerequisites: Sacrifice
Deals 100% of weapon damage
Hits: +1 per level to maximum 5 hits
Mana Cost: 2
Synergies Bonus to skill
Sacrifice +10% Damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Attack Rating: +25% +35% +45% +55% +65% +75% +85% +95% +105% +115% +125% +135% +145% +155% +165% +175% +185% +195% +205% +215%
+% Damage: +0% +0% +0% +0% +7% +14% +21% +28% +35% +42% +49% +56% +63% +70% +77% +84% +91% +98% +105% +112%
More Levels
Version Name Patch Notes
#1 Bedrock
  • (hidden) Compared with Vanilla D2, minor increases to starting attack rating and damage scaling but Sacrifice synergy decreased slightly.

Charge

Description: Charge into battle and attack an enemy
Required Level: 12
Prerequisites: Smite
Deals 100% of weapon damage
Mana Cost: 8
Synergies Bonus to skill
Vigor +26% Damage per base level
Might +26% Damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Attack Rating: +50% +85% +120% +155% +190% +225% +260% +295% +330% +365% +400% +435% +470% +505% +540% +575% +610% +645% +680% +715%
+% Damage: +50% +75% +100% +125% +150% +175% +200% +225% +250% +275% +300% +325% +350% +375% +400% +425% +450% +475% +500% +525%
More Levels
Version Name Patch Notes
#21 Shungite
  • Charge skill no longer has a minimum range (It will properly charge instead of performing a Normal Attack).
Older Versions
#10 Tanzanite
  • Base damage and starting damage decreased, synergies and attack rating scaling increased

Vengeance

Description: Adds fire, cold and lightning damage based on your weapon's physical damage
Required Level: 18
Prerequisites: Sacrifice, Zeal
Synergies Bonus to skill
Resist Fire +15% Fire damage per base level
Resist Cold +15% Cold damage per base level
Resist Lightning +15% Lightning damage per base level
Salvation +2% Elemental damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Fire, Cold & Lightning Damage (Each): +70% +78% +86% +94% +102% +110% +118% +126% +134% +142% +150% +158% +166% +174% +182% +190% +198% +206% +214% +222%
+% Attack Rating: +20% +30% +40% +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210%
Mana Cost : 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3 5.5 5.6 5.7 5.8 6 6.1 6.2 6.3
More Levels
Version Name Patch Notes
#22 Minium
  • Vengeance damage synergies (except Salvation) increased to 15% (was 12%)
Older Versions
#18 Flint
  • Damage synergies from Resist Cold/Lightning/Fire increased from 10% to 12%
#17 Tourmaline
  • Elemental damage per level increased from 6% to 8%
#4 Onyx
  • Elemental damage now applies to melee splash

Blessed Hammer

Description: Summons an ethereal hammer that spirals outwards damaging enemies it hits
Required Level: 18
Prerequisites: Holy Bolt
Deals 150% of weapon damage
Synergies Bonus to skill
Blessed Aim +13% Magic damage per base level
Vigor +13% Magic damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage: 12-16 20-24 28-32 36-40 44-48 52-56 60-64 68-72 78-82 88-92 98-102 108-112 118-122 128-132 138-142 148-152 160-164 172-176 184-188 196-200
Mana Cost: 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5
More Levels
Version Name Patch Notes
#22 Minium
  • Blessed Hammer will now pierce through objects & walls and continue its trajectory rather than being destroyed. (Initial travel speed increased a tiny amount and NHD=3)
Older Versions
#21 Shungite
  • Blessed Hammer projectile hitbox now larger for more complete AoE.
#16 Jade
  • Synergies increased from 12% to 13% Magic damage per level
#15 Graphite
  • Hidden bonus from Concentration is now visible and projectile animation now fixed from Vanilla D2 to overlap actual hitbox
#10 Tanzanite
  • Synergies increased
#6 Obsidian
  • Synergies increased slightly
#3 Granite
  • Enhanced damage bonus from Concentrate now applies to 100% (was 50% in Vanilla D2)
#1 Bedrock
  • Synergies decreased

Absolution

Description: Grant Absolution to Slain Enemies in Exchange for their servitude as a Holy Sentinel
Required Level: 24
Prerequisites: Sacrifice, Zeal, Vengeance
Duration: 20 seconds
Chance to summon on hit: 8%
Chance to summon on kill: 100%
Synergies Bonus to skill
Smite +20% Sentinel damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Attack Rating: +20% +32% +44% +56% +68% +80% +92% +104% +116% +128% +140% +152% +164% +176% +188% +200% +212% +224% +236% 248%
Sentinel Damage: 45-50
Mana Cost: 2 2.2 2.5 2.7 3 3.2 3.5 3.7 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7
More Levels
Version Name Patch Notes
#22 Minium
  • [Experimental] Conversion reworked into a new skill: Absolution - Grant Absolution to Slain Enemies in Exchange for their servitude as a Holy Sentinel.

Holy Shield

Description: Enhances your shield with divine power
Required Level: 24
Prerequisites: Smite, Holy Bolt, Charge, Blessed Hammer
Duration: 30 seconds, +25 seconds per level
Mana Cost: 25
Synergies Bonus to skill
Defiance +15% Defense per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Smite Damage: 3-6 5-8 7-10 9-12 11-14 13-16 15-18 17-20 20-23 23-26 26-29 29-32 32-35 35-38 38-41 41-44 45-48 49-52 53-56 57-60
+% Defense: +25% +40% +55% +70% +85% +100% +115% +130% +145% +160% +175% +190% +205% +220% +235% +250% +265% +280% +295% +310%
+% Block Chance: +14% +18% +20% +23% +25% +27% +27% +28% +29% +30% +31% +31% +32% +33% +33% +34% +34% +34% +34% +35%
More Levels
Version Name Patch Notes
None
  • No changes from Vanilla

Fist of the Heavens

Description: Lightning strikes your target as holy bolts seek out nearby enemies
Required Level: 30
Prerequisites: Sacrifice, Holy Bolt, Zeal, Vengeance, Blessed Hammer, Conversion
Synergies Bonus to skill
Holy Bolt +13% Holy Bolt magic damage per base level
Holy Shock +8% Lightning damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Holy Bolt Magic Damage: 40-50 44-55 50-60 55-65 60-70 65-75 70-80 75-85 85-95 95-105 105-115 115-125 125-135 135-145 145-155 155-165 170-180 185-195 200-210 215-225
Lightning Damage: 150-200 165-215 180-230 195-245 210-260 225-275 240-290 255-305 285-335 315-365 345-395 375-425 405-455 435-485 465-515 495-545 540-590 585-635 630-680 675-725
Mana Cost: 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5
More Levels
Version Name Patch Notes
#21 Shungite
  • Fists of the Heaven’s holy bolt projectile duration reduced by -10% (meaning total distance traveled is slightly shorter and less screen clutter).
Older Versions
#20 Perlite
  • Holy Bolt magic damage synergy reduced to 13%
#8 Pyrite
  • No longer forces you to attack when out of mana.
#6 Obsidian
  • Mana cost lowered
#1 Bedrock
  • Cooldown removed and Holy Shock synergy increased slightly.
  • Holy bolt damage now affects all monsters (no longer only undead, hidden)

Dashing Strike

Description: Instantly dash forward to the target enemy or ally stunning and damaging enemies nearby
Required Level: 30
Prerequisites: Smite, Holy Bolt, Charge, Blessed Hammer, Holy Shield
Cooldown: 5 seconds
Synergies Bonus to skill
Smite +12% Magic damage per base level
Charge +12% Magic damage per base level
Holy Shield +12% Magic damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Stun Duration: 0.4s 0.4s 0.5s 0.6s 0.7s 0.8s 0.8s 0.9s 1.0s 1.1s 1.2s 1.2s 1.3s 1.4s 1.5s 1.6s 1.6s 1.7s 1.8s 1.9s
Magic Damage: 37-48 54-67 73-85 90-104 109-124 126-143 145-162 163-181 189-207 215-235 240-262 267-289 293-315 318-343 345-370 371-396 399-426 454-454 482-484 511-513
Mana Cost: 4 4.3 4.7 5.1 5.5 5.8 6.2 6.6 7 7.3 7.7 8.1 8.5 8.8 9.2 9.6 10 10.3 10.7 11.1
More Levels
Version Name Patch Notes
#17 Tourmaline
  • Dashing Strike cooldown reduced from 6 to 5 seconds.
Older Versions
#12 Edenite
  • Dashing Strike’s cooldown has been reduced from 7 to 6 seconds.
#10 Tanzanite
  • New skill added