Difference between revisions of "Quality of Life"

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The following quality of life changes have been made in Path of Diablo (in progress).
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The following quality of life changes have been made in Path of Diablo.
  
== General Improvements ==
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== General ==
* No cheats, bots, maphacks, multiclients, and third party programs (kindly check the official FAQ for details)
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* '''[https://pathofdiablo.com/p/?trade Trade website]''' with excellent functionality
* Dozens of stable regional servers (many paid for by the community)  
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* '''[https://pathofdiablo.com/img/serverstatus.png Dozens of stable regional servers]''' (many paid for by the community)  
* Highly functional '''[https://pathofdiablo.com/p/?trade Trade website]''' has been added
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* No cheats, bots, maphacks, multiclients, and third party programs (check the '''[https://www.reddit.com/r/pathofdiablo/wiki/faq official FAQ]''' for details)
 +
* Character account limit increased to 18
 
* Global chat functionality
 
* Global chat functionality
* Character account limit increased to 18
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* Seasonal ladder achievements
 
* Players can now see games at lower difficulty levels in the lobby (not just the current difficulty)
 
* Players can now see games at lower difficulty levels in the lobby (not just the current difficulty)
* Seasonal ladder achievements
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* ''NOTE: This is a very friendly server quite different than Bnet.  Try to look out your fellow adventurers (you will very often find others do so).  Players can be banned for griefing or otherwise egregious play.''
NOTE: This is a very friendly server quite different than Bnet.  Try to look out your fellow adventurers (you will very often find others do so).  Players can be banned for griefing or otherwise egregious play.  
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 +
== In-game ==
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 +
=== Build Diversity ===
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* '''[https://pathofdiablo.com/wiki/index.php?title=Paladin_Combat_Skills#Dashing_Strike New build-defining skills]''', '''[https://pathofdiablo.com/wiki/index.php?title=Paladin_Combat_Skills#Fist_of_the_Heavens reworked legacy skills]''', '''[https://pathofdiablo.com/wiki/index.php?title=Cold_Spells#Frost_Nova balance changes]''', and more
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* '''[https://pathofdiablo.com/wiki/index.php?title=Uniques Unique Item]'''/'''[https://pathofdiablo.com/wiki/index.php?title=Sets Set Item]''' reworks and other changes
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* '''[https://pathofdiablo.com/wiki/index.php?title=Runewords Runeword]''' changes (e.g. [https://pathofdiablo.com/wiki/index.php?title=Runewords#Enigma Enigma's] teleport)
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* '''[https://pathofdiablo.com/wiki/index.php?title=Orb_of_Corruption New crafting system]''' to help unique items compete with high tier runewords
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* '''[https://pathofdiablo.com/wiki/index.php?title=Melee_Splash_Jewel Melee Splash]''' jewel added to help physical builds compete with elemental casters
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* '''[https://pathofdiablo.com/wiki/index.php?title=Mercenaries Mercenaries]''' from all acts are now viable
  
== In-game Improvements ==
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=== New End-game Content ===
* Advanced character sheet with many new stats visible (hit "8" by default)
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* '''[https://pathofdiablo.com/wiki/index.php?title=Dungeoneering Dungeoneering system]''' dramatically expands end-game content
* Automatic party join when entering games
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* '''[https://pathofdiablo.com/wiki/index.php?title=Dungeoneering#Existing_Areas Certain areas]''' increased to ilvl 85+ to increase farming options
* Game timer
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* '''[https://pathofdiablo.com/wiki/index.php?title=Bosses Bosses]''' more difficult, especially the reworked Diablo Clone fight
* Shrines can be active simultaneously (and no longer overridden by becoming cursed)
 
* 'Move Only' command to prevent deaths due to unintentional monster targeting
 
* Characters all start with +100 stamina and +100% mana regeneration
 
* Slaughtering the Cow King no longer prevents creation of the Cow Level in future games
 
* Changes to a handful of monsters (e.g. dolls, gloams) to limit specific instances of previously unfair deaths in Hardcore mode
 
* A few affixes, items, and skills have been renamed for clarity
 
  
 
=== Inventory Management ===
 
=== Inventory Management ===
* Inventory size doubled (but charms only 'active' in the lower half to prevent balance issues)
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* '''[https://pathofdiablo.com/wiki/index.php?title=List_of_Loot_Filters Loot filters]''' that are fully customizable
* Stash size increased (from 6x8 to 10x10)
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* '''[https://pathofdiablo.com/img/inventory.png Inventory size doubled]''' (charms only 'active' in the lower half to prevent balance issues)
* Inspect the gear of allies
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* '''[https://pathofdiablo.com/img/stash.png Stash size increased]''' (from 6x8 to 10x10)
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* '''[https://giant.gfycat.com/EllipticalGrouchyJumpingbean.webm Quickly move items]''' to stash/ground via control/shift right click
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* '''[https://giant.gfycat.com/ElaborateFirsthandGander.webm Inspect the gear of allies]'''
 
* Perming games now only requires 30 seconds
 
* Perming games now only requires 30 seconds
* '''[https://pathofdiablo.com/wiki/index.php?title=List_of_Loot_Filters Loot filters]''' have been added and are fully customizable
 
* Quickly move items to stash or ground via control/shift right click
 
  
== End-game Content ==
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=== Character Progression ===
* High runes now drop in a more linear rate (but are still very rare) to help with forging of high tier runewords due to the absence of bots and dupes
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* Item drops fixed to /players 8 (does not affect monster hit points)
* '''[https://pathofdiablo.com/wiki/index.php?title=Dungeoneering#Existing_Areas Certain areas]''' have been increased to ilvl 85+ to increase farming options
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* Runes drops occur at a much a more linear rate at higher tiers
* Challenging new end-game content continues to be introduced, see '''[https://pathofdiablo.com/wiki/index.php?title=Dungeoneering Dungeoneering]''' and '''[https://pathofdiablo.com/wiki/index.php?title=Bosses]''' for details
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* Characters start with +100 stamina and base mana regeneration increased by +100%
 +
* Slaughtering the Cow King no longer prevents creation of the Cow Level in future games
 +
* Changes to a handful of monsters (e.g. dolls, gloams) to limit very specific instances of previously unfair deaths in Hardcore mode
 +
 
 +
=== Miscellaneous ===
 +
* Advanced character sheet with many new stats visible (hit "8" by default)
 +
* Automatic party formation when entering new games
 +
* Game timer
 +
* Shrines can be active simultaneously (and no longer overridden by curses)
 +
* 'Move Only' command to prevent deaths due to unintentional monster targeting
 +
* Renaming of several affixes, items, and skills, and rephrasing of various skill descriptions to increase clarity

Latest revision as of 05:16, 22 February 2019

The following quality of life changes have been made in Path of Diablo.

General

  • Trade website with excellent functionality
  • Dozens of stable regional servers (many paid for by the community)
  • No cheats, bots, maphacks, multiclients, and third party programs (check the official FAQ for details)
  • Character account limit increased to 18
  • Global chat functionality
  • Seasonal ladder achievements
  • Players can now see games at lower difficulty levels in the lobby (not just the current difficulty)
  • NOTE: This is a very friendly server quite different than Bnet. Try to look out your fellow adventurers (you will very often find others do so). Players can be banned for griefing or otherwise egregious play.

In-game

Build Diversity

New End-game Content

Inventory Management

Character Progression

  • Item drops fixed to /players 8 (does not affect monster hit points)
  • Runes drops occur at a much a more linear rate at higher tiers
  • Characters start with +100 stamina and base mana regeneration increased by +100%
  • Slaughtering the Cow King no longer prevents creation of the Cow Level in future games
  • Changes to a handful of monsters (e.g. dolls, gloams) to limit very specific instances of previously unfair deaths in Hardcore mode

Miscellaneous

  • Advanced character sheet with many new stats visible (hit "8" by default)
  • Automatic party formation when entering new games
  • Game timer
  • Shrines can be active simultaneously (and no longer overridden by curses)
  • 'Move Only' command to prevent deaths due to unintentional monster targeting
  • Renaming of several affixes, items, and skills, and rephrasing of various skill descriptions to increase clarity