Difference between revisions of "Quality of Life"

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The following quality of life changes have been made in Path of Diablo (in progress).
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The following quality of life changes have been made in Path of Diablo.
  
 
== General ==
 
== General ==
* Trade website with excellent functionality
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* '''[https://pathofdiablo.com/p/?trade Trade website]''' with excellent functionality
* Character limit per account increased to 18
+
* '''[https://pathofdiablo.com/img/serverstatus.png Dozens of stable regional servers]''' (many paid for by the community)
* Global chat
+
* No cheats, bots, maphacks, multiclients, and third party programs (check the '''[https://www.reddit.com/r/pathofdiablo/wiki/faq official FAQ]''' for details)
 +
* Character account limit increased to 18
 +
* Global chat functionality
 +
* Seasonal ladder achievements
 +
* Players can now see games at lower difficulty levels in the lobby (not just the current difficulty)
 +
* ''NOTE: This is a very friendly server quite different than Bnet.  Try to look out your fellow adventurers (you will very often find others do so).  Players can be banned for griefing or otherwise egregious play.''
  
== End-game ==
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== In-game ==
* High runes now drop in a more linear rate (but are still very rare) to help with forging of high tier runewords due to the absence of bots and dupes
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* Various other major improvements in end-game content, see '''[https://pathofdiablo.com/wiki/index.php?title=Dungeoneering Dungeoneering]''' and '''[https://pathofdiablo.com/wiki/index.php?title=Bosses]''' for details
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=== Build Diversity ===
 +
* '''[https://pathofdiablo.com/wiki/index.php?title=Paladin_Combat_Skills#Dashing_Strike New build-defining skills]''', '''[https://pathofdiablo.com/wiki/index.php?title=Paladin_Combat_Skills#Fist_of_the_Heavens reworked legacy skills]''', '''[https://pathofdiablo.com/wiki/index.php?title=Cold_Spells#Frost_Nova balance changes]''', and more
 +
* '''[https://pathofdiablo.com/wiki/index.php?title=Uniques Unique Item]'''/'''[https://pathofdiablo.com/wiki/index.php?title=Sets Set Item]''' reworks and other changes
 +
* '''[https://pathofdiablo.com/wiki/index.php?title=Runewords Runeword]''' changes (e.g. [https://pathofdiablo.com/wiki/index.php?title=Runewords#Enigma Enigma's] teleport)
 +
* '''[https://pathofdiablo.com/wiki/index.php?title=Orb_of_Corruption New crafting system]''' to help unique items compete with high tier runewords
 +
* '''[https://pathofdiablo.com/wiki/index.php?title=Melee_Splash_Jewel Melee Splash]''' jewel added to help physical builds compete with elemental casters
 +
* '''[https://pathofdiablo.com/wiki/index.php?title=Mercenaries Mercenaries]''' from all acts are now viable
 +
 
 +
=== New End-game Content ===
 +
* '''[https://pathofdiablo.com/wiki/index.php?title=Dungeoneering Dungeoneering system]''' dramatically expands end-game content
 +
* '''[https://pathofdiablo.com/wiki/index.php?title=Dungeoneering#Existing_Areas Certain areas]''' increased to ilvl 85+ to increase farming options
 +
* '''[https://pathofdiablo.com/wiki/index.php?title=Bosses Bosses]''' more difficult, especially the reworked Diablo Clone fight
  
 
=== Inventory Management ===
 
=== Inventory Management ===
* Inventory size doubled (with charms only becoming 'active' in the lower half, to prevent balance issues)
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* '''[https://pathofdiablo.com/wiki/index.php?title=List_of_Loot_Filters Loot filters]''' that are fully customizable
* Stash size doubled
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* '''[https://pathofdiablo.com/img/inventory.png Inventory size doubled]''' (charms only 'active' in the lower half to prevent balance issues)
* Fast self-muling, as perming games now only requires 30 seconds
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* '''[https://pathofdiablo.com/img/stash.png Stash size increased]''' (from 6x8 to 10x10)
 
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* '''[https://giant.gfycat.com/EllipticalGrouchyJumpingbean.webm Quickly move items]''' to stash/ground via control/shift right click
=== Client-server ===
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* '''[https://giant.gfycat.com/ElaborateFirsthandGander.webm Inspect the gear of allies]'''
* No cheats, bots, maphacks, multiclients, or other non-permitted third party programs (kindly check the official FAQ for details)
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* Perming games now only requires 30 seconds
* Regional servers to dramatically reduce latency (many paid for by the community)
 
* No "Realm Down" problem
 
  
== Minor  ===
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=== Character Progression ===
 +
* Item drops fixed to /players 8 (does not affect monster hit points)
 +
* Runes drops occur at a much a more linear rate at higher tiers
 +
* Characters start with +100 stamina and base mana regeneration increased by +100%
 
* Slaughtering the Cow King no longer prevents creation of the Cow Level in future games
 
* Slaughtering the Cow King no longer prevents creation of the Cow Level in future games
* A handful of skills and affixes have been renamed for clarity
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* Changes to a handful of monsters (e.g. dolls, gloams) to limit very specific instances of previously unfair deaths in Hardcore mode
* Shrines can be active simultaneously (and no longer overridden by becoming cursed)
 
* Move Only command has been created and assignable to left-click to prevent unintentional monster targeting
 
* A handful of monsters (e.g. dolls, gloams) have been slightly changed to limit largely unavoidable deaths in Hardcore mode
 
 
 
Instead of the drop rate for higher runes going down exponentially, it goes down linearly.
 
Beating Normal Difficulty allows you to see Nightmare and Normal Games.
 
Beating Nightmare Difficulty allows you to see Hell, Nightmare, and Normal Games.
 
 
 
This is a friendly server. This is not Bnet. If you come to play here, try to help out your fellow PoD adventurers.
 
If someone is muling in a public game don't take their items.
 
 
 
Quality of life features/servers :
 
Players now have a charm inventory.
 
 
 
It is basically a second inventory added below the original one. Charms will only work there and no longer clutter your inventory space. If you put a charm in the upper inventory, it's level requirement will jump above 100, in other words it will have no effect. In singleplayer this doesn't work, it's just a bigger inventory.
 
 
 
Loot filter: Make your own or use community filters.
 
 
 
Quickly move items to stash or ground via control/shift right click.
 
 
 
Inspect the gear of allies.
 
 
 
Game timer.
 
 
 
Advanced Character Sheet: see many stats you couldn't see before. ("8" to show the sheet)
 
 
 
Remembers your previous Game Name and Game Server.
 
 
 
Automatically party up/permit loot when players join game.
 
 
 
"First to reach level..." announcements.
 
 
 
When you create games, you can select a server near you for better ping. Here's the full list of servers.
 
 
 
POD Advanced trading website. It allows you to create trading posts and find items you are looking for based on your ladder type (Hardcore/Softcore).
 
 
 
Armory - Enter the character name to see their gear and setup. Use the POD Ladder tab to find the higher level character's names.
 
 
 
Improved protection against cheats.
 
 
 
(No Cheating Allowed. No Maphack. No Bots. No Multiclienting. See the rules here).
 
 
 
Move Only option (skill) that can be assigned to left click. Allows players to move around without attacking or casting accidentally.
 
 
 
The Cow King no longer spawn in the Secret Cow Level. (To not disable Cow Level creation upon his death)
 
 
 
Global chat system. Visit the "CHAT" tab of this subreddit to find out how to join the channel.
 
 
 
Improved detection and prevention against some cheating software.
 
 
 
You may now create up to 18 characters per account.
 
 
 
"Use arrow keys to go down in the list." - /u/KarvarouskuGaming
 
 
 
The stash size has been increased from 6x8 to 10x10.
 
 
 
You can have Multiple Shrines of the same type at once.*
 
 
 
Automatic Game filtering :
 
1. Beating Normal Difficulty allows you to see Nightmare and Normal Games.
 
2. Beating Nightmare Difficulty allows you to see Hell, Nightmare, and Normal Games.
 
 
 
All classes now start with +100 stamina. (Less walking at lower levels)
 
  
Base mana regeneration of all classes increased from 0.83% to 1.66%.
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=== Miscellaneous ===
 +
* Advanced character sheet with many new stats visible (hit "8" by default)
 +
* Automatic party formation when entering new games
 +
* Game timer
 +
* Shrines can be active simultaneously (and no longer overridden by curses)
 +
* 'Move Only' command to prevent deaths due to unintentional monster targeting
 +
* Renaming of several affixes, items, and skills, and rephrasing of various skill descriptions to increase clarity

Latest revision as of 05:16, 22 February 2019

The following quality of life changes have been made in Path of Diablo.

General

  • Trade website with excellent functionality
  • Dozens of stable regional servers (many paid for by the community)
  • No cheats, bots, maphacks, multiclients, and third party programs (check the official FAQ for details)
  • Character account limit increased to 18
  • Global chat functionality
  • Seasonal ladder achievements
  • Players can now see games at lower difficulty levels in the lobby (not just the current difficulty)
  • NOTE: This is a very friendly server quite different than Bnet. Try to look out your fellow adventurers (you will very often find others do so). Players can be banned for griefing or otherwise egregious play.

In-game

Build Diversity

New End-game Content

Inventory Management

Character Progression

  • Item drops fixed to /players 8 (does not affect monster hit points)
  • Runes drops occur at a much a more linear rate at higher tiers
  • Characters start with +100 stamina and base mana regeneration increased by +100%
  • Slaughtering the Cow King no longer prevents creation of the Cow Level in future games
  • Changes to a handful of monsters (e.g. dolls, gloams) to limit very specific instances of previously unfair deaths in Hardcore mode

Miscellaneous

  • Advanced character sheet with many new stats visible (hit "8" by default)
  • Automatic party formation when entering new games
  • Game timer
  • Shrines can be active simultaneously (and no longer overridden by curses)
  • 'Move Only' command to prevent deaths due to unintentional monster targeting
  • Renaming of several affixes, items, and skills, and rephrasing of various skill descriptions to increase clarity