Difference between revisions of "Quality of Life"

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QoL changes (in progress)
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The following quality of life changes have been made in Path of Diablo.
* Drop rate of runes is now linear. This means higher runes are less rare than they were.
 
  
New Skills
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== General ==
Skill Reworks (mostly to create and encourage more builds)
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* '''[https://pathofdiablo.com/p/?trade Trade website]''' with excellent functionality
New End Game Dungeoneering(Mapping) System
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* '''[https://pathofdiablo.com/img/serverstatus.png Dozens of stable regional servers]''' (many paid for by the community)
Orb of Corruption
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* No cheats, bots, maphacks, multiclients, and third party programs (check the '''[https://www.reddit.com/r/pathofdiablo/wiki/faq official FAQ]''' for details)  
Melee Splash Gem: Works with Single Target Melee Splash skills. Damage equals to your default attack damage.
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* Character account limit increased to 18
No Cheating Allowed. No Maphack. No Bots. No Multiclienting.
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* Global chat functionality
Check the Rules
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* Seasonal ladder achievements
Enigma has been changed
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* Players can now see games at lower difficulty levels in the lobby (not just the current difficulty)
The Runes used to make it has changed.
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* ''NOTE: This is a very friendly server quite different than Bnet.  Try to look out your fellow adventurers (you will very often find others do so).  Players can be banned for griefing or otherwise egregious play.''
The Teleport is now Convocation, which is a teleport with a cooldown.
 
Bigger Stash
 
Accounts can have up to 18 characters
 
No Realm Downs
 
You can have Multiple Shrines on at once.
 
Being Cursed does not remove your Shrine effects.
 
No Cow King, so you can't lose your ability to create cow levels.
 
Move Only skill so you don't accidentally click a monster and try to melee attack it.
 
High Runes drops have been increased since our server is smaller.
 
Instead of the drop rate for higher runes going down exponentially, it goes down linearly.
 
Beating Normal Difficulty allows you to see Nightmare and Normal Games.
 
Beating Nightmare Difficulty allows you to see Hell, Nightmare, and Normal Games.
 
Changes to Runewords (Under Construction)
 
Changes to Uniques (Under Construction)
 
Changes to Sets (Under Construction)
 
Global Chat Bot
 
Type /f add Chat to add the global chat bot to your friends list to see the global messages.
 
Type /w chat #message to send a message to everyone who has chat on their friends list
 
Type /w chat % The chat bot should message you back so you can use /r for global messaging.
 
If the Chat Bot is not online, it is in the shop being repaired.
 
  
This is a friendly server. This is not Bnet. If you come to play here, try to help out your fellow PoD adventurers.  
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== In-game ==
If someone is muling in a public game don't take their items.
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=== Build Diversity ===
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* '''[https://pathofdiablo.com/wiki/index.php?title=Paladin_Combat_Skills#Dashing_Strike New build-defining skills]''', '''[https://pathofdiablo.com/wiki/index.php?title=Paladin_Combat_Skills#Fist_of_the_Heavens reworked legacy skills]''', '''[https://pathofdiablo.com/wiki/index.php?title=Cold_Spells#Frost_Nova balance changes]''', and more
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* '''[https://pathofdiablo.com/wiki/index.php?title=Uniques Unique Item]'''/'''[https://pathofdiablo.com/wiki/index.php?title=Sets Set Item]''' reworks and other changes
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* '''[https://pathofdiablo.com/wiki/index.php?title=Runewords Runeword]''' changes (e.g. [https://pathofdiablo.com/wiki/index.php?title=Runewords#Enigma Enigma's] teleport)
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* '''[https://pathofdiablo.com/wiki/index.php?title=Orb_of_Corruption New crafting system]''' to help unique items compete with high tier runewords
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* '''[https://pathofdiablo.com/wiki/index.php?title=Melee_Splash_Jewel Melee Splash]''' jewel added to help physical builds compete with elemental casters
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* '''[https://pathofdiablo.com/wiki/index.php?title=Mercenaries Mercenaries]''' from all acts are now viable
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=== New End-game Content ===
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* '''[https://pathofdiablo.com/wiki/index.php?title=Dungeoneering Dungeoneering system]''' dramatically expands end-game content
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* '''[https://pathofdiablo.com/wiki/index.php?title=Dungeoneering#Existing_Areas Certain areas]''' increased to ilvl 85+ to increase farming options
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* '''[https://pathofdiablo.com/wiki/index.php?title=Bosses Bosses]''' more difficult, especially the reworked Diablo Clone fight
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=== Inventory Management ===
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* '''[https://pathofdiablo.com/wiki/index.php?title=List_of_Loot_Filters Loot filters]''' that are fully customizable
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* '''[https://pathofdiablo.com/img/inventory.png Inventory size doubled]''' (charms only 'active' in the lower half to prevent balance issues)
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* '''[https://pathofdiablo.com/img/stash.png Stash size increased]''' (from 6x8 to 10x10)
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* '''[https://giant.gfycat.com/EllipticalGrouchyJumpingbean.webm Quickly move items]''' to stash/ground via control/shift right click
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* '''[https://giant.gfycat.com/ElaborateFirsthandGander.webm Inspect the gear of allies]'''
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* Perming games now only requires 30 seconds
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=== Character Progression ===
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* Item drops fixed to /players 8 (does not affect monster hit points)
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* Runes drops occur at a much a more linear rate at higher tiers
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* Characters start with +100 stamina and base mana regeneration increased by +100%
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* Slaughtering the Cow King no longer prevents creation of the Cow Level in future games
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* Changes to a handful of monsters (e.g. dolls, gloams) to limit very specific instances of previously unfair deaths in Hardcore mode
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=== Miscellaneous ===
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* Advanced character sheet with many new stats visible (hit "8" by default)
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* Automatic party formation when entering new games
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* Game timer
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* Shrines can be active simultaneously (and no longer overridden by curses)
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* 'Move Only' command to prevent deaths due to unintentional monster targeting
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* Renaming of several affixes, items, and skills, and rephrasing of various skill descriptions to increase clarity

Latest revision as of 05:16, 22 February 2019

The following quality of life changes have been made in Path of Diablo.

General

  • Trade website with excellent functionality
  • Dozens of stable regional servers (many paid for by the community)
  • No cheats, bots, maphacks, multiclients, and third party programs (check the official FAQ for details)
  • Character account limit increased to 18
  • Global chat functionality
  • Seasonal ladder achievements
  • Players can now see games at lower difficulty levels in the lobby (not just the current difficulty)
  • NOTE: This is a very friendly server quite different than Bnet. Try to look out your fellow adventurers (you will very often find others do so). Players can be banned for griefing or otherwise egregious play.

In-game

Build Diversity

New End-game Content

Inventory Management

Character Progression

  • Item drops fixed to /players 8 (does not affect monster hit points)
  • Runes drops occur at a much a more linear rate at higher tiers
  • Characters start with +100 stamina and base mana regeneration increased by +100%
  • Slaughtering the Cow King no longer prevents creation of the Cow Level in future games
  • Changes to a handful of monsters (e.g. dolls, gloams) to limit very specific instances of previously unfair deaths in Hardcore mode

Miscellaneous

  • Advanced character sheet with many new stats visible (hit "8" by default)
  • Automatic party formation when entering new games
  • Game timer
  • Shrines can be active simultaneously (and no longer overridden by curses)
  • 'Move Only' command to prevent deaths due to unintentional monster targeting
  • Renaming of several affixes, items, and skills, and rephrasing of various skill descriptions to increase clarity