Difference between revisions of "Quality of Life"

From Path of Diablo Wiki
Jump to: navigation, search
(General)
(General Improvements)
Line 3: Line 3:
 
== General Improvements ==
 
== General Improvements ==
 
* '''[https://pathofdiablo.com/p/?trade Trade website]'''
 
* '''[https://pathofdiablo.com/p/?trade Trade website]'''
* No cheats, bots, maphacks, multiclients, and third party programs (kindly check the official FAQ for details)  
+
* No cheats, bots, maphacks, multiclients, and third party programs (check the '''[https://www.reddit.com/r/pathofdiablo/wiki/faq official FAQ]''' for details)  
 
* Dozens of stable regional servers (many paid for by the community)  
 
* Dozens of stable regional servers (many paid for by the community)  
 
* Global chat functionality
 
* Global chat functionality

Revision as of 05:31, 10 February 2019

The following quality of life changes have been made in Path of Diablo (in progress).

General Improvements

  • Trade website
  • No cheats, bots, maphacks, multiclients, and third party programs (check the official FAQ for details)
  • Dozens of stable regional servers (many paid for by the community)
  • Global chat functionality
  • Character account limit increased to 18
  • Players can now see games at lower difficulty levels in the lobby (not just the current difficulty)
  • Seasonal ladder achievements

NOTE: This is a very friendly server quite different than Bnet. Try to look out your fellow adventurers (you will very often find others do so). Players can be banned for griefing or otherwise egregious play.

In-game Improvements

General

  • Advanced character sheet with many new stats visible (hit "8" by default)
  • Automatic party formation when entering new games
  • Game timer
  • Item drops fixed to /players 8 (does not affect monster hit points)
  • Runes drops occur at a much a more linear rate
  • Shrines can be active simultaneously (and no longer overridden by curses)
  • 'Move Only' command to prevent deaths due to unintentional monster targeting
  • Characters start with +100 stamina and base mana regeneration increased by +100%
  • Slaughtering the Cow King no longer prevents creation of the Cow Level in future games
  • Changes to a handful of monsters (e.g. dolls, gloams) to limit specific instances of previously unfair deaths in Hardcore mode
  • A few affixes, items, and skills have been renamed for clarity

Inventory Management

  • Loot filters that are fully customizable
  • Inventory size doubled (but charms only 'active' in the lower half to prevent balance issues)
  • Stash size increased (from 6x8 to 10x10)
  • Inspect the gear of allies
  • Perming games now only requires 30 seconds
  • Quickly move items to stash or ground via control/shift right click

Build Diversity

End-game Content