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  • 41 bytes (5 words) - 01:22, 27 September 2024
  • * 20 flame dash ...unning the enemies, which armageddon does as well but less reliably. Flame dash also hit-stuns and helps keep you safe once it does enough damage.
    2 KB (380 words) - 01:51, 2 April 2024

Page text matches

  • * Flame Dash’s mana cost per level has been increased from 0.5 to 1. ...ster' because 'Ignite' was removed the game. It will now spawn with 'Flame Dash'.
    152 KB (24,114 words) - 20:21, 29 September 2024
  • {{change| +12-18 To Flame Dash}}<br/>
    50 KB (7,004 words) - 14:06, 30 September 2024
  • * Added '''Flame Dash'''. ''Flame dash is a long-cooldown teleport that does fire damage in a large AoE.''
    5 KB (716 words) - 04:12, 9 August 2016
  • == Flame Dash == * Flame Dash's minimum cooldown increased from 0.4 to 0.5 seconds
    27 KB (3,154 words) - 01:27, 27 September 2024
  • *[[Elemental_Skills#Flame_Dash |'''Flame Dash''']] [[Elemental_Skills|(Elemental Skills)]]
    3 KB (307 words) - 16:46, 6 November 2023
  • {{Skilldesc|[[File:Dashing_Strike.png]]|Instantly dash forward to the target enemy or ally stunning and damaging enemies nearby|30
    24 KB (2,524 words) - 19:48, 5 October 2024
  • | SKILL("Flame Dash")
    30 KB (4,585 words) - 19:56, 17 April 2024
  • ...d96mm/avatar_druid_guide_the_master_of_all_elements/ Avatar Druid & Flame Dash Druid Guide ] ...p?title=Magescape%27s_physical_flame_dash_Druid Magescape's physical flame dash druid (HC, budget, any map) ]
    31 KB (4,155 words) - 21:08, 7 August 2024
  • Flame Dash’s mana cost per level has been increased from 0.5 to 1. Flame Dash minimum cooldown increased from 0.4 to 0.5 seconds.
    28 KB (4,516 words) - 23:36, 12 February 2018
  • * 20 flame dash ...unning the enemies, which armageddon does as well but less reliably. Flame dash also hit-stuns and helps keep you safe once it does enough damage.
    2 KB (380 words) - 01:51, 2 April 2024
  • if (skill.name == "Flame Dash" && elem == 0) { result = Math.min(8,Math.max(0.5, (8.4 - 0.4*skill.le if (skill.name == "Flame Dash" && elem < 3 && elem > 0) { result *= ((1 + 0.10*skills[1].level + 0.01*(
    68 KB (4,872 words) - 18:03, 15 May 2024
  • ...evel:0, extra_levels:0, force_levels:0, bindable:2, description:"Instantly dash forward to the target enemy or ally<br>stunning and damaging enemies nearby
    56 KB (4,668 words) - 18:04, 15 May 2024
  • if (skillName == "Flame Dash" && elem == 0) { result = 8 } if (skillName == "Flame Dash" && elem < 3 && elem > 0) { result *= ((1 + 0.01*(character.energy + charac
    32 KB (2,773 words) - 01:25, 28 May 2024