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- *[https://pathofdiablo.com/ptr/images/image3.png ''Active buffs, debuffs, shrines, ailments, auras and stacks''] from skills are show *You can now hold multiple unique charms in your inventory (only 1 of each is active at a time).152 KB (24,114 words) - 20:21, 29 September 2024
- ...e the area, players can mouse-over the relic icon on the hotbar to see the active affixes.17 KB (2,083 words) - 12:53, 20 October 2024
- ...pon in deadly poison and increases the potency of your poison skills. When active, poison damage delivered by your weapon always lasts for 2 seconds.|1|None}22 KB (2,787 words) - 12:32, 26 October 2024
- ...s#Cleansing|'''Cleansing''']] now also apply maximum resistance bonus when active [[Defensive_Auras|(Defensive Auras)]]3 KB (329 words) - 12:20, 12 March 2024
- ...ext-align:left;" colspan="2" |Gains additional damage while Holy Shield is active | style="text-align:left;" |Gains additional damage while Holy Shield is active24 KB (2,524 words) - 19:48, 5 October 2024
- ...sc|[[File:Enflame.png]]|Activated Aura - Heats your party's weapons. While active, adds fire damage to allies near you |18| [[Fire_Spells#Fire_Bolt|Fire Bolt26 KB (2,995 words) - 12:39, 13 October 2024
- {{Skilldesc|[[File:Prayer.png]]|While active, aura slowly regenerates the life of you and your party|1|None}} {{Skilldesc|[[File:Resist_Fire.png]]|While active, aura decreases fire damage done to you and your party|1|None}}16 KB (1,678 words) - 12:27, 26 October 2024
- {{Skilldesc|[[File:Might.png]]|While active, aura increases the physical damage done by you and your party|1|None}} {{Skilldesc|[[File:Holy_Fire.png]]|While active, aura damages nearby enemies with heavenly flames|6| [[Offensive_Auras#Migh21 KB (2,123 words) - 00:26, 23 March 2024
- ...athofdiablo.com/img/inventory.png Inventory size doubled]''' (charms only 'active' in the lower half to prevent balance issues) * Shrines can be active simultaneously (and no longer overridden by curses)4 KB (596 words) - 05:16, 22 February 2019
- ...nd off-hand damage respectively. Both attacks can individually trigger any active charge effects. ...le="text-align:left;" | Cooldown: || 6 seconds, reduced by 0.5 seconds per active MA charge to minimum 0.4 seconds29 KB (3,389 words) - 01:43, 27 June 2024
- ...adly poison and<br>increases the potency of your poison skills<br><br>When active, poison damage<br>delivered by your weapon<br>always lasts for 2 seconds",57 KB (4,422 words) - 18:04, 15 May 2024
- fbr_frames_alt:2, fbr_bp_alt:[0, 86], // Holy Shield active ...0, extra_levels:0, force_levels:0, effect:3, bindable:1, description:"When active, aura slowly regenerates<br>the life of you and your party<br><br>Radius: 256 KB (4,668 words) - 18:04, 15 May 2024
- ...able:0, description:"Activated Aura - Chills your party's weapons<br>While active, adds cold damage to allies near you<br><br>Mana Cost: 25", syn_title:"<br> ...dable:0, description:"Activated Aura - Heats your party's weapons<br>While active, adds fire damage to allies near you<br><br>Mana Cost: 25", syn_title:"<br>60 KB (4,513 words) - 18:05, 15 May 2024
- ...Cold Damage Freezes Enemies<br><br>Cooldown Reduced by 0.5 seconds<br>per active Martial Arts Charges<br><br>Minimum Cooldown: 0.4 seconds<br>Cooldown: ","K ...5, bindable:1, description:"Adds poison damage to your weapons<br><br>When active, poison damage<br>delivered by your weapon<br>always lasts for 0.4 seconds"58 KB (4,727 words) - 18:02, 15 May 2024