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- *Increased the default sprite cache size on low end systems. ...power early due to the cooldown removal but improving its scaling into the end-game.152 KB (24,114 words) - 20:21, 29 September 2024
- *New End Game [[Dungeoneering]] (Mapping) System3 KB (425 words) - 13:05, 2 January 2024
- ...Traps skills, slightly reduced the effectiveness of Death Sentry for more end game variety.5 KB (716 words) - 04:12, 9 August 2016
- | Aimed more to the end game <br/>[https://github.com/arsirantala/IxothPodFilter For more Info]14 KB (1,866 words) - 15:12, 2 November 2024
- === New End-game Content === ...ndex.php?title=Dungeoneering Dungeoneering system]''' dramatically expands end-game content4 KB (596 words) - 05:16, 22 February 2019
- ...er leaves gaps where melee characters can stand to avoid damage. This does end up causing Normal Diablo’s damage to have increased a tiny bit so be care Lowered Hurricane’s top end damage scaling.28 KB (4,516 words) - 23:36, 12 February 2018
- *Skill descriptions, do they all not end with a period? Are they statements or sentences?3 KB (445 words) - 18:54, 30 September 2023