Search results
- * Loot filtration code has been fully rewritten to improve performance thereby reducing FPS drops. * Improved inventory management code for better performance.152 KB (24,114 words) - 20:21, 29 September 2024
- All items in the game have an id code. Below are a few examples: ! Code4 KB (699 words) - 15:45, 17 April 2024
- ! Code ! Code30 KB (4,585 words) - 19:56, 17 April 2024
- ...p working due to multiplayer changes. Any changes that rely on server-side code won't function the same when those servers aren't connected.695 bytes (98 words) - 08:47, 22 May 2020
- ...rs can no longer spawn with Fire Enchanted. There is a old bug in the game code that makes them deal insane damage in Nightmare.28 KB (4,516 words) - 23:36, 12 February 2018
- {data:d111, key:"111", code:128, name:"Howl", i:0, req:[], reqlvl:1, level:0, extra_levels:0, force_lev {data:d113, key:"113", code:129, name:"Find Potion", i:1, req:[], reqlvl:1, level:0, extra_levels:0, fo59 KB (5,472 words) - 01:24, 28 May 2024
- {data:d111, key:"111", code:220, name:"Firestorm", i:0, req:[], reqlvl:1, level:0, extra_levels:0, forc {data:d121, key:"121", code:221, name:"Molten Boulder", i:1, req:[0], reqlvl:6, level:0, extra_levels:068 KB (4,872 words) - 18:03, 15 May 2024
- {data:d111, key:"111", code:66, name:"Summon Mastery", i:0, req:[], reqlvl:1, level:0, extra_levels:0, {data:d113, key:"113", code:67, name:"Raise Skeleton Warrior", i:1, req:[], reqlvl:1, level:0, extra_le57 KB (4,422 words) - 18:04, 15 May 2024
- {data:d111, key:"111", code:97, name:"Prayer", i:0, req:[], reqlvl:1, level:0, extra_levels:0, force_le {data:d113, key:"113", code:98, name:"Resist Fire", i:1, req:[], reqlvl:1, level:0, extra_levels:0, for56 KB (4,668 words) - 18:04, 15 May 2024
- {data:d112, key:"112", code:36, name:"Ice Bolt", i:0, req:[], reqlvl:1, level:0, extra_levels:0, force_ {data:d113, key:"113", code:37, name:"Frigerate", i:1, req:[], reqlvl:1, level:0, extra_levels:0, force60 KB (4,513 words) - 18:05, 15 May 2024
- The file can then be played via a loot filter. The code to play a sound should look like: ''(dont include the file extention (.wav) in the filter code)''4 KB (581 words) - 18:32, 13 February 2024
- {data:d111, key:"111", code:6, name:"Jab", i:0, req:[], reqlvl:1, reqWeapon:["spear","javelin"], level: {data:d122, key:"122", code:7, name:"Power Strike", i:1, req:[0], reqlvl:6, reqWeapon:["spear","javelin57 KB (4,201 words) - 18:02, 15 May 2024
- {data:d112, key:"112", code:251, name:"Dragon Claw", i:0, req:[], reqlvl:1, reqWeapon:["claw"], level:0 {data:d123, key:"123", code:252, name:"Fists of Fire", i:1, req:[0], reqlvl:6, reqWeapon:["claw","dagge58 KB (4,727 words) - 18:02, 15 May 2024