Difference between revisions of "Paladin Combat Skills"

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(Zeal)
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== Zeal ==
 
== Zeal ==
  
*'''Skill description:''' Allows you to attack multiple adjacent enemies with a sible attack. Deals 100% of weapon damage.'''
+
*'''Skill description:''' Allows you to attack multiple adjacent enemies with a single attack. Deals 100% of weapon damage.'''
  
 
*'''Required Level:''' 6
 
*'''Required Level:''' 6

Revision as of 10:28, 5 February 2018

Sacrifice

  • Skill description: Increased accuracy and damage at the cost of life. Deals 150% of weapon damage. 5% damage to self.
  • Required Level: 1
  • Prerequisites: None
  • Synergies: Redemption (+10% increased damage / level), Fanaticism (+5% increased damage / level)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 200% 220% 240% 260% 280% 300% 320% 340% 360% 380% 400% 420% 440% 460% 480% 500% 520% 540% 560% 580%
Attack rating: 25% 35% 45% 55% 65% 75% 85% 95% 105% 115% 125% 135% 145% 155% 165% 175% 185% 195% 205% 215%

Patch Notes:

  • Now deals 150% of base damage and received a 50% bonus damage increase at level 1 (#1 Bedrock).
  • Damage to self reduced from 8% to 5% (#1 Bedrock).

Smite

  • Skill description: Temporarily stun your enemy by bashing it with your shield. Gains additional damage while holy shield is active.
  • Required Level: 1
  • Prerequisites: None
  • Synergies: None
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 50% 55% 60% 65% 70% 75% 80% 85% 90% 95% 100% 105% 110% 115% 120% 125% 130% 135% 140% 145%
Stun length: 0.6s 0.8s 1s 1.2s 1.4s 1.6s 1.8s 2s 2.2s 2.4s 2.6s 2.8s 3s 3.2s 3.4s 3.6s 3.8s 4s 4.2s 4.4s
Mana cost: 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4

Patch Notes:

  • Smite’s mana cost has been increased from 2 to 4 (#11 Kyanite).
  • Removed Holy Shield’s strength synergy to smite damage (#11 Kyanite).
  • Holy Shield’s bonuses to Smite have been improved (#9 Aventurine).
  • Holy Shield’s smite damage now increases from Strength (#9 Aventurine).
  • Increased the Smite Damage on low level shields by about 20% (#7 Beryl).

Holy Bolt

  • Skill description: A bolt of divine energy that damages enemies or heals allies.
  • Required Level: 6
  • Prerequisites: None
  • Synergies: Blessed Hammer (35% magic damage / level), Fist of Heavens (35% magic damage / level), Prayer (35% magic damage / level)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic damage: 8-16 16-24 24-32 32-40 40-48 48-56 56-64 64-72 74-83 84-94 94-105 104-116 114-127 124-138 134-149 144-160 157-175 170-190 183-205 196-220
Heals: 10-20 14-28 18-36 22-44 26-52 30-60 34-68 38-76 42-84 46-92 50-100 54-108 58-116 62-124 66-132 70-140 74-148 78-156 82-164 86-172
Mana cost: 4 4.5 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5

Patch Notes:

  • Damage has been reduced (#1 Bedrock).
  • Heal has been significantly increased (#1 Bedrock).
  • Prayer synergy significantly increased (#1 Bedrock).

Zeal

  • Skill description: Allows you to attack multiple adjacent enemies with a single attack. Deals 100% of weapon damage.
  • Required Level: 6
  • Prerequisites: Sacrifice
  • Synergies: Sacrifice (+10% increased damage / level)

Fist of the Heavens

Lore: This spell allows the Paladin to summon the power of holy vengeance. Manifesting as lightning from the heavens, these bolts rain down from the sky, exploding into a thousand shafts of light that radiate outwards to banish the evil from the battlefield.

  • Skill Description: Lightning strikes your target as holy bolts seek out nearby enemies.
  • Required Level: 30
  • Damage at level 1: Primary Target: Lightning Damage: 150-200 / Holy Bolts magic damage: 46-57
  • Prerequisites: Sacrifice [1], Holy Bolt [6], Zeal [12], Vengeance [18], Blessed Hammer [18], Conversion [24]
  • Synergies: Holy Bolt: +15% Holy Bolt Damage Per Level / Holy Shock: +8% Lightning Damage Per Level
  • Mana cost: 15


  • Patch Notes
  • The cooldown has been removed
  • Holy Shock synergy is slightly more effective


Blessed Hammer

Even though the synergies are less effective, the build itself is still very strong.

  • Synergies are less effective

Dashing Strike

Instantly dash forward to the target enemy or ally stunning and damaging enemies nearby.

  • Required Level 30
  • Cooldown: 6 Seconds
  • Synergies:
    • Smite: +12% Magic Damage Per Level
    • Charge: +12% Magic Damage Per Level
    • Holy Shield +12% Magic Damage Per Level

Other Changes

  • Most other combat skills (excluding Charge) have received a damage buff