Difference between revisions of "Paladin Combat Skills"

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(**Dashing Strike**)
(Sacrifice)
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== Sacrifice ==
 
== Sacrifice ==
  
'''Skill description:''' Increased accuracy and damage at the cost of life.'''
+
'''Skill info'''
 
+
{|
'''Required level:''' 1
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|-
 
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|https://cdn.discordapp.com/attachments/1054444926089318421/1133347304687022220/Sacrifice.png
'''Prerequisites:''' None
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|
 +
* '''Skill description:''' Increased accuracy and damage at the cost of life.'''
 +
* '''Required level:''' 1
 +
* '''Prerequisites:''' None
 +
|}
  
{| class = "wikitable"
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{| class="wikitable"
 
!colspan="21"|Deals 150% of weapon damage
 
!colspan="21"|Deals 150% of weapon damage
 
|-
 
|-
!slvl
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!slvl!!1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11!!12!!13!!14!!15!!16!!17!!18!!19!!20
!1
 
!2
 
!3
 
!4
 
!5
 
!6
 
!7
 
!8
 
!9
 
!10
 
!11
 
!12
 
!13
 
!14
 
!15
 
!16
 
!17
 
!18
 
!19
 
!20
 
 
|-
 
|-
||Attack Rating:||+25%||+35%||+45%||+55%||+65%||+75%||+85%||+95%||+105%||+115%||+125%||+135%||+145%||+155%||+165%||+175%||+185%||+195%||+205%||+215%
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! Attack Rating  
 +
| +25%||+35%||+45%||+55%||+65%||+75%||+85%||+95%||+105%||+115%||+125%||+135%||+145%||+155%||+165%||+175%||+185%||+195%||+205%||+215%
 
|-
 
|-
||Damage:||+200%||+220%||+240%||+260%||+280%||+300%||+320%||+340%||+360%||+380%||+400%||+420%||+440%||+460%||+480%||+500%||+520%||+540%||+560%||+580%
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! Damage  
 +
| +200%||+220%||+240%||+260%||+280%||+300%||+320%||+340%||+360%||+380%||+400%||+420%||+440%||+460%||+480%||+500%||+520%||+540%||+560%||+580%
 
|-
 
|-
 
!colspan="21"|Damage to self: 5%
 
!colspan="21"|Damage to self: 5%
 
|}
 
|}
 +
'''Synergies'''
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::*'''Redemption:''' +10% Damage per hardpoint  <br />
 +
::*'''Fanaticism:''' +5% Damage per hardpoint
  
'''Synergies:'''
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'''Patch Notes'''
::'''Redemption:''' +10% Damage per hardpoint  <br />
 
::'''Fanaticism:''' +5% Damage per hardpoint
 
  
'''Patch Notes:'''
+
{| class = "wikitable"
::Base weapon damage increased from 100% to 150% and starting damage bonus decreased to compensate. (Bedrock #1)<br />
+
|-
::Damage to self decreased from 8% to 5%. (Bedrock #1)<br />
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!Patch!!Changes
::''Compared with Vanilla D2, damage scaling and attack rating increased moderately but Redemption synergy reduced moderately. (Bedrock #1-hidden)''
+
|-
 +
|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||Base weapon damage increased from 100% to 150% and starting damage bonus decreased to compensate.
 +
|-
 +
|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||Damage to self decreased from 8% to 5%.
 +
|-
 +
|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock-hidden]]||Compared with Vanilla D2, damage scaling and attack rating increased moderately but Redemption synergy reduced moderately.
 +
|}
  
 
== Smite ==
 
== Smite ==

Revision as of 13:03, 25 July 2023

Sacrifice

Skill info

Sacrifice.png
  • Skill description: Increased accuracy and damage at the cost of life.
  • Required level: 1
  • Prerequisites: None
Deals 150% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating +25% +35% +45% +55% +65% +75% +85% +95% +105% +115% +125% +135% +145% +155% +165% +175% +185% +195% +205% +215%
Damage +200% +220% +240% +260% +280% +300% +320% +340% +360% +380% +400% +420% +440% +460% +480% +500% +520% +540% +560% +580%
Damage to self: 5%

Synergies

  • Redemption: +10% Damage per hardpoint
  • Fanaticism: +5% Damage per hardpoint

Patch Notes

Patch Changes
#1 Bedrock Base weapon damage increased from 100% to 150% and starting damage bonus decreased to compensate.
#1 Bedrock Damage to self decreased from 8% to 5%.
#1 Bedrock-hidden Compared with Vanilla D2, damage scaling and attack rating increased moderately but Redemption synergy reduced moderately.

Smite

Skill description: Temporarily stun your enemy by bashing it with your shield.

Required level: 1

Prerequisites: None

Gains additional damage while Holy Shield is active
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125% +130% +135% +140% +145%
Stun Duration: 0.6s 0.8s 1s 1.2s 1.4s 1.6s 1.8s 2s 2.2s 2.4s 2.6s 2.8s 3s 3.2s 3.4s 3.6s 3.8s 4s 4.2s 4.4s
Mana Cost: 4

Synergies:

Defiance: +8% Damage per hardpoint

Patch Notes:

Mana cost increased from 2 to 4. (Kyanite #11)
Bonuses from Holy Shield improved. (Aventurine #9)
Increased base smite damage on low level shields by approximately 20%. (Beryl #7)
Smite now has an 8% damage synergy from Defiance. (Tourmaline #17)
Compared with Vanilla D2, starting damage increased moderately but damage scaling reduced greatly. (Bedrock #1-hidden)

Holy Bolt

Skill description: A bolt of divine energy that damages enemies or heals allies.

Required level: 6

Prerequisites: None

Pierces Allies and Enemies
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage: 8-16 16-24 24-32 32-40 40-48 48-56 56-64 64-72 74-83 84-94 94-105 104-116 114-127 124-138 134-149 144-160 157-175 170-190 183-205 196-220
Heals: 5 9 13 17 21 25 29 33 37 41 45 49 53 57 61 65 69 73 77 81
Mana Cost: 4 4.5 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5

Synergies:

Sanctuary: +35% Magic damage per hardpoint
Fist of the Heavens: +35% Magic damage per hardpoint
Prayer: +35% Life healed per hardpoint
100 Energy casts 2 additional Holy Bolts

Patch Notes:

Pierces all targets (both monsters and players). (Titanium #13)
Blessed Hammer synergy changed to Sanctuary. (Titanium #13)
Compared to Vanilla D2, skill reworked as follows:
Cooldown removed.
Magic damage now affects all monsters (no longer only undead).

Damage synergies reduced moderately but healing synergy increased slightly. (Bedrock #1-hidden)

Zeal

Skill description: Allows you to attack multiple adjacent enemies with a single attack.

Required level: 12

Prerequisites: Sacrifice

Deals 100% of weapon damage
Hits: +1 per level to maximum 5 hits
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +25% +35% +45% +55% +65% +75% +85% +95% +105% +115% +125% +135% +145% +155% +165% +175% +185% +195% +205% +215%
Damage: +0% +0% +0% +0% +7% +14% +21% +28% +35% +42% +49% +56% +63% +70% +77% +84% +91% +98% +105% +112%
Mana Cost: 2

Synergies:

Sacrifice: +10% Damage per hardpoint

Patch Notes:

Compared with Vanilla D2, minor increases to starting attack rating and damage scaling but Sacrifice synergy decreased slightly (Bedrock #1-hidden)

Charge

Skill description: Charge into battle and attack an enemy.

Required level: 12

Prerequisites: Smite

Deals 100% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +50% +85% +120% +155% +190% +225% +260% +295% +330% +365% +400% +435% +470% +505% +540% +575% +610% +645% +680% +715%
Damage: +50% +75% +100% +125% +150% +175% +200% +225% +250% +275% +300% +325% +350% +375% +400% +425% +450% +475% +500% +525%
Mana Cost: 8

Synergies:

Vigor: +26% Damage per hardpoint
Might: +26% Damage per hardpoint

Patch Notes:

Base damage and starting damage decreased, synergies and attack rating scaling increased. (Tanzanite #10)

Vengeance

Skill description: Adds fire, cold and lightning damage based on your weapon's physical damage.

Required level: 18

Prerequisites: Sacrifice, Zeal.

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire, Cold & Lightning Damage (Each): +70% +78% +86% +94% +102% +110% +118% +126% +134% +142% +150% +158% +166% +174% +182% +190% +198% +206% +214% +222%
Attack Rating: +20% +30% +40% +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210%
Mana Cost: 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3 5.5 5.6 5.7 5.8 6 6.1 6.2 6.3

Synergies:

Resist Fire: +12% Fire damage per hardpoint
Resist Cold: +12% Cold damage per hardpoint
Resist Lightning: +12% Lightning damage per hardpoint
Salvation: +2% Elemental damage per hardpoint

Patch Notes:

Damage synergies from Resist Cold/Lightning/Fire increased from 10% to 12%. (Flint #18)
Elemental damage per level increased from 6% to 8%. (Tourmaline #17)
Elemental damage now applies to melee splash. (Serandite #14)

Blessed Hammer

Skill description: Summons an ethereal hammer that spirals outwards damaging enemies it hits.

Required level: 18

Prerequisites: Holy Bolt

150% Damage to Undead
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage: 12-16 20-24 28-32 36-40 44-48 52-56 60-64 68-72 78-82 88-92 98-102 108-112 118-122 128-132 138-142 148-152 160-164 172-176 184-188 196-200
Mana Cost: 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5

Synergies:

Blessed Aim: +13% Magic damage per hardpoint
Vigor: +13% Magic damage per hardpoint

Patch Notes:

Synergies increased from 12% to 13% Magic damage per level. (Jade #16)
Hidden bonus from Concentration is now visible and projectile animation now fixed from Vanilla D2 to overlap actual hitbox. (Graphite #15)
Synergies increased. (Tanzanite #10)
Synergies increased slightly. (Obsidian #6)
Enhanced damage bonus from Concentrate now applies to 100% (was 50% in Vanilla D2). (Granite #3)
Synergies decreased. (Bedrock #1)

Conversion

Skill description: Converts monsters to fight against other foul demons and beasts.

Required level: 24

Prerequisites: Sacrifice, Zeal, Vengeance

Duration: 10 seconds, +1 second per level
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to Convert: 26% 32% 36% 40% 43% 45% 47% 48% 50% 51% 52% 53% 54% 55% 55% 56% 57% 57% 58% 58%
Mana Cost: 20

Synergies: None

Patch Notes:

Compared with Vanilla D2, starting chance to convert increased moderately and duration scales with level. (Bedrock #1-hidden)

Holy Shield

Skill description: Enhances your shield with divine power.

Required level: 24

Prerequisites: Smite, Holy Bolt, Charge, Blessed Hammer

Duration: 30 seconds, +25 seconds per level
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Smite Damage: +3-6 +5-8 +7-10 +9-12 +11-14 +13-16 +15-18 +17-20 +20-23 +23-26 +26-29 +29-32 +32-35 +35-38 +38-41 +41-44 +45-48 +49-52 +53-56 +57-60
Defense: +25% +40% +55% +70% +85% +100% +115% +130% +145% +160% +175% +190% +205% +220% +235% +250% +265% +280% +295% +310%
Block Chance: +14% +18% +20% +23% +25% +27% +27% +28% +29% +30% +31% +31% +32% +33% +33% +34% +34% +34% +34% +35%
Mana Cost: 35

Synergies:

Defiance: +15% Defense per hardpoint

Patch Notes: None

Fist of the Heavens

Skill description: Lightning strikes your target as holy bolts seek out nearby enemies.

Required level: 30

Prerequisites: Sacrifice, Holy Bolt, Zeal, Vengeance, Blessed Hammer, Conversion

slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Holy Bolt Magic Damage: 46-57 51-63 57-69 63-74 69-80 74-86 80-92 86-97 97-109 109-120 120-132 132-143 143-155 155-166 166-178 178-189 195-207 212-224 230-241 247-258
Lightning Damage: 150-200 165-215 180-230 195-245 210-260 225-275 240-290 255-305 285-335 315-365 345-395 375-425 405-455 435-485 465-515 495-545 540-590 585-635 630-680 675-725
Mana Cost: 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5

Synergies:

Holy Bolt: +15% Holy Bolt magic damage per hardpoint
Holy Shock: +8% Lightning damage per hardpoint

Patch Notes:

No longer forces you to attack when out of mana. (Pyrite #8)
Mana cost lowered. (Obsidian #6)
Cooldown removed and Holy Shock synergy increased slightly. (Bedrock #1)
Compared with Vanilla D2, skill reworked as follows: cooldown removed, holy bolt damage now affects all monsters (no longer only undead), and scaling increased slightly. (Bedrock #1-hidden)

**Dashing Strike**

Skill description: Instantly dash forward to the target enemy or ally stunning and damaging enemies nearby.

Required level: 30

Prerequisites: Smite, Holy Bolt, Charge, Blessed Hammer, Holy Shield

Cooldown: 5 seconds
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Stun Duration: 0.4s 0.4s 0.5s 0.6s 0.7s 0.8s 0.8s 0.9s 1s 1.1s 1.2s 1.2s 1.3s 1.4s 1.5s 1.6s 1.6s 1.7s 1.8s 1.9s
Magic Damage: 50-65 74-91 99-116 123-142 148-168 172-194 197-220 221-246 257-282 292-319 327-356 363-393 398-429 433-466 469-503 504-539 542-579 580-618 618-658 656-697
Mana Cost: 4 4.3 4.7 5.1 5.5 5.8 6.2 6.6 7 7.3 7.7 8.1 8.5 8.8 9.2 9.6 10 10.3 10.7 11.1

Synergies:

Smite: +12% Magic damage per hardpoint
Charge: +12% Magic damage per hardpoint
Holy Shield: +12% Magic damage per hardpoint

Patch Notes:

Cooldown shortened from 7 to 6 seconds. (Edenite #12)
New skill added. (Tanzanite #10)