Difference between revisions of "Loot SFX"

From Path of Diablo Wiki
Jump to: navigation, search
(Legacy Sound Packs)
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
== Instructions ==
 
== Instructions ==
  
Loot filters can now play sounds when items drop. If your loot filter supports a sound pack, then you may download a zip and extract the files into your Filter folder (located in your Path of Diablo Installation folder).
+
Loot filters can now play sounds when items drop. If your loot filter supports a sound pack, then you may download the accompanying zip file and extract the files into your Filter folder (located in your Path of Diablo Installation folder). See [[List of Loot Filters]] to download filters and their sounds (if any).
  
 
Note: Sound packs do not work on their own. They require a filter that has a sound trigger in it.
 
Note: Sound packs do not work on their own. They require a filter that has a sound trigger in it.
  
== Sound Packs ==
+
== How to create custom SFX ==
 +
 
 +
Download Audacity and set the project to 22k hertz (bottom left).
 +
 
 +
Export files as 16 bit .wav
 +
 
 +
Place the file in the following folder structure: (wherever Diablo II is installed)/Path of Diablo/filter
 +
 
 +
(Only 16-bit .wav @ 22050 Hz are supported)
 +
 
 +
The file can then be played via a loot filter. The code to play a sound should look like:
 +
 
 +
{| class="wikitable" border="1"
 +
|-
 +
|-
 +
| Sound[FANCY_SOUND]: "myfilter\filename"
 +
|-
 +
| ItemDisplay[MAP]: %NAME%%NOTIFYSOUND(FANCY_SOUND)%
 +
|}
 +
''(dont include the file extention (.wav) in the filter code)''
 +
 
 +
== Legacy Sound Packs ==
 +
 
 +
Below is a list of old sound packs. They use to work by replacing the original game files. Nowadays, filters can be programmed to play sounds found in your Filter folder. The links to the old packs are still here so that anyone needing wav files for their filter can get them from here. Soon these links will be removed as filter creators start to support the new method.
 +
 
 +
<span style="color: #c88c2d">These are NOT compatible with PoD any longer. They are just here so loot filter creators can download .wav files from them. Players should not attempt to install these deprecated sound packs.</span> Players should download sounds at [[List of Loot Filters]] with the accompanying loot filter.
  
[http://pathofdiablo.com/DefaultPack.zip Default Pack] Original sound files.
+
<s>[http://pathofdiablo.com/DefaultPack.zip Default Pack] Original sound files.
  
 
[http://pathofdiablo.com/StarsurgesPack.zip Starsurges Pack] Voiced by Starsurges
 
[http://pathofdiablo.com/StarsurgesPack.zip Starsurges Pack] Voiced by Starsurges
Line 32: Line 57:
  
 
[https://drive.google.com/file/d/1my4mBw69kpv5gsUBZkm5CHfGE2reHTtK/view?usp=sharing Legendary SFX (HRs+Oocs)] Made by alexgii. A combination of: A slightly speed up D3 Legendary sound for Highrunes, a nice DING for the OOCs and some NES ZELDA sounds for Ist, Mal, Um, Pul and Lem.
 
[https://drive.google.com/file/d/1my4mBw69kpv5gsUBZkm5CHfGE2reHTtK/view?usp=sharing Legendary SFX (HRs+Oocs)] Made by alexgii. A combination of: A slightly speed up D3 Legendary sound for Highrunes, a nice DING for the OOCs and some NES ZELDA sounds for Ist, Mal, Um, Pul and Lem.
 
+
</s>
== How to create custom SFX ==
 
 
 
Download Audacity and set the project to 22k hertz (bottom left).
 
 
 
Export files as 16 bit .wav
 
 
 
Place the file in the following folder structure: (wherever Diablo II is installed)/Path of Diablo/filter
 
 
 
(Only 16-bit .wav @ 22050 Hz are supported)
 
 
 
The file can then be played via a loot filter. The code to play a sound should look like:
 
 
 
{| class="wikitable" border="1"
 
|-
 
|-
 
| Sound[FANCY_SOUND]: "myfilter\filename"
 
|-
 
| ItemDisplay[MAP]: %NAME%%NOTIFYSOUND(FANCY_SOUND)%
 
|}
 

Latest revision as of 18:32, 13 February 2024

Instructions

Loot filters can now play sounds when items drop. If your loot filter supports a sound pack, then you may download the accompanying zip file and extract the files into your Filter folder (located in your Path of Diablo Installation folder). See List of Loot Filters to download filters and their sounds (if any).

Note: Sound packs do not work on their own. They require a filter that has a sound trigger in it.

How to create custom SFX

Download Audacity and set the project to 22k hertz (bottom left).

Export files as 16 bit .wav

Place the file in the following folder structure: (wherever Diablo II is installed)/Path of Diablo/filter

(Only 16-bit .wav @ 22050 Hz are supported)

The file can then be played via a loot filter. The code to play a sound should look like:

Sound[FANCY_SOUND]: "myfilter\filename"
ItemDisplay[MAP]: %NAME%%NOTIFYSOUND(FANCY_SOUND)%

(dont include the file extention (.wav) in the filter code)

Legacy Sound Packs

Below is a list of old sound packs. They use to work by replacing the original game files. Nowadays, filters can be programmed to play sounds found in your Filter folder. The links to the old packs are still here so that anyone needing wav files for their filter can get them from here. Soon these links will be removed as filter creators start to support the new method.

These are NOT compatible with PoD any longer. They are just here so loot filter creators can download .wav files from them. Players should not attempt to install these deprecated sound packs. Players should download sounds at List of Loot Filters with the accompanying loot filter.

Default Pack Original sound files.

Starsurges Pack Voiced by Starsurges

Tevashi Pack Voiced by Tevashi

Unreal Tournament '99 Sound Pack Made by TYRANT00

NES Zelda Pack Made by silent_galaxy

PoEFilterSound Pack Made by ghost_exile

PoEFilterSound_veryloud Made by ghost_exile

AsusaraVoice Pack Made by ghost_exile

PoE/Voice Pack Made by Peddler

GreenDude tells you to stfu and get gud every drop Made by LaV & Darkgale

Sensor's Sound Pack Made By Sensor. Varies in length and intensity based on rarity. Scales .25, .5, 1, and above.

Neverywhere's Sound Pack Made by Neverywhere. Three samples chosen from Soundbible, overwriting the sounds for runes from and above Fal (and Hel rune), different ones for Vex+, different paper sound for maps.

Legendary SFX (HRs+Oocs) Made by alexgii. A combination of: A slightly speed up D3 Legendary sound for Highrunes, a nice DING for the OOCs and some NES ZELDA sounds for Ist, Mal, Um, Pul and Lem.