Difference between revisions of "Barbarian"

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(Created page with "'''Editor's Note:''' Please note that this article is still being worked on for formatting and presentation. All patch notes have been added for all skills, but skills still...")
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'''Editor's Note:'''  Please note that this article is still being worked on for formatting and presentation.  All patch notes have been added for all skills, but skills still need to be evaluated for net buffs or nerfs.  Additionally, I also want to write a description for all skills, including pictures for new skills.  Finally I want to add level charts for every skill in the game.  So while the information below is correct, there will be better and clearly infromation coming soon (tm).
 +
 
 +
== Starting Gear:==
 +
*Barbarians now start with a Hand Axe in each hand instead of one + buckler.  
 +
 
 +
== Character Base Stats:==
 +
* Base mana regeneration  increased from 0.83% to 1.66%.
 +
* Starts with +100 stamina.
 +
 
 +
== Skills:==
 +
== Combat Masteries Skills:==
 +
Throwing Mastery:
 +
* Now grants '+% Piercing Attacks with Throwing Weapons’.
 +
* Throwing Mastery’s piercing attack chance has been reduced.
 +
 
 +
== Combat Skills:==
 +
== Note:==  The Barbarian’s combat skills tree has changed slightly. Some skills have had their level requirements changed.
 +
 
 +
Bash:
 +
* Bash now converts damage to magic.
 +
* Bash now deals 130% base damage.
 +
* Bash now starts at 70% physical to magic damage conversion and increases with levels.
 +
 
 +
Cleave:
 +
* Has been added.
 +
 
 +
Berserk:
 +
* Has been removed.
 +
 
 +
Ethereal Throw:
 +
* Has been added.
 +
* Now deals 80% Weapon Damage.
 +
* Synergies are now much more effective.
 +
* Fixed a bug that caused Ethereal Throw’s magic damage to never actually deal any damage.
 +
* Ethereal Throw’s magic damage has been reverted back to a previous version due to being incorrectly increased while it did not function properly.
 +
* Ethereal Throw’s weapon damage has been reduced slightly to account for the new magic damage it now deals.
 +
* Ethereal Throw's base damage has been reduced slightly.
 +
* Ethereal Throw's magic damage synergy has been reduced slightly.
 +
 
 +
Leap Attack:
 +
* Leap Attack can no longer be assigned to Left click mouse button. This is a temporary fix for a bug which allowed the skill to deal the damage without performing the attack animation.
 +
 
 +
== Warcry Skills:==
 +
War Cry:
 +
* No longer has Howl as a synergy.
 +
* Synergies from Taunt and Battle Cry have been reduced.
 +
* War Cry’s stun duration has been reduced.
 +
* War Cry’s damage synergies have been reduced
 +
* War Cry’s damage synergies are now more effective.
 +
 
 +
Battle Orders:
 +
* Had its base duration and duration per level increased.
 +
* No longer has duration synergies.
 +
* Fixed a bug with Battle Orders showing “50% reduced effectiveness” when the skill level was zero.
 +
* Battle Orders’ starting values have been reduced.
 +
 
 +
Shout:
 +
* Had its base duration and duration per level increased.
 +
* No longer has duration synergies.
 +
 
 +
Battle Command:
 +
* Had its base duration and duration per level increased.
 +
* No longer has duration synergies.
 +
* Battle Command’s base duration has been increased.
 +
* Battle Command will now grant +2 to all skills at base level 10 and +3 to all skills at base level 20.
 +
 
 +
Find Item:
 +
* Fixed a bug which allowed Find Item to unintentionally get extra relics from dungeon bosses.

Revision as of 13:09, 7 November 2016

Editor's Note: Please note that this article is still being worked on for formatting and presentation. All patch notes have been added for all skills, but skills still need to be evaluated for net buffs or nerfs. Additionally, I also want to write a description for all skills, including pictures for new skills. Finally I want to add level charts for every skill in the game. So while the information below is correct, there will be better and clearly infromation coming soon (tm).

Starting Gear:

  • Barbarians now start with a Hand Axe in each hand instead of one + buckler.

Character Base Stats:

  • Base mana regeneration increased from 0.83% to 1.66%.
  • Starts with +100 stamina.

Skills:

Combat Masteries Skills:

Throwing Mastery:

  • Now grants '+% Piercing Attacks with Throwing Weapons’.
  • Throwing Mastery’s piercing attack chance has been reduced.

Combat Skills:

== Note:== The Barbarian’s combat skills tree has changed slightly. Some skills have had their level requirements changed.

Bash:

  • Bash now converts damage to magic.
  • Bash now deals 130% base damage.
  • Bash now starts at 70% physical to magic damage conversion and increases with levels.

Cleave:

  • Has been added.

Berserk:

  • Has been removed.

Ethereal Throw:

  • Has been added.
  • Now deals 80% Weapon Damage.
  • Synergies are now much more effective.
  • Fixed a bug that caused Ethereal Throw’s magic damage to never actually deal any damage.
  • Ethereal Throw’s magic damage has been reverted back to a previous version due to being incorrectly increased while it did not function properly.
  • Ethereal Throw’s weapon damage has been reduced slightly to account for the new magic damage it now deals.
  • Ethereal Throw's base damage has been reduced slightly.
  • Ethereal Throw's magic damage synergy has been reduced slightly.

Leap Attack:

  • Leap Attack can no longer be assigned to Left click mouse button. This is a temporary fix for a bug which allowed the skill to deal the damage without performing the attack animation.

Warcry Skills:

War Cry:

  • No longer has Howl as a synergy.
  • Synergies from Taunt and Battle Cry have been reduced.
  • War Cry’s stun duration has been reduced.
  • War Cry’s damage synergies have been reduced
  • War Cry’s damage synergies are now more effective.

Battle Orders:

  • Had its base duration and duration per level increased.
  • No longer has duration synergies.
  • Fixed a bug with Battle Orders showing “50% reduced effectiveness” when the skill level was zero.
  • Battle Orders’ starting values have been reduced.

Shout:

  • Had its base duration and duration per level increased.
  • No longer has duration synergies.

Battle Command:

  • Had its base duration and duration per level increased.
  • No longer has duration synergies.
  • Battle Command’s base duration has been increased.
  • Battle Command will now grant +2 to all skills at base level 10 and +3 to all skills at base level 20.

Find Item:

  • Fixed a bug which allowed Find Item to unintentionally get extra relics from dungeon bosses.