Difference between revisions of "Barbarian"

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(Skills)
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'''Significantly Reworked'''
 
'''Significantly Reworked'''
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Combat_Masteries Combat Masteries]''' for weapons have been reworked
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Combat_Masteries Combat Masteries]''' for weapons have been reworked
*'''[https://pathofdiablo.com/wiki/index.php?title=Warcries#Grim_Ward Grim Ward]''' has been reworked (Warcries)
+
*'''[https://pathofdiablo.com/wiki/index.php?title=Warcries#Grim_Ward Grim Ward]''' has been reworked to reduce enemy physical resistance instead of applying chance to flee (Warcries)

Revision as of 05:34, 12 February 2019

Starting Gear

  • Barbarians now start with two hand axes instead of one hand axe and one buckler.

Attributes

  • Base mana regeneration increased from 0.83% to 1.66% mana per second.
  • Base stamina increased by +100.

Skills

The skills below have been newly added, removed, or significantly reworked in Path of Diablo. This does not include balance changes. For a full list of numerous other changes, please see individual skills in the Skills section of this wiki.

Added

Removed

  • Berserk (Combat Skills)
  • Double Swing (Combat Skills)

Significantly Reworked

  • Combat Masteries for weapons have been reworked
  • Grim Ward has been reworked to reduce enemy physical resistance instead of applying chance to flee (Warcries)