Difference between revisions of "Assassin"

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(Created page with "The name of the author is Lashay and she gets comfortable as well as use the full name. I work to be a people professional. His family lives in Georgia and his family loves it...")
 
(Created page with "'''Editor's Note:''' Please note that this article is still being worked on for formatting and presentation. All patch notes have been added for all skills, but skills still...")
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The name of the author is Lashay and she gets comfortable as well as use the full name. I work to be a people professional. His family lives in Georgia and his family loves it. It's not a standard thing but what she likes doing is to be able to fitness but she's been taking on new things lately. See what's new on my website here: https://bucketlist.org/idea/yian/the-5-issues-involved-in-selling-your-home/<br><br><br><br>My web page right [http://search.usa.gov/search?affiliate=usagov&query=garden+- garden -] [https://bucketlist.org/idea/yian/the-5-issues-involved-in-selling-your-home/ please click the next document],
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'''Editor's Note:'''  Please note that this article is still being worked on for formatting and presentation.  All patch notes have been added for all skills, but skills still need to be evaluated for net buffs or nerfs. Additionally, I also want to write a description for all skills, including pictures for new skills. Finally I want to add level charts for every skill in the game. So while the information below is correct, there will be better and clearly infromation coming soon (tm).
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== Starting Gear:==
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* Assassins now start with two katars instead of one katar and buckler.
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== Character Base Stats:==
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* Base mana regeneration  increased from 0.83% to 1.66%.
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* Starts with +100 stamina.
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== Skills:==
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== Martial Arts Skills:==
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== Shadow Disciplines Skills:==
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Fade:
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* Curse resistance has been reduced.
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== Traps Skills:==
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Blade Sentinel:
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* Has been removed.
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Blade Throw:
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* Has been added.
 +
* Fixed a bug with Blade Throw dealing 50% less damage when holding a two handed weapon.
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* Fixed a bug with one of Blade Throw’s synergies not increasing damage properly.
 +
 
 +
Wake of Fire:
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* Wake of Fire’s synergy is now more effective.

Revision as of 13:08, 7 November 2016

Editor's Note: Please note that this article is still being worked on for formatting and presentation. All patch notes have been added for all skills, but skills still need to be evaluated for net buffs or nerfs. Additionally, I also want to write a description for all skills, including pictures for new skills. Finally I want to add level charts for every skill in the game. So while the information below is correct, there will be better and clearly infromation coming soon (tm).

Starting Gear:

  • Assassins now start with two katars instead of one katar and buckler.

Character Base Stats:

  • Base mana regeneration increased from 0.83% to 1.66%.
  • Starts with +100 stamina.

Skills:

Martial Arts Skills:

Shadow Disciplines Skills:

Fade:

  • Curse resistance has been reduced.

Traps Skills:

Blade Sentinel:

  • Has been removed.

Blade Throw:

  • Has been added.
  • Fixed a bug with Blade Throw dealing 50% less damage when holding a two handed weapon.
  • Fixed a bug with one of Blade Throw’s synergies not increasing damage properly.

Wake of Fire:

  • Wake of Fire’s synergy is now more effective.