Difference between revisions of "Amazon"

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'''Editor's Note:'''  Please note that this article is still being worked on for formatting and presentation.  All patch notes have been added for all skills, but skills still need to be evaluated for net buffs or nerfs.  Additionally, I also want to write a description for all skills, including pictures for new skills.  Finally I want to add level charts for every skill in the game.  So while the information below is correct, there will be better and clearly infromation coming soon (tm).
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'''Editor's Note:'''  Please note that this article is still being worked on.
  
== Character Base Stats:==  
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== Attributes:==  
* Base mana regeneration increased from 0.83% to 1.66%.
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* Base mana regeneration increased from 0.83% to 1.66% mana per second.
* Starts with +100 stamina.
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* Based stamina increased by +100.
* The Amazon’s starting attack rating has been increased slightly.
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* Attack rating has been increased from +5 to +10 points per level.
* The Amazon’s life gained per level has been increased slightly.
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* Life has been increased from +2 from =2.5 points per level.
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== New Skills :==
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Added
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*Phase Run (Passive and Magic Skills)
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*Ground Slam (Javelin and Spear Skills)
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Removed
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*Slow Missiles (Passive and Magic Skills)
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*Impale (Javelin and Spear Skills)
  
 
== Bow and Crossbow Skills:==  
 
== Bow and Crossbow Skills:==  
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* Explosive Arrow is now a level 24 skill.
 
* Explosive Arrow is now a level 24 skill.
 
* Explosive Arrow’s damage has been increased.
 
* Explosive Arrow’s damage has been increased.
* Exploding Arrow has a new damage synergy from Magic Arrow.
 
  
 
Immolation Arrow:
 
Immolation Arrow:
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* Burn damage at impact has increased to match the fiery trail damage.
 
* Burn damage at impact has increased to match the fiery trail damage.
 
* Burn damage synergy has also increased (affects impact and trail burn).
 
* Burn damage synergy has also increased (affects impact and trail burn).
* Immolation Arrow’s post-explosion fire ground will last 2 seconds (down from 4) to reduce visual clutter (the DPS will be unaffected).
 
* Immolation Arrow’s burn damage synergy from Fire Arrow has been increased to 16% (up from 14%).
 
  
 
Freezing Arrow:
 
Freezing Arrow:
 
* Cold Arrow synergy is more effective.
 
* Cold Arrow synergy is more effective.
 
* Freezing Arrow’s synergy is now more effective.
 
* Freezing Arrow’s synergy is now more effective.
 
Ice Arrow:
 
* Ice Arrow’s additional arrows have been removed.
 
  
 
== Passive and Magic Skills:==  
 
== Passive and Magic Skills:==  
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Avoid:
 
Avoid:
 
* Chance to dodge attack decreased from 24% to 22% at Level 1.
 
* Chance to dodge attack decreased from 24% to 22% at Level 1.
* No longer triggers a dodge animation which also means they will no longer interrupt the amazon while performing actions.
 
* The chance to avoid damage has been reduced.
 
 
Dodge:
 
* No longer triggers a dodge animation which also means they will no longer interrupt the amazon while performing actions.
 
* The chance to avoid damage has been reduced.
 
 
Evade:
 
* No longer triggers a dodge animation which also means they will no longer interrupt the amazon while performing actions.
 
* The chance to avoid damage has been reduced.
 
  
 
Slow Missiles:
 
Slow Missiles:
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* Phase Run’s additional duration per level has been increased.
 
* Phase Run’s additional duration per level has been increased.
 
* Activating Phase Run is now based on your attack speed instead of cast speed.
 
* Activating Phase Run is now based on your attack speed instead of cast speed.
* Phase Run’s damage has been removed.
 
  
 
Valkyrie
 
Valkyrie
 
* Life reduced from (480-576) to 440 at Level 1.
 
* Life reduced from (480-576) to 440 at Level 1.
 
* Attack halved.
 
* Attack halved.
* Physical damage per level has improved.
 
* Lightning and Physical damages now listed in the skill description.
 
* New physical damage synergy from Jab.
 
* No longer uses Phase Run.
 
 
Decoy:
 
* Damage will now be listed in skill description.
 
* Life shared will now display in skill description.
 
* Now uses your bow's physical damage.
 
* Duration has been decreased.
 
* No longer uses Phase Run.
 
  
 
== Javelin and Spear Skills:==  
 
== Javelin and Spear Skills:==  
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'''Old Page, for reference for the editor when updating this page in the future:'''
 
'''Old Page, for reference for the editor when updating this page in the future:'''
== Starting Attributes ==
 
 
'''Life Per Level: <span style="color: green">2.5</span>''' (was 2)
 
 
'''ToHitFactor: <span style="color: green">10</span>''' (was 5)
 

Revision as of 16:25, 22 January 2019

Editor's Note: Please note that this article is still being worked on.

Attributes:

  • Base mana regeneration increased from 0.83% to 1.66% mana per second.
  • Based stamina increased by +100.
  • Attack rating has been increased from +5 to +10 points per level.
  • Life has been increased from +2 from =2.5 points per level.

New Skills :

Added

  • Phase Run (Passive and Magic Skills)
  • Ground Slam (Javelin and Spear Skills)

Removed

  • Slow Missiles (Passive and Magic Skills)
  • Impale (Javelin and Spear Skills)

Bow and Crossbow Skills:

Magic Arrow:

  • Physical Damage to Magic Damage conversion increased from 1% to 33% at Level 1.
  • Removed attacking rating bonus.

Cold Arrow:

  • Is now a level 1 skill.

Fire Arrow:

  • Is now a level 6 skill.
  • Physical Damage to Fire Damage conversion increased from 3% to 50% at Level 1.
  • Base fire damage increased at all levels.
  • Added a fire trail to Fire Arrow that burns enemies.
  • Fixed a bug with Fire Arrow not properly requiring Magic Arrow to level the skill.
  • Fire Arrow's fire trail now uses smaller animations to reduce the visual noise of those skills. This is a visual-only change that does not impact the ski
  • Fire Arrow now has a burn damage synergy from Explosive Arrow.

Multiple Shot:

  • Starts at 100% weapon damage.
  • Now also deals some flat damage.

Strafe:

  • Now deals 80% weapon damage.
  • Now also deals some flat damage.

Explosive Arrow:

  • Explosive Arrow is now a level 24 skill.
  • Explosive Arrow’s damage has been increased.

Immolation Arrow:

  • Fire Duration increased from 3 to 4 seconds.
  • Average Fire Damage per second increased.
  • Removed skill cooldown.
  • Fire Explosion Damage increased.
  • Synergies are more effective.
  • Added a fire trail to Immolation Arrow that burns enemies.
  • Immolation Arrow’s damage has been increased.
  • Immolation Arrow’s burning ground damage synergy has been increased.
  • Fixed a bug with Immolation Arrow’s fire trail which caused it to deal weapon damage.
  • Immolation Arrow’s fire trail now uses smaller animations to reduce the visual noise of those skills. This is a visual-only change that does not impact the skill.
  • Burn damage at impact has increased to match the fiery trail damage.
  • Burn damage synergy has also increased (affects impact and trail burn).

Freezing Arrow:

  • Cold Arrow synergy is more effective.
  • Freezing Arrow’s synergy is now more effective.

Passive and Magic Skills:

Inner Sight:

  • Inner Sight’s duration has been changed to 8 seconds.
  • Inner Sight’s radius has been changed to 16 yards at all levels.
  • Inner Sight no longer has a mana cost.

Penetrate:

  • Increased Attack Rating from +35% to +75% at Level 1.

Avoid:

  • Chance to dodge attack decreased from 24% to 22% at Level 1.

Slow Missiles:

  • Has been removed.

Phase Run:

  • Has been added.
  • Phase Run’s additional duration per level has been increased.
  • Activating Phase Run is now based on your attack speed instead of cast speed.

Valkyrie

  • Life reduced from (480-576) to 440 at Level 1.
  • Attack halved.

Javelin and Spear Skills:

Impale:

  • Has been removed.

Jab:

  • Now deals 100% of base damage and starts with +30% damage bonus up from -15%.

Fend:

  • Now a level 18 skill.
  • It now deals 125% of base damage.

Ground Slam:

  • Has been added.
  • Exclusive to Spears.
  • Ground Slam’s waves quantity formula has changed so that it is now worth maxing out to get more waves.
  • Ground Slam shoots out less projectiles but the area of effect on impact will increase with levels.


Old Page, for reference for the editor when updating this page in the future: