Difference between revisions of "Amazon"

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(Skills)
(Skills)
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== Skills ==  
 
== Skills ==  
The skills below have been newly added, removed, or significantly reworked in Path of Diablo. For a full list of numerous other changes, please see individual skills in Skills section of this wiki.
+
The skills below have been newly added, removed, or significantly reworked in Path of Diablo. This does not include balance changes. For a full list of numerous other changes, please see individual skills in the Skills section of this wiki.
  
 
'''Added'''
 
'''Added'''
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*Impale (Javelin and Spear Skills)
 
*Impale (Javelin and Spear Skills)
 
'''Significantly Reworked'''
 
'''Significantly Reworked'''
 +
*'''[https://pathofdiablo.com/wiki/index.php?title=Bow_and_Crossbow_Skills Bow and Crossbow Skills]''' no longer consume arrows/bolts and have been indirectly buffed as magic and rare arrows/bolts now spawn with various affixes
 +
*'''[https://pathofdiablo.com/wiki/index.php?title=Javelin_and_Spear_Skills Javelin and Spear Skills]''' Lightning-based skills now have fewer (but equally effective) synergies to reduce skill investment and promote hybrid builds
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Javelin_and_Spear_Skils#Fend Fend]''' and '''[https://pathofdiablo.com/wiki/index.php?title=Bow_and_Crossbow_Skills#Strafe Strafe]''' are no longer bugged due to changes to Dodge, Evade, and Avoid skills (see below)
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Javelin_and_Spear_Skils#Fend Fend]''' and '''[https://pathofdiablo.com/wiki/index.php?title=Bow_and_Crossbow_Skills#Strafe Strafe]''' are no longer bugged due to changes to Dodge, Evade, and Avoid skills (see below)
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Dodge Dodge]''', '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Avoid Avoid]''', and '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Evade Evade]''' animations removed, thus avoiding the "next hit always misses" bug from Vanilla D2 that caused all multi-animation attacks to automatically miss once any of these abilities were triggered (Passive and Magic Skills)
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Dodge Dodge]''', '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Avoid Avoid]''', and '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Evade Evade]''' animations removed, thus avoiding the "next hit always misses" bug from Vanilla D2 that caused all multi-animation attacks to automatically miss once any of these abilities were triggered (Passive and Magic Skills)
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Inner_Sight Inner Sight]''' is now a passive skill (Passive and Magic Skills)
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Inner_Sight Inner Sight]''' is now a passive skill (Passive and Magic Skills)
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Decoy Decoy]''' and '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Valkyrie Valkyrie]''' have been significantly reworked to be more effective in combat
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Decoy Decoy]''' and '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Valkyrie Valkyrie]''' have been significantly reworked to be more effective in combat
*'''[https://pathofdiablo.com/wiki/index.php?title=Bow_and_Crossbow_Skills Bow and Crossbow Skills]''' no longer consume arrows/bolts and have been indirectly buffed as magic and rare arrows/bolts now spawn with various affixes
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Javelin_and_Spear_Skills Javelin and Spear Skills]''' Lightning-based skills now have fewer (but equally effective) synergies to reduce skill investment and promote hybrid builds
 

Revision as of 23:07, 2 February 2019

Attributes

  • Base mana regeneration increased from 0.83% to 1.66% mana per second.
  • Based stamina increased by +100.
  • Attack rating has been increased from +5 to +10 points per level.
  • Life has been increased from +2 to +2.5 points per level.

Skills

The skills below have been newly added, removed, or significantly reworked in Path of Diablo. This does not include balance changes. For a full list of numerous other changes, please see individual skills in the Skills section of this wiki.

Added

Removed

  • Slow Missiles (Passive and Magic Skills)
  • Impale (Javelin and Spear Skills)

Significantly Reworked

  • Bow and Crossbow Skills no longer consume arrows/bolts and have been indirectly buffed as magic and rare arrows/bolts now spawn with various affixes
  • Javelin and Spear Skills Lightning-based skills now have fewer (but equally effective) synergies to reduce skill investment and promote hybrid builds
  • Fend and Strafe are no longer bugged due to changes to Dodge, Evade, and Avoid skills (see below)
  • Dodge, Avoid, and Evade animations removed, thus avoiding the "next hit always misses" bug from Vanilla D2 that caused all multi-animation attacks to automatically miss once any of these abilities were triggered (Passive and Magic Skills)
  • Inner Sight is now a passive skill (Passive and Magic Skills)
  • Decoy and Valkyrie have been significantly reworked to be more effective in combat