Difference between revisions of "Amazon"

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(Skills)
(Skills)
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*'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Decoy Decoy]''' and *'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Valkyrie Valkyrie]''' have been reworked to use Charged Strike and Multiple shot, respectively, among other changes
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Decoy Decoy]''' and *'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Valkyrie Valkyrie]''' have been reworked to use Charged Strike and Multiple shot, respectively, among other changes
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Javelin_and_Spear_Skils#Fend Fend]''' and '''[https://pathofdiablo.com/wiki/index.php?title=Bow_and_Crossbow_Skills#Strafe Strafe]''' are no longer bugged per below
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Javelin_and_Spear_Skils#Fend Fend]''' and '''[https://pathofdiablo.com/wiki/index.php?title=Bow_and_Crossbow_Skills#Strafe Strafe]''' are no longer bugged per below
*'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Dodge Dodge]''', '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Avoid Avoid]''', and '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Evade Evade]''' no longer trigger the hit recovery animation, thus avoiding the "next hit always misses" bug in vanilla D2 bug that caused all multi-animation attacks to automatically miss when a character was placed into the hit recovery animation
+
*'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Dodge Dodge]''', '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Avoid Avoid]''', and '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Evade Evade]''' animations removed, thus avoiding the "next hit always misses" bug from Vanilla D2 that caused all multi-animation attacks to automatically miss when a character was placed into the hit recovery animation
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Bow_and_Crossbow_Skills Bow and Crossbow Skills]''' no longer consume arrows/bolts and have been indirectly buffed as magic and rare arrows/bolts now spawn with various affixes
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Bow_and_Crossbow_Skills Bow and Crossbow Skills]''' no longer consume arrows/bolts and have been indirectly buffed as magic and rare arrows/bolts now spawn with various affixes
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Javelin_and_Spear_Skills Javelin and Spear Skills]''' now have fewer (but equally effective) lightning synergies to promote hybrid builds
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Javelin_and_Spear_Skills Javelin and Spear Skills]''' now have fewer (but equally effective) lightning synergies to promote hybrid builds
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Inner_Sight Inner Sight]''' changed to a passive skill with increased radius (Passive and Magic Skills).
 
*'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Inner_Sight Inner Sight]''' changed to a passive skill with increased radius (Passive and Magic Skills).

Revision as of 17:55, 31 January 2019

Attributes

  • Base mana regeneration increased from 0.83% to 1.66% mana per second.
  • Based stamina increased by +100.
  • Attack rating has been increased from +5 to +10 points per level.
  • Life has been increased from +2 to +2.5 points per level.

Skills

The skills below have been newly added, removed, or significantly reworked in Path of Diablo. For a full list of numerous other changes, please see individual skills in Skills section of this wiki.

Added

Removed

  • Slow Missiles (Passive and Magic Skills)
  • Impale (Javelin and Spear Skills)

Significantly Reworked

  • Decoy and *Valkyrie have been reworked to use Charged Strike and Multiple shot, respectively, among other changes
  • Fend and Strafe are no longer bugged per below
  • Dodge, Avoid, and Evade animations removed, thus avoiding the "next hit always misses" bug from Vanilla D2 that caused all multi-animation attacks to automatically miss when a character was placed into the hit recovery animation
  • Bow and Crossbow Skills no longer consume arrows/bolts and have been indirectly buffed as magic and rare arrows/bolts now spawn with various affixes
  • Javelin and Spear Skills now have fewer (but equally effective) lightning synergies to promote hybrid builds
  • Inner Sight changed to a passive skill with increased radius (Passive and Magic Skills).