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  • *Increased the default sprite cache size on low end systems. ...power early due to the cooldown removal but improving its scaling into the end-game.
    152 KB (24,114 words) - 20:21, 29 September 2024
  • *New End Game [[Dungeoneering]] (Mapping) System
    3 KB (425 words) - 13:05, 2 January 2024
  • ...Traps skills, slightly reduced the effectiveness of Death Sentry for more end game variety.
    5 KB (716 words) - 04:12, 9 August 2016
  • | Aimed more to the end game <br/>[https://github.com/arsirantala/IxothPodFilter For more Info]
    14 KB (1,866 words) - 15:12, 2 November 2024
  • === New End-game Content === ...ndex.php?title=Dungeoneering Dungeoneering system]''' dramatically expands end-game content
    4 KB (596 words) - 05:16, 22 February 2019
  • ...er leaves gaps where melee characters can stand to avoid damage. This does end up causing Normal Diablo’s damage to have increased a tiny bit so be care Lowered Hurricane’s top end damage scaling.
    28 KB (4,516 words) - 23:36, 12 February 2018
  • *Skill descriptions, do they all not end with a period? Are they statements or sentences?
    3 KB (445 words) - 18:54, 30 September 2023