|
Description: Passive - Increases the strength of your summons and revives.
|
Required Level: 1
|
Prerequisites: None
|
Synergies |
Bonus to skill
|
None
|
-
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Revive Life:
|
+5% |
+10% |
+15% |
+20% |
+25% |
+30% |
+35% |
+40% |
+45% |
+50% |
+55% |
+60% |
+65% |
+70% |
+75% |
+80% |
+85% |
+90% |
+95% |
+100%
|
Revive Damage:
|
+9% |
+14% |
+19% |
+24% |
+29% |
+34% |
+39% |
+44% |
+49% |
+54% |
+59% |
+64% |
+69% |
+74% |
+79% |
+84% |
+89% |
+94% |
+99% |
+104%
|
Summon Life, Defense, and Attack Rating:
|
+30% |
+40% |
+50% |
+60% |
+70% |
+80% |
+90% |
+100% |
+110% |
+120% |
+130% |
+140% |
+150% |
+160% |
+170% |
+180% |
+190% |
+200% |
+210% |
+220%
|
Summon Damage :
|
+15% |
+27% |
+39% |
+51% |
+63% |
+75% |
+87% |
+99% |
+111% |
+123% |
+135% |
+147% |
+159% |
+171% |
+183% |
+195% |
+207% |
+219% |
+231% |
+243%
|
Summon Resistances :
|
+15% |
+17% |
+19% |
+21% |
+23% |
+25% |
+27% |
+29% |
+31% |
+33% |
+35% |
+37% |
+39% |
+41% |
+43% |
+45% |
+47% |
+49% |
+51% |
+53%
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Revive Life:
|
+205% |
+210% |
+215% |
+220% |
+225% |
+230% |
+235% |
+240% |
+245% |
+250% |
+255% |
+260% |
+265% |
+270% |
+275% |
+280% |
+285% |
+290% |
+295% |
+300%
|
Revive Damage:
|
+304% |
+309% |
+314% |
+319% |
+324% |
+329% |
+334% |
+339% |
+344% |
+349% |
+354% |
+359% |
+364% |
+369% |
+374% |
+379% |
+384% |
+389% |
+394% |
+399%
|
Summon Life, Defense, and Attack Rating:
|
+630% |
+640% |
+650% |
+660% |
+670% |
+680% |
+690% |
+700% |
+710% |
+720% |
+730% |
+740% |
+750% |
+760% |
+770% |
+780% |
+790% |
+800% |
+810% |
+820%
|
Summon Damage :
|
+273% |
+276% |
+279% |
+282% |
+285% |
+288% |
+291% |
+294% |
+297% |
+300% |
+303% |
+306% |
+309% |
+312% |
+315% |
+318% |
+321% |
+324% |
+327% |
+330%
|
Summon Resistances :
|
+70% |
+71% |
+72% |
+73% |
+74% |
+75% |
+76% |
+77% |
+78% |
+79% |
+80% |
+81% |
+82% |
+83% |
+84% |
+85% |
+86% |
+87% |
+88% |
+89%
|
Version Name |
Patch Notes
|
#20 Perlite |
- Summon Mastery minion damage per level increased from 10% to 12%.
|
Older Versions
|
|
|
#10 Tanzanite |
- New skill added, combines 'Minion Health' and 'Minion Damage' added in Bedrock #1 (formerly Skeleton Mastery, Summon Resist and Golem Mastery) also applies to Revives
|
|
Raise Skeleton Warrior
|
Description: Cast on the corpse of a slain monster to raise a skeleton warrior that fights for you.
|
Required Level: 1
|
Prerequisites: None
|
Skeleton Warrior base life per difficulty:
|
Normal: |
25 +6 per level
|
Nightmare: |
100 +6 per level
|
Hell: |
200 +6 per level
|
|
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Number of Skeletons :
|
1 |
2 |
3 |
3 |
3 |
4 |
4 |
4 |
5 |
5 |
5 |
6 |
6 |
6 |
7 |
7 |
7 |
8 |
8 |
8
|
Damage :
|
2-3 |
4-5 |
6-7 |
8-9 |
10-11 |
12-13 |
14-15 |
16-17 |
19-20 |
22-23 |
25-26 |
28-29 |
31-32 |
34-35 |
37-38 |
40-41 |
47-48 |
54-55 |
61-62 |
68-69
|
Mana Cost :
|
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Number of Skeletons :
|
9 |
9 |
9 |
10 |
10 |
10 |
11 |
11 |
11 |
12 |
12 |
12 |
13 |
13 |
13 |
14 |
14 |
14 |
15 |
15
|
Damage :
|
75-76 |
82-83 |
93-94 |
104-105 |
115-116 |
126-127 |
137-138 |
148-149 |
168-169 |
188-189 |
208-209 |
228-229 |
248-249 |
268-269 |
288-289 |
308-309 |
328-329 |
348-349 |
368-369 |
388-389
|
Mana Cost :
|
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45
|
Version Name |
Patch Notes
|
#20 Perlite |
- Raise Skeleton Warrior base damage per level increased slightly at levels 17+
|
Older Versions
|
|
|
#18 Flint |
- Raise Skeleton Warrior damage scaling between levels 17 and 28 improved slightly
|
#17 Tourmaline |
- Raise Skeleton Warrior damage scaling at higher levels increased slightly
|
#16 Jade |
- Raise Skeleton has been renamed Raise Skeleton Warrior
|
#3 Granite |
|
#2 Quartz |
- Life now scales per level
|
#1 Bedrock |
- Compared with Vanilla D2, base life increased greatly and all stat scaling except those above replaced by Summon Mastery. (Bedrock #1-hidden)
|
|
Bone Offering
|
Description: Consumes corpses to temporarily empower your party with toughness. The damage bonus doesnt apply to other players.
|
Required Level: 6
|
Prerequisites: None
|
Duration: |
5 seconds, +0.2 seconds per level
|
|
|
Synergies |
Bonus to skill
|
None
|
-
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Duration :
|
5 |
5.2 |
5.4 |
5.6 |
5.8 |
6 |
6.2 |
6.4 |
6.6 |
6.8 |
7 |
7.2 |
7.4 |
7.6 |
7.8 |
8 |
8.2 |
8.4 |
8.6 |
8.8
|
Radius (y) :
|
12 |
12.7 |
13.3 |
14 |
14.7 |
15.3 |
16 |
16.7 |
17.3 |
18 |
18.7 |
19.3 |
20 |
20.7 |
21.3 |
22 |
22.7 |
23.3 |
24 |
24.7
|
Defense :
|
+17% |
+24% |
+30% |
+35% |
+39% |
+42% |
+44% |
+46% |
+48% |
+50% |
+52% |
+53% |
+54% |
+55% |
+56% |
+57% |
+58% |
+58% |
+59% |
+60%
|
Physical & Elemental Damage :
|
+10% |
+16% |
+22% |
+28% |
+34% |
+40% |
+46% |
+52% |
+58% |
+64% |
+70% |
+76% |
+82% |
+88% |
+94% |
+100% |
+106% |
+112% |
+118% |
+124%
|
Curse Duration Reduction :
|
5% |
8% |
11% |
14% |
17% |
20% |
23% |
26% |
29% |
32% |
35% |
38% |
41% |
44% |
47% |
50% |
53% |
56% |
59% |
62%
|
Mana Cost :
|
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Duration:
|
9 |
9.2 |
9.4 |
9.6 |
9.8 |
10 |
10.2 |
10.4 |
10.6 |
10.8 |
11 |
11.2 |
11.4 |
11.6 |
11.8 |
12 |
12.2 |
12.4 |
12.6 |
12.8
|
Radius (y) :
|
25.3 |
26 |
26.7 |
27.3 |
28 |
28.7 |
29.3 |
30 |
30.7 |
31.3 |
32 |
32.7 |
33.3 |
34 |
34.7 |
35.3 |
36 |
36.7 |
37.3 |
38
|
Defense :
|
+63% |
+63% |
+64% |
+64% |
+65% |
+65% |
+65% |
+65% |
+65% |
+66% |
+66% |
+66% |
+66% |
+66% |
+67% |
+67% |
+67% |
+68% |
+68% |
+68%
|
Physical & Elemental Damage :
|
+130% |
+136% |
+142% |
+148% |
+154% |
+160% |
+166% |
+172% |
+178% |
+184% |
+190% |
+196% |
+202% |
+208% |
+214% |
+220% |
+226% |
+232% |
+238% |
+244%
|
Curse Duration Reduction :
|
65% |
68% |
71% |
74% |
77% |
80% |
83% |
86% |
89% |
92% |
95% |
98% |
100% |
100% |
100% |
100% |
100% |
100% |
100% |
100%
|
Mana Cost :
|
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45
|
Version Name |
Patch Notes
|
#19 Zincite |
- Curse Duration Reduction changed from diminishing returns
[((110lvl)(40-2))/(100*(lvl+6))+2] to 3% per level & starting at 5%
- Raised Skeleton Damage changed to Physical & Elemental Damage (all summons)
- Initial radius lengthened at level 1 from 7.3 yards to 12 yards
- Now only affects summons
|
Older Versions
|
|
|
#17 Tourmaline |
- Initial damage increased from 5% to 10%
|
#16 Jade |
- Bone Offering’s +Damage% has been changed to +Raised Skeleton Damage% which benefits both Skeleton Warriors and Skeleton Mages (also benefits physical damage of Revives but not elemental damage yet sadly)
|
#15 Graphite |
- Bone Offering can now be assigned to Left Click
|
#13 Titanium |
- Physical damage scaling increased from +5% to +6% per level
|
#11 Kyanite |
- Added physical damage bonus, removed magic damage reduction, and increased area of effect
|
#10 Tanzanite |
- New skill added: Bone offering
|
|
Clay Golem
|
Description: Creates a golem from the earth to fight by your side
|
Required Level: 6
|
Prerequisites: None
|
Clay Golem life per difficulty:
|
Normal: |
150
|
Nightmare: |
300
|
Hell: |
1200
|
Clay Golem damage per difficulty:
|
Normal: |
5-10
|
Nightmare: |
100-200
|
Hell: |
200-300
|
|
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Slows Target by :
|
2% |
4% |
5% |
6% |
7% |
8% |
8% |
9% |
9% |
10% |
10% |
10% |
11% |
11% |
11% |
12% |
12% |
12% |
12% |
12%
|
Mana Cost :
|
15 |
18 |
21 |
24 |
27 |
30 |
33 |
36 |
39 |
42 |
45 |
48 |
51 |
54 |
57 |
60 |
63 |
66 |
69 |
72
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Slows Target by :
|
14% |
14% |
14% |
14% |
14% |
14% |
14% |
14% |
14% |
14% |
14% |
14% |
14% |
14% |
14% |
14% |
14% |
14% |
14% |
14%
|
Mana Cost :
|
75 |
78 |
81 |
84 |
87 |
90 |
93 |
96 |
99 |
102 |
105 |
108 |
111 |
114 |
117 |
120 |
123 |
126 |
129 |
132
|
Version Name |
Patch Notes
|
#1 Bedrock |
- Compared with Vanilla D2: has a set base life and damage, slows target scaling decreased dramatically and all synergies and other stat scaling replaced by Summon Mastery. (Bedrock #1-hidden)
|
Flesh Offering
|
Description: Consumes corpses to temporarily empower your party with swiftness. The damage bonus doesnt apply to other players
|
Required Level: 12
|
Prerequisites: None
|
Duration: |
5 seconds, +0.2 seconds per level
|
|
|
Synergies |
Bonus to skill
|
None
|
-
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Radius (y):
|
12 |
12.7 |
13.3 |
14 |
14.7 |
15.3 |
16 |
16.7 |
17.3 |
18 |
18.7 |
19.3 |
20 |
20.7 |
21.3 |
22 |
22.7 |
23.3 |
24 |
24.7
|
Faster Cast Rate:
|
+4% |
+7% |
+9% |
+11% |
+13% |
+14% |
+15% |
+15% |
+16% |
+17% |
+18% |
+18% |
+19% |
+19% |
+19% |
+20% |
+20% |
+20% |
+20% |
+21%
|
Attack Speed:
|
+13% |
+18% |
+22% |
+25% |
+28% |
+30% |
+32% |
+33% |
+35% |
+36% |
+37% |
+38% |
+39% |
+40% |
+40% |
+41% |
+41% |
+42% |
+42% |
+43%
|
Walk/Run Speed :
|
+6% |
+11% |
+15% |
+18% |
+20% |
+22% |
+24% |
+25% |
+26% |
+27% |
+28% |
+29% |
+30% |
+31% |
+31% |
+32% |
+32% |
+32% |
+33% |
+33%
|
Mana Cost :
|
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Radius (y):
|
25.3 |
26 |
26.7 |
27.3 |
28 |
28.7 |
29.3 |
30 |
30.7 |
31.3 |
32 |
32.7 |
33.3 |
34 |
34.7 |
35.3 |
36 |
36.7 |
37.3 |
38
|
Faster Cast Rate:
|
+21% |
+21% |
+21% |
+21% |
+22% |
+22% |
+22% |
+22% |
+22% |
+22% |
+22% |
+23% |
+23% |
+23% |
+23% |
+23% |
+23% |
+23% |
+23% |
+23%
|
Attack Speed:
|
+43% |
+43% |
+44% |
+44% |
+44% |
+45% |
+45% |
+45% |
+45% |
+45% |
+45% |
+46% |
+46% |
+46% |
+46% |
+46% |
+46% |
+46% |
+46% |
+46%
|
Walk/Run Speed :
|
+34% |
+34% |
+35% |
+35% |
+35% |
+35% |
+36% |
+36% |
+36% |
+36% |
+36% |
+36% |
+36% |
+36% |
+37% |
+37% |
+37% |
+37% |
+37% |
+37%
|
Mana Cost :
|
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
56 |
57 |
58 |
59 |
60 |
61 |
62 |
63 |
64 |
65
|
Version Name |
Patch Notes
|
#19 Zincite |
- Initial radius lengthened at level 1 from 7.3 yards to 12 yards
- Only affects summons
|
Older Versions
|
|
|
#15 Graphite |
- Flesh Offering can now be assigned to Left Click
- Flesh Offering starting duration increased from 4 to 5 seconds
- Flesh Offering radius gained per level has been doubled
|
#11 Kyanite |
|
#10 Tanzanite |
|
|
Raise Skeletal Mage
|
Description: Cast on the corpse of a slain monster to raise a skeleton mage that fights for you.
|
Required Level: 12
|
Prerequisites: Raise Skeleton Warrior
|
Skeletal Mage base life per difficulty:
|
Normal: |
75
|
Nightmare: |
150
|
Hell: |
200
|
|
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Number of Skeleton Mages:
|
1 |
2 |
3 |
3 |
3 |
4 |
4 |
4 |
5 |
5 |
5 |
6 |
6 |
6 |
7 |
7 |
7 |
8 |
8 |
8
|
Lightning Damage:
|
2-19 |
3-27 |
4-35 |
5-43 |
6-51 |
7-59 |
8-67 |
9-79 |
10-91 |
11-103 |
12-115 |
13-127 |
14-139 |
15-151 |
16-163 |
17-179 |
18-195 |
19-211 |
20-227 |
21-243
|
Cold Damage:
|
4-6 |
5-8 |
6-10 |
7-12 |
8-14 |
9-16 |
10-18 |
13-22 |
16-26 |
19-30 |
22-34 |
25-38 |
28-42 |
31-46 |
34-50 |
39-56 |
44-62 |
49-68 |
54-74 |
59-80
|
Fire Damage:
|
6-10 |
8-14 |
10-18 |
12-22 |
14-26 |
16-30 |
18-34 |
22-40 |
26-46 |
30-52 |
34-58 |
38-64 |
42-70 |
46-76 |
50-82 |
56-90 |
62-98 |
68-106 |
74-114 |
80-122
|
Poison Damage over 1.5 Seconds :
|
10 |
14 |
18 |
22 |
26 |
30 |
34 |
40 |
46 |
52 |
58 |
64 |
70 |
76 |
82 |
90 |
98 |
106 |
114 |
122
|
Mana Cost :
|
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Number of Skeleton Mages:
|
9 |
9 |
9 |
10 |
10 |
10 |
11 |
11 |
11 |
12 |
12 |
12 |
13 |
13 |
13 |
14 |
14 |
14 |
15 |
15
|
Lightning Damage:
|
22-259 |
23-283 |
24-307 |
25-331 |
26-355 |
27-379 |
28-403 |
29-439 |
30-475 |
31-511 |
32-547 |
33-583 |
34-619 |
35-655 |
36-691 |
37-727 |
38-763 |
39-799 |
40-835 |
41-871
|
Cold Damage:
|
22-73 |
23-82 |
24-91 |
25-100 |
26-109 |
27-118 |
28-133 |
29-148 |
30-163 |
31-178 |
32-193 |
33-208 |
34-223 |
35-238 |
36-253 |
37-268 |
38-283 |
39-298 |
40-313 |
41-328
|
Fire Damage:
|
80-106 |
86-114 |
96-122 |
106-130 |
116-142 |
126-154 |
136-166 |
146-178 |
162-190 |
178-202 |
194-220 |
210-238 |
226-256 |
242-274 |
258-292 |
274-310 |
290-328 |
306-346 |
322-364 |
338-382
|
Poison Damage over 1.5 Seconds :
|
130 |
142 |
154 |
166 |
178 |
190 |
202 |
220 |
238 |
256 |
274 |
292 |
310 |
328 |
346 |
364 |
382 |
400 |
418 |
436
|
Mana Cost :
|
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47
|
Version Name |
Patch Notes
|
#13 Titanium |
- Poison and cold damage scaling increased (this was here prior, cannot find it in actual patch notes)
|
Older Versions
|
|
|
#12 Edenite |
- Raise Skeletal Mage can now summon all four elements (was fire-only last patch as temporary fix). Cold, Lightning and Poison damage has been rebalanced to match fire’s power.
- Raise Skeletal Mage’s fire damage synergy from Fire Golem has been changed to Bone Offering (and scales all elements); (this was previously listed as blood golem prior, that was incorrect)
|
#11 Kyanite |
- Raise Skeletal Mage now receives a damage synergy bonus from Fire Golem.
|
#7 Beryl |
- Lower levels' damage increased
|
#3 Granite |
- Raise Skeletal Mage have had their damage increased. Their damage can now be seen on the tooltip for Lightning, Fire and Cold.
|
#1 Bedrock |
- Compared with Vanilla D2, base life increased moderately and all stat scaling except those above replaced by Summon Mastery (Bedrock #1-hidden)
|
|
Blood Golem
|
Description: Creates a golem that shares with you the life it steals
|
Required Level: 18
|
Prerequisites: Clay Golem
|
1/4 of life stolen by golem is shared with you
|
Aura: Nearby allies gain life on hit
|
Blood Golem base life per difficulty:
|
Normal: |
300
|
Nightmare: |
450
|
Hell: |
1500
|
Blood Golem base damage per difficulty:
|
Normal: |
10-20
|
Nightmare: |
200-300
|
Hell: |
350-500
|
|
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Aura Life Gained on Ranged Hit:
|
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21
|
Aura Life Gained on Melee Hit:
|
3 |
5 |
7 |
9 |
11 |
13 |
15 |
17 |
19 |
21 |
23 |
25 |
27 |
29 |
31 |
33 |
35 |
37 |
39 |
41
|
Aura Radius (y):
|
7 |
7.3 |
7.6 |
8 |
8.3 |
8.6 |
9 |
9.3 |
9.6 |
10 |
10.3 |
10.6 |
11 |
11.3 |
11.6 |
12 |
12.3 |
12.6 |
13 |
13.3
|
Life Stolen:
|
49% |
56% |
61% |
66% |
70% |
73% |
75% |
77% |
79% |
80% |
82% |
83% |
85% |
86% |
86% |
88% |
88% |
89% |
89% |
90%
|
Mana Cost :
|
25 |
29 |
33 |
37 |
41 |
45 |
49 |
53 |
57 |
61 |
65 |
69 |
73 |
77 |
81 |
85 |
89 |
93 |
97 |
101
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Aura Life Gained on Ranged Hit:
|
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41
|
Aura Life Gained on Melee Hit:
|
43 |
45 |
47 |
49 |
51 |
53 |
55 |
57 |
59 |
61 |
63 |
65 |
67 |
69 |
71 |
73 |
75 |
77 |
79 |
81
|
Aura Radius:
|
26.3 |
26.6 |
27 |
27.3 |
27.6 |
28 |
28.3 |
28.6 |
29 |
29.3 |
29.6 |
30 |
30.3 |
30.6 |
31 |
31.3 |
31.6 |
32 |
32.3 |
32.6
|
Life Stolen:
|
91% |
92% |
92% |
92% |
93% |
94% |
94% |
94% |
94% |
95% |
95% |
95% |
95% |
95% |
95% |
96% |
96% |
97% |
97% |
97%
|
Mana Cost :
|
105 |
109 |
113 |
117 |
121 |
125 |
129 |
133 |
137 |
141 |
145 |
149 |
153 |
157 |
161 |
165 |
169 |
173 |
177 |
181
|
Version Name |
Patch Notes
|
#13 Titanium |
- Blood Golem’s skill description now shows the amount of shared life with the player.
|
Older Versions
|
|
|
#10 Tanzanite |
- Life stolen has been decreased
- Blood Golem no longer has 100% chance of open wounds
|
#9 Aventurine |
- Blood Golem’s leech now shares less life with his owner
|
#8 Pyrite |
- Skill reworked as follows: added aura that grants nearby allies life on hit
|
#4 Onyx |
- Blood Golem has been given the mod: 100% chance to Open Wounds.
- Blood Golem’s attack damage increased by about 30%.
|
#1 Bedrock |
- Compared with Vanilla D2, skill reworked as follows: no longer shares damage received, has a set base damage. Initial life stolen decreased moderately. All synergies and other stat scaling replaced by Summon Mastery. (Bedrock #1-hidden)
|
|
Convocation
|
Description: Muster dark energies to warp you and your minions to a location
|
Required Level: 24
|
Prerequisites: None
|
Minimum cooldown: |
0.5 seconds
|
Mana cost: |
30
|
|
|
Synergies |
Bonus to skill
|
None
|
-
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Cooldown:
|
9.7 |
9.4 |
9.1 |
8.8 |
8.6 |
8.3 |
8 |
7.7 |
7.4 |
7.2 |
6.9 |
6.6 |
6.3 |
6 |
5.8 |
5.5 |
5.2 |
4.9 |
4.6 |
4.4
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Cooldown:
|
4.1 |
3.8 |
3.5 |
3.2 |
3 |
2.7 |
2.4 |
2.1 |
1.8 |
1.6 |
1.3 |
1 |
0.7 |
0.5 |
0.5 |
0.5 |
0.5 |
0.5 |
0.5 |
0.5
|
Version Name |
Patch Notes
|
#12 Edenite |
- Convocation's minimum cooldown increased from 0.4 to 0.5 seconds
|
Older Versions
|
|
|
#4 Onyx |
- Initial cooldown lengthened but gets shorter with each level
|
#1 Bedrock |
- New skill which replaces Golem Mastery: Convocation (teleports you and your minions to target location)
|
|
Iron Golem
|
Description: Transforms a metallic item into a golem that gains the properties of the item
|
Required Level: 24
|
Prerequisites: Clay Golem , Blood Golem
|
Iron Golem utilizes Thorns damage
|
Mana cost: |
35
|
Iron Golem life per difficulty:
|
Normal: |
150
|
Nightmare: |
300
|
Hell: |
1200
|
Iron Golem damage per difficulty:
|
Normal: |
5-10
|
Nightmare: |
100-200
|
Hell: |
200-300
|
|
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Damage Returned (Thorns):
|
200% |
230% |
260% |
290% |
320% |
350% |
380% |
410% |
440% |
470% |
500% |
530% |
560% |
590% |
620% |
650% |
680% |
710% |
740% |
770%
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Damage Returned (Thorns):
|
800% |
830% |
860% |
890% |
920% |
950% |
980% |
1010% |
1040% |
1070% |
1100% |
1130% |
1160% |
1190% |
1220% |
1250% |
1280% |
1310% |
1340% |
1370%
|
Version Name |
Patch Notes
|
#4 Onyx |
- Iron Golem's base life has been reduced in Hell.
|
Older Versions
|
|
|
#1 Bedrock |
- Compared with Vanilla D2, damage returned scaling increased greatly and all synergies and other stat scaling replaced by Summon Mastery. (Bedrock #1-hidden)
|
|
Fire Golem
|
Description: Creates a golem that converts the damage it receives from fire into life
|
Required Level: 30
|
Prerequisites: Clay Golem , Blood Golem , Iron Golem
|
Fire Golem base life per difficulty:
|
Normal: |
353
|
Nightmare: |
606
|
Hell: |
1818
|
|
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Fire Damage:
|
32-67 |
37-77 |
42-87 |
52-102 |
62-117 |
72-132 |
82-147 |
92-162 |
102-177 |
112-192 |
122-207 |
147-242 |
172-277 |
197-312 |
222-347 |
247-382 |
272-417 |
322-492 |
372-567 |
422-642
|
Fire Absorption:
|
36% |
45% |
52% |
58% |
62% |
66% |
69% |
71% |
74% |
76% |
78% |
79% |
81% |
82% |
83% |
85% |
85% |
86% |
87% |
88%
|
Holy Fire:
|
5-11 |
6-13 |
7-15 |
8-17 |
10-20 |
12-23 |
14-26 |
16-29 |
18-32 |
20-35 |
22-38 |
24-41 |
29-48 |
34-55 |
39-62 |
44-69 |
49-76 |
54-83 |
64-98 |
74-113
|
Mana Cost :
|
50 |
58 |
66 |
74 |
83 |
90 |
98 |
106 |
114 |
122 |
130 |
138 |
146 |
154 |
162 |
170 |
178 |
186 |
194 |
202
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Fire Damage:
|
472-717 |
522-792 |
572-867 |
662-982 |
752-1097 |
842-1212 |
932-1327 |
1022-1442 |
1112-1557 |
1202-1672 |
1292-1787 |
1382-1902 |
1472-2017 |
1562-2132 |
1652-2247 |
1742-2362 |
1832-2477 |
1922-2592 |
2012-2707 |
2102-2822
|
Fire Absorption:
|
88% |
89% |
90% |
90% |
91% |
91% |
92% |
92% |
93% |
93% |
94% |
94% |
94% |
94% |
94% |
95% |
95% |
96% |
96% |
96%
|
Holy Fire:
|
84-128 |
94-143 |
104-158 |
114-173 |
132-196 |
150-219 |
168-242 |
186-265 |
204-288 |
222-311 |
240-334 |
258-357 |
276-380 |
294-403 |
312-426 |
330-449 |
348-472 |
366-495 |
384-518 |
402-541
|
Mana Cost :
|
210 |
218 |
226 |
234 |
242 |
250 |
258 |
266 |
274 |
282 |
290 |
298 |
306 |
314 |
322 |
330 |
338 |
346 |
354 |
362
|
Version Name |
Patch Notes
|
#11 Kyanite |
- Mana cost scaling lowered from +10 to +8 mana per level
|
Older Versions
|
|
|
#3 Granite |
- Fire Golem had flat fire damage and also ran Holy Fire aura, giving him another flat fire damage, causing double dips in his damage. This has been fixed to where his flat fire damage no longer exists. His Holy Fire level was reduced slightly.
|
#1 Bedrock |
- Compared with Vanilla D2:
- Fire damage scaling raised slightly.
- Holy Fire scaling increased greatly.
- All synergies and other stat scaling replaced by Summon Mastery. (Bedrock #1-hidden)
|
|
Revive
|
Duration: |
600 seconds
|
Base Life: |
+150%
|
Base Damage: |
+4%
|
Mana Cost: |
45
|
|
|
|
Skill level
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Monsters: |
1 |
2 |
2 |
2 |
3 |
3 |
3 |
3 |
3 |
4 |
4 |
4 |
4 |
4 |
5 |
5 |
5 |
5 |
5 |
6
|
Version Name |
Patch Notes
|
#10 Tanzanite |
- Life and damage scale with Summon Mastery (previously didn't scale
|
Older Versions
|
|
|
#1 Bedrock |
- Duration lengthened greatly from 180 to 600 seconds.
- Compared with Vanilla D2, base life and damage bonuses added and monster scaling reduced greatly (was +1 per level). (Bedrock #1-hidden)
|
|
|
|
|
|
|
|
|
|
|
|
|