Sacrifice
- Skill description: Increased accuracy and damage at the cost of life.
Deals 150% of weapon damage
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slvl
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1
|
2
|
3
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4
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5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Attack Rating: |
+25% |
+35% |
+45% |
+55% |
+65% |
+75% |
+85% |
+95% |
+105% |
+115% |
+125% |
+135% |
+145% |
+155% |
+165% |
+175% |
+185% |
+195% |
+205% |
+215%
|
Damage: |
+200% |
+220% |
+240% |
+260% |
+280% |
+300% |
+320% |
+340% |
+360% |
+380% |
+400% |
+420% |
+440% |
+460% |
+480% |
+500% |
+520% |
+540% |
+560% |
+580%
|
Damage to self: 5%
|
- Redemption: +10% Damage per level
- Fanaticism: +5% Damage per level
- Base weapon damage increased from 100% to 150% and starting damage bonus reduced to compensate (Bedrock #1).
- Damage to self reduced from 8% to 5% (Bedrock #1).
- Compared to Vanilla D2, damage scaling and attack rating moderately increased but Redemption synergy moderately reduced (Bedrock #1-hidden).
Smite
- Skill description: Temporarily stun your enemy by bashing it with your shield.
Gains additional damage while Holy Shield is active
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slvl
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1
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2
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3
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4
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5
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6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Damage: |
+50% |
+55% |
+60% |
+65% |
+70% |
+75% |
+80% |
+85% |
+90% |
+95% |
+100% |
+105% |
+110% |
+115% |
+120% |
+125% |
+130% |
+135% |
+140% |
+145%
|
Stun Duration: |
0.6s |
0.8s |
1s |
1.2s |
1.4s |
1.6s |
1.8s |
2s |
2.2s |
2.4s |
2.6s |
2.8s |
3s |
3.2s |
3.4s |
3.6s |
3.8s |
4s |
4.2s |
4.4s
|
Mana Cost: 4
|
- Defiance: +8% Damage per level
- Mana cost increased from 2 to 4 (Kyanite #11).
- Bonuses from Holy Shield improved (Aventurine #9).
- Increased base smite damage on low level shields by about 20% (Beryl #7).
- Smite now has an 8% damage synergy from Defiance. (Tourmaline #17)
- Compared to Vanilla D2, starting damage moderately increased but damage scaling greatly reduced (Bedrock #1-hidden).
Holy Bolt
- Skill description: A bolt of divine energy that damages enemies or heals allies.
Pierces Allies and Enemies
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slvl
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1
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2
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3
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4
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5
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6
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7
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8
|
9
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10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Magic Damage: |
8-16 |
16-24 |
24-32 |
32-40 |
40-48 |
48-56 |
56-64 |
64-72 |
74-83 |
84-94 |
94-105 |
104-116 |
114-127 |
124-138 |
134-149 |
144-160 |
157-175 |
170-190 |
183-205 |
196-220
|
Heals: |
5 |
9 |
13 |
17 |
21 |
25 |
29 |
33 |
37 |
41 |
45 |
49 |
53 |
57 |
61 |
65 |
69 |
73 |
77 |
81
|
Mana Cost: |
4 |
4.5 |
5 |
5.5 |
6 |
6.5 |
7 |
7.5 |
8 |
8.5 |
9 |
9.5 |
10 |
10.5 |
11 |
11.5 |
12 |
12.5 |
13 |
13.5
|
- Sanctuary: +35% Magic damage per level
- Fist of the Heavens: +35% Magic damage per level
- Prayer: +35% Life healed per level
- 100 Energy (total) casts 3 bolts
- Now pierces all targets (both monsters and players) (Titanium #13).
- Blessed Hammer synergy changed to Sanctuary (Titanium #13).
- Compared to Vanilla D2, skill reworked as follows: cooldown removed, magic damage now affects all monsters (not just undead), damage synergies moderately reduced but healing synergy slightly increased (Bedrock #1-hidden).
Zeal
- Skill description: Allows you to attack multiple adjacent enemies with a single attack.
Deals 100% of weapon damage
|
Hits: +1 per level to maximum 5 hits
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slvl
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1
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2
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3
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4
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5
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6
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7
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8
|
9
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10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Attack Rating: |
+25% |
+35% |
+45% |
+55% |
+65% |
+75% |
+85% |
+95% |
+105% |
+115% |
+125% |
+135% |
+145% |
+155% |
+165% |
+175% |
+185% |
+195% |
+205% |
+215%
|
Damage: |
+0% |
+0% |
+0% |
+0% |
+7% |
+14% |
+21% |
+28% |
+35% |
+42% |
+49% |
+56% |
+63% |
+70% |
+77% |
+84% |
+91% |
+98% |
+105% |
+112%
|
Mana Cost: 2
|
- Sacrifice: +10% Damage per level
- Compared to Vanilla D2, minor increases to starting attack rating and damage scaling but Sacrifice synergy slightly decreased (Bedrock #1-hidden).
Charge
- Skill description: Charge into battle and attack an enemy.
Deals 100% of weapon damage
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slvl
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1
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2
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3
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4
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5
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6
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7
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8
|
9
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10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Attack Rating: |
+50% |
+85% |
+120% |
+155% |
+190% |
+225% |
+260% |
+295% |
+330% |
+365% |
+400% |
+435% |
+470% |
+505% |
+540% |
+575% |
+610% |
+645% |
+680% |
+715%
|
Damage: |
+50% |
+75% |
+100% |
+125% |
+150% |
+175% |
+200% |
+225% |
+250% |
+275% |
+300% |
+325% |
+350% |
+375% |
+400% |
+425% |
+450% |
+475% |
+500% |
+525%
|
Mana Cost: 8
|
- Vigor: +26% Damage per level
- Might: +26% Damage per level
- Base damage and starting damage decreased, synergies and attack rating scaling increased (Tanzanite #10).
Vengeance
- Skill description: Adds fire, cold and lightning damage based on your physical weapon damage.
- Prerequisites: Sacrifice, Zeal
slvl
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1
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2
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3
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4
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5
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6
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7
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8
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9
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10
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11
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12
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13
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14
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15
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16
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17
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18
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19
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20
|
Fire, Cold & Lightning Damage (Each): |
+70% |
+78% |
+86% |
+94% |
+102% |
+110% |
+118% |
+126% |
+134% |
+142% |
+150% |
+158% |
+166% |
+174% |
+182% |
+190% |
+198% |
+206% |
+214% |
+222%
|
Attack Rating: |
+20% |
+30% |
+40% |
+50% |
+60% |
+70% |
+80% |
+90% |
+100% |
+110% |
+120% |
+130% |
+140% |
+150% |
+160% |
+170% |
+180% |
+190% |
+200% |
+210%
|
Mana Cost: |
4 |
4.1 |
4.2 |
4.3 |
4.5 |
4.6 |
4.7 |
4.8 |
5 |
5.1 |
5.2 |
5.3 |
5.5 |
5.6 |
5.7 |
5.8 |
6 |
6.1 |
6.2 |
6.3
|
- Resist Fire: +12% Fire damage per level
- Resist Cold: +12% Cold damage per level
- Resist Lightning: +12% Lightning damage per level
- Salvation: +2% Elemental damage per level
- Damage synergies from Resist Cold/Lightning/Fire increased from 10% to 12%. (Flint #18)
- Elemental damage per level increased from 6% to 8%. (Tourmaline #17)
- Elemental damage now applies to melee splash (Serandite #14).
Blessed Hammer
- Skill description: Summons an ethereal hammer that spirals outwards damaging enemies it hits.
150% Damage to Undead
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slvl
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1
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2
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3
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4
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5
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6
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7
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8
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9
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10
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11
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12
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13
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14
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15
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16
|
17
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18
|
19
|
20
|
Magic Damage: |
12-16 |
20-24 |
28-32 |
36-40 |
44-48 |
52-56 |
60-64 |
68-72 |
78-82 |
88-92 |
98-102 |
108-112 |
118-122 |
128-132 |
138-142 |
148-152 |
160-164 |
172-176 |
184-188 |
196-200
|
Mana Cost: |
5 |
5.5 |
6 |
6.5 |
7 |
7.5 |
8 |
8.5 |
9 |
9.5 |
10 |
10.5 |
11 |
11.5 |
12 |
12.5 |
13 |
13.5 |
14 |
14.5
|
- Blessed Aim: +13% Magic damage per level
- Vigor: +13% Magic damage per level
- Synergies increased from 12% to 13% Magic damage per level (Jade #16).
- Hidden bonus from Concentration is now visible and projectile animation now fixed from Vanilla D2 to overlap actual hitbox (Graphite #15).
- Synergies increased (Tanzanite #10).
- Synergies slightly increased (Obsidian #6).
- Enhanced damage bonus from Concentrate now applies to 100% (was 50% in Vanilla D2) (Granite #3).
- Synergies decreased (Bedrock #1).
Conversion
- Skill description: Converts monsters to fight against other foul demons and beasts.
- Prerequisites: Sacrifice, Zeal, Vengeance
Duration: 10 seconds, +1 second per level
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slvl
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1
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2
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3
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4
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5
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6
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7
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8
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9
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10
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11
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12
|
13
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14
|
15
|
16
|
17
|
18
|
19
|
20
|
Chance to Convert: |
26% |
32% |
36% |
40% |
43% |
45% |
47% |
48% |
50% |
51% |
52% |
53% |
54% |
55% |
55% |
56% |
57% |
57% |
58% |
58%
|
Mana Cost: 20
|
- Compared to Vanilla D2, starting chance to convert moderately increased and duration scales with level (Bedrock #1-hidden).
Holy Shield
- Skill description: Enhances your shield with divine power.
- Prerequisites: Smite, Holy Bolt, Charge, Blessed Hammer
Duration: 30 seconds, +25 seconds per level
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slvl
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1
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2
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3
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4
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5
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6
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7
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8
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9
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10
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11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Smite Damage: |
+3-6 |
+5-8 |
+7-10 |
+9-12 |
+11-14 |
+13-16 |
+15-18 |
+17-20 |
+20-23 |
+23-26 |
+26-29 |
+29-32 |
+32-35 |
+35-38 |
+38-41 |
+41-44 |
+45-48 |
+49-52 |
+53-56 |
+57-60
|
Defense: |
+25% |
+40% |
+55% |
+70% |
+85% |
+100% |
+115% |
+130% |
+145% |
+160% |
+175% |
+190% |
+205% |
+220% |
+235% |
+250% |
+265% |
+280% |
+295% |
+310%
|
Block Chance: |
+14% |
+18% |
+20% |
+23% |
+25% |
+27% |
+27% |
+28% |
+29% |
+30% |
+31% |
+31% |
+32% |
+33% |
+33% |
+34% |
+34% |
+34% |
+34% |
+35%
|
Mana Cost: 35
|
- Defiance: +15% Defense per level
Fist of the Heavens
- Skill description: Lightning strikes your target as holy bolts seek out nearby enemies.
- Prerequisites: Sacrifice, Holy Bolt, Zeal, Vengeance, Blessed Hammer, Conversion
slvl
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1
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2
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3
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4
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5
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6
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7
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8
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9
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10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Holy Bolt Magic Damage: |
46-57 |
51-63 |
57-69 |
63-74 |
69-80 |
74-86 |
80-92 |
86-97 |
97-109 |
109-120 |
120-132 |
132-143 |
143-155 |
155-166 |
166-178 |
178-189 |
195-207 |
212-224 |
230-241 |
247-258
|
Lightning Damage: |
150-200 |
165-215 |
180-230 |
195-245 |
210-260 |
225-275 |
240-290 |
255-305 |
285-335 |
315-365 |
345-395 |
375-425 |
405-455 |
435-485 |
465-515 |
495-545 |
540-590 |
585-635 |
630-680 |
675-725
|
Mana Cost: |
15 |
15.5 |
16 |
16.5 |
17 |
17.5 |
18 |
18.5 |
19 |
19.5 |
20 |
20.5 |
21 |
21.5 |
22 |
22.5 |
23 |
23.5 |
24 |
24.5
|
- Holy Bolt: +15% Holy Bolt magic damage per level
- Holy Shock: +8% Lightning damage per level
- No longer forces you to attack when out of mana (Pyrite #8).
- Mana cost reduced (Obsidian #6).
- Cooldown removed and Holy Shock synergy slightly increased (Bedrock #1).
- Compared to Vanilla D2, skill reworked as follows: cooldown removed, holy bolt damage now affects all monsters (not just undead), and scaling slightly increased (Bedrock #1-hidden).
**Dashing Strike**
- Skill description: Instantly dash forward to the target enemy or ally stunning and damaging enemies nearby.
Note: Dashing Strike is affected by Increased Attack Speed.
- Prerequisites: Smite, Holy Bolt, Charge, Blessed Hammer, Holy Shield
Cooldown: 5 seconds
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slvl
|
1
|
2
|
3
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4
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5
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6
|
7
|
8
|
9
|
10
|
11
|
12
|
13
|
14
|
15
|
16
|
17
|
18
|
19
|
20
|
Stun Duration: |
0.4s |
0.4s |
0.5s |
0.6s |
0.7s |
0.8s |
0.8s |
0.9s |
1s |
1.1s |
1.2s |
1.2s |
1.3s |
1.4s |
1.5s |
1.6s |
1.6s |
1.7s |
1.8s |
1.9s
|
Magic Damage: |
50-65 |
74-91 |
99-116 |
123-142 |
148-168 |
172-194 |
197-220 |
221-246 |
257-282 |
292-319 |
327-356 |
363-393 |
398-429 |
433-466 |
469-503 |
504-539 |
542-579 |
580-618 |
618-658 |
656-697
|
Mana Cost: |
4 |
4.3 |
4.7 |
5.1 |
5.5 |
5.8 |
6.2 |
6.6 |
7 |
7.3 |
7.7 |
8.1 |
8.5 |
8.8 |
9.2 |
9.6 |
10 |
10.3 |
10.7 |
11.1
|
- Smite: +12% Magic damage per level
- Charge: +12% Magic damage per level
- Holy Shield: +12% Magic damage per level
- Cooldown reduced from 7 to 6 seconds (Edenite #12).
- New skill added (Tanzanite #10).