Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Attack Rating:
|
+25% |
+35% |
+45% |
+55% |
+65% |
+75% |
+85% |
+95% |
+105% |
+115% |
+125% |
+135% |
+145% |
+155% |
+165% |
+175% |
+185% |
+195% |
+205% |
+215%
|
Damage:
|
+200% |
+220% |
+240% |
+260% |
+280% |
+300% |
+320% |
+340% |
+360% |
+380% |
+400% |
+420% |
+440% |
+460% |
+480% |
+500% |
+520% |
+540% |
+560% |
+580%
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Attack Rating:
|
+225% |
+235% |
+245% |
+255% |
+265% |
+275% |
+285% |
+295% |
+305% |
+315% |
+325% |
+335% |
+345% |
+355% |
+365% |
+375% |
+385% |
+395% |
+405% |
+415%
|
Damage :
|
+600% |
+620% |
+640% |
+660% |
+680% |
+700% |
+720% |
+740% |
+760% |
+780% |
+800% |
+820% |
+840% |
+860% |
+880% |
+900% |
+920% |
+940% |
+960% |
+980%
|
Version Name |
Patch Notes
|
#17 Tourmaline |
- Damage to self decreased from 5% to 4%.
|
Older Versions
|
|
|
#1 Bedrock |
- Base weapon damage increased from 100% to 150% and starting damage bonus decreased to compensate.
- Damage to self decreased from 8% to 5%.
- (hidden) Compared with Vanilla D2, damage scaling and attack rating increased moderately but Redemption synergy reduced moderately.
|
|
Smite
|
Description: Temporarily stun your enemy by bashing it with your shield
|
Required Level: 1
|
Prerequisites: None
|
Gains additional damage while Holy Shield is active
|
Mana Cost: |
4
|
Synergies |
Bonus to skill
|
Defiance
|
+8% Damage per hardpoint
|
Fanaticism
|
+5% Damage per hardpoint
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Damage:
|
+50% |
+55% |
+60% |
+65% |
+70% |
+75% |
+80% |
+85% |
+90% |
+95% |
+100% |
+105% |
+110% |
+115% |
+120% |
+125% |
+130% |
+135% |
+140% |
+145%
|
Stun Duration:
|
0.6s |
0.8s |
1.0s |
1.2s |
1.4s |
1.6s |
1.8s |
2.0s |
2.2s |
2.4s |
2.6s |
2.8s |
3.0s |
3.2s |
3.4s |
3.6s |
3.8s |
4.0s |
4.2s |
4.4s
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Damage:
|
+150% |
+155% |
+160% |
+165% |
+170% |
+175% |
+180% |
+185% |
+190% |
+195% |
+200% |
+205% |
+210% |
+215% |
+220% |
+225% |
+230% |
+235% |
+240% |
+245%
|
Stun Duration :
|
4.6s |
4.8s |
5.0s |
5.2s |
5.4s |
5.6s |
5.8s |
6.0s |
6.2s |
6.4s |
6.6s |
6.8s |
7.0s |
7.2s |
7.4s |
7.6s |
7.8s |
8.0s |
8.2s |
8.4s
|
Version Name |
Patch Notes
|
#17 Tourmaline |
- Smite now has an 8% damage synergy from Defiance.
|
Older Versions
|
|
|
#11 Kyanite |
- Mana cost increased from 2 to 4.
|
#9 Aventurine |
- Bonuses from Holy Shield improved
|
#7 Beryl |
- Increased base smite damage on low level shields by approximately 20%.
|
#1 Bedrock |
- (hidden) Compared with Vanilla D2, starting damage increased moderately but damage scaling reduced greatly.
|
|
Holy Bolt
|
Description: A bolt of divine energy that damages enemies or heals allies
|
Required Level: 6
|
Prerequisites: None
|
Gains additional damage while Holy Shield is active
|
Synergies |
Bonus to skill
|
Sanctuary
|
+35% Magic damage per hardpoint
|
Fist of the Heavens
|
+35% Magic damage per hardpoint
|
Prayer
|
+35% Life healed per hardpoint
|
Energy
|
Casts 2 additional Holy Bolts if you have 100 Energy (soft capped)
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Magic Damage:
|
8 - 16 |
16 - 24 |
24 - 32 |
32 - 40 |
40 - 48 |
48 - 56 |
56 - 64 |
64 - 74 |
74 - 84 |
84 - 94 |
94 - 104 |
104 - 114 |
114 - 124 |
124 - 134 |
134 - 144 |
144 - 157 |
157 - 170 |
170 - 183 |
183 - 196 |
196 - 209
|
Heals:
|
5 |
9 |
13 |
17 |
21 |
25 |
29 |
33 |
37 |
41 |
45 |
49 |
53 |
57 |
61 |
65 |
69 |
73 |
77 |
81
|
Mana Cost:
|
4 |
4.5 |
5 |
5.5 |
6 |
6.5 |
7 |
7.5 |
8 |
8.5 |
9 |
9.5 |
10 |
10.5 |
11 |
11.5 |
12 |
12.5 |
13 |
13.5
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Magic Damage:
|
209 - 222 |
222 - 238 |
238 - 254 |
254 - 270 |
270 - 286 |
286 - 302 |
302 - 318 |
318 - 338 |
338 - 358 |
358 - 378 |
378 - 398 |
398 - 418 |
418 - 438 |
438 - 458 |
458 - 478 |
478 - 498 |
498 - 518 |
518 - 538 |
538 - 558 |
558 - 578
|
Heals :
|
85 |
89 |
93 |
97 |
101 |
105 |
109 |
113 |
117 |
121 |
125 |
129 |
133 |
137 |
141 |
145 |
149 |
153 |
157 |
161
|
Mana Cost:
|
14 |
14.5 |
15 |
15.5 |
16 |
16.5 |
17 |
17.5 |
18 |
18.5 |
19 |
19.5 |
20 |
20.5 |
21 |
21.5 |
22 |
22.5 |
23 |
23.5
|
Version Name |
Patch Notes
|
#13 Titanium |
- Pierces all targets (both monsters and players).
- Blessed Hammer synergy changed to Sanctuary.
|
Older Versions
|
|
|
#1 Bedrock |
- Compared to Vanilla D2, skill reworked as follows:
- Cooldown removed
- Magic damage now affects all monsters (no longer only undead).
- Damage synergies reduced moderately but healing synergy increased slightly.
|
|
Zeal
|
Description: Allows you to attack multiple adjacent enemies with a single attack
|
Required Level: 12
|
Prerequisites: Sacrifice
|
Deals 100% of weapon damage
|
Hits: |
+1 per level to maximum 5 hits
|
Mana Cost: |
2
|
Synergies |
Bonus to skill
|
Sacrifice
|
+10% Damage per hardpoint
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Attack Rating:
|
+25% |
+35% |
+45% |
+55% |
+65% |
+75% |
+85% |
+95% |
+105% |
+115% |
+125% |
+135% |
+145% |
+155% |
+165% |
+175% |
+185% |
+195% |
+205% |
+215%
|
Damage:
|
+0% |
+0% |
+0% |
+0% |
+7% |
+14% |
+21% |
+28% |
+35% |
+42% |
+49% |
+56% |
+63% |
+70% |
+77% |
+84% |
+91% |
+98% |
+105% |
+112%
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Attack Rating:
|
+225% |
+235% |
+245% |
+255% |
+265% |
+275% |
+285% |
+295% |
+305% |
+315% |
+325% |
+335% |
+345% |
+355% |
+365% |
+375% |
+385% |
+395% |
+405% |
+415%
|
Damage :
|
+119% |
+126% |
+133% |
+140% |
+147% |
+154% |
+161% |
+168% |
+175% |
+182% |
+189% |
+196% |
+203% |
+210% |
+217% |
+224% |
+231% |
+238% |
+245% |
+252%
|
Version Name |
Patch Notes
|
#1 Bedrock |
- (hidden) Compared with Vanilla D2, minor increases to starting attack rating and damage scaling but Sacrifice synergy decreased slightly.
|
Charge
|
Description: Charge into battle and attack an enemy
|
Required Level: 12
|
Prerequisites: Smite
|
Deals 100% of weapon damage
|
Mana Cost: |
8
|
Synergies |
Bonus to skill
|
Vigor
|
+26% Damage per hardpoint
|
Might
|
+26% Damage per hardpoint
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Attack Rating:
|
+50% |
+85% |
+120% |
+155% |
+190% |
+225% |
+260% |
+295% |
+330% |
+365% |
+400% |
+435% |
+470% |
+505% |
+540% |
+575% |
+610% |
+645% |
+680% |
+715%
|
Damage:
|
+50% |
+75% |
+100% |
+125% |
+150% |
+175% |
+200% |
+225% |
+250% |
+275% |
+300% |
+325% |
+350% |
+375% |
+400% |
+425% |
+450% |
+475% |
+500% |
+525%
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Attack Rating:
|
+750% |
+785% |
+820% |
+855% |
+890% |
+925% |
+960% |
+995% |
+1030% |
+1065% |
+1100% |
+1135% |
+1170% |
+1205% |
+1240% |
+1275% |
+1310% |
+1345% |
+1380% |
+1415%
|
Damage :
|
+550% |
+575% |
+600% |
+625% |
+650% |
+675% |
+700% |
+725% |
+750% |
+775% |
+800% |
+825% |
+850% |
+875% |
+900% |
+925% |
+950% |
+975% |
+1000% |
+1025%
|
Version Name |
Patch Notes
|
#10 Tanzanite |
- Base damage and starting damage decreased, synergies and attack rating scaling increased
|
Vengeance
|
Description: Adds fire, cold and lightning damage based on your weapon's physical damage
|
Required Level: 18
|
Prerequisites: Sacrifice, Zeal
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Fire, Cold & Lightning Damage (Each):
|
+70% |
+78% |
+86% |
+94% |
+102% |
+110% |
+118% |
+126% |
+134% |
+142% |
+150% |
+158% |
+166% |
+174% |
+182% |
+190% |
+198% |
+206% |
+214% |
+222%
|
Attack Rating:
|
+20% |
+30% |
+40% |
+50% |
+60% |
+70% |
+80% |
+90% |
+100% |
+110% |
+120% |
+130% |
+140% |
+150% |
+160% |
+170% |
+180% |
+190% |
+200% |
+210%
|
Mana Cost :
|
4 |
4.1 |
4.2 |
4.3 |
4.5 |
4.6 |
4.7 |
4.8 |
5 |
5.1 |
5.2 |
5.3 |
5.5 |
5.6 |
5.7 |
5.8 |
6 |
6.1 |
6.2 |
6.3
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Fire, Cold & Lightning Damage (Each):
|
+230% |
+238% |
+246% |
+254% |
+262% |
+270% |
+278% |
+286% |
+294% |
+302% |
+310% |
+318% |
+326% |
+334% |
+342% |
+350% |
+358% |
+366% |
+374% |
+382%
|
Attack Rating :
|
+220% |
+230% |
+240% |
+250% |
+260% |
+270% |
+280% |
+290% |
+300% |
+310% |
+320% |
+330% |
+340% |
+350% |
+360% |
+370% |
+380% |
+390% |
+400% |
+410%
|
Mana Cost :
|
6.5 |
6.6 |
6.7 |
6.8 |
7 |
7.1 |
7.2 |
7.3 |
7.5 |
7.6 |
7.7 |
7.8 |
8 |
8.1 |
8.2 |
8.3 |
8.5 |
8.6 |
8.7 |
8.8
|
Version Name |
Patch Notes
|
#18 Flint |
- Damage synergies from Resist Cold/Lightning/Fire increased from 10% to 12%
|
Older Versions
|
|
|
#17 Tourmaline |
- Elemental damage per level increased from 6% to 8%.
|
#4 Onyx |
- Elemental damage now applies to melee splash
|
|
Blessed Hammer
|
Description: Summons an ethereal hammer that spirals outwards damaging enemies it hits
|
Required Level: 18
|
Prerequisites: Holy Bolt
|
Deals 150% of weapon damage
|
Synergies |
Bonus to skill
|
Blessed Aim
|
+13% Magic damage per hardpoint
|
Vigor
|
+13% Magic damage per hardpoint
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Magic Damage:
|
12-16 |
20-24 |
28-32 |
36-40 |
44-48 |
52-56 |
60-64 |
68-72 |
78-82 |
88-92 |
98-102 |
108-112 |
118-122 |
128-132 |
138-142 |
148-152 |
160-164 |
172-176 |
184-188 |
196-200
|
Mana Cost:
|
5 |
5.5 |
6 |
6.5 |
7 |
7.5 |
8 |
8.5 |
9 |
9.5 |
10 |
10.5 |
11 |
11.5 |
12 |
12.5 |
13 |
13.5 |
14 |
14.5
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Magic Damage:
|
208-212 |
220-224 |
233-237 |
246-250 |
259-263 |
272-276 |
285-289 |
298-302 |
312-316 |
326-330 |
340-344 |
354-358 |
368-372 |
382-386 |
396-400 |
410-414 |
424-428 |
438-442 |
452-456 |
466-470
|
Mana Cost :
|
15 |
15.5 |
16 |
16.5 |
17 |
17.5 |
18 |
18.5 |
19 |
19.5 |
20 |
20.5 |
21 |
21.5 |
22 |
22.5 |
23 |
23.5 |
24 |
24.5
|
Version Name |
Patch Notes
|
#16 Jade |
- Synergies increased from 12% to 13% Magic damage per level
|
Older Versions
|
|
|
#15 Graphite |
- Hidden bonus from Concentration is now visible and projectile animation now fixed from Vanilla D2 to overlap actual hitbox
|
#10 Tanzanite |
|
#6 Obsidian |
- Synergies increased slightly
|
#3 Granite |
- Enhanced damage bonus from Concentrate now applies to 100% (was 50% in Vanilla D2)
|
#1 Bedrock |
|
|
Conversion
Skill info
|
- Skill description: Converts monsters to fight against other foul demons and beasts.
- Required level: 24
- Prerequisites: Sacrifice, Zeal, Vengeance
|
Duration: 10 seconds, +1 second per level
|
slvl |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Chance to Convert
|
26% |
32% |
36% |
40% |
43% |
45% |
47% |
48% |
50% |
51% |
52% |
53% |
54% |
55% |
55% |
56% |
57% |
57% |
58% |
58%
|
Mana Cost: 20
|
Synergies
Patch Notes
Patch |
Changes
|
#1 Bedrock-hidden |
Compared with Vanilla D2, starting chance to convert increased moderately and duration scales with level.
|
Holy Shield
Skill info
Duration: 30 seconds, +25 seconds per level
|
slvl |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Smite Damage
|
+3-6 |
+5-8 |
+7-10 |
+9-12 |
+11-14 |
+13-16 |
+15-18 |
+17-20 |
+20-23 |
+23-26 |
+26-29 |
+29-32 |
+32-35 |
+35-38 |
+38-41 |
+41-44 |
+45-48 |
+49-52 |
+53-56 |
+57-60
|
Defense
|
+25% |
+40% |
+55% |
+70% |
+85% |
+100% |
+115% |
+130% |
+145% |
+160% |
+175% |
+190% |
+205% |
+220% |
+235% |
+250% |
+265% |
+280% |
+295% |
+310%
|
Block Chance
|
+14% |
+18% |
+20% |
+23% |
+25% |
+27% |
+27% |
+28% |
+29% |
+30% |
+31% |
+31% |
+32% |
+33% |
+33% |
+34% |
+34% |
+34% |
+34% |
+35%
|
Mana Cost: 35
|
Synergies
- Defiance: +15% Defense per hardpoint
Patch Notes
- None
Fist of the Heavens
Skill info
slvl |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Holy Bolt Magic Damage
|
46-57 |
51-63 |
57-69 |
63-74 |
69-80 |
74-86 |
80-92 |
86-97 |
97-109 |
109-120 |
120-132 |
132-143 |
143-155 |
155-166 |
166-178 |
178-189 |
195-207 |
212-224 |
230-241 |
247-258
|
Lightning Damage
|
150-200 |
165-215 |
180-230 |
195-245 |
210-260 |
225-275 |
240-290 |
255-305 |
285-335 |
315-365 |
345-395 |
375-425 |
405-455 |
435-485 |
465-515 |
495-545 |
540-590 |
585-635 |
630-680 |
675-725
|
Mana Cost
|
15 |
15.5 |
16 |
16.5 |
17 |
17.5 |
18 |
18.5 |
19 |
19.5 |
20 |
20.5 |
21 |
21.5 |
22 |
22.5 |
23 |
23.5 |
24 |
24.5
|
Synergies
- Holy Bolt: +15% Holy Bolt magic damage per hardpoint
- Holy Shock: +8% Lightning damage per hardpoint
Patch Notes
Patch |
Changes
|
#8 Pyrite |
No longer forces you to attack when out of mana.
|
#6 Obsidian |
Mana cost lowered.
|
#1 Bedrock |
Cooldown removed and Holy Shock synergy increased slightly.
|
#1 Bedrock-hidden |
Compared with Vanilla D2 skill reworked as follows:
- Cooldown removed
- Holy bolt damage now affects all monsters (no longer only undead)
- Scaling increased slightly.
|
**Dashing Strike**
Skill info
Cooldown: 5 seconds
|
slvl |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Stun Duration
|
0.4s |
0.4s |
0.5s |
0.6s |
0.7s |
0.8s |
0.8s |
0.9s |
1s |
1.1s |
1.2s |
1.2s |
1.3s |
1.4s |
1.5s |
1.6s |
1.6s |
1.7s |
1.8s |
1.9s
|
Magic Damage
|
50-65 |
74-91 |
99-116 |
123-142 |
148-168 |
172-194 |
197-220 |
221-246 |
257-282 |
292-319 |
327-356 |
363-393 |
398-429 |
433-466 |
469-503 |
504-539 |
542-579 |
580-618 |
618-658 |
656-697
|
Mana Cost
|
4 |
4.3 |
4.7 |
5.1 |
5.5 |
5.8 |
6.2 |
6.6 |
7 |
7.3 |
7.7 |
8.1 |
8.5 |
8.8 |
9.2 |
9.6 |
10 |
10.3 |
10.7 |
11.1
|
Synergies
- Smite: +12% Magic damage per hardpoint
- Charge: +12% Magic damage per hardpoint
- Holy Shield: +12% Magic damage per hardpoint
Patch Notes
|
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