Description: Coats your weapon in deadly poison and increases the potency of your poison skills. When active, poison damage delivered by your weapon always lasts for 2 seconds.
[Experimental] Deadly Poison reworked: Coats your weapon with deadly poison that makes enemies more vulnerable to poisons. When active, poison damage delivered by your weapon always lasts for 2 seconds. Weapon hits apply a stack of deadly poison for 2 seconds. Deadly Poison stacks add more poison damage to existing poison on enemies. Chance to apply an additional stack decreases by 10% per active stack. Resets duration of a random existing stack if failed to apply a new one. Also gains Poison Damage & Attack Rating. Added poison damage per stack: +X over 2 seconds. Damage dealt by Deadly Poison stacks ignore Poison Resistance/Immunity.
New skill added, Deadly Poison relaces Poison Dagger. Deadly Poison’s description reads: coats your weapon in deadly poison and increases the potency of your poison skills.
Corpse Explosion now deals flat fire damage in addition to corpse damage.
Corpse Explosion new fire damage synergy from Fire Golem (12%).
Corpse Explosion starting mana cost a level reduced from 15 to 9.
Corpse Explosion corpse life damage per base level reduced from 1% per level to 1% per 3 levels.
Corpse Explosion will now show that it does 50% phys and 50% fire from the Corpse portion of the damage (just like vanilla but it seems a lot of people weren't aware).