Summoning Spells: Difference between revisions
From Path of Diablo Wiki
Line 631: | Line 631: | ||
== Blood Golem == | == Blood Golem == | ||
<!-- If skill doesnt exist in original Diablo 2 remove comment marks below --> | |||
<!-- <span style="color:green">'''New skill'''</span> --> | |||
{| | |||
|- | |||
| | |||
{| <!-- Description table --> | |||
''' | |rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/necromancer/Blood%20Golem.png ||'''Description:''' Creates a golem that shares with you the life it steals''' | ||
|- | |||
''' | |'''Required Level:''' 18 | ||
|- | |- | ||
|'''Prerequisites:''' [[Summoning_Spells#Clay_Golem|Clay Golem]] | |||
|} | |||
|- | |- | ||
| | |||
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | |||
|- | |- | ||
!colspan=" | | style="vertical-align:top;" | | ||
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | |||
|- | |||
| style="text-align:left;" colspan="2" | 1/4 of life stolen by golem is shared with you | |||
|- | |||
| style="text-align:left;" colspan="2" | Aura: Nearby allies gain life on hit | |||
|- | |||
! style="text-align:left;" colspan="2" | Blood Golem base life per difficulty: | |||
|- style="text-align:left;" | |||
| Normal: || 300 | |||
|- style="text-align:left;" | |||
| Nightmare: || 450 | |||
|- style="text-align:left;" | |||
| Hell: || 1500 | |||
|- | |||
! style="text-align:left;" colspan="2" | Blood Golem base damage per difficulty: | |||
|- style="text-align:left;" | |||
| Normal: || 10-20 | |||
|- style="text-align:left;" | |||
| Nightmare: || 200-300 | |||
|- style="text-align:left;" | |||
| Hell: || 350-500 | |||
|} | |||
| style="width:20px" | | |||
| | |||
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) --> | |||
! Synergies | |||
|- | |- | ||
! [[Summoning_Spells#Summon_Mastery|Summon Mastery]] | |||
|} | |||
|} | |||
{| class = "wikitable" | |||
!Skill level | !Skill level | ||
!1 | !1 | ||
Line 679: | Line 716: | ||
|} | |} | ||
{| class="wikitable" | |||
!Version Name!!Patch Notes | |||
|- | |||
|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]] || | |||
* Blood Golem’s skill description now shows the amount of shared life with the player. | |||
|- | |||
::Life stolen has been decreased. | | Older Versions | ||
::'''Skill reworked as follows:''' added aura that grants nearby allies life on hit. | | | ||
: | {| class="mw-collapsible mw-collapsed" cellspacing="0" | ||
:: | ! | ||
! | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Life stolen has been decreased | |||
* Blood Golem no longer has 100% chance of open wounds | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Blood Golem’s leech now shares less life with his owner | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.238:_Pyrite|#8 Pyrite]] ||style="border-bottom: 1px solid #a2a9b1;"| | |||
* '''Skill reworked as follows:''' added aura that grants nearby allies life on hit | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.234:_Onyx|#4 Onyx]] ||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Blood Golem has been given the mod: 100% chance to Open Wounds. | |||
* Blood Golem’s attack damage increased by about 30%. | |||
|- | |||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | |||
* Compared with Vanilla D2, skill reworked as follows: no longer shares damage received, has a set base damage. Initial life stolen decreased moderately. All synergies and other stat scaling replaced by Summon Mastery. (Bedrock #1-hidden) | |||
|} | |||
|} | |||
== **Convocation** == | == **Convocation** == |