Difference between revisions of "Paladin Combat Skills"
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== Zeal == | == Zeal == | ||
− | '''Skill description:''' Allows you to attack multiple adjacent enemies with a single attack.''' | + | '''Skill info''' |
+ | {| | ||
+ | |- | ||
+ | |https://cdn.discordapp.com/attachments/1054444926089318421/1133387597809471539/Zeal.png | ||
+ | | | ||
+ | * '''Skill description:''' Allows you to attack multiple adjacent enemies with a single attack. | ||
+ | * '''Required level:''' 12 | ||
+ | * '''Prerequisites:''' [[Paladin_Combat_Skills#Sacrifice|Sacrifice]] | ||
+ | |} | ||
− | + | {| class="wikitable" | |
− | |||
− | |||
− | |||
− | {| class = "wikitable" | ||
!colspan="21"|Deals 100% of weapon damage | !colspan="21"|Deals 100% of weapon damage | ||
|- | |- | ||
!colspan="21"|Hits: +1 per level to maximum 5 hits | !colspan="21"|Hits: +1 per level to maximum 5 hits | ||
|- | |- | ||
− | !slvl | + | !slvl!!1!!2!!3!!4!!5!!6!!7!!8!!9!!10!!11!!12!!13!!14!!15!!16!!17!!18!!19!!20 |
− | !1 | ||
− | !2 | ||
− | !3 | ||
− | !4 | ||
− | !5 | ||
− | !6 | ||
− | !7 | ||
− | !8 | ||
− | !9 | ||
− | !10 | ||
− | !11 | ||
− | !12 | ||
− | !13 | ||
− | !14 | ||
− | !15 | ||
− | !16 | ||
− | !17 | ||
− | !18 | ||
− | !19 | ||
− | !20 | ||
|- | |- | ||
− | + | ! Attack Rating | |
+ | | +25%||+35%||+45%||+55%||+65%||+75%||+85%||+95%||+105%||+115%||+125%||+135%||+145%||+155%||+165%||+175%||+185%||+195%||+205%||+215% | ||
|- | |- | ||
− | + | ! Damage | |
+ | | +0%||+0%||+0%||+0%||+7%||+14%||+21%||+28%||+35%||+42%||+49%||+56%||+63%||+70%||+77%||+84%||+91%||+98%||+105%||+112% | ||
|- | |- | ||
!colspan="21"|Mana Cost: 2 | !colspan="21"|Mana Cost: 2 | ||
|} | |} | ||
− | '''Synergies | + | '''Synergies''' |
− | ::'''Sacrifice:''' +10% Damage per hardpoint | + | ::*'''Sacrifice:''' +10% Damage per hardpoint |
− | + | {| class = "wikitable" | |
− | : | + | |- |
+ | !Patch!!Changes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock-hidden]]||Compared with Vanilla D2, minor increases to starting attack rating and damage scaling but Sacrifice synergy decreased slightly. | ||
+ | |} | ||
== Charge == | == Charge == |
Revision as of 13:21, 25 July 2023
Contents
Sacrifice
Skill info
|
Deals 150% of weapon damage | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Attack Rating | +25% | +35% | +45% | +55% | +65% | +75% | +85% | +95% | +105% | +115% | +125% | +135% | +145% | +155% | +165% | +175% | +185% | +195% | +205% | +215% |
Damage | +200% | +220% | +240% | +260% | +280% | +300% | +320% | +340% | +360% | +380% | +400% | +420% | +440% | +460% | +480% | +500% | +520% | +540% | +560% | +580% |
Damage to self: 5% |
Synergies
- Redemption: +10% Damage per hardpoint
- Fanaticism: +5% Damage per hardpoint
- Redemption: +10% Damage per hardpoint
Patch Notes
Patch | Changes |
---|---|
#1 Bedrock | Base weapon damage increased from 100% to 150% and starting damage bonus decreased to compensate. |
#1 Bedrock | Damage to self decreased from 8% to 5%. |
#1 Bedrock-hidden | Compared with Vanilla D2, damage scaling and attack rating increased moderately but Redemption synergy reduced moderately. |
Smite
Skill info
|
Gains additional damage while Holy Shield is active | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Damage | +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +100% | +105% | +110% | +115% | +120% | +125% | +130% | +135% | +140% | +145% |
Stun Duration | 0.6s | 0.8s | 1s | 1.2s | 1.4s | 1.6s | 1.8s | 2s | 2.2s | 2.4s | 2.6s | 2.8s | 3s | 3.2s | 3.4s | 3.6s | 3.8s | 4s | 4.2s | 4.4s |
Mana Cost: 4 |
Synergies
- Defiance: +8% Damage per hardpoint
Patch Notes
Patch | Changes |
---|---|
#17 Tourmaline | Smite now has an 8% damage synergy from Defiance. |
#11 Kyanite | Mana cost increased from 2 to 4. |
#9 Aventurine | Bonuses from Holy Shield improved. |
#7 Beryl | Increased base smite damage on low level shields by approximately 20%. |
#1 Bedrock-hidden | Compared with Vanilla D2, starting damage increased moderately but damage scaling reduced greatly. |
Holy Bolt
Skill info
|
Pierces Allies and Enemies | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Magic Damage | 8-16 | 16-24 | 24-32 | 32-40 | 40-48 | 48-56 | 56-64 | 64-72 | 74-83 | 84-94 | 94-105 | 104-116 | 114-127 | 124-138 | 134-149 | 144-160 | 157-175 | 170-190 | 183-205 | 196-220 |
Heals | 5 | 9 | 13 | 17 | 21 | 25 | 29 | 33 | 37 | 41 | 45 | 49 | 53 | 57 | 61 | 65 | 69 | 73 | 77 | 81 |
Mana Cost | 4 | 4.5 | 5 | 5.5 | 6 | 6.5 | 7 | 7.5 | 8 | 8.5 | 9 | 9.5 | 10 | 10.5 | 11 | 11.5 | 12 | 12.5 | 13 | 13.5 |
Synergies
- Sanctuary: +35% Magic damage per hardpoint
- Fist of the Heavens: +35% Magic damage per hardpoint
- Prayer: +35% Life healed per hardpoint
- 100 Energy casts 2 additional Holy Bolts
- Sanctuary: +35% Magic damage per hardpoint
Patch Notes
Patch | Changes |
---|---|
#13 Titanium | Pierces all targets (both monsters and players). |
#13 Titanium | Blessed Hammer synergy changed to Sanctuary. |
#1 Bedrock-hidden | Compared to Vanilla D2, skill reworked as follows:
|
Zeal
Skill info
|
Deals 100% of weapon damage | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hits: +1 per level to maximum 5 hits | ||||||||||||||||||||
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Attack Rating | +25% | +35% | +45% | +55% | +65% | +75% | +85% | +95% | +105% | +115% | +125% | +135% | +145% | +155% | +165% | +175% | +185% | +195% | +205% | +215% |
Damage | +0% | +0% | +0% | +0% | +7% | +14% | +21% | +28% | +35% | +42% | +49% | +56% | +63% | +70% | +77% | +84% | +91% | +98% | +105% | +112% |
Mana Cost: 2 |
Synergies
- Sacrifice: +10% Damage per hardpoint
Patch | Changes |
---|---|
#1 Bedrock-hidden | Compared with Vanilla D2, minor increases to starting attack rating and damage scaling but Sacrifice synergy decreased slightly. |
Charge
Skill description: Charge into battle and attack an enemy.
Required level: 12
Prerequisites: Smite
Deals 100% of weapon damage | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Attack Rating: | +50% | +85% | +120% | +155% | +190% | +225% | +260% | +295% | +330% | +365% | +400% | +435% | +470% | +505% | +540% | +575% | +610% | +645% | +680% | +715% |
Damage: | +50% | +75% | +100% | +125% | +150% | +175% | +200% | +225% | +250% | +275% | +300% | +325% | +350% | +375% | +400% | +425% | +450% | +475% | +500% | +525% |
Mana Cost: 8 |
Synergies:
- Vigor: +26% Damage per hardpoint
- Might: +26% Damage per hardpoint
- Vigor: +26% Damage per hardpoint
Patch Notes:
- Base damage and starting damage decreased, synergies and attack rating scaling increased. (Tanzanite #10)
- Base damage and starting damage decreased, synergies and attack rating scaling increased. (Tanzanite #10)
Vengeance
Skill description: Adds fire, cold and lightning damage based on your weapon's physical damage.
Required level: 18
Prerequisites: Sacrifice, Zeal.
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire, Cold & Lightning Damage (Each): | +70% | +78% | +86% | +94% | +102% | +110% | +118% | +126% | +134% | +142% | +150% | +158% | +166% | +174% | +182% | +190% | +198% | +206% | +214% | +222% |
Attack Rating: | +20% | +30% | +40% | +50% | +60% | +70% | +80% | +90% | +100% | +110% | +120% | +130% | +140% | +150% | +160% | +170% | +180% | +190% | +200% | +210% |
Mana Cost: | 4 | 4.1 | 4.2 | 4.3 | 4.5 | 4.6 | 4.7 | 4.8 | 5 | 5.1 | 5.2 | 5.3 | 5.5 | 5.6 | 5.7 | 5.8 | 6 | 6.1 | 6.2 | 6.3 |
Synergies:
- Resist Fire: +12% Fire damage per hardpoint
- Resist Cold: +12% Cold damage per hardpoint
- Resist Lightning: +12% Lightning damage per hardpoint
- Salvation: +2% Elemental damage per hardpoint
- Resist Fire: +12% Fire damage per hardpoint
Patch Notes:
- Damage synergies from Resist Cold/Lightning/Fire increased from 10% to 12%. (Flint #18)
- Elemental damage per level increased from 6% to 8%. (Tourmaline #17)
- Elemental damage now applies to melee splash. (Serandite #14)
- Damage synergies from Resist Cold/Lightning/Fire increased from 10% to 12%. (Flint #18)
Blessed Hammer
Skill description: Summons an ethereal hammer that spirals outwards damaging enemies it hits.
Required level: 18
Prerequisites: Holy Bolt
150% Damage to Undead | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Magic Damage: | 12-16 | 20-24 | 28-32 | 36-40 | 44-48 | 52-56 | 60-64 | 68-72 | 78-82 | 88-92 | 98-102 | 108-112 | 118-122 | 128-132 | 138-142 | 148-152 | 160-164 | 172-176 | 184-188 | 196-200 |
Mana Cost: | 5 | 5.5 | 6 | 6.5 | 7 | 7.5 | 8 | 8.5 | 9 | 9.5 | 10 | 10.5 | 11 | 11.5 | 12 | 12.5 | 13 | 13.5 | 14 | 14.5 |
Synergies:
- Blessed Aim: +13% Magic damage per hardpoint
- Vigor: +13% Magic damage per hardpoint
- Blessed Aim: +13% Magic damage per hardpoint
Patch Notes:
- Synergies increased from 12% to 13% Magic damage per level. (Jade #16)
- Hidden bonus from Concentration is now visible and projectile animation now fixed from Vanilla D2 to overlap actual hitbox. (Graphite #15)
- Synergies increased. (Tanzanite #10)
- Synergies increased slightly. (Obsidian #6)
- Enhanced damage bonus from Concentrate now applies to 100% (was 50% in Vanilla D2). (Granite #3)
- Synergies decreased. (Bedrock #1)
- Synergies increased from 12% to 13% Magic damage per level. (Jade #16)
Conversion
Skill description: Converts monsters to fight against other foul demons and beasts.
Required level: 24
Prerequisites: Sacrifice, Zeal, Vengeance
Duration: 10 seconds, +1 second per level | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Chance to Convert: | 26% | 32% | 36% | 40% | 43% | 45% | 47% | 48% | 50% | 51% | 52% | 53% | 54% | 55% | 55% | 56% | 57% | 57% | 58% | 58% |
Mana Cost: 20 |
Synergies: None
Patch Notes:
- Compared with Vanilla D2, starting chance to convert increased moderately and duration scales with level. (Bedrock #1-hidden)
Holy Shield
Skill description: Enhances your shield with divine power.
Required level: 24
Prerequisites: Smite, Holy Bolt, Charge, Blessed Hammer
Duration: 30 seconds, +25 seconds per level | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Smite Damage: | +3-6 | +5-8 | +7-10 | +9-12 | +11-14 | +13-16 | +15-18 | +17-20 | +20-23 | +23-26 | +26-29 | +29-32 | +32-35 | +35-38 | +38-41 | +41-44 | +45-48 | +49-52 | +53-56 | +57-60 |
Defense: | +25% | +40% | +55% | +70% | +85% | +100% | +115% | +130% | +145% | +160% | +175% | +190% | +205% | +220% | +235% | +250% | +265% | +280% | +295% | +310% |
Block Chance: | +14% | +18% | +20% | +23% | +25% | +27% | +27% | +28% | +29% | +30% | +31% | +31% | +32% | +33% | +33% | +34% | +34% | +34% | +34% | +35% |
Mana Cost: 35 |
Synergies:
- Defiance: +15% Defense per hardpoint
Patch Notes: None
Fist of the Heavens
Skill description: Lightning strikes your target as holy bolts seek out nearby enemies.
Required level: 30
Prerequisites: Sacrifice, Holy Bolt, Zeal, Vengeance, Blessed Hammer, Conversion
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Holy Bolt Magic Damage: | 46-57 | 51-63 | 57-69 | 63-74 | 69-80 | 74-86 | 80-92 | 86-97 | 97-109 | 109-120 | 120-132 | 132-143 | 143-155 | 155-166 | 166-178 | 178-189 | 195-207 | 212-224 | 230-241 | 247-258 |
Lightning Damage: | 150-200 | 165-215 | 180-230 | 195-245 | 210-260 | 225-275 | 240-290 | 255-305 | 285-335 | 315-365 | 345-395 | 375-425 | 405-455 | 435-485 | 465-515 | 495-545 | 540-590 | 585-635 | 630-680 | 675-725 |
Mana Cost: | 15 | 15.5 | 16 | 16.5 | 17 | 17.5 | 18 | 18.5 | 19 | 19.5 | 20 | 20.5 | 21 | 21.5 | 22 | 22.5 | 23 | 23.5 | 24 | 24.5 |
Synergies:
- Holy Bolt: +15% Holy Bolt magic damage per hardpoint
- Holy Shock: +8% Lightning damage per hardpoint
- Holy Bolt: +15% Holy Bolt magic damage per hardpoint
Patch Notes:
- No longer forces you to attack when out of mana. (Pyrite #8)
- Mana cost lowered. (Obsidian #6)
- Cooldown removed and Holy Shock synergy increased slightly. (Bedrock #1)
- Compared with Vanilla D2, skill reworked as follows: cooldown removed, holy bolt damage now affects all monsters (no longer only undead), and scaling increased slightly. (Bedrock #1-hidden)
- No longer forces you to attack when out of mana. (Pyrite #8)
**Dashing Strike**
Skill description: Instantly dash forward to the target enemy or ally stunning and damaging enemies nearby.
Required level: 30
Prerequisites: Smite, Holy Bolt, Charge, Blessed Hammer, Holy Shield
Cooldown: 5 seconds | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Stun Duration: | 0.4s | 0.4s | 0.5s | 0.6s | 0.7s | 0.8s | 0.8s | 0.9s | 1s | 1.1s | 1.2s | 1.2s | 1.3s | 1.4s | 1.5s | 1.6s | 1.6s | 1.7s | 1.8s | 1.9s |
Magic Damage: | 50-65 | 74-91 | 99-116 | 123-142 | 148-168 | 172-194 | 197-220 | 221-246 | 257-282 | 292-319 | 327-356 | 363-393 | 398-429 | 433-466 | 469-503 | 504-539 | 542-579 | 580-618 | 618-658 | 656-697 |
Mana Cost: | 4 | 4.3 | 4.7 | 5.1 | 5.5 | 5.8 | 6.2 | 6.6 | 7 | 7.3 | 7.7 | 8.1 | 8.5 | 8.8 | 9.2 | 9.6 | 10 | 10.3 | 10.7 | 11.1 |
Synergies:
- Smite: +12% Magic damage per hardpoint
- Charge: +12% Magic damage per hardpoint
- Holy Shield: +12% Magic damage per hardpoint
- Smite: +12% Magic damage per hardpoint
Patch Notes:
- Cooldown shortened from 7 to 6 seconds. (Edenite #12)
- New skill added. (Tanzanite #10)
- Cooldown shortened from 7 to 6 seconds. (Edenite #12)