Difference between revisions of "Summoning Spells"
From Path of Diablo Wiki
(→Flesh Offering) |
(→Raise Skeleton Warrior) |
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! style="text-align:left;" colspan="2" | Skeleton Warrior base life per difficulty: | ! style="text-align:left;" colspan="2" | Skeleton Warrior base life per difficulty: | ||
|- style="text-align:left;" | |- style="text-align:left;" | ||
− | | Normal: ||25 + | + | | Normal: ||25 +8 per level |
|- style="text-align:left;" | |- style="text-align:left;" | ||
− | | Nightmare: ||100 + | + | | Nightmare: ||100 +8 per level |
|- style="text-align:left;" | |- style="text-align:left;" | ||
− | | Hell: ||200 + | + | | Hell: ||200 +8 per level |
|} | |} | ||
| style="width:20px" | | | style="width:20px" | | ||
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{{SklTblEnd|RaiseSkeletonWarrior}} | {{SklTblEnd|RaiseSkeletonWarrior}} | ||
− | {| class="wikitable" | + | {| class="wikitable" |
− | !Version Name!!Patch Notes | + | ! Version Name !!Patch Notes |
− | |- | + | |- |
− | | [[Patch_Notes#Patch_. | + | |[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| |
− | * | + | * Skeleton Warriors will now trigger ‘Boneshatter’ when they kill an enemy. Boneshatter: bone shrapnel shoots out, dealing their attack damage to nearby enemies (NHD=0). |
− | + | * Skeleton Warriors now have a +1 tile weapon range which helps mean their collision which blocks one another matters a lot less. | |
− | |- | + | * Skeleton Warrior life per level increased to 8 (was 6). [Lv34 Warrior with Lv32 Mastery is 1144 (was 1078) in Hell. |
+ | |- | ||
| Older Versions | | Older Versions | ||
| | | | ||
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! | ! | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]]||style="border-bottom: 1px solid #a2a9b1;"| |
+ | * Raise Skeleton Warrior base damage per level increased slightly at levels 17+ | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Raise Skeleton Warrior damage scaling between levels 17 and 28 improved slightly | * Raise Skeleton Warrior damage scaling between levels 17 and 28 improved slightly | ||
− | |||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||style="border-bottom: 1px solid #a2a9b1;"| |
* Raise Skeleton Warrior damage scaling at higher levels increased slightly | * Raise Skeleton Warrior damage scaling at higher levels increased slightly | ||
− | |||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]]||style="border-bottom: 1px solid #a2a9b1;"| |
* Raise Skeleton has been renamed Raise Skeleton Warrior | * Raise Skeleton has been renamed Raise Skeleton Warrior | ||
− | |||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]]||style="border-bottom: 1px solid #a2a9b1;"| |
* Increased damage scaling | * Increased damage scaling | ||
− | |||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.232:_Quartz|#2 Quartz]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.232:_Quartz|#2 Quartz]]||style="border-bottom: 1px solid #a2a9b1;"| |
* Life now scales per level | * Life now scales per level | ||
− | |||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| |
* Compared with Vanilla D2, base life increased greatly and all stat scaling except those above replaced by Summon Mastery. (Bedrock #1-hidden) | * Compared with Vanilla D2, base life increased greatly and all stat scaling except those above replaced by Summon Mastery. (Bedrock #1-hidden) | ||
− | |||
|} | |} | ||
|} | |} |
Latest revision as of 02:36, 16 November 2024
Contents
Summon Mastery
Raise Skeleton Warrior
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