|
|
(3 intermediate revisions by 2 users not shown) |
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| == Might == | | == Might == |
| | | |
− | {{Skilldesc|[[File:Might.png]]|While active, aura increases the damage done by you and your party|1|None}} | + | {{Skilldesc|[[File:Might.png]]|While active, aura increases the physical damage done by you and your party|1|None}} |
| {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> |
| |- | | |- |
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| {{Skilldescnosynergiesright}} | | {{Skilldescnosynergiesright}} |
| {{SklTblStart|Might}} | | {{SklTblStart|Might}} |
− | {{SklTbl1-20|Damage| +50%|+58%|+66%|+74%|+82%|+90%|+98%|+106%|+114%|+122%|+130%|+138%|+146%|+154%|+162%|+170%|+178%|+186%|+194%|+202% }} | + | {{SklTbl1-20|Physical Damage| +50%|+58%|+66%|+74%|+82%|+90%|+98%|+106%|+114%|+122%|+130%|+138%|+146%|+154%|+162%|+170%|+178%|+186%|+194%|+202% }} |
| {{SklTbl21-40Start|Might}} | | {{SklTbl21-40Start|Might}} |
− | {{SklTbl21-40|Damage| +210%|+218%|+226%|+234%|+242%|+250%|+258%|+266%|+274%|+282%|+290%|+298%|+306%|+314%|+322%|+330%|+338%|+346%|+354%|+362% }} | + | {{SklTbl21-40|Physical Damage| +210%|+218%|+226%|+234%|+242%|+250%|+258%|+266%|+274%|+282%|+290%|+298%|+306%|+314%|+322%|+330%|+338%|+346%|+354%|+362% }} |
| {{SklTblEnd|Might}} | | {{SklTblEnd|Might}} |
| | | |
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| ! Version Name !!Patch Notes | | ! Version Name !!Patch Notes |
| |- | | |- |
− | |[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]]|| | + | |[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]|| |
− | * Damage scaling reduced | + | * Holy Fire fire damage synergies increased from 4% to 8%. |
| | | |
| |- | | |- |
Line 80: |
Line 80: |
| ! | | ! |
| ! | | ! |
| + | |- |
| + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]]||style="border-bottom: 1px solid #a2a9b1;"| |
| + | * Damage scaling reduced |
| |- | | |- |
| |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| |
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| {{SklTblStart|BlessedAim}} | | {{SklTblStart|BlessedAim}} |
| {{SklTbl1-20|Attack Rating| +100% | +115% | +130% | +145% | +160% | +175% | +190% | +205% | +220% | +235% | +250% | +265% | +280% | +295% | +310% | +325% | +340% | +355% | +370% | +385% }} | | {{SklTbl1-20|Attack Rating| +100% | +115% | +130% | +145% | +160% | +175% | +190% | +205% | +220% | +235% | +250% | +265% | +280% | +295% | +310% | +325% | +340% | +355% | +370% | +385% }} |
− | {{SklTbl1-20|Blessed Hammer Chance| 1% | 3% | 5% | 7% | 9% | 11% | 13% | 15% | 17% | 19% | 21% | 23% | 25% | 27% | 29% | 31% | 33% | 35% | 37% | 39% }} | + | {{SklTbl1-20|Blessed Hammer Chance| 12% | 14% | 16% | 18% | 20% | 22% | 24% | 26% | 28% | 30% | 31% | 32% | 33% | 34% | 35% | 36% | 37% | 38% | 39% | 40% }} |
| {{SklTbl21-40Start|BlessedAim}} | | {{SklTbl21-40Start|BlessedAim}} |
| {{SklTbl21-40|Attack Rating| +400% | +415% | +430% | +445% | +460% | +475% | +490% | +505% | +520% | +535% | +550% | +565% | +580% | +595% | +610% | +625% | +640% | +655% | +670% | +685% }} | | {{SklTbl21-40|Attack Rating| +400% | +415% | +430% | +445% | +460% | +475% | +490% | +505% | +520% | +535% | +550% | +565% | +580% | +595% | +610% | +625% | +640% | +655% | +670% | +685% }} |
− | {{SklTbl21-40|Blessed Hammer Chance | 41% | 43% | 45% | 47% | 49% | 51% | 53% | 55% | 57% | 59% | 61% | 63% | 65% | 67% | 69% | 71% | 73% | 75% | 77% | 79% }} | + | {{SklTbl21-40|Blessed Hammer Chance | 41% | 42% | 43% | 44% | 45% | 46% | 47% | 48% | 49% | 50% | 51% | 52% | 53% | 54% | 55% | 56% | 57% | 58% | 59% | 60% }} |
− | {{SklTblEnd|BlessedAim}} | + | {{SklTblEnd|BlessedAim}} |
| | | |
− | {| class="wikitable"
| |
− | ! Version Name !!Patch Notes
| |
− | |-
| |
− | |[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||
| |
− | * Blessed Aim has a chance to cast a Blessed Hammer on attack (based on the current level of your Blessed Hammer)
| |
| | | |
− | |- | + | {| class="wikitable" |
| + | ! Version Name !!Patch Notes |
| + | |- |
| + | |[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| |
| + | * Blessed Hammer proc from Blessed Aim now starts at 12%, increasing by 2% per level and eventually by 1% per level beyond level ten. (was 1% initially then 2%/lvl) |
| + | |- |
| | Older Versions | | | Older Versions |
| | | | | |
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| ! | | ! |
| |- | | |- |
− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"| |
| + | * Blessed Aim has a chance to cast a Blessed Hammer on attack (based on the current level of your Blessed Hammer) |
| + | |- |
| + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| |
| * Compared with Vanilla D2, starting attack rating increased moderately and has a set radius (shortened greatly at higher lvls). (Bedrock #1-hidden) | | * Compared with Vanilla D2, starting attack rating increased moderately and has a set radius (shortened greatly at higher lvls). (Bedrock #1-hidden) |
| |} | | |} |
|
Description: While active, aura increases the physical damage done by you and your party
|
Required Level: 1
|
Prerequisites: None
|
|
|
Synergies |
Bonus to skill
|
None
|
-
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Physical Damage:
|
+50% |
+58% |
+66% |
+74% |
+82% |
+90% |
+98% |
+106% |
+114% |
+122% |
+130% |
+138% |
+146% |
+154% |
+162% |
+170% |
+178% |
+186% |
+194% |
+202%
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Physical Damage:
|
+210% |
+218% |
+226% |
+234% |
+242% |
+250% |
+258% |
+266% |
+274% |
+282% |
+290% |
+298% |
+306% |
+314% |
+322% |
+330% |
+338% |
+346% |
+354% |
+362%
|
Version Name |
Patch Notes
|
#4 Onyx |
- Starting damage decreased from +80% to +50%
|
Older Versions
|
|
|
#1 Bedrock |
- Compared with Vanilla D2, starting damage increased moderately but scaling reduced slightly and has a set radius (shortened greatly at higher levels). (Bedrock #1-hidden)
|
|
Holy Fire
|
Description: While active, aura damages nearby enemies with heavenly flames
|
Required Level: 6
|
Prerequisites: Might
|
|
|
Synergies |
Bonus to skill
|
Resist Fire
|
+4% Fire damage per hardpoint
|
Salvation
|
+6% Fire damage per hardpoint
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Fire Damage to Attack:
|
5-15 |
10-25 |
15-35 |
20-45 |
25-55 |
30-65 |
35-75 |
40-85 |
50-100 |
60-115 |
70-130 |
80-145 |
90-160 |
100-175 |
110-190 |
120-205 |
145-240 |
170-275 |
195-310 |
220-345
|
Fire Damage:
|
1-3 |
2-5 |
3-7 |
4-9 |
5-11 |
6-13 |
7-15 |
8-17 |
10-20 |
12-23 |
14-26 |
16-29 |
18-32 |
20-35 |
22-38 |
24-41 |
29-48 |
34-55 |
39-62 |
44-69
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Fire Damage to Attack:
|
245-380 |
270-415 |
320-490 |
370-565 |
420-640 |
470-715 |
520-790 |
570-865 |
660-980 |
750-1095 |
840-1210 |
930-1325 |
1020-1440 |
1110-1555 |
1200-1670 |
1290-1785 |
1380-1900 |
1470-2015 |
1560-2130 |
1650-2245
|
Fire Damage :
|
49-76 |
54-83 |
64-98 |
74-113 |
84-128 |
94-143 |
104-158 |
114-173 |
132-196 |
150-219 |
168-242 |
186-265 |
204-288 |
222-311 |
240-334 |
258-357 |
276-380 |
294-403 |
312-426 |
330-449
|
Version Name |
Patch Notes
|
#21 Shungite |
- Holy Fire fire damage synergies increased from 4% to 8%.
|
Older Versions
|
|
|
#11 Kyanite |
|
#1 Bedrock |
- Compared with Vanilla D2, damage scaling increased greatly but synergies reduced greatly and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)
|
|
Precision
|
Description: While active, increases your chance to attack, pierce and deal double damage
|
Required Level: 6
|
Prerequisites: None
|
|
|
Synergies |
Bonus to skill
|
None
|
-
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Your Piercing Attack:
|
9% |
10% |
11% |
12% |
13% |
14% |
15% |
16% |
17% |
18% |
19% |
20% |
21% |
22% |
23% |
24% |
25% |
26% |
27% |
28%
|
Party Piercing Attack:
|
1% |
2% |
3% |
4% |
5% |
6% |
7% |
8% |
9% |
10% |
11% |
12% |
13% |
14% |
15% |
16% |
17% |
18% |
19% |
20%
|
Chance to Crit:
|
1% |
2% |
3% |
4% |
5% |
6% |
7% |
8% |
9% |
10% |
11% |
12% |
13% |
14% |
15% |
16% |
17% |
18% |
19% |
20%
|
Attack Rating :
|
+50% |
+70% |
+90% |
+110% |
+130% |
+150% |
+170% |
+190% |
+210% |
+230% |
+250% |
+270% |
+290% |
+310% |
+330% |
+350% |
+370% |
+390% |
+410% |
+430%
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Your Piercing Attack:
|
29% |
30% |
31% |
32% |
33% |
34% |
35% |
36% |
37% |
38% |
39% |
40% |
41% |
42% |
43% |
44% |
45% |
46% |
47% |
48%
|
Party Piercing Attack :
|
21% |
22% |
23% |
24% |
25% |
26% |
27% |
28% |
29% |
30% |
31% |
32% |
33% |
34% |
35% |
36% |
37% |
38% |
39% |
40%
|
Chance to Crit:
|
21% |
22% |
23% |
24% |
25% |
26% |
27% |
28% |
29% |
30% |
31% |
32% |
33% |
34% |
35% |
36% |
37% |
38% |
39% |
40%
|
Attack Rating:
|
+450% |
+470% |
+490% |
+510% |
+530% |
+550% |
+570% |
+590% |
+610% |
+630% |
+650% |
+670% |
+690% |
+710% |
+730% |
+750% |
+770% |
+790% |
+810% |
+830%
|
Version Name |
Patch Notes
|
#13 Titanium |
- Precision aura now starts with an additional +8% piercing attack but only for self (aura owner). The ally (party) bonus remains the same as before
|
Older Versions
|
|
Blessed Aim
|
Description: While active, aura increases your and your party's attack rating
|
Required Level: 12
|
Prerequisites: Might
|
|
|
Synergies |
Bonus to skill
|
None
|
-
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Attack Rating:
|
+100% |
+115% |
+130% |
+145% |
+160% |
+175% |
+190% |
+205% |
+220% |
+235% |
+250% |
+265% |
+280% |
+295% |
+310% |
+325% |
+340% |
+355% |
+370% |
+385%
|
Blessed Hammer Chance:
|
12% |
14% |
16% |
18% |
20% |
22% |
24% |
26% |
28% |
30% |
31% |
32% |
33% |
34% |
35% |
36% |
37% |
38% |
39% |
40%
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Attack Rating:
|
+400% |
+415% |
+430% |
+445% |
+460% |
+475% |
+490% |
+505% |
+520% |
+535% |
+550% |
+565% |
+580% |
+595% |
+610% |
+625% |
+640% |
+655% |
+670% |
+685%
|
Blessed Hammer Chance :
|
41% |
42% |
43% |
44% |
45% |
46% |
47% |
48% |
49% |
50% |
51% |
52% |
53% |
54% |
55% |
56% |
57% |
58% |
59% |
60%
|
Version Name |
Patch Notes
|
#22 Minium |
- Blessed Hammer proc from Blessed Aim now starts at 12%, increasing by 2% per level and eventually by 1% per level beyond level ten. (was 1% initially then 2%/lvl)
|
Older Versions
|
|
|
#18 Flint |
- Blessed Aim has a chance to cast a Blessed Hammer on attack (based on the current level of your Blessed Hammer)
|
#1 Bedrock |
- Compared with Vanilla D2, starting attack rating increased moderately and has a set radius (shortened greatly at higher lvls). (Bedrock #1-hidden)
|
|
Concentration
|
Description: While active, aura increases your and your party's damage and decreases the chance your attack will be interrupted
|
Required Level: 18
|
Prerequisites: Might, Blessed Aim
|
|
Radius: |
16 yards
|
Chance Uninterruptable: |
20%
|
|
|
Synergies |
Bonus to skill
|
None
|
-
|
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Attack Rating:
|
+300 |
+400 |
+500 |
+600 |
+700 |
+800 |
+900 |
+1000 |
+1100 |
+1200 |
+1300 |
+1400 |
+1500 |
+1600 |
+1700 |
+1800 |
+1900 |
+2000 |
+2100 |
+2200
|
Damage:
|
+50% |
+56% |
+62% |
+68% |
+74% |
+80% |
+86% |
+92% |
+98% |
+104% |
+110% |
+116% |
+122% |
+128% |
+134% |
+140% |
+146% |
+152% |
+158% |
+164%
|
Blessed Hammer Damage :
|
+50% |
+56% |
+62% |
+68% |
+74% |
+80% |
+86% |
+92% |
+98% |
+104% |
+110% |
+116% |
+122% |
+128% |
+134% |
+140% |
+146% |
+152% |
+158% |
+164%
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Attack Rating:
|
+2300 |
+2400 |
+2500 |
+2600 |
+2700 |
+2800 |
+2900 |
+3000 |
+3100 |
+3200 |
+3300 |
+3400 |
+3500 |
+3600 |
+3700 |
+3800 |
+3900 |
+4000 |
+4100 |
+4200
|
Damage :
|
+170% |
+176% |
+182% |
+188% |
+194% |
+200% |
+206% |
+212% |
+218% |
+224% |
+230% |
+236% |
+242% |
+248% |
+254% |
+260% |
+266% |
+272% |
+278% |
+284%
|
Blessed Hammer Damage:
|
+170% |
+176% |
+182% |
+188% |
+194% |
+200% |
+206% |
+212% |
+218% |
+224% |
+230% |
+236% |
+242% |
+248% |
+254% |
+260% |
+266% |
+272% |
+278% |
+284%
|
Version Name |
Patch Notes
|
#5 Limestone |
- Shows the hidden bonus it gives to Blessed Hammer
|
Older Versions
|
|
|
#1 Bedrock |
- Compared with Vanilla D2: damage scaling reduced greatly, adds more flat attack rating and has a set radius (shortened greatly at higher levels). (Bedrock #1-hidden)
|
|
Holy Freeze
|
Description: While active, aura chills nearby monsters
|
Required Level: 18
|
Prerequisites: Might , Holy Fire
|
Synergies |
Bonus to skill
|
Resist Cold
|
+4% Cold damage per hardpoint
|
Salvation
|
+6% Cold damage per hardpoint
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Cold Damage to Attack:
|
20-40 |
30-50 |
40-60 |
50-70 |
60-80 |
70-90 |
80-100 |
90-110 |
110-140 |
130-170 |
150-200 |
170-230 |
190-260 |
210-290 |
230-320 |
250-350 |
290-410 |
330-470 |
370-530 |
410-590
|
Cold Damage:
|
4-8 |
6-10 |
8-12 |
10-14 |
12-16 |
14-18 |
16-20 |
18-22 |
22-28 |
26-34 |
30-40 |
34-46 |
38-52 |
42-58 |
46-66 |
50-74 |
58-82 |
66-94 |
74-106 |
82-118
|
Enemies Slowed:
|
14 |
18 |
20 |
23 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
31 |
32 |
33 |
33 |
34 |
34 |
34 |
34 |
35
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Cold Damage to Attack:
|
450-650 |
490-710 |
570-830 |
650-950 |
730-1070 |
810-1190 |
890-1310 |
970-1430 |
1100-1610 |
1230-1790 |
1360-1970 |
1490-2150 |
1620-2330 |
1750-2510 |
1880-2690 |
2010-2870 |
2140-3050 |
2270-3230 |
2400-3410 |
2530-3590
|
Cold Damage :
|
90-130 |
98-142 |
114-166 |
130-190 |
146-214 |
162-238 |
178-262 |
194-286 |
220-322 |
246-358 |
272-394 |
298-430 |
324-466 |
350-502 |
376-538 |
402-574 |
428-610 |
454-646 |
480-682 |
506-718
|
Enemies Slowed:
|
35 |
36 |
36 |
36 |
36 |
36 |
37 |
37 |
37 |
37 |
37 |
37 |
37 |
37 |
37 |
38 |
38 |
38 |
38 |
38
|
Version Name |
Patch Notes
|
#1 Bedrock |
- Compared with Vanilla D2: damage scaling increased greatly but synergies reduced greatly.
- Slow effect decreased moderately and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)
|
Holy Shock
|
Description: While active, aura causes pulses of electricity to damage nearby enemies. Adds lightning damage to your attack
|
Required Level: 24
|
Prerequisites: Might , Holy Fire, Holy Freeze
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Lightning Damage to Attack::
|
1-50 |
1-100 |
1-150 |
1-200 |
1-250 |
1-300 |
1-350 |
1-400 |
1-500 |
1-600 |
1-700 |
1-800 |
1-900 |
1-1000 |
1-1100 |
1-1200 |
1-1375 |
1-1550 |
1-1725 |
1-1900
|
Lightning Damage:
|
1-10 |
1-20 |
1-30 |
1-40 |
1-50 |
1-60 |
1-70 |
1-80 |
1-100 |
1-120 |
1-140 |
1-160 |
1-180 |
1-200 |
1-220 |
1-240 |
1-275 |
1-310 |
1-345 |
1-380
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Lightning Damage to Attack::
|
1-2075 |
1-2250 |
1-2500 |
1-2750 |
1-3000 |
1-3250 |
1-3500 |
1-3750 |
1-4050 |
1-4350 |
1-4650 |
1-4950 |
1-5250 |
1-5550 |
1-5850 |
1-6150 |
1-6450 |
1-6750 |
1-7050 |
1-7350
|
Lightning Damage :
|
1-415 |
1-450 |
1-500 |
1-550 |
1-600 |
1-650 |
1-700 |
1-750 |
1-810 |
1-870 |
1-930 |
1-990 |
1-1050 |
1-1110 |
1-1170 |
1-1230 |
1-1290 |
1-1350 |
1-1410 |
1-1470
|
Version Name |
Patch Notes
|
#1 Bedrock |
- Compared with Vanilla D2, damage scaling increased greatly but synergies reduced greatly and has a set radius (similar at higher levels). (Bedrock #1-hidden)
|
Sanctuary
|
Description: Skill description: While active, aura deals magic damage to nearby enemies and increases your damage against undead
|
Required Level: 24
|
Prerequisites: Might , Holy Fire, Precision , Holy Freeze
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Damage to Undead:
|
+50% |
+80% |
+110% |
+140% |
+170% |
+200% |
+230% |
+260% |
+290% |
+320% |
+350% |
+380% |
+410% |
+440% |
+470% |
+500% |
+530% |
+560% |
+590% |
+620%
|
Magic Damage:
|
12-24 |
16-30 |
20-36 |
24-42 |
28-48 |
32-54 |
36-60 |
40-66 |
46-74 |
52-82 |
58-90 |
64-98 |
70-106 |
76-114 |
82-122 |
88-130 |
98-142 |
108-154 |
118-166 |
128-178
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Damage to Undead:
|
+650% |
+680% |
+710% |
+740% |
+770% |
+800% |
+830% |
+860% |
+890% |
+920% |
+950% |
+980% |
+1010% |
+1040% |
+1070% |
+1100% |
+1130% |
+1160% |
+1190% |
+1220%
|
Magic Damage :
|
138-190 |
148-202 |
162-218 |
176-234 |
190-250 |
204-266 |
218-282 |
232-298 |
250-318 |
268-338 |
286-358 |
304-378 |
322-398 |
340-418 |
358-438 |
376-458 |
394-478 |
412-498 |
430-518 |
448-538
|
Version Name |
Patch Notes
|
#15 Graphite |
- Added synergy from Dashing Strike and Cleansing synergy increased from +13% to +18% Magic damage per level
|
Older Versions
|
|
|
#13 Titanium |
- Starting damage against undead decreased from +150% to +50%.
- Sanctuary no longer causes attacks to ignore undead's physical resistances
|
#9 Aventurine |
- Skill reworked as follows: magic damage hits all monsters, not only undead. Knockback removed
|
#1 Bedrock |
- Compared with Vanilla D2, magic damage scaling increased moderately, damage to undead decreased slightly, synergy to magic damage increased moderately and has a set radius (shortened moderately at higher levels). (Bedrock #1-hidden)
|
|
Fanaticism
|
Description: While active, aura increases your and your party's damage, attack speed and attack rating
|
Required Level: 30
|
Prerequisites: Might, Blessed Aim, Concentration
|
Synergies |
Bonus to skill
|
None
|
-
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Party Damage:
|
+25% |
+30% |
+35% |
+40% |
+45% |
+50% |
+55% |
+60% |
+65% |
+70% |
+75% |
+80% |
+85% |
+90% |
+95% |
+100% |
+105% |
+110% |
+115% |
+120%
|
Your Damage:
|
+50% |
+60% |
+70% |
+80% |
+90% |
+100% |
+110% |
+120% |
+130% |
+140% |
+150% |
+160% |
+170% |
+180% |
+190% |
+200% |
+210% |
+220% |
+230% |
+240%
|
Attack Speed:
|
+14% |
+18% |
+20% |
+23% |
+25% |
+26% |
+27% |
+28% |
+29% |
+30% |
+31% |
+31% |
+32% |
+33% |
+33% |
+34% |
+34% |
+34% |
+34% |
+35%
|
Attack Rating :
|
+40% |
+45% |
+50% |
+55% |
+60% |
+65% |
+70% |
+75% |
+80% |
+85% |
+90% |
+95% |
+100% |
+105% |
+110% |
+115% |
+120% |
+125% |
+130% |
+135%
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Party Damage:
|
+125% |
+130% |
+135% |
+140% |
+145% |
+150% |
+155% |
+160% |
+165% |
+170% |
+175% |
+180% |
+185% |
+190% |
+195% |
+200% |
+205% |
+210% |
+215% |
+220%
|
Your Damage :
|
+250% |
+260% |
+270% |
+280% |
+290% |
+300% |
+310% |
+320% |
+330% |
+340% |
+350% |
+360% |
+370% |
+380% |
+390% |
+400% |
+410% |
+420% |
+430% |
+440%
|
Attack Speed:
|
+35% |
+35% |
+36% |
+36% |
+36% |
+36% |
+37% |
+37% |
+37% |
+37% |
+37% |
+37% |
+37% |
+37% |
+38% |
+38% |
+38% |
+38% |
+38% |
+38%
|
Attack Rating:
|
+140% |
+145% |
+150% |
+155% |
+160% |
+165% |
+170% |
+175% |
+180% |
+185% |
+190% |
+195% |
+200% |
+205% |
+210% |
+215% |
+220% |
+225% |
+230% |
+235%
|
Version Name |
Patch Notes
|
#17 Tourmaline |
- Fanaticism +damage% per level increased by 2 for both party and self
- Fanaticism attack speed bonus reverted to original game values
|
Older Versions
|
|
|
#1 Bedrock |
- Compared with Vanilla D2, party damage scaling reduced moderately, your damage scaling reduced greatly and has a set radius. (Bedrock #1-hidden)
|
|
Conviction
In PoD, enemy monster resistances cannot be reduced below zero.
Synergies |
Bonus to skill
|
None
|
-
|
|
Skill level:
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20
|
Enemy Defense:
|
-32% |
-38% |
-43% |
-47% |
-50% |
-52% |
-54% |
-56% |
-58% |
-59% |
-60% |
-61% |
-62% |
-63% |
-64% |
-65% |
-65% |
-66% |
-66% |
-67%
|
Enemy All Resistance:
|
-30% |
-35% |
-40% |
-45% |
-50% |
-55% |
-60% |
-65% |
-70% |
-75% |
-80% |
-85% |
-90% |
-95% |
-100% |
-105% |
-110% |
-115% |
-120% |
-125%
|
|
More Levels
|
|
Fewer Levels
|
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40
|
Enemy Defense:
|
-67% |
-68% |
-68% |
-69% |
-69% |
-69% |
-70% |
-70% |
-70% |
-70% |
-71% |
-71% |
-71% |
-71% |
-71% |
-72% |
-72% |
-72% |
-72% |
-72%
|
Enemy All Resistance :
|
-130% |
-135% |
-140% |
-145% |
-150% |
-150% |
-150% |
-150% |
-150% |
-150% |
-150% |
-150% |
-150% |
-150% |
-150% |
-150% |
-150% |
-150% |
-150% |
-150%
|
Version Name |
Patch Notes
|
#1 Bedrock |
- Compared with Vanilla D2, -enemy defense% scaling decreased slightly and radius lengthened moderately
- NOTE: Minimum monster resistance is 0%. Monster resistances no longer go below 0%
|
|
|
|
|
|
|
|