Difference between revisions of "Offensive Auras"
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+ | '''Paladins can now use auras on left click (Yes you can have two at once).''' | ||
== Might == | == Might == | ||
− | {{Skilldesc|[[File:Might.png]]|While active, aura increases the damage done by you and your party|1|None}} | + | {{Skilldesc|[[File:Might.png]]|While active, aura increases the physical damage done by you and your party|1|None}} |
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
|- | |- | ||
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{{Skilldescnosynergiesright}} | {{Skilldescnosynergiesright}} | ||
{{SklTblStart|Might}} | {{SklTblStart|Might}} | ||
− | {{SklTbl1-20|Damage| +50%|+58%|+66%|+74%|+82%|+90%|+98%|+106%|+114%|+122%|+130%|+138%|+146%|+154%|+162%|+170%|+178%|+186%|+194%|+202% }} | + | {{SklTbl1-20|Physical Damage| +50%|+58%|+66%|+74%|+82%|+90%|+98%|+106%|+114%|+122%|+130%|+138%|+146%|+154%|+162%|+170%|+178%|+186%|+194%|+202% }} |
{{SklTbl21-40Start|Might}} | {{SklTbl21-40Start|Might}} | ||
− | {{SklTbl21-40|Damage| +210%|+218%|+226%|+234%|+242%|+250%|+258%|+266%|+274%|+282%|+290%|+298%|+306%|+314%|+322%|+330%|+338%|+346%|+354%|+362% }} | + | {{SklTbl21-40|Physical Damage| +210%|+218%|+226%|+234%|+242%|+250%|+258%|+266%|+274%|+282%|+290%|+298%|+306%|+314%|+322%|+330%|+338%|+346%|+354%|+362% }} |
{{SklTblEnd|Might}} | {{SklTblEnd|Might}} | ||
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! Version Name !!Patch Notes | ! Version Name !!Patch Notes | ||
|- | |- | ||
− | |[[Patch_Notes#Patch_. | + | |[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]|| |
− | * | + | * Holy Fire fire damage synergies increased from 4% to 8%. |
|- | |- | ||
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! | ! | ||
! | ! | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Damage scaling reduced | ||
|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
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{{SklTblStart|BlessedAim}} | {{SklTblStart|BlessedAim}} | ||
{{SklTbl1-20|Attack Rating| +100% | +115% | +130% | +145% | +160% | +175% | +190% | +205% | +220% | +235% | +250% | +265% | +280% | +295% | +310% | +325% | +340% | +355% | +370% | +385% }} | {{SklTbl1-20|Attack Rating| +100% | +115% | +130% | +145% | +160% | +175% | +190% | +205% | +220% | +235% | +250% | +265% | +280% | +295% | +310% | +325% | +340% | +355% | +370% | +385% }} | ||
− | {{SklTbl1-20|Blessed Hammer Chance| | + | {{SklTbl1-20|Blessed Hammer Chance| 12% | 14% | 16% | 18% | 20% | 22% | 24% | 26% | 28% | 30% | 31% | 32% | 33% | 34% | 35% | 36% | 37% | 38% | 39% | 40% }} |
{{SklTbl21-40Start|BlessedAim}} | {{SklTbl21-40Start|BlessedAim}} | ||
{{SklTbl21-40|Attack Rating| +400% | +415% | +430% | +445% | +460% | +475% | +490% | +505% | +520% | +535% | +550% | +565% | +580% | +595% | +610% | +625% | +640% | +655% | +670% | +685% }} | {{SklTbl21-40|Attack Rating| +400% | +415% | +430% | +445% | +460% | +475% | +490% | +505% | +520% | +535% | +550% | +565% | +580% | +595% | +610% | +625% | +640% | +655% | +670% | +685% }} | ||
− | {{SklTbl21-40|Blessed Hammer Chance | 41% | | + | {{SklTbl21-40|Blessed Hammer Chance | 41% | 42% | 43% | 44% | 45% | 46% | 47% | 48% | 49% | 50% | 51% | 52% | 53% | 54% | 55% | 56% | 57% | 58% | 59% | 60% }} |
− | {{SklTblEnd|BlessedAim}} | + | {{SklTblEnd|BlessedAim}} |
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− | |- | + | {| class="wikitable" |
+ | ! Version Name !!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| | ||
+ | * Blessed Hammer proc from Blessed Aim now starts at 12%, increasing by 2% per level and eventually by 1% per level beyond level ten. (was 1% initially then 2%/lvl) | ||
+ | |- | ||
| Older Versions | | Older Versions | ||
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! | ! | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"| |
+ | * Blessed Aim has a chance to cast a Blessed Hammer on attack (based on the current level of your Blessed Hammer) | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Compared with Vanilla D2, starting attack rating increased moderately and has a set radius (shortened greatly at higher lvls). (Bedrock #1-hidden) | * Compared with Vanilla D2, starting attack rating increased moderately and has a set radius (shortened greatly at higher lvls). (Bedrock #1-hidden) | ||
|} | |} | ||
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== Conviction == | == Conviction == | ||
+ | {{Skilldesc|[[File:Conviction.png]]|While active, aura reduces defense and resistances of nearby enemies|30|[[Offensive_Auras#Might|Might]], [[Offensive_Auras#Holy_Fire|Holy Fire]], [[Offensive_Auras#Precision|Precision]], [[Offensive_Auras#Holy_Freeze|Holy Freeze]], [[Offensive_Auras#Sanctuary|Sanctuary]] }} | ||
+ | In PoD, enemy monster resistances cannot be reduced below zero. | ||
+ | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | ||
+ | |- | ||
+ | | style="text-align:left;" |Radius: || 21.3 yards | ||
+ | |} | ||
− | + | {{Skilldescnosynergiesright}} | |
− | + | {{SklTblStart|Conviction}} | |
+ | {{SklTbl1-20|Enemy Defense| -32% | -38% | -43% | -47% | -50% | -52% | -54% | -56% | -58% | -59% | -60% | -61% | -62% | -63% | -64% | -65% | -65% | -66% | -66% | -67% }} | ||
+ | {{SklTbl1-20|Enemy All Resistance| -30% | -35% | -40% | -45% | -50% | -55% | -60% | -65% | -70% | -75% | -80% | -85% | -90% | -95% | -100% | -105% | -110% | -115% | -120% | -125% }} | ||
+ | {{SklTbl21-40Start|Conviction}} | ||
+ | {{SklTbl21-40|Enemy Defense| -67% | -68% | -68% | -69% | -69% | -69% | -70% | -70% | -70% | -70% | -71% | -71% | -71% | -71% | -71% | -72% | -72% | -72% | -72% | -72% }} | ||
+ | {{SklTbl21-40|Enemy All Resistance | -130% | -135% | -140% | -145% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% | -150% }} | ||
+ | {{SklTblEnd|Conviction}} | ||
− | ''' | + | {| class="wikitable" |
+ | ! Version Name !!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]|| | ||
+ | * Compared with Vanilla D2, -enemy defense% scaling decreased slightly and radius lengthened moderately | ||
+ | * '''NOTE: Minimum monster resistance is 0%'''. Monster resistances no longer go below 0% | ||
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|} | |} | ||
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Latest revision as of 02:19, 16 November 2024
Paladins can now use auras on left click (Yes you can have two at once).
Contents
Might
Holy Fire
|