Poison and Bone Spells: Difference between revisions

From Path of Diablo Wiki
Jump to navigation Jump to search
mNo edit summary
 
(234 intermediate revisions by 13 users not shown)
Line 1: Line 1:
The author's name is KendalReserving vacations is how he supports his family and his salary has actually been actually fulfillingFor several years I've been living in Delaware and my moms and dads live close by.  Playing mah jongg is something that she's been doing for yearsTake a look at the most recent news on his website:
== Deadly Poison ==
{{Skilldesc|[[File:Deadly_Poison.png]]|Coats your weapon in deadly poison and increases the potency of your poison skills. When active, poison damage delivered by your weapon always lasts for 2 seconds.|1|None}}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:right;"
| Duration: || 120 seconds, +4 seconds per level
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|  [[Poison_and_Bone_Spells#Desecrate|'''Desecrate''']]
| +10% Poison damage per base level
|-
|  [[Poison_and_Bone_Spells#Poison_Nova|'''Poison Nova''']]
| +10% Poison damage per base level
|}
|}
 
{{SklTblStart|DeadlyPoison}}
{{SklTbl1-20|Poison Damage over 2 Seconds| 9-21|21-34|34-46|46-59|59-71|71-84|84-96|96-109|121-134|146-159|171-184|196-209|221-234|246-259|271-284|296-309|359-371|421-434|484-496|546-559}}
{{SklTbl1-20|-% Enemy Poison Resistance| -3%|-5%|-7%|-8%|-10%|-10%|-11%|-12%|-12%|-13%|-13%|-14%|-14%|-14%|-15%|-15%|-15%|-15%|-15%|-16%|}}
{{SklTbl1-20|Mana Cost| 3|3.2|3.5|3.7|4|4.2|4.5|4.7|5|5.2|5.5|5.7|6|6.2|6.5|6.7|7|7.2|7.5|7.7}}
{{SklTbl1-20|Duration| 120|124|128|132|136|140|144|148|152|156|160|164|168|172|176|180|184|188|192|196}}
{{SklTbl21-40Start|DeadlyPoison}}
{{SklTbl21-40|Poison Damage over 2 Seconds| 622-684|803-922|922-1040|1040-1159|1159-1278|1278-1397|1397-1540|1540-1684|1684-1828|1828-1972|1972-2115|2115-2259|2259-2403|2403-2547|2547-2690|2690-2834|2834-2978|2978-3122|3122-3265|3265-3409}}
{{SklTbl21-40|-% Enemy Poison Resistance| -16%|-16%|-16%|-16%|-16%|-16%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|}}
{{SklTbl21-40|Mana Cost| 8|8.2|8.5|8.7|9|9.2|9.5|9.7|10|10.2|10.5|10.7|11|11.2|11.5|11.7|12|12.2|12.5|12.7}}
{{SklTbl21-40|Duration| 200|204|208|212|216|220|224|228|232|236|240|244|248|252|256|260|264|268|272|276}}
{{SklTblEnd|DeadlyPoison}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||
* [Experimental] Deadly Poison reworked: Coats your weapon with deadly poison that makes enemies more vulnerable to poisons. When active, poison damage delivered by your weapon always lasts for 2 seconds. Weapon hits apply a stack of deadly poison for 2 seconds. Deadly Poison stacks add more poison damage to existing poison on enemies. Chance to apply an additional stack decreases by 10% per active stack. Resets duration of a random existing stack if failed to apply a new one. Also gains Poison Damage & Attack Rating. Added poison damage per stack: +X over 2 seconds. Damage dealt by Deadly Poison stacks ignore Poison Resistance/Immunity.
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"|
* Deadly Poison damage synergies increased from 3% to 12%. (changed to 10%)
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Venom and Deadly Poison can no longer stack. Their duration overrides clash which causes huge damage spikes
* Deadly Poison’s damage synergies have been increased from 2% to 3%
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]]||style="border-bottom: 1px solid #a2a9b1;"|
* Now deals damage over 2 seconds (from >10 seconds at lvl 20) and increased synergies
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]]||style="border-bottom: 1px solid #a2a9b1;"|
* Deadly Poison is now a level 1 skill.
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]]||style="border-bottom: 1px solid #a2a9b1;"|
* '''New skill added''', Deadly Poison relaces Poison Dagger. Deadly Poison’s description reads: coats your weapon in deadly poison and increases the potency of your poison skills.
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Poison Dagger: added 1% synergy with Poison Explosion and Poison Nova
|}
|}
|}
 
== Teeth ==
{{Skilldesc|[[File:Teeth.png]]|Fires a barrage of summoned barbed teeth.|1|None}}
 
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:right;"
| Maximum Teeth: || 12
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|  [[Poison_and_Bone_Spells#Bone_Spear|'''Bone Spear''']]
| +17% Magic damage per base level
|-
|  [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']]
| +17% Magic damage per base level
|}
|}
{{SklTblStart|Teeth}}
{{SklTbl1-20|Number of Teeth| 3|4|5|6|7|8|9|10|11|12|12|12|12|12|12|12|12|12|12|12}}
{{SklTbl1-20|Magic Damage| 2-4|4-7|6-10|8-13|10-16|12-19|14-22|16-25|20-30|24-35|28-40|32-45|36-50|40-55|44-60|48-65|55-74|62-83|69-92|76-101}}
{{SklTbl1-20|Mana Cost| 3|3.5|4|4.5|5|5.5|6|6.5|7|7.5|8|8.5|9|9.5|10|10.5|11|11.5|12|12.5}}
{{SklTbl21-40Start|Teeth}}
{{SklTbl21-40|Number of Teeth| 12|12|12|12|12|12|12|12|12|12|12|12|12|12|12|12|12|12|12|12}}
{{SklTbl21-40|Magic Damage| 83-110|90-119|101-133|112-147|123-161|134-175|145-189|156-203|170-222|184-241|198-260|212-279|226-298|240-317|254-336|268-355|282-374|296-393|310-412|324-431}}
{{SklTbl21-40|Mana Cost| 13|13.5|14|14.5|15|15.5|16|16.5|17|17.5|18|18.5|19|19.5|20|20.5|21|21.5|22|22.5}}
{{SklTblEnd|Teeth}}
 
{| class="wikitable"
!Version Name!!Patch Notes
|-
|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]] ||
* Synergies decreased from +19% to +17%.
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Magic damage scaling reduced
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Teeth’s damage synergies decreased from 20% to 19%.
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Teeth’s damage has been slightly reduced at lower levels.
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.234:_Onyx|#4 Onyx]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Teeth’s projectiles emitted at exactly the same time can no longer hit the same target.
* Teeth’s damage has been doubled.
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Teeth now shoots a maximum of 12 missiles. The damage scaling at high levels has been reduced slightly.
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, damage increased moderately and its synergies condensed from 4 into 2. (Bedrock #1-hidden)
 
|}
|}
|}
 
== Bone Armor ==
{{Skilldesc|[[File:Bone_Armor.png]]|Makes an orbiting shield of bone that absorbs physical damage|1|[[Poison_and_Bone_Spells#Teeth|Teeth]] }}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
! Synergies !! Bonus to skill
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Bone_Wall|'''Bone Wall''']]
| +20 Physical damage absorbed per base level
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']]
| +20 Physical damage absorbed per base level
|}
| style="width:20px" |
|
|}
{{SklTblStart|BoneArmor}}
{{SklTbl1-20|Physical damage absorbed| 30|45|60|75|90|105|120|135|150|165|180|195|210|225|240|255|270|285|300|315}}
{{SklTbl1-20|Mana Cost| 11|12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30}}
{{SklTbl21-40Start|BoneArmor}}
{{SklTbl21-40|Physical damage absorbed| 330|345|360|375|390|405|420|435|450|465|480|495|510|525|540|555|570|585|600|615}}
{{SklTbl21-40|Mana Cost| 31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50}}
{{SklTblEnd|BoneArmor}}
 
{| class="wikitable"
!Version Name!!Patch Notes
|-
| [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||
* Bone Prison synergy replaced by Bone Spirit
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Bone Armor now requires Teeth
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, damage absorption scaling and synergies increased moderately. (Bedrock #1-hidden)
 
|}
|}
|}
 
== Corpse Explosion ==
{{Skilldesc|[[File:Corpse_Explosion.png]]|Cast on the corpse of a slain monster, it explodes, damaging nearby enemies|12|[[Poison_and_Bone_Spells#Bone_Armour|Bone Armor]] }}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| style="text-align:left;" | Damage: || 21%-27% of corpse life dealt as half fire & half physical damage.
|-
|colspan="2"| +1% min & max damage per base level
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|  [[Summoning_Spells#Fire_Golem|'''Fire Golem''']]
| +12% Fire damage per base level  
|}
|}
 
{{SklTblStart|CorpseExplosion}}
{{SklTbl1-20|Radius (y)| 4|4.3|4.6|5|5.3|5.6|6|6.3|6.6|7|7.3|7.6|8|8.3|8.6|9|9.3|9.6|10|10.3}}
{{SklTbl1-20|Corpse life damage %|21-27 | 21-27 | 22-28 | 22-28 | 22-28 | 23-29 | 23-29 | 23-29 | 24-30 | 24-30 | 24-30 | 25-31 | 25-31 | 25-31 | 26-32 | 26-32 | 26-32 | 27-33 | 27-33 | 27-33}}
{{SklTbl1-20|Mana Cost| 15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31|32|33|34}}
{{SklTbl21-40Start|CorpseExplosion}}
{{SklTbl21-40|Radius (y)| 10.6|10.9|11.2|11.5|11.8|12.1|12.4|12.7|13|13.3|13.6|13.9|14.2|14.5|14.8|15.1|15.4|15.7|16|16.3}}
{{SklTbl21-40|Corpse life damage %|28-34 | 28-34 | 28-34 | 29-35 | 29-35 | 29-35 | 30-36 | 30-36 | 30-36 | 31-37 | 31-37 | 31-37 | 32-38 | 32-38 | 32-38 | 33-39 | 33-39 | 33-39 | 34-40 | 34-40}}
{{SklTbl21-40|Mana Cost| 35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51|52|53|54}}
{{SklTblEnd|CorpseExplosion}}
 
{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||
* Corpse Explosion now deals flat fire damage in addition to corpse damage.
* Corpse Explosion new fire damage synergy from Fire Golem (12%).
* Corpse Explosion starting mana cost a level reduced from 15 to 9.
* Corpse Explosion corpse life damage per base level reduced from 1% per level to 1% per 3 levels.
* Corpse Explosion will now show that it does 50% phys and 50% fire from the Corpse portion of the damage (just like vanilla but it seems a lot of people weren't aware).
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"|
* Starting damage decreased from 24%-32% to 21%-27%
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]]||style="border-bottom: 1px solid #a2a9b1;"|
* Added +1% damage per level
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Damage decreased
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
* Corpse Explosion's damage is reduced from (60-100)% to (40-60)% of corpse life
* Compared with Vanilla D2, damage decreased moderately and radius decreased slightly. (Bedrock #1-hidden)
|}
|}
|}
 
== Desecrate ==
{{Skilldesc|[[File:Desecrate.png]]|Summons a pile of rotten corpses that release toxic fumes|18|[[Poison_and_Bone_Spells#Deadly_Poison|Deadly Poison]] }}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
! Synergies !! Bonus to skill
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Deadly_Poison|'''Deadly Poison''']]
| +16% Poison damage per base level
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Poison_Nova|'''Poison Nova''']]
| +16% Poison damage per base level
|}
| style="width:20px" |
|
|}
{{SklTblStart|Desecrate}}
{{SklTbl1-20|Cooldown| 5.7|5.4|5.1|4.8|4.6|4.3|4|3.7|3.4|3.2|2.9|2.6|2.3|2|1.8|1.5|1.2|0.9|0.6|0.4}}
{{SklTbl1-20|Poison Damage over 2 Seconds| 49-118|65-134|81-149|97-165|112-181|128-197|143-212|159-228|184-253|209-278|234-303|259-328|284-353|309-378|334-403|359-428|406-474|453-522|499-568|547-616}}
{{SklTbl1-20|Mana Cost| 5|5.2|5.5|5.7|6|6.2|6.5|6.7|7|7.2|7.5|7.7|8|8.2|8.5|8.7|9|9.2|9.5|9.7|10}}
{{SklTbl21-40Start|Desecrate}}
{{SklTbl21-40|Cooldown| 0.1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0}}
{{SklTbl21-40|Poison Damage over 2 Seconds| 593-662|640-709|697-766|753-822|809-878|866-934|922-991|978-1047|1056-1124|1134-1203|1212-1281|1291-1359|1368-1437|1447-1516|1524-1593|1602-1671|1680-1749|1758-1827|1836-1905|1914-1983}}
{{SklTbl21-40|Mana Cost| 10.2|10.5|10.7|11|11.2|11.5|11.7|12|12.2|12.5|12.7|13|13.2|13.5|13.7|14|14.2|14.5|14.7|15}}
{{SklTblEnd|Desecrate}}
 
{| class="wikitable"
!Version Name!!Patch Notes
|-
|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] ||
* Desecrate can no longer be assigned to left click.
* Desecrate vampire corpse changed to succubus.
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Desecrate can be assigned to left click
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]] ||style="border-bottom: 1px solid #a2a9b1;"|
*  Desecrate’s damage synergies have been reduced from 18% to 16%
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Desecrate’s damage synergies have been reduced from 20% to 18%
* Desecrate’s mana cost per level has been increased from 0 to 0.2.
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Area of effect and rate of poison spread increased
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* '''New skill added''', replaces Poison Explosion
 
|}
|}
|}
 
== Bone Spear ==
{{Skilldesc|[[File:Bone_Spear.png]]|Summons a deadly spike of bone to impale your enemies|18| [[Poison_and_Bone_Spells#Teeth|Teeth]] }}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
! Synergies !! Bonus to skill
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Teeth|'''Teeth''']]
| +7% Magic damage per base level
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']]
| +7% Magic damage per base level
|-style="text-align:left;"
|  100+ Energy
| Casts 2 additional spears
|}
| style="width:20px" |
|
|}
{{SklTblStart|BoneSpear}}
{{SklTbl1-20|Magic Damage| 36-58|56-79|78-100|98-121|120-141|140-163|162-183|182-205|215-236|247-268|279-301|310-333|343-364|375-396|407-429|438-461|486-507|533-554|579-602|626-649}}
{{SklTbl1-20|Mana Cost| 7|7.2|7.5|7.7|8|8.2|8.5|8.7|9|9.2|9.5|9.7|10|10.2|10.5|10.7|11|11.2|11.5|11.7}}
{{SklTbl21-40Start|BoneSpear}}
{{SklTbl21-40|Magic Damage| 674-695|721-743|777-798|833-854|889-910|945-966|1001-1022|1056-1079|1125-1148|1194-1217|1264-1286|1333-1354|1402-1423|1470-1493|1539-1562|1608-1631|1677-1700|1746-1769|1815-1838|1884-1907|1953-1976}}
{{SklTbl21-40|Mana Cost| 12|12.2|12.5|12.7|13|13.2|13.5|13.7|14|14.2|14.5|14.7|15|15.2|15.5|15.7|16|16.2|16.5|16.7}}
{{SklTblEnd|BoneSpear}}
 
{| class="wikitable"
!Version Name!!Patch Notes
|-
|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]] ||
* Removed damage synergy from Energy
* Damage synergies decreased from 8% to 7%
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]] ||style="border-bottom: 1px solid #a2a9b1;"|
* 100 Energy casts 2 additional spears
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Bone Spear now receives 1% magic damage per 2 Energy
* Decreased starting damage and damage scaling
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Bone Spear’s synergy bonus from Bone Spirit has returned
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, damage scaling increased greatly (Bedrock #1-hidden)
 
|}
|}
|}
 
== Bone Wall ==
{{Skilldesc|[[File:Bone_Wall.png]]|Creates an impassable barrier of bone and debris|18| [[Poison_and_Bone_Spells#Bone_Armour|Bone Armor]] ,  [[Poison_and_Bone_Spells#Corpse_Explosion|Corpse Explosion]] }}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| Duration: || 24 seconds
|- style="text-align:left;"
| Mana Cost: || 17
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|  [[Poison_and_Bone_Spells#Bone_Armour|'''Bone Armor''']]
| +10% Life per base level
|}
|}
{{SklTblStart|BoneWall}}
{{SklTbl1-20|Life| 431|528|626|725|823|920|1018|1116|1215|1312|1410|1508|1606|1704|1802|1900|1998|2095|2194|2292}}
{{SklTbl21-40Start|BoneWall}}
{{SklTbl21-40|Life| 2390|2487|2585|2684|2782|2879|2977|3075|3174|3271|3369|3467|3565|3663|3761|3859|3957|4055|4153|4251}}
{{SklTblEnd|BoneWall}}
 
{| class="wikitable"
!Version Name!!Patch Notes
|-
| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||
* Compared with Vanilla D2, life scaling reduced drastically. (Bedrock #1-hidden)
 
|}
|}
 
== Bone Spirit ==
{{Skilldesc|[[File:Bone_Spirit.png]]|Releases a spirit of the restless undead that tracks its target or finds one of its own|24| [[Poison_and_Bone_Spells#Teeth|Teeth]] ,  [[Poison_and_Bone_Spells#Bone_Armour|Bone Armor]] ,  [[Poison_and_Bone_Spells#Corpse_Explosion|Corpse Explosion]] ,  [[Poison_and_Bone_Spells#Bone_Spear|Bone Spear]] ,  [[Poison_and_Bone_Spells#Bone_Wall|Bone Wall]]  }}
 
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
! Synergies !! Bonus to skill
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Teeth|'''Teeth''']]
| +10% Magic damage per base level
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Bone_Spear|'''Bone Spear''']]
| +10% Magic damage per base level
|}
| style="width:20px" |
|
|}
{{SklTblStart|BoneSpirit}}
{{SklTbl1-20|Magic Damage| 63-96|100-132|136-168|172-203|208-240|243-276|280-312|316-348|356-388|396-428|436-468|476-508|516-548|556-588|596-628|636-668|686-718|736-768|786-818|836-868|886-918}}
{{SklTbl1-20|Mana Cost| 12|12.5|13|13.5|14|14.5|15|15.5|16|16.5|17|17.5|18|18.5|19|19.5|20|20.5|21|21.5}}
{{SklTbl21-40Start|BoneSpirit}}
{{SklTbl21-40|Magic Damage| 936-968|991-1023|1046-1078|1101-1133|1156-1188|1211-1243|1266-1298|1326-1358|1386-1418|1446-1478|1506-1538|1566-1598|1626-1658|1686-1718|1746-1778|1806-1838|1866-1898|1926-1958|1986-2018|2046-2078|2106-2138}}
{{SklTbl21-40|Mana Cost| 22|17|23|23.5|24|24.5|25|25.5|26|26.5|27|27.5|28|28.5|29|29.5|30|30.5|31|31.5}}
{{SklTblEnd|BoneSpirit}}
 
{| class="wikitable"
!Version Name!!Patch Notes
|-
|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] ||
* Synergies increased from +8% to +10% Magic damage per level
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Bone Spirit is now a level 24 skill
 
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"|
*  Bone Spear’s synergy bonus from Bone Spirit has returned
 
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, damage scaling increased drastically
* Bone Wall and Bone Prison synergies removed. (Bedrock #1-hidden)
 
|}
|}
|}
 
== Poison Nova ==
{{Skilldesc|[[File:Poison_Nova.png]]|Emits an expanding ring of concentrated poison.|30| [[Poison_and_Bone_Spells#Deadly_Poison|Deadly Poison]] ,  [[Poison_and_Bone_Spells#Desecrate|Desecrate]]  }}
 
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
|-
| Mana Cost: || 20
|}
{| class="wikitable" style="display: inline-table;  margin-left: 50px;  margin-r"
|-
! Synergies !! Bonus to skill
|-
|  [[Poison_and_Bone_Spells#Deadly_Poison|'''Deadly Poison''']] 
| +13% Poison damage per base level
|-
|  [[Poison_and_Bone_Spells#Desecrate|'''Desecrate''']]
| +13% Poison damage per base level
|-
|}
{{SklTblStart|PoisonNova}}
{{SklTbl1-20|Poison Damage over 2 Seconds| 65-121|81-137|96-152|112-168|128-184|144-199|159-215|175-231|200-256|225-281|250-306|275-331|300-356|325-381|350-406|375-431|412-468|450-506|487-543|525-581|562-619}}
{{SklTbl21-40Start|PoisonNova}}
{{SklTbl21-40|Poison Damage over 2 Seconds| 600-656|659-715|719-775|778-834|837-894|897-953|956-1012|1022-1078|1087-1144|1153-1209|1219-1275|1284-1340|1350-1406|1415-1472|1481-1537|1547-1603|1612-1669|1678-1734|1744-1800|1809-1866|1875-1931}}
{{SklTblEnd|PoisonNova}}
{| class="wikitable"
!Version Name!!Patch Notes
|-
|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||
* Synergies increased from +12% to +13% poison damage per level.
* Poison Nova can now be assigned to left click.
 
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, damage scaling increased greatly and synergies increased slightly. (Bedrock #1-hidden)
 
|}
|}

Latest revision as of 10:46, 2 April 2025

Deadly Poison

Description: Coats your weapon in deadly poison and increases the potency of your poison skills. When active, poison damage delivered by your weapon always lasts for 2 seconds.
Required Level: 1
Prerequisites: None
Duration: 120 seconds, +4 seconds per level
Synergies Bonus to skill
Desecrate +10% Poison damage per base level
Poison Nova +10% Poison damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Poison Damage over 2 Seconds: 9-21 21-34 34-46 46-59 59-71 71-84 84-96 96-109 121-134 146-159 171-184 196-209 221-234 246-259 271-284 296-309 359-371 421-434 484-496 546-559
-% Enemy Poison Resistance: -3% -5% -7% -8% -10% -10% -11% -12% -12% -13% -13% -14% -14% -14% -15% -15% -15% -15% -15% -16%
Mana Cost: 3 3.2 3.5 3.7 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7
Duration: 120 124 128 132 136 140 144 148 152 156 160 164 168 172 176 180 184 188 192 196
More Levels
Version Name Patch Notes
#22 Minium
  • [Experimental] Deadly Poison reworked: Coats your weapon with deadly poison that makes enemies more vulnerable to poisons. When active, poison damage delivered by your weapon always lasts for 2 seconds. Weapon hits apply a stack of deadly poison for 2 seconds. Deadly Poison stacks add more poison damage to existing poison on enemies. Chance to apply an additional stack decreases by 10% per active stack. Resets duration of a random existing stack if failed to apply a new one. Also gains Poison Damage & Attack Rating. Added poison damage per stack: +X over 2 seconds. Damage dealt by Deadly Poison stacks ignore Poison Resistance/Immunity.
Older Versions
#18 Flint
  • Deadly Poison damage synergies increased from 3% to 12%. (changed to 10%)
#12 Edenite
  • Venom and Deadly Poison can no longer stack. Their duration overrides clash which causes huge damage spikes
  • Deadly Poison’s damage synergies have been increased from 2% to 3%
#9 Aventurine
  • Now deals damage over 2 seconds (from >10 seconds at lvl 20) and increased synergies
#7 Beryl
  • Deadly Poison is now a level 1 skill.
#6 Obsidian
  • New skill added, Deadly Poison relaces Poison Dagger. Deadly Poison’s description reads: coats your weapon in deadly poison and increases the potency of your poison skills.
#3 Granite
  • Poison Dagger: added 1% synergy with Poison Explosion and Poison Nova

Teeth

Description: Fires a barrage of summoned barbed teeth.
Required Level: 1
Prerequisites: None


Maximum Teeth: 12
Synergies Bonus to skill
Bone Spear +17% Magic damage per base level
Bone Spirit +17% Magic damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Number of Teeth: 3 4 5 6 7 8 9 10 11 12 12 12 12 12 12 12 12 12 12 12
Magic Damage: 2-4 4-7 6-10 8-13 10-16 12-19 14-22 16-25 20-30 24-35 28-40 32-45 36-50 40-55 44-60 48-65 55-74 62-83 69-92 76-101
Mana Cost: 3 3.5 4 4.5 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5
More Levels
Version Name Patch Notes
#18 Flint
  • Synergies decreased from +19% to +17%.
Older Versions
#17 Tourmaline
  • Magic damage scaling reduced
#12 Edenite
  • Teeth’s damage synergies decreased from 20% to 19%.
#9 Aventurine
  • Teeth’s damage has been slightly reduced at lower levels.
#4 Onyx
  • Teeth’s projectiles emitted at exactly the same time can no longer hit the same target.
  • Teeth’s damage has been doubled.
#3 Granite
  • Teeth now shoots a maximum of 12 missiles. The damage scaling at high levels has been reduced slightly.
#1 Bedrock
  • Compared with Vanilla D2, damage increased moderately and its synergies condensed from 4 into 2. (Bedrock #1-hidden)

Bone Armor

Description: Makes an orbiting shield of bone that absorbs physical damage
Required Level: 1
Prerequisites: Teeth
Synergies Bonus to skill
Bone Wall +20 Physical damage absorbed per base level
Bone Spirit +20 Physical damage absorbed per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical damage absorbed: 30 45 60 75 90 105 120 135 150 165 180 195 210 225 240 255 270 285 300 315
Mana Cost: 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
More Levels
Version Name Patch Notes
#10 Tanzanite
  • Bone Prison synergy replaced by Bone Spirit
Older Versions
#7 Beryl
  • Bone Armor now requires Teeth
#1 Bedrock
  • Compared with Vanilla D2, damage absorption scaling and synergies increased moderately. (Bedrock #1-hidden)

Corpse Explosion

Description: Cast on the corpse of a slain monster, it explodes, damaging nearby enemies
Required Level: 12
Prerequisites: Bone Armor
Damage: 21%-27% of corpse life dealt as half fire & half physical damage.
+1% min & max damage per base level
Synergies Bonus to skill
Fire Golem +12% Fire damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (y): 4 4.3 4.6 5 5.3 5.6 6 6.3 6.6 7 7.3 7.6 8 8.3 8.6 9 9.3 9.6 10 10.3
Corpse life damage %: 21-27 21-27 22-28 22-28 22-28 23-29 23-29 23-29 24-30 24-30 24-30 25-31 25-31 25-31 26-32 26-32 26-32 27-33 27-33 27-33
Mana Cost: 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34
More Levels
Version Name Patch Notes
#21 Shungite
  • Corpse Explosion now deals flat fire damage in addition to corpse damage.
  • Corpse Explosion new fire damage synergy from Fire Golem (12%).
  • Corpse Explosion starting mana cost a level reduced from 15 to 9.
  • Corpse Explosion corpse life damage per base level reduced from 1% per level to 1% per 3 levels.
  • Corpse Explosion will now show that it does 50% phys and 50% fire from the Corpse portion of the damage (just like vanilla but it seems a lot of people weren't aware).
Older Versions
#18 Flint
  • Starting damage decreased from 24%-32% to 21%-27%
#16 Jade
  • Added +1% damage per level
#10 Tanzanite
  • Damage decreased
#1 Bedrock
  • Corpse Explosion's damage is reduced from (60-100)% to (40-60)% of corpse life
  • Compared with Vanilla D2, damage decreased moderately and radius decreased slightly. (Bedrock #1-hidden)

Desecrate

Description: Summons a pile of rotten corpses that release toxic fumes
Required Level: 18
Prerequisites: Deadly Poison
Synergies Bonus to skill
Deadly Poison +16% Poison damage per base level
Poison Nova +16% Poison damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cooldown: 5.7 5.4 5.1 4.8 4.6 4.3 4 3.7 3.4 3.2 2.9 2.6 2.3 2 1.8 1.5 1.2 0.9 0.6 0.4
Poison Damage over 2 Seconds: 49-118 65-134 81-149 97-165 112-181 128-197 143-212 159-228 184-253 209-278 234-303 259-328 284-353 309-378 334-403 359-428 406-474 453-522 499-568 547-616
Mana Cost: 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7
More Levels
Version Name Patch Notes
#16 Jade
  • Desecrate can no longer be assigned to left click.
  • Desecrate vampire corpse changed to succubus.
Older Versions
#15 Graphite
  • Desecrate can be assigned to left click
#13 Titanium
  • Desecrate’s damage synergies have been reduced from 18% to 16%
#12 Edenite
  • Desecrate’s damage synergies have been reduced from 20% to 18%
  • Desecrate’s mana cost per level has been increased from 0 to 0.2.
#11 Kyanite
  • Area of effect and rate of poison spread increased
#10 Tanzanite
  • New skill added, replaces Poison Explosion

Bone Spear

Description: Summons a deadly spike of bone to impale your enemies
Required Level: 18
Prerequisites: Teeth
Synergies Bonus to skill
Teeth +7% Magic damage per base level
Bone Spirit +7% Magic damage per base level
100+ Energy Casts 2 additional spears
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage: 36-58 56-79 78-100 98-121 120-141 140-163 162-183 182-205 215-236 247-268 279-301 310-333 343-364 375-396 407-429 438-461 486-507 533-554 579-602 626-649
Mana Cost: 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7
More Levels
Version Name Patch Notes
#18 Flint
  • Removed damage synergy from Energy
  • Damage synergies decreased from 8% to 7%
Older Versions
#17 Tourmaline
  • 100 Energy casts 2 additional spears
#12 Edenite
  • Bone Spear now receives 1% magic damage per 2 Energy
  • Decreased starting damage and damage scaling
#3 Granite
  • Bone Spear’s synergy bonus from Bone Spirit has returned
#1 Bedrock
  • Compared with Vanilla D2, damage scaling increased greatly (Bedrock #1-hidden)

Bone Wall

Description: Creates an impassable barrier of bone and debris
Required Level: 18
Prerequisites: Bone Armor , Corpse Explosion
Duration: 24 seconds
Mana Cost: 17
Synergies Bonus to skill
Bone Armor +10% Life per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Life: 431 528 626 725 823 920 1018 1116 1215 1312 1410 1508 1606 1704 1802 1900 1998 2095 2194 2292
More Levels
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2, life scaling reduced drastically. (Bedrock #1-hidden)

Bone Spirit

Description: Releases a spirit of the restless undead that tracks its target or finds one of its own
Required Level: 24
Prerequisites: Teeth , Bone Armor , Corpse Explosion , Bone Spear , Bone Wall
Synergies Bonus to skill
Teeth +10% Magic damage per base level
Bone Spear +10% Magic damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage: 63-96 100-132 136-168 172-203 208-240 243-276 280-312 316-348 356-388 396-428 436-468 476-508 516-548 556-588 596-628 636-668 686-718 736-768 786-818 836-868
Mana Cost: 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5
More Levels
Version Name Patch Notes
#16 Jade
  • Synergies increased from +8% to +10% Magic damage per level
Older Versions
#10 Tanzanite
  • Bone Spirit is now a level 24 skill
#3 Granite
  • Bone Spear’s synergy bonus from Bone Spirit has returned
#1 Bedrock
  • Compared with Vanilla D2, damage scaling increased drastically
  • Bone Wall and Bone Prison synergies removed. (Bedrock #1-hidden)

Poison Nova

Description: Emits an expanding ring of concentrated poison.
Required Level: 30
Prerequisites: Deadly Poison , Desecrate
Mana Cost: 20
Synergies Bonus to skill
Deadly Poison +13% Poison damage per base level
Desecrate +13% Poison damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Poison Damage over 2 Seconds: 65-121 81-137 96-152 112-168 128-184 144-199 159-215 175-231 200-256 225-281 250-306 275-331 300-356 325-381 350-406 375-431 412-468 450-506 487-543 525-581
More Levels
Version Name Patch Notes
#12 Edenite
  • Synergies increased from +12% to +13% poison damage per level.
  • Poison Nova can now be assigned to left click.
Older Versions
#1 Bedrock
  • Compared with Vanilla D2, damage scaling increased greatly and synergies increased slightly. (Bedrock #1-hidden)