Difference between revisions of "Poison and Bone Spells"
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− | + | == Deadly Poison == | |
+ | {{Skilldesc|[[File:Deadly_Poison.png]]|Coats your weapon in deadly poison and increases the potency of your poison skills. When active, poison damage delivered by your weapon always lasts for 2 seconds.|1|None}} | ||
+ | |||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:right;" | ||
+ | | Duration: || 120 seconds, +4 seconds per level | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | {| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) --> | ||
+ | ! Synergies !! Bonus to skill | ||
+ | |- | ||
+ | | [[Poison_and_Bone_Spells#Desecrate|'''Desecrate''']] | ||
+ | | +10% Poison damage per base level | ||
+ | |- | ||
+ | | [[Poison_and_Bone_Spells#Poison_Nova|'''Poison Nova''']] | ||
+ | | +10% Poison damage per base level | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | {{SklTblStart|DeadlyPoison}} | ||
+ | {{SklTbl1-20|Poison Damage over 2 Seconds| 9-21|21-34|34-46|46-59|59-71|71-84|84-96|96-109|121-134|146-159|171-184|196-209|221-234|246-259|271-284|296-309|359-371|421-434|484-496|546-559}} | ||
+ | {{SklTbl1-20|Enemy Poison Resistance| -3%|-5%|-7%|-8%|-10%|-10%|-11%|-12%|-12%|-13%|-13%|-14%|-14%|-14%|-15%|-15%|-15%|-15%|-15%|-16%|}} | ||
+ | {{SklTbl1-20|Mana Cost| 3|3.2|3.5|3.7|4|4.2|4.5|4.7|5|5.2|5.5|5.7|6|6.2|6.5|6.7|7|7.2|7.5|7.7}} | ||
+ | {{SklTbl1-20|Duration| 120|124|128|132|136|140|144|148|152|156|160|164|168|172|176|180|184|188|192|196}} | ||
+ | {{SklTbl21-40Start|DeadlyPoison}} | ||
+ | {{SklTbl21-40|Poison Damage over 2 Seconds| 622-684|803-922|922-1040|1040-1159|1159-1278|1278-1397|1397-1540|1540-1684|1684-1828|1828-1972|1972-2115|2115-2259|2259-2403|2403-2547|2547-2690|2690-2834|2834-2978|2978-3122|3122-3265|3265-3409}} | ||
+ | {{SklTbl21-40|Enemy Poison Resistance| -16%|-16%|-16%|-16%|-16%|-16%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|}} | ||
+ | {{SklTbl21-40|Mana Cost| 8|8.2|8.5|8.7|9|9.2|9.5|9.7|10|10.2|10.5|10.7|11|11.2|11.5|11.7|12|12.2|12.5|12.7}} | ||
+ | {{SklTbl21-40|Duration| 200|204|208|212|216|220|224|228|232|236|240|244|248|252|256|260|264|268|272|276}} | ||
+ | {{SklTblEnd|DeadlyPoison}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Version Name !!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| | ||
+ | * [Experimental] Deadly Poison reworked: Coats your weapon with deadly poison that makes enemies more vulnerable to poisons. When active, poison damage delivered by your weapon always lasts for 2 seconds. Weapon hits apply a stack of deadly poison for 2 seconds. Deadly Poison stacks add more poison damage to existing poison on enemies. Chance to apply an additional stack decreases by 10% per active stack. Resets duration of a random existing stack if failed to apply a new one. Also gains Poison Damage & Attack Rating. Added poison damage per stack: +X over 2 seconds. Damage dealt by Deadly Poison stacks ignore Poison Resistance/Immunity. | ||
+ | |- | ||
+ | | Older Versions | ||
+ | | | ||
+ | {| class="mw-collapsible mw-collapsed" cellspacing="0" | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Deadly Poison damage synergies increased from 3% to 12%. (changed to 10%) | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Venom and Deadly Poison can no longer stack. Their duration overrides clash which causes huge damage spikes | ||
+ | * Deadly Poison’s damage synergies have been increased from 2% to 3% | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Now deals damage over 2 seconds (from >10 seconds at lvl 20) and increased synergies | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Deadly Poison is now a level 1 skill. | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * '''New skill added''', Deadly Poison relaces Poison Dagger. Deadly Poison’s description reads: coats your weapon in deadly poison and increases the potency of your poison skills. | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Poison Dagger: added 1% synergy with Poison Explosion and Poison Nova | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | == Teeth == | ||
+ | {{Skilldesc|[[File:Teeth.png]]|Fires a barrage of summoned barbed teeth.|1|None}} | ||
+ | |||
+ | |||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:right;" | ||
+ | | Maximum Teeth: || 12 | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | {| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) --> | ||
+ | ! Synergies !! Bonus to skill | ||
+ | |- | ||
+ | | [[Poison_and_Bone_Spells#Bone_Spear|'''Bone Spear''']] | ||
+ | | +17% Magic damage per hardpoint | ||
+ | |- | ||
+ | | [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']] | ||
+ | | +17% Magic damage per hardpoint | ||
+ | |} | ||
+ | |} | ||
+ | {{SklTblStart|Teeth}} | ||
+ | {{SklTbl1-20|Number of Teeth| 3|4|5|6|7|8|9|10|11|12|12|12|12|12|12|12|12|12|12|12}} | ||
+ | {{SklTbl1-20|Magic Damage| 2-4|4-7|6-10|8-13|10-16|12-19|14-22|16-25|20-30|24-35|28-40|32-45|36-50|40-55|44-60|48-65|55-74|62-83|69-92|76-101}} | ||
+ | {{SklTbl1-20|Mana Cost| 3|3.5|4|4.5|5|5.5|6|6.5|7|7.5|8|8.5|9|9.5|10|10.5|11|11.5|12|12.5}} | ||
+ | {{SklTbl21-40Start|Teeth}} | ||
+ | {{SklTbl21-40|Number of Teeth| 12|12|12|12|12|12|12|12|12|12|12|12|12|12|12|12|12|12|12|12}} | ||
+ | {{SklTbl21-40|Magic Damage| 83-110|90-119|101-133|112-147|123-161|134-175|145-189|156-203|170-222|184-241|198-260|212-279|226-298|240-317|254-336|268-355|282-374|296-393|310-412|324-431}} | ||
+ | {{SklTbl21-40|Mana Cost| 13|13.5|14|14.5|15|15.5|16|16.5|17|17.5|18|18.5|19|19.5|20|20.5|21|21.5|22|22.5}} | ||
+ | {{SklTblEnd|Teeth}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !Version Name!!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]] || | ||
+ | * Synergies decreased from +19% to +17%. | ||
+ | |||
+ | |- | ||
+ | | Older Versions | ||
+ | | | ||
+ | {| class="mw-collapsible mw-collapsed" cellspacing="0" | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Magic damage scaling reduced | ||
+ | |||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Teeth’s damage synergies decreased from 20% to 19%. | ||
+ | |||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Teeth’s damage has been slightly reduced at lower levels. | ||
+ | |||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.234:_Onyx|#4 Onyx]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Teeth’s projectiles emitted at exactly the same time can no longer hit the same target. | ||
+ | * Teeth’s damage has been doubled. | ||
+ | |||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Teeth now shoots a maximum of 12 missiles. The damage scaling at high levels has been reduced slightly. | ||
+ | |||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Compared with Vanilla D2, damage increased moderately and its synergies condensed from 4 into 2. (Bedrock #1-hidden) | ||
+ | |||
+ | |} | ||
+ | |} | ||
+ | |||
+ | == Bone Armor == | ||
+ | {{Skilldesc|[[File:Bone_Armor.png]]|Makes an orbiting shield of bone that absorbs physical damage|1|[[Poison_and_Bone_Spells#Teeth|Teeth]] }} | ||
+ | |||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | ! Synergies !! Bonus to skill | ||
+ | |-style="text-align:left;" | ||
+ | | [[Poison_and_Bone_Spells#Bone_Wall|'''Bone Wall''']] | ||
+ | | +20 Physical damage absorbed per base level | ||
+ | |-style="text-align:left;" | ||
+ | | [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']] | ||
+ | | +20 Physical damage absorbed per base level | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | |} | ||
+ | {{SklTblStart|BoneArmor}} | ||
+ | {{SklTbl1-20|Physical damage absorbed| 30|45|60|75|90|105|120|135|150|165|180|195|210|225|240|255|270|285|300|315}} | ||
+ | {{SklTbl1-20|Mana Cost| 11|12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30}} | ||
+ | {{SklTbl21-40Start|BoneArmor}} | ||
+ | {{SklTbl21-40|Physical damage absorbed| 330|345|360|375|390|405|420|435|450|465|480|495|510|525|540|555|570|585|600|615}} | ||
+ | {{SklTbl21-40|Mana Cost| 31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50}} | ||
+ | {{SklTblEnd|BoneArmor}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !Version Name!!Patch Notes | ||
+ | |- | ||
+ | | [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] || | ||
+ | * Bone Prison synergy replaced by Bone Spirit | ||
+ | |||
+ | |- | ||
+ | | Older Versions | ||
+ | | | ||
+ | {| class="mw-collapsible mw-collapsed" cellspacing="0" | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Bone Armor now requires Teeth | ||
+ | |||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Compared with Vanilla D2, damage absorption scaling and synergies increased moderately. (Bedrock #1-hidden) | ||
+ | |||
+ | |} | ||
+ | |} | ||
+ | |||
+ | == Corpse Explosion == | ||
+ | {{Skilldesc|[[File:Corpse_Explosion.png]]|Cast on the corpse of a slain monster, it explodes, damaging nearby enemies|12|[[Poison_and_Bone_Spells#Bone_Armour|Bone Armor]] }} | ||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | | style="text-align:left;" | Damage: || 21%-27% of corpse life dealt as half fire & half physical damage. | ||
+ | |- | ||
+ | |colspan="2"| Gain +1% Min & Max Damage per Base Level (hard points) | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | {| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) --> | ||
+ | ! Synergies !! Bonus to skill | ||
+ | |- | ||
+ | | [[Summoning_Spells#Fire_Golem|'''Fire Golem''']] | ||
+ | | +12% Fire damage per hardpoint | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | {{SklTblStart|CorpseExplosion}} | ||
+ | {{SklTbl1-20|Radius (y)| 4|4.3|4.6|5|5.3|5.6|6|6.3|6.6|7|7.3|7.6|8|8.3|8.6|9|9.3|9.6|10|10.3}} | ||
+ | {{SklTbl1-20|Corpse life damage %|21-27 | 21-27 | 22-28 | 22-28 | 22-28 | 23-29 | 23-29 | 23-29 | 24-30 | 24-30 | 24-30 | 25-31 | 25-31 | 25-31 | 26-32 | 26-32 | 26-32 | 27-33 | 27-33 | 27-33}} | ||
+ | {{SklTbl1-20|Mana Cost| 15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31|32|33|34}} | ||
+ | {{SklTbl21-40Start|CorpseExplosion}} | ||
+ | {{SklTbl21-40|Radius (y)| 10.6|10.9|11.2|11.5|11.8|12.1|12.4|12.7|13|13.3|13.6|13.9|14.2|14.5|14.8|15.1|15.4|15.7|16|16.3}} | ||
+ | {{SklTbl21-40|Corpse life damage %|28-34 | 28-34 | 28-34 | 29-35 | 29-35 | 29-35 | 30-36 | 30-36 | 30-36 | 31-37 | 31-37 | 31-37 | 32-38 | 32-38 | 32-38 | 33-39 | 33-39 | 33-39 | 34-40 | 34-40}} | ||
+ | {{SklTbl21-40|Mana Cost| 35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51|52|53|54}} | ||
+ | {{SklTblEnd|CorpseExplosion}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Version Name !!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]|| | ||
+ | * Corpse Explosion now deals flat fire damage in addition to corpse damage. | ||
+ | * Corpse Explosion new fire damage synergy from Fire Golem (12%). | ||
+ | * Corpse Explosion starting mana cost a level reduced from 15 to 9. | ||
+ | * Corpse Explosion corpse life damage per base level reduced from 1% per level to 1% per 3 levels. | ||
+ | * Corpse Explosion will now show that it does 50% phys and 50% fire from the Corpse portion of the damage (just like vanilla but it seems a lot of people weren't aware). | ||
+ | |||
+ | |- | ||
+ | | Older Versions | ||
+ | | | ||
+ | {| class="mw-collapsible mw-collapsed" cellspacing="0" | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Starting damage decreased from 24%-32% to 21%-27% | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Added +1% damage per level | ||
+ | |||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Damage decreased | ||
+ | |||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Corpse Explosion's damage is reduced from (60-100)% to (40-60)% of corpse life | ||
+ | * Compared with Vanilla D2, damage decreased moderately and radius decreased slightly. (Bedrock #1-hidden) | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | == Desecrate == | ||
+ | {{Skilldesc|[[File:Desecrate.png]]|Summons a pile of rotten corpses that release toxic fumes|18|[[Poison_and_Bone_Spells#Deadly_Poison|Deadly Poison]] }} | ||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | ! Synergies !! Bonus to skill | ||
+ | |-style="text-align:left;" | ||
+ | | [[Poison_and_Bone_Spells#Deadly_Poison|'''Deadly Poison''']] | ||
+ | | +16% Poison damage per base level | ||
+ | |-style="text-align:left;" | ||
+ | | [[Poison_and_Bone_Spells#Poison_Nova|'''Poison Nova''']] | ||
+ | | +16% Poison damage per base level | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | |} | ||
+ | {{SklTblStart|Desecrate}} | ||
+ | {{SklTbl1-20|Cooldown| 5.7|5.4|5.1|4.8|4.6|4.3|4|3.7|3.4|3.2|2.9|2.6|2.3|2|1.8|1.5|1.2|0.9|0.6|0.4}} | ||
+ | {{SklTbl1-20|Poison Damage over 2 Seconds| 49-118|65-134|81-149|97-165|112-181|128-197|143-212|159-228|184-253|209-278|234-303|259-328|284-353|309-378|334-403|359-428|406-474|453-522|499-568|547-616}} | ||
+ | {{SklTbl1-20|Mana Cost| 5|5.2|5.5|5.7|6|6.2|6.5|6.7|7|7.2|7.5|7.7|8|8.2|8.5|8.7|9|9.2|9.5|9.7|10}} | ||
+ | {{SklTbl21-40Start|Desecrate}} | ||
+ | {{SklTbl21-40|Cooldown| 0.1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0}} | ||
+ | {{SklTbl21-40|Poison Damage over 2 Seconds| 593-662|640-709|697-766|753-822|809-878|866-934|922-991|978-1047|1056-1124|1134-1203|1212-1281|1291-1359|1368-1437|1447-1516|1524-1593|1602-1671|1680-1749|1758-1827|1836-1905|1914-1983}} | ||
+ | {{SklTbl21-40|Mana Cost| 10.2|10.5|10.7|11|11.2|11.5|11.7|12|12.2|12.5|12.7|13|13.2|13.5|13.7|14|14.2|14.5|14.7|15}} | ||
+ | {{SklTblEnd|Desecrate}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !Version Name!!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] || | ||
+ | * Desecrate can no longer be assigned to left click. | ||
+ | * Desecrate vampire corpse changed to succubus. | ||
+ | |||
+ | |- | ||
+ | | Older Versions | ||
+ | | | ||
+ | {| class="mw-collapsible mw-collapsed" cellspacing="0" | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Desecrate can be assigned to left click | ||
+ | |||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Desecrate’s damage synergies have been reduced from 18% to 16% | ||
+ | |||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Desecrate’s damage synergies have been reduced from 20% to 18% | ||
+ | * Desecrate’s mana cost per level has been increased from 0 to 0.2. | ||
+ | |||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Area of effect and rate of poison spread increased | ||
+ | |||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * '''New skill added''', replaces Poison Explosion | ||
+ | |||
+ | |} | ||
+ | |} | ||
+ | |||
+ | == Bone Spear == | ||
+ | {{Skilldesc|[[File:Bone_Spear.png]]|Summons a deadly spike of bone to impale your enemies|18| [[Poison_and_Bone_Spells#Teeth|Teeth]] }} | ||
+ | |||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | ! Synergies !! Bonus to skill | ||
+ | |-style="text-align:left;" | ||
+ | | [[Poison_and_Bone_Spells#Teeth|'''Teeth''']] | ||
+ | | +7% Magic damage per base level | ||
+ | |-style="text-align:left;" | ||
+ | | [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']] | ||
+ | | +7% Magic damage per base level | ||
+ | |-style="text-align:left;" | ||
+ | | 100+ Energy | ||
+ | | Casts 2 additional spears | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | |} | ||
+ | {{SklTblStart|BoneSpear}} | ||
+ | {{SklTbl1-20|Magic Damage| 36-58|56-79|78-100|98-121|120-141|140-163|162-183|182-205|215-236|247-268|279-301|310-333|343-364|375-396|407-429|438-461|486-507|533-554|579-602|626-649}} | ||
+ | {{SklTbl1-20|Mana Cost| 7|7.2|7.5|7.7|8|8.2|8.5|8.7|9|9.2|9.5|9.7|10|10.2|10.5|10.7|11|11.2|11.5|11.7}} | ||
+ | {{SklTbl21-40Start|BoneSpear}} | ||
+ | {{SklTbl21-40|Magic Damage| 674-695|721-743|777-798|833-854|889-910|945-966|1001-1022|1056-1079|1125-1148|1194-1217|1264-1286|1333-1354|1402-1423|1470-1493|1539-1562|1608-1631|1677-1700|1746-1769|1815-1838|1884-1907|1953-1976}} | ||
+ | {{SklTbl21-40|Mana Cost| 12|12.2|12.5|12.7|13|13.2|13.5|13.7|14|14.2|14.5|14.7|15|15.2|15.5|15.7|16|16.2|16.5|16.7}} | ||
+ | {{SklTblEnd|BoneSpear}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !Version Name!!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]] || | ||
+ | * Removed damage synergy from Energy | ||
+ | * Damage synergies decreased from 8% to 7% | ||
+ | |||
+ | |- | ||
+ | | Older Versions | ||
+ | | | ||
+ | {| class="mw-collapsible mw-collapsed" cellspacing="0" | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * 100 Energy casts 2 additional spears | ||
+ | |||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Bone Spear now receives 1% magic damage per 2 Energy | ||
+ | * Decreased starting damage and damage scaling | ||
+ | |||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Bone Spear’s synergy bonus from Bone Spirit has returned | ||
+ | |||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Compared with Vanilla D2, damage scaling increased greatly (Bedrock #1-hidden) | ||
+ | |||
+ | |} | ||
+ | |} | ||
+ | |||
+ | == Bone Wall == | ||
+ | {{Skilldesc|[[File:Bone_Wall.png]]|Creates an impassable barrier of bone and debris|18| [[Poison_and_Bone_Spells#Bone_Armour|Bone Armor]] , [[Poison_and_Bone_Spells#Corpse_Explosion|Corpse Explosion]] }} | ||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | | Duration: || 24 seconds | ||
+ | |- style="text-align:left;" | ||
+ | | Mana Cost: || 17 | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | {| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) --> | ||
+ | ! Synergies !! Bonus to skill | ||
+ | |- | ||
+ | | [[Poison_and_Bone_Spells#Bone_Armour|'''Bone Armor''']] | ||
+ | | +10% Life per base level | ||
+ | |} | ||
+ | |} | ||
+ | {{SklTblStart|BoneWall}} | ||
+ | {{SklTbl1-20|Life| 431|528|626|725|823|920|1018|1116|1215|1312|1410|1508|1606|1704|1802|1900|1998|2095|2194|2292}} | ||
+ | {{SklTbl21-40Start|BoneWall}} | ||
+ | {{SklTbl21-40|Life| 2390|2487|2585|2684|2782|2879|2977|3075|3174|3271|3369|3467|3565|3663|3761|3859|3957|4055|4153|4251}} | ||
+ | {{SklTblEnd|BoneWall}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !Version Name!!Patch Notes | ||
+ | |- | ||
+ | | [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] || | ||
+ | * Compared with Vanilla D2, life scaling reduced drastically. (Bedrock #1-hidden) | ||
+ | |||
+ | |} | ||
+ | |||
+ | == Bone Spirit == | ||
+ | {{Skilldesc|[[File:Bone_Spirit.png]]|Releases a spirit of the restless undead that tracks its target or finds one of its own|24| [[Poison_and_Bone_Spells#Teeth|Teeth]] , [[Poison_and_Bone_Spells#Bone_Armour|Bone Armor]] , [[Poison_and_Bone_Spells#Corpse_Explosion|Corpse Explosion]] , [[Poison_and_Bone_Spells#Bone_Spear|Bone Spear]] , [[Poison_and_Bone_Spells#Bone_Wall|Bone Wall]] }} | ||
+ | |||
+ | {| style="margin:auto 0em;" <!-- Layout table for description and misc tables--> | ||
+ | |- | ||
+ | | style="vertical-align:top;" | | ||
+ | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
+ | |- style="text-align:left;" | ||
+ | ! Synergies !! Bonus to skill | ||
+ | |-style="text-align:left;" | ||
+ | | [[Poison_and_Bone_Spells#Teeth|'''Teeth''']] | ||
+ | | +10% Magic damage per hardpoint | ||
+ | |-style="text-align:left;" | ||
+ | | [[Poison_and_Bone_Spells#Bone_Spear|'''Bone Spear''']] | ||
+ | | +10% Magic damage per hardpoint | ||
+ | |} | ||
+ | | style="width:20px" | | ||
+ | | | ||
+ | |} | ||
+ | {{SklTblStart|BoneSpirit}} | ||
+ | {{SklTbl1-20|Magic Damage| 63-96|100-132|136-168|172-203|208-240|243-276|280-312|316-348|356-388|396-428|436-468|476-508|516-548|556-588|596-628|636-668|686-718|736-768|786-818|836-868|886-918}} | ||
+ | {{SklTbl1-20|Mana Cost| 12|12.5|13|13.5|14|14.5|15|15.5|16|16.5|17|17.5|18|18.5|19|19.5|20|20.5|21|21.5}} | ||
+ | {{SklTbl21-40Start|BoneSpirit}} | ||
+ | {{SklTbl21-40|Magic Damage| 936-968|991-1023|1046-1078|1101-1133|1156-1188|1211-1243|1266-1298|1326-1358|1386-1418|1446-1478|1506-1538|1566-1598|1626-1658|1686-1718|1746-1778|1806-1838|1866-1898|1926-1958|1986-2018|2046-2078|2106-2138}} | ||
+ | {{SklTbl21-40|Mana Cost| 22|17|23|23.5|24|24.5|25|25.5|26|26.5|27|27.5|28|28.5|29|29.5|30|30.5|31|31.5}} | ||
+ | {{SklTblEnd|BoneSpirit}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | !Version Name!!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] || | ||
+ | * Synergies increased from +8% to +10% Magic damage per level | ||
+ | |||
+ | |- | ||
+ | | Older Versions | ||
+ | | | ||
+ | {| class="mw-collapsible mw-collapsed" cellspacing="0" | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Bone Spirit is now a level 24 skill | ||
+ | |||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Bone Spear’s synergy bonus from Bone Spirit has returned | ||
+ | |||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Compared with Vanilla D2, damage scaling increased drastically | ||
+ | * Bone Wall and Bone Prison synergies removed. (Bedrock #1-hidden) | ||
+ | |||
+ | |} | ||
+ | |} | ||
+ | |||
+ | == Poison Nova == | ||
+ | {{Skilldesc|[[File:Poison_Nova.png]]|Emits an expanding ring of concentrated poison.|30| [[Poison_and_Bone_Spells#Deadly_Poison|Deadly Poison]] , [[Poison_and_Bone_Spells#Desecrate|Desecrate]] }} | ||
+ | |||
+ | {| class="wikitable" style="display: inline-table; margin-right: 50px;" | ||
+ | |- | ||
+ | | Mana Cost: || 20 | ||
+ | |} | ||
+ | {| class="wikitable" style="display: inline-table; margin-left: 50px; margin-r" | ||
+ | |- | ||
+ | ! Synergies !! Bonus to skill | ||
+ | |- | ||
+ | | [[Poison_and_Bone_Spells#Deadly_Poison|'''Deadly Poison''']] | ||
+ | | +13% Poison damage per hardpoint | ||
+ | |- | ||
+ | | [[Poison_and_Bone_Spells#Desecrate|'''Desecrate''']] | ||
+ | | +13% Poison damage per hardpoint | ||
+ | |- | ||
+ | |} | ||
+ | {{SklTblStart|PoisonNova}} | ||
+ | {{SklTbl1-20|Poison Damage over 2 Seconds| 65-121|81-137|96-152|112-168|128-184|144-199|159-215|175-231|200-256|225-281|250-306|275-331|300-356|325-381|350-406|375-431|412-468|450-506|487-543|525-581|562-619}} | ||
+ | {{SklTbl21-40Start|PoisonNova}} | ||
+ | {{SklTbl21-40|Poison Damage over 2 Seconds| 600-656|659-715|719-775|778-834|837-894|897-953|956-1012|1022-1078|1087-1144|1153-1209|1219-1275|1284-1340|1350-1406|1415-1472|1481-1537|1547-1603|1612-1669|1678-1734|1744-1800|1809-1866|1875-1931}} | ||
+ | {{SklTblEnd|PoisonNova}} | ||
+ | {| class="wikitable" | ||
+ | !Version Name!!Patch Notes | ||
+ | |- | ||
+ | |[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] || | ||
+ | * Synergies increased from +12% to +13% poison damage per level. | ||
+ | * Poison Nova can now be assigned to left click. | ||
+ | |||
+ | |- | ||
+ | | Older Versions | ||
+ | | | ||
+ | {| class="mw-collapsible mw-collapsed" cellspacing="0" | ||
+ | ! | ||
+ | ! | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Compared with Vanilla D2, damage scaling increased greatly and synergies increased slightly. (Bedrock #1-hidden) | ||
+ | |||
+ | |} | ||
+ | |} |
Latest revision as of 02:39, 16 November 2024
Contents
Deadly Poison
Teeth
|