Poison and Bone Spells: Difference between revisions

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|-
|-
|  [[Poison_and_Bone_Spells#Desecrate|'''Desecrate''']]  
|  [[Poison_and_Bone_Spells#Desecrate|'''Desecrate''']]  
| +10% Poison damage per hardpoint
| +10% Poison damage per base level
|-
|-
|  [[Poison_and_Bone_Spells#Poison_Nova|'''Poison Nova''']]  
|  [[Poison_and_Bone_Spells#Poison_Nova|'''Poison Nova''']]  
| +10% Poison damage per hardpoint
| +10% Poison damage per base level
|}
|}
|}
|}
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{{SklTblStart|DeadlyPoison}}
{{SklTblStart|DeadlyPoison}}
{{SklTbl1-20|Poison Damage over 2 Seconds| 9-21|21-34|34-46|46-59|59-71|71-84|84-96|96-109|121-134|146-159|171-184|196-209|221-234|246-259|271-284|296-309|359-371|421-434|484-496|546-559}}
{{SklTbl1-20|Poison Damage over 2 Seconds| 9-21|21-34|34-46|46-59|59-71|71-84|84-96|96-109|121-134|146-159|171-184|196-209|221-234|246-259|271-284|296-309|359-371|421-434|484-496|546-559}}
{{SklTbl1-20|Enemy Poison Resistance| -3%|-5%|-7%|-8%|-10%|-10%|-11%|-12%|-12%|-13%|-13%|-14%|-14%|-14%|-15%|-15%|-15%|-15%|-15%|-16%|}}
{{SklTbl1-20|-% Enemy Poison Resistance| -3%|-5%|-7%|-8%|-10%|-10%|-11%|-12%|-12%|-13%|-13%|-14%|-14%|-14%|-15%|-15%|-15%|-15%|-15%|-16%|}}
{{SklTbl1-20|Mana Cost| 3|3.2|3.5|3.7|4|4.2|4.5|4.7|5|5.2|5.5|5.7|6|6.2|6.5|6.7|7|7.2|7.5|7.7}}
{{SklTbl1-20|Mana Cost| 3|3.2|3.5|3.7|4|4.2|4.5|4.7|5|5.2|5.5|5.7|6|6.2|6.5|6.7|7|7.2|7.5|7.7}}
{{SklTbl1-20|Duration| 120|124|128|132|136|140|144|148|152|156|160|164|168|172|176|180|184|188|192|196}}
{{SklTbl21-40Start|DeadlyPoison}}
{{SklTbl21-40Start|DeadlyPoison}}
{{SklTbl21-40|Poison Damage over 2 Seconds| 622-684|803-922|922-1040|1040-1159|1159-1278|1278-1397|1397-1540|1540-1684|1684-1828|1828-1972|1972-2115|2115-2259|2259-2403|2403-2547|2547-2690|2690-2834|2834-2978|2978-3122|3122-3265|3265-3409}}
{{SklTbl21-40|Poison Damage over 2 Seconds| 622-684|803-922|922-1040|1040-1159|1159-1278|1278-1397|1397-1540|1540-1684|1684-1828|1828-1972|1972-2115|2115-2259|2259-2403|2403-2547|2547-2690|2690-2834|2834-2978|2978-3122|3122-3265|3265-3409}}
{{SklTbl21-40|Enemy Poison Resistance| -16%|-16%|-16%|-16%|-16%|-16%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|}}
{{SklTbl21-40|-% Enemy Poison Resistance| -16%|-16%|-16%|-16%|-16%|-16%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|}}
{{SklTbl21-40|Mana Cost| 8|8.2|8.5|8.7|9|9.2|9.5|9.7|10|10.2|10.5|10.7|11|11.2|11.5|11.7|12|12.2|12.5|12.7}}
{{SklTbl21-40|Mana Cost| 8|8.2|8.5|8.7|9|9.2|9.5|9.7|10|10.2|10.5|10.7|11|11.2|11.5|11.7|12|12.2|12.5|12.7}}
{{SklTbl21-40|Duration| 200|204|208|212|216|220|224|228|232|236|240|244|248|252|256|260|264|268|272|276}}
{{SklTblEnd|DeadlyPoison}}
{{SklTblEnd|DeadlyPoison}}


{| class="wikitable"
{| class="wikitable"  
!Version Name!!Patch Notes
! Version Name !!Patch Notes  
|-
|-  
| [[Patch_Notes#Patch_.2318:_Flint|#18 Flint]] ||
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||  
* Deadly Poison damage synergies increased from 3% to 12%. (changed to 10%)
* [Experimental] Deadly Poison reworked: Coats your weapon with deadly poison that makes enemies more vulnerable to poisons. When active, poison damage delivered by your weapon always lasts for 2 seconds. Weapon hits apply a stack of deadly poison for 2 seconds. Deadly Poison stacks add more poison damage to existing poison on enemies. Chance to apply an additional stack decreases by 10% per active stack. Resets duration of a random existing stack if failed to apply a new one. Also gains Poison Damage & Attack Rating. Added poison damage per stack: +X over 2 seconds. Damage dealt by Deadly Poison stacks ignore Poison Resistance/Immunity.
 
|-  
|-
| Older Versions
| Older Versions
|
|
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!
!
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"|
* Deadly Poison damage synergies increased from 3% to 12%. (changed to 10%)
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Venom and Deadly Poison can no longer stack. Their duration overrides clash which causes huge damage spikes
* Venom and Deadly Poison can no longer stack. Their duration overrides clash which causes huge damage spikes
* Deadly Poison’s damage synergies have been increased from 2% to 3%
* Deadly Poison’s damage synergies have been increased from 2% to 3%
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Now deals damage over 2 seconds (from >10 seconds at lvl 20) and increased synergies
* Now deals damage over 2 seconds (from >10 seconds at lvl 20) and increased synergies
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Deadly Poison is now a level 1 skill.
* Deadly Poison is now a level 1 skill.
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]]||style="border-bottom: 1px solid #a2a9b1;"|  
* '''New skill added''', Deadly Poison relaces Poison Dagger. Deadly Poison’s description reads: coats your weapon in deadly poison and increases the potency of your poison skills.
* '''New skill added''', Deadly Poison relaces Poison Dagger. Deadly Poison’s description reads: coats your weapon in deadly poison and increases the potency of your poison skills.
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Poison Dagger: added 1% synergy with Poison Explosion and Poison Nova
* Poison Dagger: added 1% synergy with Poison Explosion and Poison Nova
 
|}
|}
|}
|}
|}
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|-
|-
|  [[Poison_and_Bone_Spells#Bone_Spear|'''Bone Spear''']]  
|  [[Poison_and_Bone_Spells#Bone_Spear|'''Bone Spear''']]  
| +17% Magic damage per hardpoint 
| +17% Magic damage per base level
|-
|-
|  [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']]  
|  [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']]  
| +17% Magic damage per hardpoint
| +17% Magic damage per base level
|}
|}
|}
|}
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* Compared with Vanilla D2, damage increased moderately and its synergies condensed from 4 into 2. (Bedrock #1-hidden)
* Compared with Vanilla D2, damage increased moderately and its synergies condensed from 4 into 2. (Bedrock #1-hidden)


|}
|}
|}
|}
|}


== Bone Armour ==
== Bone Armor ==
{{Skilldesc|[[File:Bone_Armor.png]]|Makes an orbiting shield of bone that absorbs physical damage|1|[[Poison_and_Bone_Spells#Teeth|Teeth]] }}
{{Skilldesc|[[File:Bone_Armor.png]]|Makes an orbiting shield of bone that absorbs physical damage|1|[[Poison_and_Bone_Spells#Teeth|Teeth]] }}


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|-style="text-align:left;"
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Bone_Wall|'''Bone Wall''']]  
|  [[Poison_and_Bone_Spells#Bone_Wall|'''Bone Wall''']]  
| +20 Physical damage absorbed per level
| +20 Physical damage absorbed per base level
|-style="text-align:left;"
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']]  
|  [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']]  
| +20 Physical damage absorbed per level
| +20 Physical damage absorbed per base level
|}
|}
| style="width:20px" |
| style="width:20px" |
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* Compared with Vanilla D2, damage absorption scaling and synergies increased moderately. (Bedrock #1-hidden)
* Compared with Vanilla D2, damage absorption scaling and synergies increased moderately. (Bedrock #1-hidden)


|}
|}
|}
|}
|}


== Corpse Explosion ==
== Corpse Explosion ==
{{Skilldesc|[[File:Corpse_Explosion.png]]|Cast on the corpse of a slain monster, it explodes, damaging nearby enemies|12|[[Poison_and_Bone_Spells#Bone_Armour|Bone Armour]] }}
{{Skilldesc|[[File:Corpse_Explosion.png]]|Cast on the corpse of a slain monster, it explodes, damaging nearby enemies|12|[[Poison_and_Bone_Spells#Bone_Armour|Bone Armor]] }}
{{Skilldescnosynergiesleft}}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| style="text-align:left;" | Damage: || 21%-27% of corpse life dealt as half fire & half physical damage.
|-
|colspan="2"| +1% min & max damage per base level
|}
| style="width:20px" |
|
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
! Synergies !! Bonus to skill
|-
|  [[Summoning_Spells#Fire_Golem|'''Fire Golem''']]
| +12% Fire damage per base level 
|}
|}
 
{{SklTblStart|CorpseExplosion}}
{{SklTblStart|CorpseExplosion}}
{{SklTbl1-20|Damage as a percent of corpse life| 21%-27%|22%-28%|23%-29%|24%-30%|25%-31%|26%-32%|27%-33%|28%-34%|29%-35%|30%-36%|31%-37%|32%-38%|33%-39%|34%-40%|35%-41%|36%-42%|37%-43%|38%-44%|39%-45%|40%-46%}}
{{SklTbl1-20|Radius (y)| 4|4.3|4.6|5|5.3|5.6|6|6.3|6.6|7|7.3|7.6|8|8.3|8.6|9|9.3|9.6|10|10.3}}
{{SklTbl1-20|Radius (y)| 4|4.3|4.6|5|5.3|5.6|6|6.3|6.6|7|7.3|7.6|8|8.3|8.6|9|9.3|9.6|10|10.3}}
{{SklTbl1-20|Corpse life damage %|21-27 | 21-27 | 22-28 | 22-28 | 22-28 | 23-29 | 23-29 | 23-29 | 24-30 | 24-30 | 24-30 | 25-31 | 25-31 | 25-31 | 26-32 | 26-32 | 26-32 | 27-33 | 27-33 | 27-33}}
{{SklTbl1-20|Mana Cost| 15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31|32|33|34}}
{{SklTbl1-20|Mana Cost| 15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31|32|33|34}}
{{SklTbl21-40Start|CorpseExplosion}}
{{SklTbl21-40Start|CorpseExplosion}}
{{SklTbl21-40|Damage as a percent of corpse life| 40%-46%|40%-46%|40%-46%|40%-46%|40%-46%|40%-46%|40%-46%|40%-46%|40%-46%|40%-46%|40%-46%|40%-46%|40%-46%|40%-46%|40%-46%|40%-46%|40%-46%|40%-46%|40%-46%|40%-46%}}
{{SklTbl21-40|Radius (y)| 10.6|10.9|11.2|11.5|11.8|12.1|12.4|12.7|13|13.3|13.6|13.9|14.2|14.5|14.8|15.1|15.4|15.7|16|16.3}}
{{SklTbl21-40|Radius (y)| 10.6|10.9|11.2|11.5|11.8|12.1|12.4|12.7|13|13.3|13.6|13.9|14.2|14.5|14.8|15.1|15.4|15.7|16|16.3}}
{{SklTbl21-40|Corpse life damage %|28-34 | 28-34 | 28-34 | 29-35 | 29-35 | 29-35 | 30-36 | 30-36 | 30-36 | 31-37 | 31-37 | 31-37 | 32-38 | 32-38 | 32-38 | 33-39 | 33-39 | 33-39 | 34-40 | 34-40}}
{{SklTbl21-40|Mana Cost| 35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51|52|53|54}}
{{SklTbl21-40|Mana Cost| 35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51|52|53|54}}
{{SklTblEnd|CorpseExplosion}}
{{SklTblEnd|CorpseExplosion}}


{| class="wikitable"
{| class="wikitable"
!Version Name!!Patch Notes
! Version Name !!Patch Notes
|-
|-
| [[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||
|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||
* Starting damage decreased from 24%-32% to 21%-27%
* Corpse Explosion now deals flat fire damage in addition to corpse damage.
* Corpse Explosion new fire damage synergy from Fire Golem (12%).
* Corpse Explosion starting mana cost a level reduced from 15 to 9.
* Corpse Explosion corpse life damage per base level reduced from 1% per level to 1% per 3 levels.
* Corpse Explosion will now show that it does 50% phys and 50% fire from the Corpse portion of the damage (just like vanilla but it seems a lot of people weren't aware).


|-
|-
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!
!
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"|
* Starting damage decreased from 24%-32% to 21%-27%
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]]||style="border-bottom: 1px solid #a2a9b1;"|
* Added +1% damage per level
* Added +1% damage per level


|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Damage decreased
* Damage decreased


|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
* Corpse Explosion's damage is reduced from (60-100)% to (40-60)% of corpse life
* Corpse Explosion's damage is reduced from (60-100)% to (40-60)% of corpse life
* Compared with Vanilla D2, damage decreased moderately and radius decreased slightly. (Bedrock #1-hidden)
* Compared with Vanilla D2, damage decreased moderately and radius decreased slightly. (Bedrock #1-hidden)
 
|}
|}
|}
|}
|}
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|-style="text-align:left;"
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Deadly_Poison|'''Deadly Poison''']]  
|  [[Poison_and_Bone_Spells#Deadly_Poison|'''Deadly Poison''']]  
| +16% Poison damage per hardpoint
| +16% Poison damage per base level
|-style="text-align:left;"
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Poison_Nova|'''Poison Nova''']]  
|  [[Poison_and_Bone_Spells#Poison_Nova|'''Poison Nova''']]  
| +16% Poison damage per hardpoint
| +16% Poison damage per base level
|}
|}
| style="width:20px" |
| style="width:20px" |
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|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Desecrate’s damager synergies have been reduced from 20% to 18%  
* Desecrate’s damage synergies have been reduced from 20% to 18%  
* Desecrate’s mana cost per level has been increased from 0 to 0.2.  
* Desecrate’s mana cost per level has been increased from 0 to 0.2.  


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* '''New skill added''', replaces Poison Explosion
* '''New skill added''', replaces Poison Explosion


|}
|}
|}
|}
|}
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|-style="text-align:left;"
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Teeth|'''Teeth''']]  
|  [[Poison_and_Bone_Spells#Teeth|'''Teeth''']]  
| +7% Magic damage per hardpoint
| +7% Magic damage per base level
|-style="text-align:left;"
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']]  
|  [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']]  
| +7% Magic damage per hardpoint
| +7% Magic damage per base level
|-style="text-align:left;"
|-style="text-align:left;"
|  Energy  
100+ Energy  
| 100 Energy casts 2 additional spears
| Casts 2 additional spears
|}
|}
| style="width:20px" |
| style="width:20px" |
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* Compared with Vanilla D2, damage scaling increased greatly (Bedrock #1-hidden)
* Compared with Vanilla D2, damage scaling increased greatly (Bedrock #1-hidden)


|}
|}
|}
|}
|}


== Bone Wall ==
== Bone Wall ==
{{Skilldesc|[[File:Bone_Wall.png]]|Creates an impassable barrier of bone and debris|18| [[Poison_and_Bone_Spells#Bone_Armour|Bone Armour]] ,  [[Poison_and_Bone_Spells#Corpse_Explosion|Corpse Explosion]] }}
{{Skilldesc|[[File:Bone_Wall.png]]|Creates an impassable barrier of bone and debris|18| [[Poison_and_Bone_Spells#Bone_Armour|Bone Armor]] ,  [[Poison_and_Bone_Spells#Corpse_Explosion|Corpse Explosion]] }}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
|-
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! Synergies !! Bonus to skill
! Synergies !! Bonus to skill
|-
|-
|  [[Poison_and_Bone_Spells#Bone_Armour|'''Bone Armour''']]  
|  [[Poison_and_Bone_Spells#Bone_Armour|'''Bone Armor''']]  
| +10% Life per level
| +10% Life per base level
|}
|}
|}
|}
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* Compared with Vanilla D2, life scaling reduced drastically. (Bedrock #1-hidden)
* Compared with Vanilla D2, life scaling reduced drastically. (Bedrock #1-hidden)


|}
|}
|}


== Bone Spirit ==
== Bone Spirit ==
<!-- If skill doesnt exist in original Diablo 2 remove comment marks below -->
{{Skilldesc|[[File:Bone_Spirit.png]]|Releases a spirit of the restless undead that tracks its target or finds one of its own|24| [[Poison_and_Bone_Spells#Teeth|Teeth]] , [[Poison_and_Bone_Spells#Bone_Armour|Bone Armor]] ,  [[Poison_and_Bone_Spells#Corpse_Explosion|Corpse Explosion]] ,  [[Poison_and_Bone_Spells#Bone_Spear|Bone Spear]] ,  [[Poison_and_Bone_Spells#Bone_Wall|Bone Wall]]  }}
<!-- <span style="color:green">'''New skill'''</span> -->
{|
|-
|
{| <!-- Description table -->


|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/necromancer/Bone%20Spirit.png ||'''Description:''' Releases a spirit of the restless undead that tracks its target or finds one of its own'''
|-
|'''Required Level:''' 24
|-
|'''Prerequisites:'''  [[Poison_and_Bone_Spells#Teeth|Teeth]] ,  [[Poison_and_Bone_Spells#Bone_Armour|Bone Armour]] ,  [[Poison_and_Bone_Spells#Corpse_Explosion|Corpse Explosion]] ,  [[Poison_and_Bone_Spells#Bone_Spear|Bone Spear]] ,  [[Poison_and_Bone_Spells#Bone_Wall|Bone Wall]]
|}
|-
|
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
|-
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|-style="text-align:left;"
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Teeth|'''Teeth''']]  
|  [[Poison_and_Bone_Spells#Teeth|'''Teeth''']]  
| +10% Magic damage per hardpoint
| +10% Magic damage per base level
|-style="text-align:left;"
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Bone_Spear|'''Bone Spear''']]  
|  [[Poison_and_Bone_Spells#Bone_Spear|'''Bone Spear''']]  
| +10% Magic damage per hardpoint
| +10% Magic damage per base level
|}
|}
| style="width:20px" |
| style="width:20px" |
|
|
|}
|}
 
{{SklTblStart|BoneSpirit}}
{| class = "wikitable"
{{SklTbl1-20|Magic Damage| 63-96|100-132|136-168|172-203|208-240|243-276|280-312|316-348|356-388|396-428|436-468|476-508|516-548|556-588|596-628|636-668|686-718|736-768|786-818|836-868|886-918}}
!Skill level
{{SklTbl1-20|Mana Cost| 12|12.5|13|13.5|14|14.5|15|15.5|16|16.5|17|17.5|18|18.5|19|19.5|20|20.5|21|21.5}}
!1
{{SklTbl21-40Start|BoneSpirit}}
!2
{{SklTbl21-40|Magic Damage| 936-968|991-1023|1046-1078|1101-1133|1156-1188|1211-1243|1266-1298|1326-1358|1386-1418|1446-1478|1506-1538|1566-1598|1626-1658|1686-1718|1746-1778|1806-1838|1866-1898|1926-1958|1986-2018|2046-2078|2106-2138}}
!3
{{SklTbl21-40|Mana Cost| 22|17|23|23.5|24|24.5|25|25.5|26|26.5|27|27.5|28|28.5|29|29.5|30|30.5|31|31.5}}
!4
{{SklTblEnd|BoneSpirit}}
!5
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
||Magic Damage:||74-111||116-153||157-194||199-236||241-278||283-320||324-361||366-403||412-450||459-496||505-542||552-589||598-635||644-682||691-728||737-774||795-832||853-890||911-948||969-1006
|-
||Mana Cost:||12||12.5||13||13.5||14||14.5||15||15.5||16||16.5||17||17.5||18||18.5||19||19.5||20||20.5||21||21.5
|}


{| class="wikitable"
{| class="wikitable"
Line 480: Line 476:
* Bone Wall and Bone Prison synergies removed. (Bedrock #1-hidden)
* Bone Wall and Bone Prison synergies removed. (Bedrock #1-hidden)


|}
|}
|}
|}
|}


== Poison Nova ==
== Poison Nova ==
 
{{Skilldesc|[[File:Poison_Nova.png]]|Emits an expanding ring of concentrated poison.|30| [[Poison_and_Bone_Spells#Deadly_Poison|Deadly Poison]] ,  [[Poison_and_Bone_Spells#Desecrate|Desecrate]] }}
<!-- If skill doesnt exist in original Diablo 2 remove comment marks below -->
<!-- <span style="color:green">'''New skill'''</span>  -->
{|
|-
|
{| <!-- Description table -->
 
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/necromancer/Poison%20Nova.png ||'''Description:''' Emits an expanding ring of concentrated poison.'''
|-
|'''Required Level:''' 30
|-
|'''Prerequisites:''' [[Poison_and_Bone_Spells#Deadly_Poison|Deadly Poison]] ,  [[Poison_and_Bone_Spells#Desecrate|Desecrate]]  
|}
|-
|


{| class="wikitable" style="display: inline-table; margin-right: 50px;"
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
Line 510: Line 492:
|-
|-
|  [[Poison_and_Bone_Spells#Deadly_Poison|'''Deadly Poison''']]   
|  [[Poison_and_Bone_Spells#Deadly_Poison|'''Deadly Poison''']]   
| +13% Poison damage per hardpoint
| +13% Poison damage per base level
|-
|-
|  [[Poison_and_Bone_Spells#Desecrate|'''Desecrate''']]  
|  [[Poison_and_Bone_Spells#Desecrate|'''Desecrate''']]  
| +13% Poison damage per hardpoint
| +13% Poison damage per base level  
|-
|}
 
{| class = "wikitable"
!Skill level
!1
!2
!3
!4
!5
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
|-
||Poison Damage over 2 Seconds:||82-153||102-173||121-192||141-212||161-232||181-251||200-271||220-291||251-322||283-354||34-385||346-417||377-448||409-480||440-511||472-543||519-590||566-637||614-684||661-732
|}
|}
 
{{SklTblStart|PoisonNova}}
{{SklTbl1-20|Poison Damage over 2 Seconds| 65-121|81-137|96-152|112-168|128-184|144-199|159-215|175-231|200-256|225-281|250-306|275-331|300-356|325-381|350-406|375-431|412-468|450-506|487-543|525-581|562-619}}
{{SklTbl21-40Start|PoisonNova}}
{{SklTbl21-40|Poison Damage over 2 Seconds| 600-656|659-715|719-775|778-834|837-894|897-953|956-1012|1022-1078|1087-1144|1153-1209|1219-1275|1284-1340|1350-1406|1415-1472|1481-1537|1547-1603|1612-1669|1678-1734|1744-1800|1809-1866|1875-1931}}
{{SklTblEnd|PoisonNova}}
{| class="wikitable"
{| class="wikitable"
!Version Name!!Patch Notes
!Version Name!!Patch Notes

Latest revision as of 10:46, 2 April 2025

Deadly Poison

Description: Coats your weapon in deadly poison and increases the potency of your poison skills. When active, poison damage delivered by your weapon always lasts for 2 seconds.
Required Level: 1
Prerequisites: None
Duration: 120 seconds, +4 seconds per level
Synergies Bonus to skill
Desecrate +10% Poison damage per base level
Poison Nova +10% Poison damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Poison Damage over 2 Seconds: 9-21 21-34 34-46 46-59 59-71 71-84 84-96 96-109 121-134 146-159 171-184 196-209 221-234 246-259 271-284 296-309 359-371 421-434 484-496 546-559
-% Enemy Poison Resistance: -3% -5% -7% -8% -10% -10% -11% -12% -12% -13% -13% -14% -14% -14% -15% -15% -15% -15% -15% -16%
Mana Cost: 3 3.2 3.5 3.7 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7
Duration: 120 124 128 132 136 140 144 148 152 156 160 164 168 172 176 180 184 188 192 196
More Levels
Version Name Patch Notes
#22 Minium
  • [Experimental] Deadly Poison reworked: Coats your weapon with deadly poison that makes enemies more vulnerable to poisons. When active, poison damage delivered by your weapon always lasts for 2 seconds. Weapon hits apply a stack of deadly poison for 2 seconds. Deadly Poison stacks add more poison damage to existing poison on enemies. Chance to apply an additional stack decreases by 10% per active stack. Resets duration of a random existing stack if failed to apply a new one. Also gains Poison Damage & Attack Rating. Added poison damage per stack: +X over 2 seconds. Damage dealt by Deadly Poison stacks ignore Poison Resistance/Immunity.
Older Versions
#18 Flint
  • Deadly Poison damage synergies increased from 3% to 12%. (changed to 10%)
#12 Edenite
  • Venom and Deadly Poison can no longer stack. Their duration overrides clash which causes huge damage spikes
  • Deadly Poison’s damage synergies have been increased from 2% to 3%
#9 Aventurine
  • Now deals damage over 2 seconds (from >10 seconds at lvl 20) and increased synergies
#7 Beryl
  • Deadly Poison is now a level 1 skill.
#6 Obsidian
  • New skill added, Deadly Poison relaces Poison Dagger. Deadly Poison’s description reads: coats your weapon in deadly poison and increases the potency of your poison skills.
#3 Granite
  • Poison Dagger: added 1% synergy with Poison Explosion and Poison Nova

Teeth

Description: Fires a barrage of summoned barbed teeth.
Required Level: 1
Prerequisites: None


Maximum Teeth: 12
Synergies Bonus to skill
Bone Spear +17% Magic damage per base level
Bone Spirit +17% Magic damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Number of Teeth: 3 4 5 6 7 8 9 10 11 12 12 12 12 12 12 12 12 12 12 12
Magic Damage: 2-4 4-7 6-10 8-13 10-16 12-19 14-22 16-25 20-30 24-35 28-40 32-45 36-50 40-55 44-60 48-65 55-74 62-83 69-92 76-101
Mana Cost: 3 3.5 4 4.5 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5
More Levels
Version Name Patch Notes
#18 Flint
  • Synergies decreased from +19% to +17%.
Older Versions
#17 Tourmaline
  • Magic damage scaling reduced
#12 Edenite
  • Teeth’s damage synergies decreased from 20% to 19%.
#9 Aventurine
  • Teeth’s damage has been slightly reduced at lower levels.
#4 Onyx
  • Teeth’s projectiles emitted at exactly the same time can no longer hit the same target.
  • Teeth’s damage has been doubled.
#3 Granite
  • Teeth now shoots a maximum of 12 missiles. The damage scaling at high levels has been reduced slightly.
#1 Bedrock
  • Compared with Vanilla D2, damage increased moderately and its synergies condensed from 4 into 2. (Bedrock #1-hidden)

Bone Armor

Description: Makes an orbiting shield of bone that absorbs physical damage
Required Level: 1
Prerequisites: Teeth
Synergies Bonus to skill
Bone Wall +20 Physical damage absorbed per base level
Bone Spirit +20 Physical damage absorbed per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical damage absorbed: 30 45 60 75 90 105 120 135 150 165 180 195 210 225 240 255 270 285 300 315
Mana Cost: 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
More Levels
Version Name Patch Notes
#10 Tanzanite
  • Bone Prison synergy replaced by Bone Spirit
Older Versions
#7 Beryl
  • Bone Armor now requires Teeth
#1 Bedrock
  • Compared with Vanilla D2, damage absorption scaling and synergies increased moderately. (Bedrock #1-hidden)

Corpse Explosion

Description: Cast on the corpse of a slain monster, it explodes, damaging nearby enemies
Required Level: 12
Prerequisites: Bone Armor
Damage: 21%-27% of corpse life dealt as half fire & half physical damage.
+1% min & max damage per base level
Synergies Bonus to skill
Fire Golem +12% Fire damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (y): 4 4.3 4.6 5 5.3 5.6 6 6.3 6.6 7 7.3 7.6 8 8.3 8.6 9 9.3 9.6 10 10.3
Corpse life damage %: 21-27 21-27 22-28 22-28 22-28 23-29 23-29 23-29 24-30 24-30 24-30 25-31 25-31 25-31 26-32 26-32 26-32 27-33 27-33 27-33
Mana Cost: 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34
More Levels
Version Name Patch Notes
#21 Shungite
  • Corpse Explosion now deals flat fire damage in addition to corpse damage.
  • Corpse Explosion new fire damage synergy from Fire Golem (12%).
  • Corpse Explosion starting mana cost a level reduced from 15 to 9.
  • Corpse Explosion corpse life damage per base level reduced from 1% per level to 1% per 3 levels.
  • Corpse Explosion will now show that it does 50% phys and 50% fire from the Corpse portion of the damage (just like vanilla but it seems a lot of people weren't aware).
Older Versions
#18 Flint
  • Starting damage decreased from 24%-32% to 21%-27%
#16 Jade
  • Added +1% damage per level
#10 Tanzanite
  • Damage decreased
#1 Bedrock
  • Corpse Explosion's damage is reduced from (60-100)% to (40-60)% of corpse life
  • Compared with Vanilla D2, damage decreased moderately and radius decreased slightly. (Bedrock #1-hidden)

Desecrate

Description: Summons a pile of rotten corpses that release toxic fumes
Required Level: 18
Prerequisites: Deadly Poison
Synergies Bonus to skill
Deadly Poison +16% Poison damage per base level
Poison Nova +16% Poison damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cooldown: 5.7 5.4 5.1 4.8 4.6 4.3 4 3.7 3.4 3.2 2.9 2.6 2.3 2 1.8 1.5 1.2 0.9 0.6 0.4
Poison Damage over 2 Seconds: 49-118 65-134 81-149 97-165 112-181 128-197 143-212 159-228 184-253 209-278 234-303 259-328 284-353 309-378 334-403 359-428 406-474 453-522 499-568 547-616
Mana Cost: 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7
More Levels
Version Name Patch Notes
#16 Jade
  • Desecrate can no longer be assigned to left click.
  • Desecrate vampire corpse changed to succubus.
Older Versions
#15 Graphite
  • Desecrate can be assigned to left click
#13 Titanium
  • Desecrate’s damage synergies have been reduced from 18% to 16%
#12 Edenite
  • Desecrate’s damage synergies have been reduced from 20% to 18%
  • Desecrate’s mana cost per level has been increased from 0 to 0.2.
#11 Kyanite
  • Area of effect and rate of poison spread increased
#10 Tanzanite
  • New skill added, replaces Poison Explosion

Bone Spear

Description: Summons a deadly spike of bone to impale your enemies
Required Level: 18
Prerequisites: Teeth
Synergies Bonus to skill
Teeth +7% Magic damage per base level
Bone Spirit +7% Magic damage per base level
100+ Energy Casts 2 additional spears
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage: 36-58 56-79 78-100 98-121 120-141 140-163 162-183 182-205 215-236 247-268 279-301 310-333 343-364 375-396 407-429 438-461 486-507 533-554 579-602 626-649
Mana Cost: 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7
More Levels
Version Name Patch Notes
#18 Flint
  • Removed damage synergy from Energy
  • Damage synergies decreased from 8% to 7%
Older Versions
#17 Tourmaline
  • 100 Energy casts 2 additional spears
#12 Edenite
  • Bone Spear now receives 1% magic damage per 2 Energy
  • Decreased starting damage and damage scaling
#3 Granite
  • Bone Spear’s synergy bonus from Bone Spirit has returned
#1 Bedrock
  • Compared with Vanilla D2, damage scaling increased greatly (Bedrock #1-hidden)

Bone Wall

Description: Creates an impassable barrier of bone and debris
Required Level: 18
Prerequisites: Bone Armor , Corpse Explosion
Duration: 24 seconds
Mana Cost: 17
Synergies Bonus to skill
Bone Armor +10% Life per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Life: 431 528 626 725 823 920 1018 1116 1215 1312 1410 1508 1606 1704 1802 1900 1998 2095 2194 2292
More Levels
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2, life scaling reduced drastically. (Bedrock #1-hidden)

Bone Spirit

Description: Releases a spirit of the restless undead that tracks its target or finds one of its own
Required Level: 24
Prerequisites: Teeth , Bone Armor , Corpse Explosion , Bone Spear , Bone Wall
Synergies Bonus to skill
Teeth +10% Magic damage per base level
Bone Spear +10% Magic damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage: 63-96 100-132 136-168 172-203 208-240 243-276 280-312 316-348 356-388 396-428 436-468 476-508 516-548 556-588 596-628 636-668 686-718 736-768 786-818 836-868
Mana Cost: 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5
More Levels
Version Name Patch Notes
#16 Jade
  • Synergies increased from +8% to +10% Magic damage per level
Older Versions
#10 Tanzanite
  • Bone Spirit is now a level 24 skill
#3 Granite
  • Bone Spear’s synergy bonus from Bone Spirit has returned
#1 Bedrock
  • Compared with Vanilla D2, damage scaling increased drastically
  • Bone Wall and Bone Prison synergies removed. (Bedrock #1-hidden)

Poison Nova

Description: Emits an expanding ring of concentrated poison.
Required Level: 30
Prerequisites: Deadly Poison , Desecrate
Mana Cost: 20
Synergies Bonus to skill
Deadly Poison +13% Poison damage per base level
Desecrate +13% Poison damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Poison Damage over 2 Seconds: 65-121 81-137 96-152 112-168 128-184 144-199 159-215 175-231 200-256 225-281 250-306 275-331 300-356 325-381 350-406 375-431 412-468 450-506 487-543 525-581
More Levels
Version Name Patch Notes
#12 Edenite
  • Synergies increased from +12% to +13% poison damage per level.
  • Poison Nova can now be assigned to left click.
Older Versions
#1 Bedrock
  • Compared with Vanilla D2, damage scaling increased greatly and synergies increased slightly. (Bedrock #1-hidden)