Poison and Bone Spells: Difference between revisions

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== Deadly Poison ==
== Deadly Poison ==
 
{{Skilldesc|[[File:Deadly_Poison.png]]|Coats your weapon in deadly poison and increases the potency of your poison skills. When active, poison damage delivered by your weapon always lasts for 2 seconds.|1|None}}
<!-- If skill doesnt exist in original Diablo 2 remove comment marks below -->
<!-- <span style="color:green">'''New skill'''</span>  -->
{|
|-
|
{| <!-- Description table -->
 
|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/necromancer/Deadly%20Poison.png ||'''Description:''' Coats your weapon in deadly poison and increases the potency of your poison skills. When active, poison damage delivered by your weapon always lasts for 2 seconds. '''
|-
|'''Required Level:''' 1
|-
|'''Prerequisites:''' None
|}
|-
|


{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
Line 30: Line 15:
|-
|-
|  [[Poison_and_Bone_Spells#Desecrate|'''Desecrate''']]  
|  [[Poison_and_Bone_Spells#Desecrate|'''Desecrate''']]  
| +10% Poison damage per hardpoint
| +10% Poison damage per base level
|-
|-
|  [[Poison_and_Bone_Spells#Poison_Nova|'''Poison Nova''']]  
|  [[Poison_and_Bone_Spells#Poison_Nova|'''Poison Nova''']]  
| +10% Poison damage per hardpoint
| +10% Poison damage per base level
|}
|}
|}
{| class = "wikitable"
!Skill level
!1
!2
!3
!4
!5
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
||Poison Damage over 2 Seconds:||9-21||21-34||34-46||46-59||59-71||71-84||84-96||96-109||121-134||146-159||171-184||196-209||221-234||246-259||271-284||296-309||359-371||421-434||484-496||546-559
|-
||Enemy Poison Resistance:||-3%||-5%||-7%||-8%||-10%||-10%||-11%||-12%||-12%||-13%||-13%||-14%||-14%||-14%||-15%||-15%||-15%||-15%||-15%||-16%
|-
||Mana Cost:||3||3.2||3.5||3.7||4||4.2||4.5||4.7||5||5.2||5.5||5.7||6||6.2||6.5||6.7||7||7.2||7.5||7.7
|}
|}


{| class="wikitable"
{{SklTblStart|DeadlyPoison}}
!Version Name!!Patch Notes
{{SklTbl1-20|Poison Damage over 2 Seconds| 9-21|21-34|34-46|46-59|59-71|71-84|84-96|96-109|121-134|146-159|171-184|196-209|221-234|246-259|271-284|296-309|359-371|421-434|484-496|546-559}}
|-
{{SklTbl1-20|-% Enemy Poison Resistance| -3%|-5%|-7%|-8%|-10%|-10%|-11%|-12%|-12%|-13%|-13%|-14%|-14%|-14%|-15%|-15%|-15%|-15%|-15%|-16%|}}
| [[Patch_Notes#Patch_.2318:_Flint|#18 Flint]] ||
{{SklTbl1-20|Mana Cost| 3|3.2|3.5|3.7|4|4.2|4.5|4.7|5|5.2|5.5|5.7|6|6.2|6.5|6.7|7|7.2|7.5|7.7}}
* Deadly Poison damage synergies increased from 3% to 12%. (changed to 10%)
{{SklTbl1-20|Duration| 120|124|128|132|136|140|144|148|152|156|160|164|168|172|176|180|184|188|192|196}}
{{SklTbl21-40Start|DeadlyPoison}}
{{SklTbl21-40|Poison Damage over 2 Seconds| 622-684|803-922|922-1040|1040-1159|1159-1278|1278-1397|1397-1540|1540-1684|1684-1828|1828-1972|1972-2115|2115-2259|2259-2403|2403-2547|2547-2690|2690-2834|2834-2978|2978-3122|3122-3265|3265-3409}}
{{SklTbl21-40|-% Enemy Poison Resistance| -16%|-16%|-16%|-16%|-16%|-16%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|-17%|}}
{{SklTbl21-40|Mana Cost| 8|8.2|8.5|8.7|9|9.2|9.5|9.7|10|10.2|10.5|10.7|11|11.2|11.5|11.7|12|12.2|12.5|12.7}}
{{SklTbl21-40|Duration| 200|204|208|212|216|220|224|228|232|236|240|244|248|252|256|260|264|268|272|276}}
{{SklTblEnd|DeadlyPoison}}


|-
{| class="wikitable"
! Version Name !!Patch Notes
|-
|[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]||
* [Experimental] Deadly Poison reworked: Coats your weapon with deadly poison that makes enemies more vulnerable to poisons. When active, poison damage delivered by your weapon always lasts for 2 seconds. Weapon hits apply a stack of deadly poison for 2 seconds. Deadly Poison stacks add more poison damage to existing poison on enemies. Chance to apply an additional stack decreases by 10% per active stack. Resets duration of a random existing stack if failed to apply a new one. Also gains Poison Damage & Attack Rating. Added poison damage per stack: +X over 2 seconds. Damage dealt by Deadly Poison stacks ignore Poison Resistance/Immunity.
|-  
| Older Versions
| Older Versions
|
|
Line 80: Line 46:
!
!
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"|
* Deadly Poison damage synergies increased from 3% to 12%. (changed to 10%)
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Venom and Deadly Poison can no longer stack. Their duration overrides clash which causes huge damage spikes
* Venom and Deadly Poison can no longer stack. Their duration overrides clash which causes huge damage spikes
* Deadly Poison’s damage synergies have been increased from 2% to 3%
* Deadly Poison’s damage synergies have been increased from 2% to 3%
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Now deals damage over 2 seconds (from >10 seconds at lvl 20) and increased synergies
* Now deals damage over 2 seconds (from >10 seconds at lvl 20) and increased synergies
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Deadly Poison is now a level 1 skill.
* Deadly Poison is now a level 1 skill.
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]]||style="border-bottom: 1px solid #a2a9b1;"|  
* '''New skill added''', Deadly Poison relaces Poison Dagger. Deadly Poison’s description reads: coats your weapon in deadly poison and increases the potency of your poison skills.
* '''New skill added''', Deadly Poison relaces Poison Dagger. Deadly Poison’s description reads: coats your weapon in deadly poison and increases the potency of your poison skills.
|-
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]]||style="border-bottom: 1px solid #a2a9b1;"|  
* Poison Dagger: added 1% synergy with Poison Explosion and Poison Nova
* Poison Dagger: added 1% synergy with Poison Explosion and Poison Nova
 
|}
|}
|}
|}
|}


== Teeth ==
== Teeth ==
{{Skilldesc|[[File:Teeth.png]]|Fires a barrage of summoned barbed teeth.|1|None}}


'''Description:''' Fires a barrage of summoned barbed teeth.'''


'''Required Level:''' 1
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
 
'''Prerequisites:''' None
 
{| class = "wikitable"
!colspan="21"|Maximum Teeth: 12
|-
|-
!Skill level
| style="vertical-align:top;" |
!1
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
!2
|- style="text-align:right;"
!3
| Maximum Teeth: || 12
!4
|}
!5
| style="width:20px" |
!6
|
!7
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
!8
! Synergies !! Bonus to skill
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
|-
||Number of Teeth:||3||4||5||6||7||8||9||10||11||12||12||12||12||12||12||12||12||12||12||12
|   [[Poison_and_Bone_Spells#Bone_Spear|'''Bone Spear''']]
| +17% Magic damage per base level
|-
|-
||Magic Damage:||2-4||4-7||6-10||8-13||10-16||12-19||14-22||16-25||20-30||24-35||28-40||32-45||36-50||40-55||44-60||48-65||55-74||62-83||69-92||76-101
|   [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']]
|-
| +17% Magic damage per base level
||Mana Cost:||3||3.5||4||4.5||5||5.5||6||6.5||7||7.5||8||8.5||9||9.5||10||10.5||11||11.5||12||12.5
|}
|}
|}
{{SklTblStart|Teeth}}
{{SklTbl1-20|Number of Teeth| 3|4|5|6|7|8|9|10|11|12|12|12|12|12|12|12|12|12|12|12}}
{{SklTbl1-20|Magic Damage| 2-4|4-7|6-10|8-13|10-16|12-19|14-22|16-25|20-30|24-35|28-40|32-45|36-50|40-55|44-60|48-65|55-74|62-83|69-92|76-101}}
{{SklTbl1-20|Mana Cost| 3|3.5|4|4.5|5|5.5|6|6.5|7|7.5|8|8.5|9|9.5|10|10.5|11|11.5|12|12.5}}
{{SklTbl21-40Start|Teeth}}
{{SklTbl21-40|Number of Teeth| 12|12|12|12|12|12|12|12|12|12|12|12|12|12|12|12|12|12|12|12}}
{{SklTbl21-40|Magic Damage| 83-110|90-119|101-133|112-147|123-161|134-175|145-189|156-203|170-222|184-241|198-260|212-279|226-298|240-317|254-336|268-355|282-374|296-393|310-412|324-431}}
{{SklTbl21-40|Mana Cost| 13|13.5|14|14.5|15|15.5|16|16.5|17|17.5|18|18.5|19|19.5|20|20.5|21|21.5|22|22.5}}
{{SklTblEnd|Teeth}}


'''Synergies:'''
{| class="wikitable"
::'''Bone Spear:''' +17% Magic damage per hardpoint <br />
!Version Name!!Patch Notes
::'''Bone Spirit:''' +17% Magic damage per hardpoint
|-
|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]] ||
* Synergies decreased from +19% to +17%.


'''Patch Notes:'''
|-
:Synergies decreased from +19% to +17%. (Flint #18)<br/>
| Older Versions
::Magic damage scaling decreased. (Tourmaline #17) <br/>
|
::Synergies decreased from +20% to +19% magic damage per level. (Edenite #12)<br/>
{| class="mw-collapsible mw-collapsed" cellspacing="0"
::Damage doubled but projectiles emitted at exactly the same time can no longer hit the same target. (Onyx #4)<br/>
!
::Maximum projectiles set to 12 and damage decreased slightly at higher levels. (Granite #3)<br/>
!
::''Compared with Vanilla D2, damage increased moderately and its synergies condensed from 4 into 2. (Bedrock #1-hidden)''
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Magic damage scaling reduced


== Bone Armour ==
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"|
*  Teeth’s damage synergies decreased from 20% to 19%.


'''Description:''' Makes an orbiting shield of bone that absorbs physical damage.'''
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Teeth’s damage has been slightly reduced at lower levels.


'''Required Level:''' 1
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.234:_Onyx|#4 Onyx]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Teeth’s projectiles emitted at exactly the same time can no longer hit the same target.
* Teeth’s damage has been doubled.


'''Prerequisites:''' None
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"|
*  Teeth now shoots a maximum of 12 missiles. The damage scaling at high levels has been reduced slightly.


{| class = "wikitable"
!Skill level
!1
!2
!3
!4
!5
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
|-
||Physical damage absorbed:||30||45||60||75||90||105||120||135||150||165||180||195||210||225||240||255||270||285||300||315
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
|-
* Compared with Vanilla D2, damage increased moderately and its synergies condensed from 4 into 2. (Bedrock #1-hidden)
||Mana Cost:||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25||26||27||28||29||30
 
|}
|}
|}
|}


'''Synergies:'''
== Bone Armor ==
::'''Bone Wall:''' +20 Physical damage absorbed per level<br />
{{Skilldesc|[[File:Bone_Armor.png]]|Makes an orbiting shield of bone that absorbs physical damage|1|[[Poison_and_Bone_Spells#Teeth|Teeth]] }}
::'''Bone Spirit:''' +20 Physical damage absorbed per level


'''Patch Notes:'''
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
::Bone Prison synergy replaced by Bone Spirit. (Tanzanite #10)<br/>
|-
::''Compared with Vanilla D2, damage absorption scaling and synergies increased moderately. (Bedrock #1-hidden)''
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
! Synergies !! Bonus to skill
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Bone_Wall|'''Bone Wall''']]
| +20 Physical damage absorbed per base level
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']]
| +20 Physical damage absorbed per base level
|}
| style="width:20px" |
|
|}
{{SklTblStart|BoneArmor}}
{{SklTbl1-20|Physical damage absorbed| 30|45|60|75|90|105|120|135|150|165|180|195|210|225|240|255|270|285|300|315}}
{{SklTbl1-20|Mana Cost| 11|12|13|14|15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30}}
{{SklTbl21-40Start|BoneArmor}}
{{SklTbl21-40|Physical damage absorbed| 330|345|360|375|390|405|420|435|450|465|480|495|510|525|540|555|570|585|600|615}}
{{SklTbl21-40|Mana Cost| 31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50}}
{{SklTblEnd|BoneArmor}}


== Corpse Explosion ==
{| class="wikitable"
!Version Name!!Patch Notes
|-
| [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||
* Bone Prison synergy replaced by Bone Spirit


'''Description:''' Cast on the corpse of a slain monster, it explodes, damaging nearby enemies.'''
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Bone Armor now requires Teeth


'''Required Level:''' 12
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, damage absorption scaling and synergies increased moderately. (Bedrock #1-hidden)


'''Prerequisites:''' Bone Armour
|}
|}
|}


{| class = "wikitable"
== Corpse Explosion ==
!colspan="21"|Damage: 21-27% of total corpse life
{{Skilldesc|[[File:Corpse_Explosion.png]]|Cast on the corpse of a slain monster, it explodes, damaging nearby enemies|12|[[Poison_and_Bone_Spells#Bone_Armour|Bone Armor]] }}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
|-
!colspan="21"|+1% of total corpse life per level (40% - 46 % at level 19/20)
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
| style="text-align:left;" | Damage: || 21%-27% of corpse life dealt as half fire & half physical damage.
|-
|-
!Skill level
|colspan="2"| +1% min & max damage per base level
!1
|}
!2
| style="width:20px" |
!3
|
!4
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
!5
! Synergies !! Bonus to skill
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
|-
||Radius (y):||4||4.3||4.6||5||5.3||5.6||6||6.3||6.6||7||7.3||7.6||8||8.3||8.6||9||9.3||9.6||10||10.3
|   [[Summoning_Spells#Fire_Golem|'''Fire Golem''']]
|-
| +12% Fire damage per base level 
||Mana Cost:||15||16||17||18||19||20||21||22||23||24||25||26||27||28||29||30||31||32||33||34
|}
|}
|}


'''Synergies:''' None
{{SklTblStart|CorpseExplosion}}
{{SklTbl1-20|Radius (y)| 4|4.3|4.6|5|5.3|5.6|6|6.3|6.6|7|7.3|7.6|8|8.3|8.6|9|9.3|9.6|10|10.3}}
{{SklTbl1-20|Corpse life damage %|21-27 | 21-27 | 22-28 | 22-28 | 22-28 | 23-29 | 23-29 | 23-29 | 24-30 | 24-30 | 24-30 | 25-31 | 25-31 | 25-31 | 26-32 | 26-32 | 26-32 | 27-33 | 27-33 | 27-33}}
{{SklTbl1-20|Mana Cost| 15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31|32|33|34}}
{{SklTbl21-40Start|CorpseExplosion}}
{{SklTbl21-40|Radius (y)| 10.6|10.9|11.2|11.5|11.8|12.1|12.4|12.7|13|13.3|13.6|13.9|14.2|14.5|14.8|15.1|15.4|15.7|16|16.3}}
{{SklTbl21-40|Corpse life damage %|28-34 | 28-34 | 28-34 | 29-35 | 29-35 | 29-35 | 30-36 | 30-36 | 30-36 | 31-37 | 31-37 | 31-37 | 32-38 | 32-38 | 32-38 | 33-39 | 33-39 | 33-39 | 34-40 | 34-40}}
{{SklTbl21-40|Mana Cost| 35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51|52|53|54}}
{{SklTblEnd|CorpseExplosion}}


'''Patch Notes:'''
{| class="wikitable"
::Starting damage decreased from 24%-32% to 21%-27%. (Flint #18)<br/>
! Version Name !!Patch Notes
::Added +1% damage per level. (Jade #16)<br/>
|-
::Damage decreased. (Tanzanite #10)<br/>
|[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]||
::''Compared with Vanilla D2, damage  decreased moderately and radius  decreased slightly. (Bedrock #1-hidden)''
* Corpse Explosion now deals flat fire damage in addition to corpse damage.
* Corpse Explosion new fire damage synergy from Fire Golem (12%).
* Corpse Explosion starting mana cost a level reduced from 15 to 9.
* Corpse Explosion corpse life damage per base level reduced from 1% per level to 1% per 3 levels.
* Corpse Explosion will now show that it does 50% phys and 50% fire from the Corpse portion of the damage (just like vanilla but it seems a lot of people weren't aware).


== **Desecrate** ==
|-
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"|
* Starting damage decreased from 24%-32% to 21%-27%
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]]||style="border-bottom: 1px solid #a2a9b1;"|
* Added +1% damage per level


'''Description:''' Summons a pile of rotten corpses that release toxic fumes.'''
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"|
* Damage decreased


'''Required Level:''' 18
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"|
* Corpse Explosion's damage is reduced from (60-100)% to (40-60)% of corpse life
* Compared with Vanilla D2, damage decreased moderately and radius decreased slightly. (Bedrock #1-hidden)
|}
|}
|}


'''Prerequisites:''' Deadly Poison
== Desecrate ==
{{Skilldesc|[[File:Desecrate.png]]|Summons a pile of rotten corpses that release toxic fumes|18|[[Poison_and_Bone_Spells#Deadly_Poison|Deadly Poison]] }}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
| style="vertical-align:top;" |
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
|- style="text-align:left;"
! Synergies !! Bonus to skill
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Deadly_Poison|'''Deadly Poison''']]
| +16% Poison damage per base level
|-style="text-align:left;"
|  [[Poison_and_Bone_Spells#Poison_Nova|'''Poison Nova''']]
| +16% Poison damage per base level
|}
| style="width:20px" |
|
|}
{{SklTblStart|Desecrate}}
{{SklTbl1-20|Cooldown| 5.7|5.4|5.1|4.8|4.6|4.3|4|3.7|3.4|3.2|2.9|2.6|2.3|2|1.8|1.5|1.2|0.9|0.6|0.4}}
{{SklTbl1-20|Poison Damage over 2 Seconds| 49-118|65-134|81-149|97-165|112-181|128-197|143-212|159-228|184-253|209-278|234-303|259-328|284-353|309-378|334-403|359-428|406-474|453-522|499-568|547-616}}
{{SklTbl1-20|Mana Cost| 5|5.2|5.5|5.7|6|6.2|6.5|6.7|7|7.2|7.5|7.7|8|8.2|8.5|8.7|9|9.2|9.5|9.7|10}}
{{SklTbl21-40Start|Desecrate}}
{{SklTbl21-40|Cooldown| 0.1|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0}}
{{SklTbl21-40|Poison Damage over 2 Seconds| 593-662|640-709|697-766|753-822|809-878|866-934|922-991|978-1047|1056-1124|1134-1203|1212-1281|1291-1359|1368-1437|1447-1516|1524-1593|1602-1671|1680-1749|1758-1827|1836-1905|1914-1983}}
{{SklTbl21-40|Mana Cost| 10.2|10.5|10.7|11|11.2|11.5|11.7|12|12.2|12.5|12.7|13|13.2|13.5|13.7|14|14.2|14.5|14.7|15}}
{{SklTblEnd|Desecrate}}


{| class = "wikitable"
{| class="wikitable"
!Skill level
!Version Name!!Patch Notes
!1
!2
!3
!4
!5
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
|-
||Cooldown:||5.7s||5.4s||5.1s||4.8s||4.6s||4.3s||4s||3.7s||3.4s||3.2s||2.9s||2.6s||2.3s||2s||1.8s||1.5s||1.2s||0.9s||0.6s||0.4s
|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] ||
* Desecrate can no longer be assigned to left click.
* Desecrate vampire corpse changed to succubus.
 
|-
|-
||Poison Damage over 2 Seconds:||57-137||75-155||94-173||112-191||130-210||148-228||166-246||184-264||213-293||242-322||271-351||300-380||329-409||358-438||387-467||416-496||471-550||525-605||579-659||634-714
| Older Versions
|
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|-
||Mana Cost:||5||5.2||5.5||5.7||6||6.2||6.5||6.7||7||7.2||7.5||7.7||8||8.2||8.5||8.7||9||9.2||9.5||9.7
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]] ||style="border-bottom: 1px solid #a2a9b1;"|
|}
* Desecrate can be assigned to left click


'''Synergies:'''
|-
::'''Deadly Poison:''' +16% Poison damage per hardpoint <br />
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]] ||style="border-bottom: 1px solid #a2a9b1;"|
::'''Poison Nova:''' +16% Poison damage per hardpoint
*  Desecrate’s damage synergies have been reduced from 18% to 16%


'''Patch Notes:'''
|-
::Desecrate can no longer be assigned to left click. (Jade #16)<br/>
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"|
::Spawning corpse changed from vampire to succubus. (Jade #16)<br/>
* Desecrate’s damage synergies have been reduced from 20% to 18%  
::Desecrate can now be assigned to Left Click (#15) </br>
* Desecrate’s mana cost per level has been increased from 0 to 0.2.  
::Synergies decreased from +18% to +16% Poison damage per level. (Titanium #13)<br/>
::Desecrate’s damager synergies have been reduced from 20% to 18% (#12) <br/>
::Desecrate’s mana cost per level has been increased from 0 to 0.2. (#12)<br/>
::Area of effect and rate of poison spread increased. (Kyanite #11)<br/>
::'''New skill added,''' replaces Poison Explosion. (Tanzanite #10)


== Bone Spear ==
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Area of effect and rate of poison spread increased


'''Description:''' Summons a deadly spike of bone to impale your enemies.'''
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* '''New skill added''', replaces Poison Explosion


'''Required Level:''' 18
|}
|}
|}


'''Prerequisites:''' Teeth
== Bone Spear ==
{{Skilldesc|[[File:Bone_Spear.png]]|Summons a deadly spike of bone to impale your enemies|18| [[Poison_and_Bone_Spells#Teeth|Teeth]] }}


{| class = "wikitable"
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
!Skill level
!1
!2
!3
!4
!5
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
|-
||Magic Damage:||38-62||60-84||83-107||105-129||128-151||150-174||173-196||195-219||230-253||264-287||298-322||332-356||367-390||401-424||435-459||469-493||520-543||570-593||620-644||670-694
| style="vertical-align:top;" |
|-
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
||Mana Cost:||7||7.2||7.5||7.7||8||8.2||8.5||8.7||9||9.2||9.5||9.7||10||10.2||10.5||10.7||11||11.2||11.5||11.7
|- style="text-align:left;"
! Synergies !! Bonus to skill
|-style="text-align:left;"
| [[Poison_and_Bone_Spells#Teeth|'''Teeth''']]
| +7% Magic damage per base level
|-style="text-align:left;"
| [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']]
| +7% Magic damage per base level
|-style="text-align:left;"
| 100+ Energy
| Casts 2 additional spears
|}
| style="width:20px" |
|
|}
|}
{{SklTblStart|BoneSpear}}
{{SklTbl1-20|Magic Damage| 36-58|56-79|78-100|98-121|120-141|140-163|162-183|182-205|215-236|247-268|279-301|310-333|343-364|375-396|407-429|438-461|486-507|533-554|579-602|626-649}}
{{SklTbl1-20|Mana Cost| 7|7.2|7.5|7.7|8|8.2|8.5|8.7|9|9.2|9.5|9.7|10|10.2|10.5|10.7|11|11.2|11.5|11.7}}
{{SklTbl21-40Start|BoneSpear}}
{{SklTbl21-40|Magic Damage| 674-695|721-743|777-798|833-854|889-910|945-966|1001-1022|1056-1079|1125-1148|1194-1217|1264-1286|1333-1354|1402-1423|1470-1493|1539-1562|1608-1631|1677-1700|1746-1769|1815-1838|1884-1907|1953-1976}}
{{SklTbl21-40|Mana Cost| 12|12.2|12.5|12.7|13|13.2|13.5|13.7|14|14.2|14.5|14.7|15|15.2|15.5|15.7|16|16.2|16.5|16.7}}
{{SklTblEnd|BoneSpear}}


'''Synergies:'''
{| class="wikitable"
::'''Teeth:''' +7% Magic damage per hardpoint <br />
!Version Name!!Patch Notes
::'''Bone Spirit:''' +7% Magic damage per hardpoint <br />
|-
::'''100 Energy''' casts 2 additional spears.
|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]] ||
* Removed damage synergy from Energy
* Damage synergies decreased from 8% to 7%


'''Patch Notes:'''
|-
::Removed damage synergy from Energy. (Flint #18) <br />
| Older Versions
::Damage synergies decreased from 8% to 7%. (Flint #18)<br/>
|
::100 Energy casts 2 additional spears. (Tourmaline #17)<br/>
{| class="mw-collapsible mw-collapsed" cellspacing="0"
::Decreased starting damage and damage scaling. (Edenite #12)<br/>
!
::''Compared with Vanilla D2, damage scaling increased greatly. (Bedrock #1-hidden)''
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]] ||style="border-bottom: 1px solid #a2a9b1;"|
* 100 Energy casts 2 additional spears


== Bone Wall ==
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Bone Spear now receives 1% magic damage per 2 Energy
* Decreased starting damage and damage scaling


'''Description:''' Creates an impassable barrier of bone and debris.'''
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Bone Spear’s synergy bonus from Bone Spirit has returned


'''Required Level:''' 18
|-
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, damage scaling increased greatly (Bedrock #1-hidden)


'''Prerequisites:''' Bone Armour, Corpse Explosion
|}
|}
|}


{| class = "wikitable"
== Bone Wall ==
!colspan="21"|Duration: 24 seconds
{{Skilldesc|[[File:Bone_Wall.png]]|Creates an impassable barrier of bone and debris|18| [[Poison_and_Bone_Spells#Bone_Armour|Bone Armor]] ,  [[Poison_and_Bone_Spells#Corpse_Explosion|Corpse Explosion]] }}
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
|-
|-
!Skill level
| style="vertical-align:top;" |
!1
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
!2
|- style="text-align:left;"
!3
| Duration: || 24 seconds
!4
|-  style="text-align:left;"
!5
| Mana Cost: || 17
!6
|}
!7
| style="width:20px" |
!8
|
!9
{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) -->
!10
! Synergies !! Bonus to skill
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
|-
||Life:||20||25||30||35||39||44||49||54||58||63||68||73||77||82||87||92||96||101||106||111
| [[Poison_and_Bone_Spells#Bone_Armour|'''Bone Armor''']]
|-
| +10% Life per base level
!colspan="21"|Mana Cost: 17
|}
|}
|}
{{SklTblStart|BoneWall}}
{{SklTbl1-20|Life| 431|528|626|725|823|920|1018|1116|1215|1312|1410|1508|1606|1704|1802|1900|1998|2095|2194|2292}}
{{SklTbl21-40Start|BoneWall}}
{{SklTbl21-40|Life| 2390|2487|2585|2684|2782|2879|2977|3075|3174|3271|3369|3467|3565|3663|3761|3859|3957|4055|4153|4251}}
{{SklTblEnd|BoneWall}}


'''Synergies:'''
{| class="wikitable"
::'''Bone Armour:''' +10% Life per level
!Version Name!!Patch Notes
|-
| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||
* Compared with Vanilla D2, life scaling reduced drastically. (Bedrock #1-hidden)


'''Patch Notes:'''
|}
::''Compared with Vanilla D2, life scaling reduced drastically. (Bedrock #1-hidden)''
|}


== Bone Spirit ==
== Bone Spirit ==
{{Skilldesc|[[File:Bone_Spirit.png]]|Releases a spirit of the restless undead that tracks its target or finds one of its own|24| [[Poison_and_Bone_Spells#Teeth|Teeth]] ,  [[Poison_and_Bone_Spells#Bone_Armour|Bone Armor]] ,  [[Poison_and_Bone_Spells#Corpse_Explosion|Corpse Explosion]] ,  [[Poison_and_Bone_Spells#Bone_Spear|Bone Spear]] ,  [[Poison_and_Bone_Spells#Bone_Wall|Bone Wall]]  }}


'''Description:''' Releases a spirit of the restless undead that tracks its target or finds one of its own.'''
{| style="margin:auto 0em;" <!-- Layout table for description and misc tables-->
 
'''Required Level:''' 24
 
'''Prerequisites:''' Teeth, Bone Armour, Corpse Explosion, Bone Spear, Bone Wall
 
{| class = "wikitable"
!Skill level
!1
!2
!3
!4
!5
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
|-
||Magic Damage:||74-111||116-153||157-194||199-236||241-278||283-320||324-361||366-403||412-450||459-496||505-542||552-589||598-635||644-682||691-728||737-774||795-832||853-890||911-948||969-1006
| style="vertical-align:top;" |
|-
{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) -->
||Mana Cost:||12||12.5||13||13.5||14||14.5||15||15.5||16||16.5||17||17.5||18||18.5||19||19.5||20||20.5||21||21.5
|- style="text-align:left;"
! Synergies !! Bonus to skill
|-style="text-align:left;"
| [[Poison_and_Bone_Spells#Teeth|'''Teeth''']]
| +10% Magic damage per base level
|-style="text-align:left;"
| [[Poison_and_Bone_Spells#Bone_Spear|'''Bone Spear''']]
| +10% Magic damage per base level
|}
| style="width:20px" |
|
|}
|}
{{SklTblStart|BoneSpirit}}
{{SklTbl1-20|Magic Damage| 63-96|100-132|136-168|172-203|208-240|243-276|280-312|316-348|356-388|396-428|436-468|476-508|516-548|556-588|596-628|636-668|686-718|736-768|786-818|836-868|886-918}}
{{SklTbl1-20|Mana Cost| 12|12.5|13|13.5|14|14.5|15|15.5|16|16.5|17|17.5|18|18.5|19|19.5|20|20.5|21|21.5}}
{{SklTbl21-40Start|BoneSpirit}}
{{SklTbl21-40|Magic Damage| 936-968|991-1023|1046-1078|1101-1133|1156-1188|1211-1243|1266-1298|1326-1358|1386-1418|1446-1478|1506-1538|1566-1598|1626-1658|1686-1718|1746-1778|1806-1838|1866-1898|1926-1958|1986-2018|2046-2078|2106-2138}}
{{SklTbl21-40|Mana Cost| 22|17|23|23.5|24|24.5|25|25.5|26|26.5|27|27.5|28|28.5|29|29.5|30|30.5|31|31.5}}
{{SklTblEnd|BoneSpirit}}


'''Synergies:'''
{| class="wikitable"
::'''Teeth:''' +10% Magic damage per hardpoint <br />
!Version Name!!Patch Notes
::'''Bone Spear:''' +10% Magic damage per hardpoint
|-
 
|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] ||
'''Patch Notes:'''
* Synergies increased from +8% to +10% Magic damage per level
::Synergies increased from +8% to +10% Magic damage per level. (Jade #16)<br />
::''Compared with Vanilla D2, damage scaling increased drastically. <br />Bone Wall and Bone Prison synergies removed. (Bedrock #1-hidden)''
 
== Poison Nova ==


<!-- If skill doesnt exist in original Diablo 2 remove comment marks below -->
<!-- <span style="color:green">'''New skill'''</span>  -->
{|
|-
|-
| Older Versions
|
|
{| <!-- Description table -->
{| class="mw-collapsible mw-collapsed" cellspacing="0"
!
!
|-
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Bone Spirit is now a level 24 skill


|rowspan="3" style="vertical-align:top; padding:0.5em 0.5em 0.5em 0.5em; width:5%"|https://pathofdiablo.com/wiki/images/necromancer/Poison%20Nova.png ||'''Description:''' Emits an expanding ring of concentrated poison.'''
|-
|-
|'''Required Level:''' 30
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"|
*  Bone Spear’s synergy bonus from Bone Spirit has returned
 
|-
|-
|'''Prerequisites:''' [[Poison_and_Bone_Spells#Deadly_Poison|Deadly Poison]] , [[Poison_and_Bone_Spells#Desecrate|Desecrate]]
|style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"|
* Compared with Vanilla D2, damage scaling increased drastically
* Bone Wall and Bone Prison synergies removed. (Bedrock #1-hidden)
 
|}
|}
|-
|}
|
|}
 
== Poison Nova ==
{{Skilldesc|[[File:Poison_Nova.png]]|Emits an expanding ring of concentrated poison.|30| [[Poison_and_Bone_Spells#Deadly_Poison|Deadly Poison]] ,  [[Poison_and_Bone_Spells#Desecrate|Desecrate]]  }}


{| class="wikitable" style="display: inline-table; margin-right: 50px;"
{| class="wikitable" style="display: inline-table; margin-right: 50px;"
Line 462: Line 492:
|-
|-
|  [[Poison_and_Bone_Spells#Deadly_Poison|'''Deadly Poison''']]   
|  [[Poison_and_Bone_Spells#Deadly_Poison|'''Deadly Poison''']]   
| +13% Poison damage per hardpoint
| +13% Poison damage per base level
|-
|-
|  [[Poison_and_Bone_Spells#Desecrate|'''Desecrate''']]  
|  [[Poison_and_Bone_Spells#Desecrate|'''Desecrate''']]  
| +13% Poison damage per hardpoint
| +13% Poison damage per base level  
|-
|}
 
{| class = "wikitable"
!Skill level
!1
!2
!3
!4
!5
!6
!7
!8
!9
!10
!11
!12
!13
!14
!15
!16
!17
!18
!19
!20
|-
|-
||Poison Damage over 2 Seconds:||82-153||102-173||121-192||141-212||161-232||181-251||200-271||220-291||251-322||283-354||34-385||346-417||377-448||409-480||440-511||472-543||519-590||566-637||614-684||661-732
|}
|}
 
{{SklTblStart|PoisonNova}}
{{SklTbl1-20|Poison Damage over 2 Seconds| 65-121|81-137|96-152|112-168|128-184|144-199|159-215|175-231|200-256|225-281|250-306|275-331|300-356|325-381|350-406|375-431|412-468|450-506|487-543|525-581|562-619}}
{{SklTbl21-40Start|PoisonNova}}
{{SklTbl21-40|Poison Damage over 2 Seconds| 600-656|659-715|719-775|778-834|837-894|897-953|956-1012|1022-1078|1087-1144|1153-1209|1219-1275|1284-1340|1350-1406|1415-1472|1481-1537|1547-1603|1612-1669|1678-1734|1744-1800|1809-1866|1875-1931}}
{{SklTblEnd|PoisonNova}}
{| class="wikitable"
{| class="wikitable"
!Version Name!!Patch Notes
!Version Name!!Patch Notes

Latest revision as of 10:46, 2 April 2025

Deadly Poison

Description: Coats your weapon in deadly poison and increases the potency of your poison skills. When active, poison damage delivered by your weapon always lasts for 2 seconds.
Required Level: 1
Prerequisites: None
Duration: 120 seconds, +4 seconds per level
Synergies Bonus to skill
Desecrate +10% Poison damage per base level
Poison Nova +10% Poison damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Poison Damage over 2 Seconds: 9-21 21-34 34-46 46-59 59-71 71-84 84-96 96-109 121-134 146-159 171-184 196-209 221-234 246-259 271-284 296-309 359-371 421-434 484-496 546-559
-% Enemy Poison Resistance: -3% -5% -7% -8% -10% -10% -11% -12% -12% -13% -13% -14% -14% -14% -15% -15% -15% -15% -15% -16%
Mana Cost: 3 3.2 3.5 3.7 4 4.2 4.5 4.7 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7
Duration: 120 124 128 132 136 140 144 148 152 156 160 164 168 172 176 180 184 188 192 196
More Levels
Version Name Patch Notes
#22 Minium
  • [Experimental] Deadly Poison reworked: Coats your weapon with deadly poison that makes enemies more vulnerable to poisons. When active, poison damage delivered by your weapon always lasts for 2 seconds. Weapon hits apply a stack of deadly poison for 2 seconds. Deadly Poison stacks add more poison damage to existing poison on enemies. Chance to apply an additional stack decreases by 10% per active stack. Resets duration of a random existing stack if failed to apply a new one. Also gains Poison Damage & Attack Rating. Added poison damage per stack: +X over 2 seconds. Damage dealt by Deadly Poison stacks ignore Poison Resistance/Immunity.
Older Versions
#18 Flint
  • Deadly Poison damage synergies increased from 3% to 12%. (changed to 10%)
#12 Edenite
  • Venom and Deadly Poison can no longer stack. Their duration overrides clash which causes huge damage spikes
  • Deadly Poison’s damage synergies have been increased from 2% to 3%
#9 Aventurine
  • Now deals damage over 2 seconds (from >10 seconds at lvl 20) and increased synergies
#7 Beryl
  • Deadly Poison is now a level 1 skill.
#6 Obsidian
  • New skill added, Deadly Poison relaces Poison Dagger. Deadly Poison’s description reads: coats your weapon in deadly poison and increases the potency of your poison skills.
#3 Granite
  • Poison Dagger: added 1% synergy with Poison Explosion and Poison Nova

Teeth

Description: Fires a barrage of summoned barbed teeth.
Required Level: 1
Prerequisites: None


Maximum Teeth: 12
Synergies Bonus to skill
Bone Spear +17% Magic damage per base level
Bone Spirit +17% Magic damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Number of Teeth: 3 4 5 6 7 8 9 10 11 12 12 12 12 12 12 12 12 12 12 12
Magic Damage: 2-4 4-7 6-10 8-13 10-16 12-19 14-22 16-25 20-30 24-35 28-40 32-45 36-50 40-55 44-60 48-65 55-74 62-83 69-92 76-101
Mana Cost: 3 3.5 4 4.5 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5
More Levels
Version Name Patch Notes
#18 Flint
  • Synergies decreased from +19% to +17%.
Older Versions
#17 Tourmaline
  • Magic damage scaling reduced
#12 Edenite
  • Teeth’s damage synergies decreased from 20% to 19%.
#9 Aventurine
  • Teeth’s damage has been slightly reduced at lower levels.
#4 Onyx
  • Teeth’s projectiles emitted at exactly the same time can no longer hit the same target.
  • Teeth’s damage has been doubled.
#3 Granite
  • Teeth now shoots a maximum of 12 missiles. The damage scaling at high levels has been reduced slightly.
#1 Bedrock
  • Compared with Vanilla D2, damage increased moderately and its synergies condensed from 4 into 2. (Bedrock #1-hidden)

Bone Armor

Description: Makes an orbiting shield of bone that absorbs physical damage
Required Level: 1
Prerequisites: Teeth
Synergies Bonus to skill
Bone Wall +20 Physical damage absorbed per base level
Bone Spirit +20 Physical damage absorbed per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Physical damage absorbed: 30 45 60 75 90 105 120 135 150 165 180 195 210 225 240 255 270 285 300 315
Mana Cost: 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
More Levels
Version Name Patch Notes
#10 Tanzanite
  • Bone Prison synergy replaced by Bone Spirit
Older Versions
#7 Beryl
  • Bone Armor now requires Teeth
#1 Bedrock
  • Compared with Vanilla D2, damage absorption scaling and synergies increased moderately. (Bedrock #1-hidden)

Corpse Explosion

Description: Cast on the corpse of a slain monster, it explodes, damaging nearby enemies
Required Level: 12
Prerequisites: Bone Armor
Damage: 21%-27% of corpse life dealt as half fire & half physical damage.
+1% min & max damage per base level
Synergies Bonus to skill
Fire Golem +12% Fire damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Radius (y): 4 4.3 4.6 5 5.3 5.6 6 6.3 6.6 7 7.3 7.6 8 8.3 8.6 9 9.3 9.6 10 10.3
Corpse life damage %: 21-27 21-27 22-28 22-28 22-28 23-29 23-29 23-29 24-30 24-30 24-30 25-31 25-31 25-31 26-32 26-32 26-32 27-33 27-33 27-33
Mana Cost: 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34
More Levels
Version Name Patch Notes
#21 Shungite
  • Corpse Explosion now deals flat fire damage in addition to corpse damage.
  • Corpse Explosion new fire damage synergy from Fire Golem (12%).
  • Corpse Explosion starting mana cost a level reduced from 15 to 9.
  • Corpse Explosion corpse life damage per base level reduced from 1% per level to 1% per 3 levels.
  • Corpse Explosion will now show that it does 50% phys and 50% fire from the Corpse portion of the damage (just like vanilla but it seems a lot of people weren't aware).
Older Versions
#18 Flint
  • Starting damage decreased from 24%-32% to 21%-27%
#16 Jade
  • Added +1% damage per level
#10 Tanzanite
  • Damage decreased
#1 Bedrock
  • Corpse Explosion's damage is reduced from (60-100)% to (40-60)% of corpse life
  • Compared with Vanilla D2, damage decreased moderately and radius decreased slightly. (Bedrock #1-hidden)

Desecrate

Description: Summons a pile of rotten corpses that release toxic fumes
Required Level: 18
Prerequisites: Deadly Poison
Synergies Bonus to skill
Deadly Poison +16% Poison damage per base level
Poison Nova +16% Poison damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Cooldown: 5.7 5.4 5.1 4.8 4.6 4.3 4 3.7 3.4 3.2 2.9 2.6 2.3 2 1.8 1.5 1.2 0.9 0.6 0.4
Poison Damage over 2 Seconds: 49-118 65-134 81-149 97-165 112-181 128-197 143-212 159-228 184-253 209-278 234-303 259-328 284-353 309-378 334-403 359-428 406-474 453-522 499-568 547-616
Mana Cost: 5 5.2 5.5 5.7 6 6.2 6.5 6.7 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7
More Levels
Version Name Patch Notes
#16 Jade
  • Desecrate can no longer be assigned to left click.
  • Desecrate vampire corpse changed to succubus.
Older Versions
#15 Graphite
  • Desecrate can be assigned to left click
#13 Titanium
  • Desecrate’s damage synergies have been reduced from 18% to 16%
#12 Edenite
  • Desecrate’s damage synergies have been reduced from 20% to 18%
  • Desecrate’s mana cost per level has been increased from 0 to 0.2.
#11 Kyanite
  • Area of effect and rate of poison spread increased
#10 Tanzanite
  • New skill added, replaces Poison Explosion

Bone Spear

Description: Summons a deadly spike of bone to impale your enemies
Required Level: 18
Prerequisites: Teeth
Synergies Bonus to skill
Teeth +7% Magic damage per base level
Bone Spirit +7% Magic damage per base level
100+ Energy Casts 2 additional spears
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage: 36-58 56-79 78-100 98-121 120-141 140-163 162-183 182-205 215-236 247-268 279-301 310-333 343-364 375-396 407-429 438-461 486-507 533-554 579-602 626-649
Mana Cost: 7 7.2 7.5 7.7 8 8.2 8.5 8.7 9 9.2 9.5 9.7 10 10.2 10.5 10.7 11 11.2 11.5 11.7
More Levels
Version Name Patch Notes
#18 Flint
  • Removed damage synergy from Energy
  • Damage synergies decreased from 8% to 7%
Older Versions
#17 Tourmaline
  • 100 Energy casts 2 additional spears
#12 Edenite
  • Bone Spear now receives 1% magic damage per 2 Energy
  • Decreased starting damage and damage scaling
#3 Granite
  • Bone Spear’s synergy bonus from Bone Spirit has returned
#1 Bedrock
  • Compared with Vanilla D2, damage scaling increased greatly (Bedrock #1-hidden)

Bone Wall

Description: Creates an impassable barrier of bone and debris
Required Level: 18
Prerequisites: Bone Armor , Corpse Explosion
Duration: 24 seconds
Mana Cost: 17
Synergies Bonus to skill
Bone Armor +10% Life per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Life: 431 528 626 725 823 920 1018 1116 1215 1312 1410 1508 1606 1704 1802 1900 1998 2095 2194 2292
More Levels
Version Name Patch Notes
#1 Bedrock
  • Compared with Vanilla D2, life scaling reduced drastically. (Bedrock #1-hidden)

Bone Spirit

Description: Releases a spirit of the restless undead that tracks its target or finds one of its own
Required Level: 24
Prerequisites: Teeth , Bone Armor , Corpse Explosion , Bone Spear , Bone Wall
Synergies Bonus to skill
Teeth +10% Magic damage per base level
Bone Spear +10% Magic damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage: 63-96 100-132 136-168 172-203 208-240 243-276 280-312 316-348 356-388 396-428 436-468 476-508 516-548 556-588 596-628 636-668 686-718 736-768 786-818 836-868
Mana Cost: 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5
More Levels
Version Name Patch Notes
#16 Jade
  • Synergies increased from +8% to +10% Magic damage per level
Older Versions
#10 Tanzanite
  • Bone Spirit is now a level 24 skill
#3 Granite
  • Bone Spear’s synergy bonus from Bone Spirit has returned
#1 Bedrock
  • Compared with Vanilla D2, damage scaling increased drastically
  • Bone Wall and Bone Prison synergies removed. (Bedrock #1-hidden)

Poison Nova

Description: Emits an expanding ring of concentrated poison.
Required Level: 30
Prerequisites: Deadly Poison , Desecrate
Mana Cost: 20
Synergies Bonus to skill
Deadly Poison +13% Poison damage per base level
Desecrate +13% Poison damage per base level
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Poison Damage over 2 Seconds: 65-121 81-137 96-152 112-168 128-184 144-199 159-215 175-231 200-256 225-281 250-306 275-331 300-356 325-381 350-406 375-431 412-468 450-506 487-543 525-581
More Levels
Version Name Patch Notes
#12 Edenite
  • Synergies increased from +12% to +13% poison damage per level.
  • Poison Nova can now be assigned to left click.
Older Versions
#1 Bedrock
  • Compared with Vanilla D2, damage scaling increased greatly and synergies increased slightly. (Bedrock #1-hidden)