Difference between revisions of "Poison and Bone Spells"
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(→Corpse Explosion) |
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| [[Poison_and_Bone_Spells#Desecrate|'''Desecrate''']] | | [[Poison_and_Bone_Spells#Desecrate|'''Desecrate''']] | ||
− | | +10% Poison damage per | + | | +10% Poison damage per base level |
|- | |- | ||
| [[Poison_and_Bone_Spells#Poison_Nova|'''Poison Nova''']] | | [[Poison_and_Bone_Spells#Poison_Nova|'''Poison Nova''']] | ||
− | | +10% Poison damage per | + | | +10% Poison damage per base level |
|} | |} | ||
|} | |} | ||
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{{SklTblEnd|DeadlyPoison}} | {{SklTblEnd|DeadlyPoison}} | ||
− | {| class="wikitable" | + | {| class="wikitable" |
− | !Version Name!!Patch Notes | + | ! Version Name !!Patch Notes |
− | |- | + | |- |
− | | [[Patch_Notes#Patch_. | + | |[[Patch_Notes#Patch_.2322:_Minium|#22 Minium]]|| |
− | * Deadly Poison damage | + | * [Experimental] Deadly Poison reworked: Coats your weapon with deadly poison that makes enemies more vulnerable to poisons. When active, poison damage delivered by your weapon always lasts for 2 seconds. Weapon hits apply a stack of deadly poison for 2 seconds. Deadly Poison stacks add more poison damage to existing poison on enemies. Chance to apply an additional stack decreases by 10% per active stack. Resets duration of a random existing stack if failed to apply a new one. Also gains Poison Damage & Attack Rating. Added poison damage per stack: +X over 2 seconds. Damage dealt by Deadly Poison stacks ignore Poison Resistance/Immunity. |
− | + | |- | |
− | |- | ||
| Older Versions | | Older Versions | ||
| | | | ||
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! | ! | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"| |
+ | * Deadly Poison damage synergies increased from 3% to 12%. (changed to 10%) | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Venom and Deadly Poison can no longer stack. Their duration overrides clash which causes huge damage spikes | * Venom and Deadly Poison can no longer stack. Their duration overrides clash which causes huge damage spikes | ||
* Deadly Poison’s damage synergies have been increased from 2% to 3% | * Deadly Poison’s damage synergies have been increased from 2% to 3% | ||
− | |||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]]||style="border-bottom: 1px solid #a2a9b1;"| |
* Now deals damage over 2 seconds (from >10 seconds at lvl 20) and increased synergies | * Now deals damage over 2 seconds (from >10 seconds at lvl 20) and increased synergies | ||
− | |||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]]||style="border-bottom: 1px solid #a2a9b1;"| |
* Deadly Poison is now a level 1 skill. | * Deadly Poison is now a level 1 skill. | ||
− | |||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]]||style="border-bottom: 1px solid #a2a9b1;"| |
* '''New skill added''', Deadly Poison relaces Poison Dagger. Deadly Poison’s description reads: coats your weapon in deadly poison and increases the potency of your poison skills. | * '''New skill added''', Deadly Poison relaces Poison Dagger. Deadly Poison’s description reads: coats your weapon in deadly poison and increases the potency of your poison skills. | ||
− | |||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]]||style="border-bottom: 1px solid #a2a9b1;"| |
* Poison Dagger: added 1% synergy with Poison Explosion and Poison Nova | * Poison Dagger: added 1% synergy with Poison Explosion and Poison Nova | ||
− | |||
|} | |} | ||
|} | |} | ||
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|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Poison_and_Bone_Spells#Bone_Wall|'''Bone Wall''']] | | [[Poison_and_Bone_Spells#Bone_Wall|'''Bone Wall''']] | ||
− | | +20 Physical damage absorbed per level | + | | +20 Physical damage absorbed per base level |
|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']] | | [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']] | ||
− | | +20 Physical damage absorbed per level | + | | +20 Physical damage absorbed per base level |
|} | |} | ||
| style="width:20px" | | | style="width:20px" | | ||
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{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
|- style="text-align:left;" | |- style="text-align:left;" | ||
− | | style="text-align:left;" | | + | | style="text-align:left;" | Damage: || 21%-27% of corpse life dealt as half fire & half physical damage. |
|- | |- | ||
− | |colspan="2"| Gain +1% Min & Max per Base Level (hard points) | + | |colspan="2"| Gain +1% Min & Max Damage per Base Level (hard points) |
|} | |} | ||
| style="width:20px" | | | style="width:20px" | | ||
| | | | ||
− | { | + | {| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) --> |
+ | ! Synergies !! Bonus to skill | ||
+ | |- | ||
+ | | [[Summoning_Spells#Fire_Golem|'''Fire Golem''']] | ||
+ | | +12% Fire damage per hardpoint | ||
+ | |} | ||
+ | |} | ||
{{SklTblStart|CorpseExplosion}} | {{SklTblStart|CorpseExplosion}} | ||
{{SklTbl1-20|Radius (y)| 4|4.3|4.6|5|5.3|5.6|6|6.3|6.6|7|7.3|7.6|8|8.3|8.6|9|9.3|9.6|10|10.3}} | {{SklTbl1-20|Radius (y)| 4|4.3|4.6|5|5.3|5.6|6|6.3|6.6|7|7.3|7.6|8|8.3|8.6|9|9.3|9.6|10|10.3}} | ||
+ | {{SklTbl1-20|Corpse life damage %|21-27 | 21-27 | 22-28 | 22-28 | 22-28 | 23-29 | 23-29 | 23-29 | 24-30 | 24-30 | 24-30 | 25-31 | 25-31 | 25-31 | 26-32 | 26-32 | 26-32 | 27-33 | 27-33 | 27-33}} | ||
{{SklTbl1-20|Mana Cost| 15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31|32|33|34}} | {{SklTbl1-20|Mana Cost| 15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31|32|33|34}} | ||
{{SklTbl21-40Start|CorpseExplosion}} | {{SklTbl21-40Start|CorpseExplosion}} | ||
{{SklTbl21-40|Radius (y)| 10.6|10.9|11.2|11.5|11.8|12.1|12.4|12.7|13|13.3|13.6|13.9|14.2|14.5|14.8|15.1|15.4|15.7|16|16.3}} | {{SklTbl21-40|Radius (y)| 10.6|10.9|11.2|11.5|11.8|12.1|12.4|12.7|13|13.3|13.6|13.9|14.2|14.5|14.8|15.1|15.4|15.7|16|16.3}} | ||
+ | {{SklTbl21-40|Corpse life damage %|28-34 | 28-34 | 28-34 | 29-35 | 29-35 | 29-35 | 30-36 | 30-36 | 30-36 | 31-37 | 31-37 | 31-37 | 32-38 | 32-38 | 32-38 | 33-39 | 33-39 | 33-39 | 34-40 | 34-40}} | ||
{{SklTbl21-40|Mana Cost| 35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51|52|53|54}} | {{SklTbl21-40|Mana Cost| 35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51|52|53|54}} | ||
{{SklTblEnd|CorpseExplosion}} | {{SklTblEnd|CorpseExplosion}} | ||
{| class="wikitable" | {| class="wikitable" | ||
− | !Version Name!!Patch Notes | + | ! Version Name !!Patch Notes |
|- | |- | ||
− | | [[Patch_Notes#Patch_. | + | |[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]|| |
− | * | + | * Corpse Explosion now deals flat fire damage in addition to corpse damage. |
+ | * Corpse Explosion new fire damage synergy from Fire Golem (12%). | ||
+ | * Corpse Explosion starting mana cost a level reduced from 15 to 9. | ||
+ | * Corpse Explosion corpse life damage per base level reduced from 1% per level to 1% per 3 levels. | ||
+ | * Corpse Explosion will now show that it does 50% phys and 50% fire from the Corpse portion of the damage (just like vanilla but it seems a lot of people weren't aware). | ||
|- | |- | ||
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! | ! | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"| |
+ | * Starting damage decreased from 24%-32% to 21%-27% | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Added +1% damage per level | * Added +1% damage per level | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"| |
* Damage decreased | * Damage decreased | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| |
− | * | + | * Corpse Explosion's damage is reduced from (60-100)% to (40-60)% of corpse life |
* Compared with Vanilla D2, damage decreased moderately and radius decreased slightly. (Bedrock #1-hidden) | * Compared with Vanilla D2, damage decreased moderately and radius decreased slightly. (Bedrock #1-hidden) | ||
− | |||
|} | |} | ||
|} | |} | ||
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|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Poison_and_Bone_Spells#Deadly_Poison|'''Deadly Poison''']] | | [[Poison_and_Bone_Spells#Deadly_Poison|'''Deadly Poison''']] | ||
− | | +16% Poison damage per | + | | +16% Poison damage per base level |
|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Poison_and_Bone_Spells#Poison_Nova|'''Poison Nova''']] | | [[Poison_and_Bone_Spells#Poison_Nova|'''Poison Nova''']] | ||
− | | +16% Poison damage per | + | | +16% Poison damage per base level |
|} | |} | ||
| style="width:20px" | | | style="width:20px" | | ||
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|- | |- | ||
|style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"| | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"| | ||
− | * Desecrate’s | + | * Desecrate’s damage synergies have been reduced from 20% to 18% |
* Desecrate’s mana cost per level has been increased from 0 to 0.2. | * Desecrate’s mana cost per level has been increased from 0 to 0.2. | ||
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|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Poison_and_Bone_Spells#Teeth|'''Teeth''']] | | [[Poison_and_Bone_Spells#Teeth|'''Teeth''']] | ||
− | | +7% Magic damage per | + | | +7% Magic damage per base level |
|-style="text-align:left;" | |-style="text-align:left;" | ||
| [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']] | | [[Poison_and_Bone_Spells#Bone_Spirit|'''Bone Spirit''']] | ||
− | | +7% Magic damage per | + | | +7% Magic damage per base level |
|-style="text-align:left;" | |-style="text-align:left;" | ||
− | | Energy | + | | 100+ Energy |
− | | | + | | Casts 2 additional spears |
|} | |} | ||
| style="width:20px" | | | style="width:20px" | | ||
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|- | |- | ||
| [[Poison_and_Bone_Spells#Bone_Armour|'''Bone Armor''']] | | [[Poison_and_Bone_Spells#Bone_Armour|'''Bone Armor''']] | ||
− | | +10% Life per level | + | | +10% Life per base level |
|} | |} | ||
|} | |} |
Latest revision as of 02:39, 16 November 2024
Contents
Deadly Poison
Teeth
|