Difference between revisions of "Orb of Corruption"
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− | + | <includeonly> | |
+ | === Corruption Recipe === | ||
+ | |||
+ | For more information on Orbs of Corruption and an in-depth look at the possible outcomes [[Orb of Corruption]] | ||
+ | |||
+ | Corrupt an item. | ||
+ | {| class="wikitable" | ||
+ | | Item + Orb of Corruption (requires transmute button being clicked twice) | ||
+ | |} | ||
+ | </includeonly> | ||
+ | <noinclude> | ||
+ | == Description == | ||
+ | |||
+ | A mysterious orb. It corrupts an item, granting it new properties and, in some cases, even reforging it into a totally new item. It drops randomly from monsters/chests etc.<br/> | ||
::[[File:Orb_of_corruption.png]]<br /> | ::[[File:Orb_of_corruption.png]]<br /> | ||
− | + | == Corrupting Items == | |
+ | Any item type can be corrupted EXCEPT the following: | ||
+ | :Normal / White Items | ||
+ | :Items that already have sockets | ||
+ | :Ethereal items | ||
+ | :Charms | ||
+ | :Jewels | ||
− | ''' | + | '''Recipe''': In the Horadric Cube: Orb of Corruption + the item you'd like to corrupt and press the Transmute button twice. |
− | + | ||
− | + | The word "Corrupted" will then appear in red text under the item's description. | |
− | + | An item can only be corrupted once. | |
− | + | ||
− | + | ||
− | + | Items that have been upgraded (e.g. normal -> exception -> elite) can still be corrupted, and vice versa. However, some items may benefit from being upgraded prior to corruption to increase the maximum number of possible sockets obtained by a successful corruption. For example, Skin of the Vipermagi has a base maximum of 2 sockets (Serpentskin Armor) but an upgraded maximum of 4 sockets (Wyrmhide). For more information see [[Corrupting for Maximum Sockets]]. | |
− | + | * Corrupted items that did not gain sockets can still be socketed through the Larzuk quest, but not the Horadric Cube recipes. | |
{| class="wikitable" | {| class="wikitable" | ||
− | !colspan="3"|Possible Outcomes of | + | !colspan="3"|Possible Outcomes of the Corruption Recipe |
|- | |- | ||
!colspan="1"| | !colspan="1"| | ||
Line 20: | Line 39: | ||
|- | |- | ||
!colspan="1"|Result | !colspan="1"|Result | ||
− | !colspan="1"|Socketable | + | !colspan="1"|Socketable Item |
− | !colspan="1"|Unsocketable | + | !colspan="1"|Unsocketable Item |
|- | |- | ||
− | | | + | |Gains a new Corruption Affix |
− | |||
− | |||
− | |||
− | |||
|25% | |25% | ||
|25% | |25% | ||
Line 35: | Line 50: | ||
|0% | |0% | ||
|- | |- | ||
− | | | + | |Transforms into a random new Rare Item |
+ | |25% | ||
|25% | |25% | ||
+ | |- | ||
+ | |No Change | ||
|25% | |25% | ||
+ | |50% | ||
|} | |} | ||
− | (*) | + | (*)Random number of sockets from 1 to the maximum number possible per base item. For a detailed reference on possible sockets per item see [https://diablo2.diablowiki.net/Sockets#Sockets_by_Number this page] |
− | == Corruption | + | == Corruption Affixes == |
{| class="wikitable" | {| class="wikitable" | ||
− | !colspan="8"| | + | !colspan="8"|Corruption Affixes |
|- | |- | ||
!colspan="1"|Inventory Slot | !colspan="1"|Inventory Slot | ||
− | !colspan="1"| | + | !colspan="1"|Outcome |
!colspan="1"|Value | !colspan="1"|Value | ||
|- | |- | ||
|rowspan="5"|Helm | |rowspan="5"|Helm | ||
|Strength | |Strength | ||
− | |5 to | + | |5 to 15 |
|- | |- | ||
|Energy | |Energy | ||
− | |5 to | + | |5 to 15 |
|- | |- | ||
|Life Gained on Melee/Ranged Hit | |Life Gained on Melee/Ranged Hit | ||
Line 64: | Line 83: | ||
|10 to 15 | |10 to 15 | ||
|- | |- | ||
− | | | + | |Piercing Attack |
− | | | + | |15% to 20% |
|- | |- | ||
|rowspan="5"|Boots | |rowspan="5"|Boots | ||
Line 75: | Line 94: | ||
|- | |- | ||
|Dexterity | |Dexterity | ||
− | |5 to | + | |5 to 15 |
|- | |- | ||
|Lightning Resistance | |Lightning Resistance | ||
Line 90: | Line 109: | ||
|10% to 20% | |10% to 20% | ||
|- | |- | ||
− | |All | + | |All Resistances |
|5% to 10% | |5% to 10% | ||
|- | |- | ||
Line 96: | Line 115: | ||
|5 to 10 / 5 to 10 | |5 to 10 / 5 to 10 | ||
|- | |- | ||
− | |Poison | + | |Poison Resistance |
|10% to 20% | |10% to 20% | ||
|- | |- | ||
Line 183: | Line 202: | ||
|8% | |8% | ||
|- | |- | ||
− | | | + | |Faster Cast Rate |
− | | | + | |10% |
|- | |- | ||
− | | | + | |Increased Attack Speed |
− | | | + | |10% |
|- | |- | ||
− | | | + | |Attack Rating Bonus |
− | | | + | |75% |
|- | |- | ||
− | | | + | |Attack Rating Per Level |
− | |2 | + | |2 |
|- | |- | ||
− | |rowspan="5"| | + | |rowspan="5"|Bolts/Arrows |
|All Resistances | |All Resistances | ||
|5% | |5% | ||
Line 208: | Line 227: | ||
|10% | |10% | ||
|- | |- | ||
− | | | + | |All Skills |
− | | | + | |1 |
|- | |- | ||
|} | |} | ||
+ | </noinclude> |
Latest revision as of 01:20, 5 October 2024
Description
A mysterious orb. It corrupts an item, granting it new properties and, in some cases, even reforging it into a totally new item. It drops randomly from monsters/chests etc.
Corrupting Items
Any item type can be corrupted EXCEPT the following:
- Normal / White Items
- Items that already have sockets
- Ethereal items
- Charms
- Jewels
Recipe: In the Horadric Cube: Orb of Corruption + the item you'd like to corrupt and press the Transmute button twice.
The word "Corrupted" will then appear in red text under the item's description. An item can only be corrupted once.
Items that have been upgraded (e.g. normal -> exception -> elite) can still be corrupted, and vice versa. However, some items may benefit from being upgraded prior to corruption to increase the maximum number of possible sockets obtained by a successful corruption. For example, Skin of the Vipermagi has a base maximum of 2 sockets (Serpentskin Armor) but an upgraded maximum of 4 sockets (Wyrmhide). For more information see Corrupting for Maximum Sockets.
- Corrupted items that did not gain sockets can still be socketed through the Larzuk quest, but not the Horadric Cube recipes.
Possible Outcomes of the Corruption Recipe | ||
---|---|---|
Odds | ||
Result | Socketable Item | Unsocketable Item |
Gains a new Corruption Affix | 25% | 25% |
Gains Sockets(*) | 25% | 0% |
Transforms into a random new Rare Item | 25% | 25% |
No Change | 25% | 50% |
(*)Random number of sockets from 1 to the maximum number possible per base item. For a detailed reference on possible sockets per item see this page
Corruption Affixes
Corruption Affixes | |||||||
---|---|---|---|---|---|---|---|
Inventory Slot | Outcome | Value | |||||
Helm | Strength | 5 to 15 | |||||
Energy | 5 to 15 | ||||||
Life Gained on Melee/Ranged Hit | 10 to 14 / 5 to 10 | ||||||
Life | 10 to 15 | ||||||
Piercing Attack | 15% to 20% | ||||||
Boots | Fire Resistance | 10% to 20% | |||||
All Resistances | 5% to 10% | ||||||
Dexterity | 5 to 15 | ||||||
Lightning Resistance | 10% to 20% | ||||||
Reduced Cooldown | 10% | ||||||
Gloves | Increased Attack Speed | 10% | |||||
Cold Resistance | 10% to 20% | ||||||
All Resistances | 5% to 10% | ||||||
Life Gained on Melee/Ranged Hit | 5 to 10 / 5 to 10 | ||||||
Poison Resistance | 10% to 20% | ||||||
Amulet | All Resistances | 5% | |||||
All Skills | 1 | ||||||
Regenerate Mana | 15% | ||||||
Magic Find | 10% | ||||||
Life | 12 to 18 | ||||||
Rings | Faster Cast Rate | 10% | |||||
Faster Run/Walk | 10% | ||||||
Life | 15 | ||||||
Physical Damage Taken Reduced By | 5% to 6% | ||||||
Better Chance Of Getting Magic Items | 10% | ||||||
Armour | Increased Attack Speed | 10% | |||||
Enhanced Defense | 15% to 20% | ||||||
Bonus to Attack Rating | 10% to 20% | ||||||
Faster Cast Rate | 10% | ||||||
Increase Maximum Life | 2% | ||||||
Weapons | Enhanced Damage | 35% to 50% | |||||
Deadly Strike | 10% | ||||||
Max Damage Per Level | 1 | ||||||
Crushing Blow | 10% | ||||||
Increased Attack Speed | 10% to 15% | ||||||
Shield | Increased Chance to Block | 10% | |||||
Increased Fire Damage | 10% | ||||||
Increased Cold Damage | 10% | ||||||
Increased Lightning Damage | 10% | ||||||
Increased Poison Damage | 10% | ||||||
Belt | Pierce | 8% | |||||
Faster Cast Rate | 10% | ||||||
Increased Attack Speed | 10% | ||||||
Attack Rating Bonus | 75% | ||||||
Attack Rating Per Level | 2 | ||||||
Bolts/Arrows | All Resistances | 5% | |||||
Life Gained on Ranged Hit | 4 to 6 | ||||||
Mana Gained on Ranged Hit | 2 to 4 | ||||||
Increased Attack Speed | 10% | ||||||
All Skills | 1 |