Difference between revisions of "Poison and Bone Spells"
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{| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | {| class="wikitable" <!-- Additional skill table (put here not scalable skill properties) --> | ||
|- style="text-align:left;" | |- style="text-align:left;" | ||
− | | style="text-align:left;" | Damage: || 21%-27% of corpse life | + | | style="text-align:left;" | Damage: || 21%-27% of corpse life dealt as half fire & half physical damage. |
|- | |- | ||
− | | | + | |colspan="2"| Gain +1% Min & Max Damage per Base Level (hard points) |
|} | |} | ||
| style="width:20px" | | | style="width:20px" | | ||
| | | | ||
− | { | + | {| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) --> |
+ | ! Synergies !! Bonus to skill | ||
+ | |- | ||
+ | | [[Summoning_Spells#Fire_Golem|'''Fire Golem''']] | ||
+ | | +12% Fire damage per hardpoint | ||
+ | |} | ||
+ | |} | ||
{{SklTblStart|CorpseExplosion}} | {{SklTblStart|CorpseExplosion}} | ||
{{SklTbl1-20|Radius (y)| 4|4.3|4.6|5|5.3|5.6|6|6.3|6.6|7|7.3|7.6|8|8.3|8.6|9|9.3|9.6|10|10.3}} | {{SklTbl1-20|Radius (y)| 4|4.3|4.6|5|5.3|5.6|6|6.3|6.6|7|7.3|7.6|8|8.3|8.6|9|9.3|9.6|10|10.3}} | ||
+ | {{SklTbl1-20|Corpse life damage %|21-27 | 21-27 | 22-28 | 22-28 | 22-28 | 23-29 | 23-29 | 23-29 | 24-30 | 24-30 | 24-30 | 25-31 | 25-31 | 25-31 | 26-32 | 26-32 | 26-32 | 27-33 | 27-33 | 27-33}} | ||
{{SklTbl1-20|Mana Cost| 15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31|32|33|34}} | {{SklTbl1-20|Mana Cost| 15|16|17|18|19|20|21|22|23|24|25|26|27|28|29|30|31|32|33|34}} | ||
{{SklTbl21-40Start|CorpseExplosion}} | {{SklTbl21-40Start|CorpseExplosion}} | ||
{{SklTbl21-40|Radius (y)| 10.6|10.9|11.2|11.5|11.8|12.1|12.4|12.7|13|13.3|13.6|13.9|14.2|14.5|14.8|15.1|15.4|15.7|16|16.3}} | {{SklTbl21-40|Radius (y)| 10.6|10.9|11.2|11.5|11.8|12.1|12.4|12.7|13|13.3|13.6|13.9|14.2|14.5|14.8|15.1|15.4|15.7|16|16.3}} | ||
+ | {{SklTbl21-40|Corpse life damage %|28-34 | 28-34 | 28-34 | 29-35 | 29-35 | 29-35 | 30-36 | 30-36 | 30-36 | 31-37 | 31-37 | 31-37 | 32-38 | 32-38 | 32-38 | 33-39 | 33-39 | 33-39 | 34-40 | 34-40}} | ||
{{SklTbl21-40|Mana Cost| 35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51|52|53|54}} | {{SklTbl21-40|Mana Cost| 35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51|52|53|54}} | ||
{{SklTblEnd|CorpseExplosion}} | {{SklTblEnd|CorpseExplosion}} | ||
{| class="wikitable" | {| class="wikitable" | ||
− | !Version Name!!Patch Notes | + | ! Version Name !!Patch Notes |
|- | |- | ||
− | | [[Patch_Notes#Patch_. | + | |[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]|| |
− | * | + | * Corpse Explosion now deals flat fire damage in addition to corpse damage. |
+ | * Corpse Explosion new fire damage synergy from Fire Golem (12%). | ||
+ | * Corpse Explosion starting mana cost a level reduced from 15 to 9. | ||
+ | * Corpse Explosion corpse life damage per base level reduced from 1% per level to 1% per 3 levels. | ||
+ | * Corpse Explosion will now show that it does 50% phys and 50% fire from the Corpse portion of the damage (just like vanilla but it seems a lot of people weren't aware). | ||
|- | |- | ||
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! | ! | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2318:_Flint|#18 Flint]]||style="border-bottom: 1px solid #a2a9b1;"| |
+ | * Starting damage decreased from 24%-32% to 21%-27% | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Added +1% damage per level | * Added +1% damage per level | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"| |
* Damage decreased | * Damage decreased | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| |
− | * | + | * Corpse Explosion's damage is reduced from (60-100)% to (40-60)% of corpse life |
* Compared with Vanilla D2, damage decreased moderately and radius decreased slightly. (Bedrock #1-hidden) | * Compared with Vanilla D2, damage decreased moderately and radius decreased slightly. (Bedrock #1-hidden) | ||
− | |||
|} | |} | ||
|} | |} |
Revision as of 13:19, 23 June 2024
Contents
Deadly Poison
Teeth
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