Difference between revisions of "Summoning Spells"
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(→Revive) |
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{{SklTbl1-20| Summon Resistances | +15%|+17%|+19%|+21%|+23%|+25%|+27%|+29%|+31%|+33%|+35%|+37%|+39%|+41%|+43%|+45%|+47%|+49%|+51%|+53%}} | {{SklTbl1-20| Summon Resistances | +15%|+17%|+19%|+21%|+23%|+25%|+27%|+29%|+31%|+33%|+35%|+37%|+39%|+41%|+43%|+45%|+47%|+49%|+51%|+53%}} | ||
{{SklTbl21-40Start|SummonMastery}} | {{SklTbl21-40Start|SummonMastery}} | ||
− | {{SklTbl21-40| Revive Life| + | + | {{SklTbl21-40| Revive Life|+105%|+110%|+115%|+120%|+125%|+130%|+135%|+140%|+145%|+150%|+155%|+160%|+165%|+170%|+175%|+180%|+185%|+190%|+195%|+200%}} |
− | {{SklTbl21-40| Revive Damage|+ | + | {{SklTbl21-40| Revive Damage|+109%|+114%|+119%|+124%|+129%|+134%|+139%|+144%|+149%|+154%|+159%|+164%|+169%|+174%|+179%|+184%|+189%|+194%|+199%|+204%}} |
− | {{SklTbl21-40| Summon Life, Defense, and Attack Rating| + | + | {{SklTbl21-40| Summon Life, Defense, and Attack Rating|+230%|+240%|+250%|+260%|+270%|+280%|+290%|+300%|+310%|+320%|+330%|+340%|+350%|+360%|+370%|+380%|+390%|+400%|+410%|+420%}} |
− | {{SklTbl21-40| Summon Damage |+ | + | {{SklTbl21-40| Summon Damage |+255%|+267%|+279%|+291%|+303%|+315%|+327%|+339%|+351%|+363%|+375%|+387%|+399%|+411%|+423%|+435%|+447%|+459%|+471%|+483%}} |
− | {{SklTbl21-40| Summon Resistances | + | + | {{SklTbl21-40| Summon Resistances |+55%|+57%|+59%|+61%|+63%|+65%|+67%|+69%|+70%|+70%|+70%|+70%|+70%|+70%|+70%|+70%|+70%|+70%|+70%|+70%|+70%|+70%|+70%}} |
{{SklTblEnd|SummonMastery}} | {{SklTblEnd|SummonMastery}} | ||
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== Bone Offering == | == Bone Offering == | ||
{{Skilldesc|[[File:Bone_Offering.png]]|Consumes corpses to temporarily empower your party with toughness. The damage bonus doesnt apply to other players.|6|None}} | {{Skilldesc|[[File:Bone_Offering.png]]|Consumes corpses to temporarily empower your party with toughness. The damage bonus doesnt apply to other players.|6|None}} | ||
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{| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) --> | {| class="wikitable" <!-- Synergies table (Please use skill codes from class discussion page) --> | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | !Version Name!!Patch Notes | + | ! Version Name !!Patch Notes |
|- | |- | ||
− | |[[Patch_Notes#Patch_. | + | |[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]|| |
− | * | + | * Bone Offering starting radius increased from 12 yards to 20.6 yards. |
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! | ! | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]]||style="border-bottom: 1px solid #a2a9b1;"| |
+ | * Curse Duration Reduction changed from diminishing returns [((110lvl)(40-2))/(100*(lvl+6))+2] to 3% per level & starting at 5% | ||
+ | * Raised Skeleton Damage changed to Physical & Elemental Damage (all summons) | ||
+ | * Initial radius lengthened at level 1 from 7.3 yards to 12 yards | ||
+ | * Now only affects summons | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2317:_Tourmaline|#17 Tourmaline]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Initial damage increased from 5% to 10% | * Initial damage increased from 5% to 10% | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2316:_Jade|#16 Jade]]||style="border-bottom: 1px solid #a2a9b1;"| |
* Bone Offering’s +Damage% has been changed to +Raised Skeleton Damage% which benefits both Skeleton Warriors and Skeleton Mages (also benefits physical damage of Revives but not elemental damage yet sadly) | * Bone Offering’s +Damage% has been changed to +Raised Skeleton Damage% which benefits both Skeleton Warriors and Skeleton Mages (also benefits physical damage of Revives but not elemental damage yet sadly) | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||style="border-bottom: 1px solid #a2a9b1;"| |
* Bone Offering can now be assigned to Left Click | * Bone Offering can now be assigned to Left Click | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"| |
* Physical damage scaling increased from +5% to +6% per level | * Physical damage scaling increased from +5% to +6% per level | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]]||style="border-bottom: 1px solid #a2a9b1;"| |
* Added physical damage bonus, removed magic damage reduction, and increased area of effect | * Added physical damage bonus, removed magic damage reduction, and increased area of effect | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"| |
* '''New skill added:''' Bone offering | * '''New skill added:''' Bone offering | ||
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|} | |} | ||
|} | |} | ||
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{{SklTbl1-20| Walk/Run Speed | +6% | +11% | +15% | +18% | +20% | +22% | +24% | +25% | +26% | +27% | +28% | +29% | +30% | +31% | +31% | +32% | +32% | +32% | +33% | +33%}} | {{SklTbl1-20| Walk/Run Speed | +6% | +11% | +15% | +18% | +20% | +22% | +24% | +25% | +26% | +27% | +28% | +29% | +30% | +31% | +31% | +32% | +32% | +32% | +33% | +33%}} | ||
{{SklTbl1-20| Mana Cost | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45}} | {{SklTbl1-20| Mana Cost | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45}} | ||
+ | {{SklTbl1-20| Duration | 5 | 5.2 | 5.4 | 5.6 | 5.8 | 6 | 6.2 | 6.4 | 6.6 | 6.8 | 7 | 7.2 | 7.4 | 7.6 | 7.8 | 8 | 8.2 | 8.4 | 8.6 | 8.8 | 9 | 9.2 | 9.4 | 9.6 | 9.8 | 10 | 10.2 | 10.4 | 10.6 | 10.8 | 11}} | ||
{{SklTbl21-40Start|FleshOffering}} | {{SklTbl21-40Start|FleshOffering}} | ||
{{SklTbl21-40| Radius (y)| 25.3 | 26 | 26.7 | 27.3 | 28 | 28.7 | 29.3 | 30 | 30.7 | 31.3 | 32 | 32.7 | 33.3 | 34 | 34.7 | 35.3 | 36 | 36.7 | 37.3 | 38}} | {{SklTbl21-40| Radius (y)| 25.3 | 26 | 26.7 | 27.3 | 28 | 28.7 | 29.3 | 30 | 30.7 | 31.3 | 32 | 32.7 | 33.3 | 34 | 34.7 | 35.3 | 36 | 36.7 | 37.3 | 38}} | ||
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{{SklTbl21-40| Walk/Run Speed | +34% | +34% | +35% | +35% | +35% | +35% | +36% | +36% | +36% | +36% | +36% | +36% | +36% | +36% | +37% | +37% | +37% | +37% | +37% | +37%}} | {{SklTbl21-40| Walk/Run Speed | +34% | +34% | +35% | +35% | +35% | +35% | +36% | +36% | +36% | +36% | +36% | +36% | +36% | +36% | +37% | +37% | +37% | +37% | +37% | +37%}} | ||
{{SklTbl21-40| Mana Cost | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74}} | {{SklTbl21-40| Mana Cost | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74}} | ||
+ | {{SklTbl21-40| Duration | 9 | 9.2 | 9.4 | 9.6 | 9.8 | 10 | 10.2 | 10.4 | 10.6 | 10.8 | 11 | 11.2 | 11.4 | 11.6 | 11.8 | 12 | 12.2 | 12.4 | 12.6 | 12.8}} | ||
{{SklTblEnd|FleshOffering}} | {{SklTblEnd|FleshOffering}} | ||
{| class="wikitable" | {| class="wikitable" | ||
− | !Version Name!!Patch Notes | + | ! Version Name !!Patch Notes |
|- | |- | ||
− | |[[Patch_Notes#Patch_. | + | |[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]|| |
− | * | + | * Flesh Offering starting radius increased from 12 yards to 20.6 yards. |
− | |||
|- | |- | ||
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! | ! | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2319:_Zincite|#19 Zincite]]||style="border-bottom: 1px solid #a2a9b1;"| |
+ | * Initial radius lengthened at level 1 from 7.3 yards to 12 yards | ||
+ | * Only affects summons | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Flesh Offering can now be assigned to Left Click | * Flesh Offering can now be assigned to Left Click | ||
* Flesh Offering starting duration increased from 4 to 5 seconds | * Flesh Offering starting duration increased from 4 to 5 seconds | ||
− | * | + | * Flesh Offering radius gained per level has been doubled |
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]]||style="border-bottom: 1px solid #a2a9b1;"| |
* Area of effect increased | * Area of effect increased | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2310:_Tanzanite|#10 Tanzanite]]||style="border-bottom: 1px solid #a2a9b1;"| |
* '''New skill added, Flesh Offering; [https://giant.gfycat.com/MellowCleanAnnashummingbird.webm See it in action] | * '''New skill added, Flesh Offering; [https://giant.gfycat.com/MellowCleanAnnashummingbird.webm See it in action] | ||
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|} | |} | ||
|} | |} | ||
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! [[Summoning_Spells#Summon_Mastery|Summon Mastery]] | ! [[Summoning_Spells#Summon_Mastery|Summon Mastery]] | ||
|- | |- | ||
− | ! | + | ! [[Summoning_Spells#Bone_Offering|Bone Offering]] |
|} | |} | ||
|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | !Version Name!!Patch Notes | + | ! Version Name !!Patch Notes |
|- | |- | ||
− | |[[Patch_Notes#Patch_. | + | |[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]|| |
− | * | + | * Skeleton Magi projectiles now pierce through enemies to damage multiple in a line. |
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! | ! | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2313:_Titanium|#13 Titanium]]||style="border-bottom: 1px solid #a2a9b1;"| |
+ | * Poison and cold damage scaling increased (this was here prior, cannot find it in actual patch notes) | ||
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
* Raise Skeletal Mage can now summon all four elements (was fire-only last patch as temporary fix). Cold, Lightning and Poison damage has been rebalanced to match fire’s power. | * Raise Skeletal Mage can now summon all four elements (was fire-only last patch as temporary fix). Cold, Lightning and Poison damage has been rebalanced to match fire’s power. | ||
* Raise Skeletal Mage’s fire damage synergy from Fire Golem has been changed to Bone Offering (and scales all elements); (this was previously listed as blood golem prior, that was incorrect) | * Raise Skeletal Mage’s fire damage synergy from Fire Golem has been changed to Bone Offering (and scales all elements); (this was previously listed as blood golem prior, that was incorrect) | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]]||style="border-bottom: 1px solid #a2a9b1;"| |
* Raise Skeletal Mage now receives a damage synergy bonus from Fire Golem. | * Raise Skeletal Mage now receives a damage synergy bonus from Fire Golem. | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.237:_Beryl|#7 Beryl]]||style="border-bottom: 1px solid #a2a9b1;"| |
* Lower levels' damage increased | * Lower levels' damage increased | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.233:_Granite|#3 Granite]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.233:_Granite|#3 Granite]]||style="border-bottom: 1px solid #a2a9b1;"| |
* Raise Skeletal Mage have had their damage increased. Their damage can now be seen on the tooltip for Lightning, Fire and Cold. | * Raise Skeletal Mage have had their damage increased. Their damage can now be seen on the tooltip for Lightning, Fire and Cold. | ||
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− | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| |
* Compared with Vanilla D2, base life increased moderately and all stat scaling except those above replaced by Summon Mastery (Bedrock #1-hidden) | * Compared with Vanilla D2, base life increased moderately and all stat scaling except those above replaced by Summon Mastery (Bedrock #1-hidden) | ||
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|} | |} | ||
|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | !Version Name!!Patch Notes | + | ! Version Name !!Patch Notes |
|- | |- | ||
− | | [[Patch_Notes#Patch_. | + | |[[Patch_Notes#Patch_.2321:_Shungite|#21 Shungite]]|| |
− | * Convocation | + | * Convocation now also casts your current level Desecrate at the target location. |
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! | ! | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.234:_Onyx|#4 Onyx]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]]||style="border-bottom: 1px solid #a2a9b1;"| |
− | * | + | * Convocation's minimum cooldown increased from 0.4 to 0.5 seconds |
+ | |- | ||
+ | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.234:_Onyx|#4 Onyx]]||style="border-bottom: 1px solid #a2a9b1;"| | ||
+ | * Initial cooldown lengthened but gets shorter with each level | ||
|- | |- | ||
− | |style="border-bottom: 1px solid #a2a9b1;"| [[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]] ||style="border-bottom: 1px solid #a2a9b1;"| | + | |style="border-bottom: 1px solid #a2a9b1;"|[[Patch_Notes#Patch_.231:_Bedrock|#1 Bedrock]]||style="border-bottom: 1px solid #a2a9b1;"| |
* New skill which replaces Golem Mastery: Convocation (teleports you and your minions to target location) | * New skill which replaces Golem Mastery: Convocation (teleports you and your minions to target location) | ||
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|} | |} | ||
|} | |} |
Latest revision as of 12:53, 10 March 2024
Contents
Summon Mastery
Raise Skeleton Warrior
|