Difference between revisions of "Amazon"
From Path of Diablo Wiki
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'''Significantly Reworked''' | '''Significantly Reworked''' | ||
*'''[https://pathofdiablo.com/wiki/index.php?title=Javelin_and_Spear_Skils#Fend Fend]''' and '''[https://pathofdiablo.com/wiki/index.php?title=Bow_and_Crossbow_Skills#Strafe Strafe]''' are no longer bugged per changes to Dodge, Evade, and Avoid per below | *'''[https://pathofdiablo.com/wiki/index.php?title=Javelin_and_Spear_Skils#Fend Fend]''' and '''[https://pathofdiablo.com/wiki/index.php?title=Bow_and_Crossbow_Skills#Strafe Strafe]''' are no longer bugged per changes to Dodge, Evade, and Avoid per below | ||
− | *'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Dodge Dodge]''', '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Avoid Avoid]''', and '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Evade Evade]''' animations removed, thus avoiding the "next hit always misses" bug from Vanilla D2 that caused all multi-animation attacks to automatically miss once any of these abilities were triggered | + | *'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Dodge Dodge]''', '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Avoid Avoid]''', and '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Evade Evade]''' animations removed, thus avoiding the "next hit always misses" bug from Vanilla D2 that caused all multi-animation attacks to automatically miss once any of these abilities were triggered (Passive and Magic Skills) |
− | *'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Inner_Sight Inner Sight]''' is now a passive skill (Passive and Magic Skills) | + | *'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Inner_Sight Inner Sight]''' is now a passive skill (Passive and Magic Skills) |
*'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Decoy Decoy]''' and '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Valkyrie Valkyrie]''' have been significantly reworked to be more effective in combat | *'''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Decoy Decoy]''' and '''[https://pathofdiablo.com/wiki/index.php?title=Passive_and_Magic_Skills#Valkyrie Valkyrie]''' have been significantly reworked to be more effective in combat | ||
*'''[https://pathofdiablo.com/wiki/index.php?title=Bow_and_Crossbow_Skills Bow and Crossbow Skills]''' no longer consume arrows/bolts and have been indirectly buffed as magic and rare arrows/bolts now spawn with various affixes | *'''[https://pathofdiablo.com/wiki/index.php?title=Bow_and_Crossbow_Skills Bow and Crossbow Skills]''' no longer consume arrows/bolts and have been indirectly buffed as magic and rare arrows/bolts now spawn with various affixes | ||
*'''[https://pathofdiablo.com/wiki/index.php?title=Javelin_and_Spear_Skills Javelin and Spear Skills]''' Lightning-based skills now have fewer (but equally effective) synergies to reduce skill investment and promote hybrid builds | *'''[https://pathofdiablo.com/wiki/index.php?title=Javelin_and_Spear_Skills Javelin and Spear Skills]''' Lightning-based skills now have fewer (but equally effective) synergies to reduce skill investment and promote hybrid builds |
Revision as of 20:40, 31 January 2019
Attributes
- Base mana regeneration increased from 0.83% to 1.66% mana per second.
- Based stamina increased by +100.
- Attack rating has been increased from +5 to +10 points per level.
- Life has been increased from +2 to +2.5 points per level.
Skills
The skills below have been newly added, removed, or significantly reworked in Path of Diablo. For a full list of numerous other changes, please see individual skills in Skills section of this wiki.
Added
- Phase Run (Passive and Magic Skills)
- Ground Slam (Javelin and Spear Skills)
Removed
- Slow Missiles (Passive and Magic Skills)
- Impale (Javelin and Spear Skills)
Significantly Reworked
- Fend and Strafe are no longer bugged per changes to Dodge, Evade, and Avoid per below
- Dodge, Avoid, and Evade animations removed, thus avoiding the "next hit always misses" bug from Vanilla D2 that caused all multi-animation attacks to automatically miss once any of these abilities were triggered (Passive and Magic Skills)
- Inner Sight is now a passive skill (Passive and Magic Skills)
- Decoy and Valkyrie have been significantly reworked to be more effective in combat
- Bow and Crossbow Skills no longer consume arrows/bolts and have been indirectly buffed as magic and rare arrows/bolts now spawn with various affixes
- Javelin and Spear Skills Lightning-based skills now have fewer (but equally effective) synergies to reduce skill investment and promote hybrid builds