Difference between revisions of "Traps"
Daniel sauer (talk | contribs) m (completed all changes known (from patch log)) |
Daniel sauer (talk | contribs) m (→Other Changes) |
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'''Patch Notes:''' | '''Patch Notes:''' | ||
*Death Sentry’s corpse explosion life percentages have been reduced. (Path#10) | *Death Sentry’s corpse explosion life percentages have been reduced. (Path#10) | ||
− | *Wake of Fire’s synergy is now more effective. (Path# | + | *Wake of Fire’s synergy is now more effective. (Path#9) |
Revision as of 00:29, 15 June 2017
Blade Throw
Also known as Blade Sentinel in Vanilla. Damage improved, Cooldown removed, Synergies added.
Description: Set a spinning blade to patrol between you and the target point.
- Required Level: 6
- Prerequisites: None
- Synergies: Blade Shield: 20% Damage per Level, Blade Fury: 20% Damage per Level
- Mana Cost: 7
- Duration: 1 second
- Damage: Deals 50% of weapon damage regardless of 1H or 2H weapon used. Plus an absolute amount, see table. The increasement is progressive.
- Attack Rating: Blade skills use your Standard Attack: Attack Rating. Check that to see how well you hit. Claw Mastery% currently has no bonus to blade skills (unequip your claw if you use one, to see the Attack Rating)
Level | Damage |
1 | 6-10 |
2 | 9-13 |
3 | 12-16 |
4 | 15-19 |
5 | 18-22 |
6 | 21-25 |
7 | 24-28 |
8 | 27-31 |
9 | 31-35 |
10 | 35-39 |
11 | 39-43 |
12 | 43-47 |
13 | 47-51 |
14 | 51-55 |
15 | 55-59 |
16 | 59-63 |
17 | 64-68 |
18 | 69-73 |
19 | 74-78 |
20 | 79-83 |
- Patch Changes:
Fixed a bug with Blade Throw dealing 50% less damage when holding a two handed weapon. Patch#6 Fixed a bug with one of Blade Throw’s synergies not increasing damage properly. Patch#6
Blade Fury
Vanilla Mechanics Damage buffed.
Description: Throw spinning Blades to slice up your enemies.
- Required Level: 18
- Prerequisites: Blade Throw, Fire Blast, Wake of Fire
- Synergies: None
- Minimum Mana required to cast: 3
- Damage: Deals 87% of weapon damage regardless of 1H or 2H weapon used. Plus an absolute amount, see table. Increasement is progressive.
- Attack Rating: Blade skills use your Standard Attack: Attack Rating. Check that to see how well you hit. Claw Mastery% currently has no bonus to blade skills (unequip your claw if you use one, to see the Attack Rating)
Level | Mana | Damage |
1 | 1 | X |
2 | 1.1 | "+3" |
3 | 1.2 | "+3" |
4 | 1.3 | "+3" |
5 | 1.5 | "+3" |
6 | 1.6 | "+3" |
7 | 1.7 | "+3" |
8 | "+3" | |
9 | "+3" | |
10 | "+5" | |
11 | "+5" | |
12 | "+5" | |
13 | "+5" | |
14 | "+5" | |
15 | "+5" | |
16 | "+5" | |
17 | "+8" | |
18 | "+8" | |
19 | "+8" | |
20 | 3.3 | "+8" |
- Patch Changes:
Blade Fury’s hitbox is a little wider. (Patch#11) Blade Fury is now affected by piercing attack. (Patch#11)
Blade Shield
Description: Spinning blades slice enemies who stray too close.
- Mechanics: These missiles can't pierce. They do proc as a ranged attack though.
- Required Level: 30
- Prerequisites: Blade Fury
- Synergies: Blade Throw: 5% Damage per Level
- Damage: Deals 50% of weapon damage regardless of 1H or 2H weapon used. Plus an absolute amount, see table. The increasement is progressive.
- Attack Rating: Blade skills use your Standard Attack: Attack Rating. Check that to see how well you hit. Claw Mastery% currently has no bonus to blade skills (unequip your claw if you use one, to see the Attack Rating)
Level | Blades | Duration | Damage (with Full Synergies) | Mana |
1 | 1 | 240 | 12-20 | 25 |
2 | 1 | 250 | 16-26 | 27 |
10 | 2 | 330 | 52-78 | 43 |
11 | 2 | 340 | 58-86 | 45 |
20 | 3 | 430 | 120-166 | 63 |
- Patch Changes:
The Assassin’s Blade Shield skill has been replaced by a new skill with the same name. (Patch#10) Blade Shield’s tooltip now shows the duration.(Patch#11) Blade Shield now starts with 1 blade at level 1. It will gain an additional blade every 10 levels. (Patch#11)
Other Changes
Patch Notes:
- Death Sentry’s corpse explosion life percentages have been reduced. (Path#10)
- Wake of Fire’s synergy is now more effective. (Path#9)