Traps

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Revision as of 12:32, 17 May 2017 by Daniel sauer (talk | contribs) (Blade Throw)

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Blade Throw

Also known as Blade Sentinel in Vanilla.

Description: Set a spinning blade to patrol between you and the target point.

  • Required Level: 6
  • Prerequisites: None
  • Synergies: Blade Shield: ~20% Damage per Level, Blade Fury: Damage per Level
  • Mana Cost: 7
  • Duration: 1 second
  • Damage: Deals 50% of weapon damage. Plus an absolute amount, see table. The increasement is progressive.
Level Damage
1 6-10
2 9-13
3 12-16
4 15-19
5 18-22
6 21-25
7 24-28
8 27-31
9 31-35
10 35-39
11 39-43
12 43-47
13 47-51
14 51-55
15 55-59
16 59-63
17 64-68
18 69-73
19 74-78
20 79-83
  • Patch Changes:

Fixed a bug with Blade Throw dealing 50% less damage when holding a two handed weapon. Patch#6 Fixed a bug with one of Blade Throw’s synergies not increasing damage properly. Patch#6


Blade Fury

Description: Throw spinning Blades to slice up your enemies.

  • Required Level: 18
  • Prerequisites: Blade Throw, Fire Blast, Wake of Fire
  • Synergies: None
  • Minimum Mana required to cast: 3
  • Damage: Deals 87% of weapon damage. Plus an absolute amount, see table. Increasement is progressive +3 until 9, +5 until 16, then +8
Level Mana Cost Damage
1 1 Unknown
2 1.1
3
3 1.2
3
4 1.3
3
5 1.5
3
6 1.6
3
7 1.7
3
8
3
9
3
10
5
11
5
12
5
13
5
14
5
15
5
16
5
17
8
18
8
19
8
20 3.3
8
  • Patch Changes:

Blade Fury’s hitbox is a little wider. (Patch#11) Blade Fury is now affected by piercing attack. (Patch#11)