Difference between revisions of "Talk:Main Page"

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Analytics page: https://www.pathofdiabloanalytics.com/
 
Analytics page: https://www.pathofdiabloanalytics.com/
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== Major Changes from Vanilla ==
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There are some changes that don't really fit in any of the categories listed on the main page and aren't listed on the wiki. I think the main page could be organized so that some of this stuff is linked to, but with it locked, I don't see a good place to make page(s) for it. Many of these changes are listed in the 2018 reddit guide by redmic.
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=== Changes ===
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* The inventory has been increased in size from 10x4 to 10x9, and charms only work when placed in the original 10x4 space ([http://i.imgur.com/TYz24eE.png charm inventory])
 +
* The stash has been increased in size from 6x8 to 10x10
 +
* You may now create up to 18 characters per account. (use the arrow keys to go up/down the list)
 +
* Fast Self-Muling: Games become permed after 30 seconds and persist for 5 minutes without anyone present
 +
* Quickly move items to stash or ground via control/shift clicking
 +
* Slaying the Cow King no longer prevents players from opening a portal to the Secret Cow Level.
 +
* You can have multiple Shrine effects active simultaneously.
 +
* new Move Only skill allows players to move around without attacking or casting accidentally.
 +
* Item drops are set at "Players 8" (as if there are always 8 players in the game)
 +
* Drop rate for higher runes goes down less exponentially and more linearly. This means higher runes are still increasingly rare but less rare than they were.
 +
* Some areas have been removed:
 +
** Act I Cave (in Cold Plains) is now only a single level (was 2)
 +
** Act I Crypt (in Burial Chambers) is gone
 +
** Act I Jail now has 2 levels (down from 3)
 +
** Act I Catacombs now has 3 levels (down from 4)
 +
** Act I Forgotten Tower entrance level is gone
 +
** Act II Stony Tomb (in Rocky Waste) is now only a single level (was 2)
 +
** Act II Maggot Lair now has 2 levels (down from 3)
 +
** Act III Ruined Fane (in Kurast Causeway) is gone
 +
** Act III Disused Reliquary (in Kurast Causeway) is gone
 +
* Allies' gear can be inspected
 +
* Advanced Character Sheet: see many stats you couldn't see before. ("8" is the default hotkey)
 +
* Option to automatically party up/permit loot when players join
 +
* Screen info (game name/pass, difficulty, etc) is customizable and includes a timer
 +
* Global chat system. (type /chat)
 +
* "First to reach level..." announcements
 +
* Games can be created with a specific [https://pathofdiablo.com/p/?servers server] by entering it (e.g. GS 1) into the third input field (previously called Game Description)
 +
* Servers now reset every 3 hours (time since last reset is shown when games are created)
 +
* The game list shows all joinable public games instead of just Normal, Nightmare, or Hell games (games can be [https://beta.pathofdiablo.com/public-games filtered on the PoD site])
 +
 +
[[User:BetweenWalls|BetweenWalls]] ([[User talk:BetweenWalls|talk]]) 04:20, 16 May 2020 (UTC)

Revision as of 04:20, 16 May 2020

Categories

A few thoughts on the layout for the main page:

  • No runes are listed, so the "Runes and Gems" category can be renamed
  • Item-Only Skills would fit better with other skills, instead of with item changes. The items that were changed to include the skills are listed in the Uniques/Runewords/Sets categories
  • The gem changes may fit better in the "Special Items" page alongside changes for Arrows, Bolts, Potions, boots, etc.
  • "Monster Modifiers" is a small enough category that it can fit in the other categories
  • "Monsters" category is also very small (1/3 of a page) and could be combined with "Bosses"
  • Since there is extra space, the "Misc" category could be split up to help prevent people from overlooking the link for guides. I would suggest leaving "Dungeoneering", "Mercenaries", and "Cube Recipes" together, and moving the others to a new column.
  • The Character Attribute categories are all short and might be better as a single category, so new players don't have to hop between so many pages to learn what was changed.

Selfless (talk) 23:05, 6 February 2020 (UTC)

External pages

Analytics page: https://www.pathofdiabloanalytics.com/

Major Changes from Vanilla

There are some changes that don't really fit in any of the categories listed on the main page and aren't listed on the wiki. I think the main page could be organized so that some of this stuff is linked to, but with it locked, I don't see a good place to make page(s) for it. Many of these changes are listed in the 2018 reddit guide by redmic.

Changes

  • The inventory has been increased in size from 10x4 to 10x9, and charms only work when placed in the original 10x4 space (charm inventory)
  • The stash has been increased in size from 6x8 to 10x10
  • You may now create up to 18 characters per account. (use the arrow keys to go up/down the list)
  • Fast Self-Muling: Games become permed after 30 seconds and persist for 5 minutes without anyone present
  • Quickly move items to stash or ground via control/shift clicking
  • Slaying the Cow King no longer prevents players from opening a portal to the Secret Cow Level.
  • You can have multiple Shrine effects active simultaneously.
  • new Move Only skill allows players to move around without attacking or casting accidentally.
  • Item drops are set at "Players 8" (as if there are always 8 players in the game)
  • Drop rate for higher runes goes down less exponentially and more linearly. This means higher runes are still increasingly rare but less rare than they were.
  • Some areas have been removed:
    • Act I Cave (in Cold Plains) is now only a single level (was 2)
    • Act I Crypt (in Burial Chambers) is gone
    • Act I Jail now has 2 levels (down from 3)
    • Act I Catacombs now has 3 levels (down from 4)
    • Act I Forgotten Tower entrance level is gone
    • Act II Stony Tomb (in Rocky Waste) is now only a single level (was 2)
    • Act II Maggot Lair now has 2 levels (down from 3)
    • Act III Ruined Fane (in Kurast Causeway) is gone
    • Act III Disused Reliquary (in Kurast Causeway) is gone
  • Allies' gear can be inspected
  • Advanced Character Sheet: see many stats you couldn't see before. ("8" is the default hotkey)
  • Option to automatically party up/permit loot when players join
  • Screen info (game name/pass, difficulty, etc) is customizable and includes a timer
  • Global chat system. (type /chat)
  • "First to reach level..." announcements
  • Games can be created with a specific server by entering it (e.g. GS 1) into the third input field (previously called Game Description)
  • Servers now reset every 3 hours (time since last reset is shown when games are created)
  • The game list shows all joinable public games instead of just Normal, Nightmare, or Hell games (games can be filtered on the PoD site)

BetweenWalls (talk) 04:20, 16 May 2020 (UTC)