Difference between revisions of "Summoning Spells"
From Path of Diablo Wiki
(bone offering does not increase skeletal mage's damage via synergy. it seems to not be noted in the patch notes other then "reworked" but i have tested it and not only does it not show in tool tips but i saw no noticeable increase.) |
(Zincite updates) |
||
(One intermediate revision by one other user not shown) | |||
Line 133: | Line 133: | ||
== **Bone Offering** == | == **Bone Offering** == | ||
− | *'''Description:''' Consumes corpses to temporarily empower your party with toughness.''' | + | *'''Description:''' Consumes corpses to temporarily empower your party with toughness. The damage bonus is only applied to Skeleton Warriors.''' |
*'''Required Level:''' 6 | *'''Required Level:''' 6 | ||
Line 164: | Line 164: | ||
!20 | !20 | ||
|- | |- | ||
− | ||Radius (y):|| | + | ||Radius (y):||12||12.6||13.3||14||14.6||15.3||16||16.6||17.3||18||18.6||19.3||20||20.6||21.3||22||22.6||23.3||24||24.6 |
|- | |- | ||
||Defense:||+17%||+24%||+30%||+35%||+39%||+42%||+44%||+46%||+48%||+50%||+52%||+53%||+54%||+55%||+56%||+57%||+58%||+58%||+59%||+60% | ||Defense:||+17%||+24%||+30%||+35%||+39%||+42%||+44%||+46%||+48%||+50%||+52%||+53%||+54%||+55%||+56%||+57%||+58%||+58%||+59%||+60% | ||
|- | |- | ||
− | ||Physical Damage:||+ | + | ||Physical & Elemental Damage:||+10%||+16%||+22%||+28%||+34%||+40%||+46%||+52%||+58%||+64%||+70%||+76%||+82%||+88%||+94%||+100%||+106%||+112%||+118%||+124% |
|- | |- | ||
− | ||Curse Duration Reduction:|| | + | ||Curse Duration Reduction:||5%||8%||11%||14%||17%||20%||23%||26%||29%||32%||35%||38%||41%||44%||47%||50%||53%||56%||59%||62% |
|- | |- | ||
||Mana Cost:||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25 | ||Mana Cost:||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22||23||24||25 | ||
Line 178: | Line 178: | ||
*'''Patch Notes:''' | *'''Patch Notes:''' | ||
+ | ::Curse Duration Reduction changed from diminishing returns <code>[((110lvl)(40-2))/(100*(lvl+6))+2]</code> to 3% per level & starting at 5% (Zincite #19).<br/> | ||
+ | ::'''Raised Skeleton Damage''' changed to '''Physical & Elemental Damage''' (all summons) (Zincite #19).<br/> | ||
+ | ::Increased starting radius at level 1 from 7.3 yards to 12 yards (Zincite #19).<br/> | ||
+ | ::Now only affects summons (Zincite #19).<br/> | ||
+ | ::Starting Damage increased from 5% to 10% (Tourmaline #17).<br/> | ||
::Physical damage scaling increased from +5% to +6% per level (Titanium #13).<br/> | ::Physical damage scaling increased from +5% to +6% per level (Titanium #13).<br/> | ||
::Added physical damage bonus, removed magic damage reduction, and area of effect increased (Kyanite #11).<br/> | ::Added physical damage bonus, removed magic damage reduction, and area of effect increased (Kyanite #11).<br/> | ||
Line 261: | Line 266: | ||
!20 | !20 | ||
|- | |- | ||
− | ||Radius (y):|| | + | ||Radius (y):||12||12.6||13.3||14||14.6||15.3||16||16.6||17.3||18||18.6||19.3||20||20.6||21.3||22||22.6||23.3||24||24.6 |
|- | |- | ||
||Faster Cast Rate:||+4%||+7%||+9%||+11%||+13%||+14%||+15%||+15%||+16%||+17%||+18%||+18%||+19%||+19%||+19%||+20%||+20%||+20%||+20%||+21% | ||Faster Cast Rate:||+4%||+7%||+9%||+11%||+13%||+14%||+15%||+15%||+16%||+17%||+18%||+18%||+19%||+19%||+19%||+20%||+20%||+20%||+20%||+21% | ||
Line 275: | Line 280: | ||
*'''Patch Notes:''' | *'''Patch Notes:''' | ||
+ | ::Increased starting radius at level 1 from 7.3 yards to 12 yards (Zincite #19).<br/> | ||
+ | ::Now only affects summons (Zincite #19).<br/> | ||
::Area of effect increased (Kyanite #11).<br/> | ::Area of effect increased (Kyanite #11).<br/> | ||
::'''New skill added, [https://giant.gfycat.com/MellowCleanAnnashummingbird.webm see it in action] (Tanzanite #10).''' | ::'''New skill added, [https://giant.gfycat.com/MellowCleanAnnashummingbird.webm see it in action] (Tanzanite #10).''' |
Revision as of 23:59, 12 August 2020
Contents
**Summon Mastery**
- Description: Passive - Increases the strength of your summons and revives.
- Required Level 1
- Prerequisites None.
Bonuses to Revives: | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Revive Life: | +5% | +10% | +15% | +20% | +25% | +30% | +35% | +40% | +45% | +50% | +55% | +60% | +65% | +70% | +75% | +80% | +85% | +90% | +95% | +95% |
Revive Damage: | +9% | +14% | +19% | +24% | +29% | +34% | +39% | +44% | +49% | +54% | +59% | +64% | +69% | +74% | +79% | +84% | +89% | +94% | +99% | +99% |
Bonuses to Summons: | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Defense: | +30% | +40% | +50% | +60% | +70% | +80% | +90% | +100% | +110% | +120% | +130% | +140% | +150% | +160% | +170% | +180% | +190% | +200% | +210% | +220% |
Life: | +30% | +40% | +50% | +60% | +70% | +80% | +90% | +100% | +110% | +120% | +130% | +140% | +150% | +160% | +170% | +180% | +190% | +200% | +210% | +220% |
Damage: | +15% | +25% | +35% | +45% | +55% | +65% | +75% | +85% | +95% | +105% | +115% | +125% | +135% | +145% | +155% | +165% | +175% | +185% | +195% | +205% |
Attack Rating: | +30% | +40% | +50% | +60% | +70% | +80% | +90% | +100% | +110% | +120% | +130% | +140% | +150% | +160% | +170% | +180% | +190% | +200% | +210% | +220% |
All Resistance: | +15% | +17% | +19% | +21% | +23% | +25% | +27% | +29% | +31% | +33% | +35% | +37% | +39% | +41% | +43% | +45% | +47% | +49% | +51% | +53% |
- Synergies: None.
- Patch Notes:
- New skill added, combines 'Minion Health' and 'Minion Damage' introduced in Bedrock #1 (formerly Skeleton Mastery, Summon Resist, and Golem Mastery) and now also applies to Revives. (Tanzanite #10).
Raise Skeleton Warrior*
(*Renamed from Raise Skeleton)
- Description: Cast on the corpse of a slain monster, this raises a skeleton warrior that fights for you.
- Level Requirement: 1
- Prerequisites: None.
Base Life: 25(N) / 100(NM) / 200(H) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Life: +6 per level | ||||||||||||||||||||
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Number of Skeletons: | 1 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 |
Damage: | 2-3 | 4-5 | 6-7 | 8-9 | 10-11 | 12-13 | 14-15 | 16-17 | 19-20 | 22-23 | 25-26 | 28-29 | 31-32 | 34-35 | 37-38 | 40-41 | 45-46 | 50-51 | 55-56 | 60-61 |
Mana Cost: | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 |
- Synergies:
- Summon Mastery
- Patch Notes:
- Raise Skeleton Warrior damage scaling between levels 17 and 28 improved slightly (Flint #18)
- Renamed from 'Raise Skeleton' to 'Raise Skeleton Warrior' (Jade #16).
- Damage scaling increased (Granite #3).
- Life now scales per level (Quartz #2).
- Compared to Vanilla D2, base life greatly increased and all stat scaling except those above replaced by Summon Mastery (Bedrock #1-hidden).
**Bone Offering**
- Description: Consumes corpses to temporarily empower your party with toughness. The damage bonus is only applied to Skeleton Warriors.
- Required Level: 6
- Prerequisites: None.
Duration: 5 seconds, +0.2 seconds per level | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Radius (y): | 12 | 12.6 | 13.3 | 14 | 14.6 | 15.3 | 16 | 16.6 | 17.3 | 18 | 18.6 | 19.3 | 20 | 20.6 | 21.3 | 22 | 22.6 | 23.3 | 24 | 24.6 |
Defense: | +17% | +24% | +30% | +35% | +39% | +42% | +44% | +46% | +48% | +50% | +52% | +53% | +54% | +55% | +56% | +57% | +58% | +58% | +59% | +60% |
Physical & Elemental Damage: | +10% | +16% | +22% | +28% | +34% | +40% | +46% | +52% | +58% | +64% | +70% | +76% | +82% | +88% | +94% | +100% | +106% | +112% | +118% | +124% |
Curse Duration Reduction: | 5% | 8% | 11% | 14% | 17% | 20% | 23% | 26% | 29% | 32% | 35% | 38% | 41% | 44% | 47% | 50% | 53% | 56% | 59% | 62% |
Mana Cost: | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 |
- Synergies: None.
- Patch Notes:
- Curse Duration Reduction changed from diminishing returns
[((110lvl)(40-2))/(100*(lvl+6))+2]
to 3% per level & starting at 5% (Zincite #19). - Raised Skeleton Damage changed to Physical & Elemental Damage (all summons) (Zincite #19).
- Increased starting radius at level 1 from 7.3 yards to 12 yards (Zincite #19).
- Now only affects summons (Zincite #19).
- Starting Damage increased from 5% to 10% (Tourmaline #17).
- Physical damage scaling increased from +5% to +6% per level (Titanium #13).
- Added physical damage bonus, removed magic damage reduction, and area of effect increased (Kyanite #11).
- New skill added (Tanzanite #10).
- Curse Duration Reduction changed from diminishing returns
Clay Golem
- Description: Creates a golem from the earth to fight by your side.
- Required Level: 6
- Prerequisites: None.
Base Damage: 5-10(N) / 100-200(NM) / 200-300(H) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base Life: 150(N) / 300(NM) / 1200(H) | ||||||||||||||||||||
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Slows Target by: | 2% | 4% | 5% | 6% | 7% | 8% | 8% | 9% | 9% | 10% | 10% | 10% | 11% | 11% | 11% | 12% | 12% | 12% | 12% | 12% |
Mana Cost: | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 | 39 | 42 | 45 | 48 | 51 | 54 | 57 | 60 | 63 | 66 | 69 | 72 |
- Synergies:
- Summon Mastery
- Patch Notes:
- Compared to Vanilla D2, base life and damage fixed, slows target scaling dramatically reduced, and all synergies and other stat scaling replaced by Summon Mastery (Bedrock #1-hidden).
**Flesh Offering**
- Description: Consumes corpses to temporarily empower your party with swiftness.
- Required Level: 12
- Prerequisites:
Duration: 5 seconds, +0.2 seconds per level | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Radius (y): | 12 | 12.6 | 13.3 | 14 | 14.6 | 15.3 | 16 | 16.6 | 17.3 | 18 | 18.6 | 19.3 | 20 | 20.6 | 21.3 | 22 | 22.6 | 23.3 | 24 | 24.6 |
Faster Cast Rate: | +4% | +7% | +9% | +11% | +13% | +14% | +15% | +15% | +16% | +17% | +18% | +18% | +19% | +19% | +19% | +20% | +20% | +20% | +20% | +21% |
Attack Speed: | +13% | +18% | +22% | +25% | +28% | +30% | +32% | +33% | +35% | +36% | +37% | +38% | +39% | +40% | +40% | +41% | +41% | +42% | +42% | +43% |
Walk/Run Speed: | +6% | +11% | +15% | +18% | +20% | +22% | +24% | +25% | +26% | +27% | +28% | +29% | +30% | +31% | +31% | +32% | +32% | +32% | +33% | +33% |
Mana Cost: | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 |
- Synergies: None.
- Patch Notes:
- Increased starting radius at level 1 from 7.3 yards to 12 yards (Zincite #19).
- Now only affects summons (Zincite #19).
- Area of effect increased (Kyanite #11).
- New skill added, see it in action (Tanzanite #10).
- Increased starting radius at level 1 from 7.3 yards to 12 yards (Zincite #19).
Raise Skeletal Mage
- Description: Cast on the corpse of a slain monster, this raises a skeleton mage that fights for you.
- Required Level: 12
- Prerequisites: Raise Skeleton
Base Life: 75(N) / 150(NM) / 200(H) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Number of Skeleton Mages: | 1 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 |
Lightning Damage: | 1-11 | 2-19 | 3-27 | 4-35 | 5-43 | 6-51 | 7-59 | 8-67 | 9-79 | 10-91 | 11-103 | 12-115 | 13-127 | 14-139 | 15-151 | 16-163 | 17-179 | 18-195 | 19-211 | 20-227 |
Cold Damage: | 3-4 | 4-6 | 5-8 | 6-10 | 7-12 | 8-14 | 9-16 | 10-18 | 13-22 | 16-26 | 19-30 | 22-34 | 25-38 | 28-42 | 31-46 | 34-50 | 39-56 | 44-62 | 49-68 | 54-74 |
Fire Damage: | 4-6 | 6-10 | 8-14 | 10-18 | 12-22 | 14-26 | 16-30 | 18-34 | 22-40 | 26-46 | 30-52 | 34-58 | 38-64 | 42-70 | 46-76 | 50-82 | 56-90 | 62-98 | 68-106 | 74-114 |
Poison Damage over 1.5 Seconds: | 6 | 10 | 14 | 18 | 22 | 26 | 30 | 34 | 40 | 46 | 52 | 58 | 64 | 70 | 76 | 82 | 90 | 98 | 106 | 114 |
Mana Cost: | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 |
- Synergies:
- Summon Mastery
- Patch Notes:
- Poison and cold damage scaling increased (Titanium #13).
- Blood Golem synergy changed to Bone Offering and now applies to all elements (Edenite #12).
- Added fire damage synergy from Blood Golem (Kyanite #11).
- Damage at lower levels increased (Beryl #7).
- Damage scaling increased (Granite #3).
- Compared to Vanilla D2, base life moderately increased and all stat scaling except those above replaced by Summon Mastery (Bedrock #1-hidden).
- Poison and cold damage scaling increased (Titanium #13).
Blood Golem
- Description: Creates a golem that shares with you the life it steals.
- Required Level: 18
- Prerequisites: Clay Golem
1/4 of life stolen by golem is shared with you | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Aura: Nearby allies gain life on hit | ||||||||||||||||||||
Base Damage: 10-20(N) / 200-300(NM) / 350-500(H) | ||||||||||||||||||||
Base Life: 300(N) / 450(NM) / 1500(H) | ||||||||||||||||||||
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Aura Life Gained on Ranged Hit: | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Aura Life Gained on Melee Hit: | 3 | 5 | 7 | 9 | 11 | 13 | 15 | 17 | 19 | 21 | 23 | 25 | 27 | 29 | 31 | 33 | 35 | 37 | 39 | 41 |
Aura Radius (y): | 7 | 7.3 | 7.6 | 8 | 8.3 | 8.6 | 9 | 9.3 | 9.6 | 10 | 10.3 | 10.6 | 11 | 11.3 | 11.6 | 12 | 12.3 | 12.6 | 13 | 13.3 |
Life Stolen: | 49% | 56% | 61% | 66% | 70% | 73% | 75% | 77% | 79% | 80% | 82% | 83% | 85% | 86% | 86% | 88% | 88% | 89% | 89% | 90% |
Mana Cost: | 25 | 29 | 33 | 37 | 41 | 45 | 49 | 53 | 57 | 61 | 65 | 69 | 73 | 77 | 81 | 85 | 89 | 93 | 97 | 101 |
- Synergies:
- Summon Mastery
- Patch Notes:
- Life stolen has been reduced (Tanzanite #10).
- Skill reworked as follows: added aura that grants nearby allies life on hit (Pyrite #8).
- Damage increased by ~30% (Onyx #4).
- Compared to Vanilla D2, skill reworked as follows: no longer shares damage received, base damage fixed, starting life stolen moderately reduced, and all synergies and other stat scaling replaced by Summon Mastery (Bedrock #1-hidden).
- Life stolen has been reduced (Tanzanite #10).
**Convocation**
- Description: Muster dark energies to warp you and your minions to a location.
- Required Level: 24
- Prerequisites: None.
Minimum cooldown: 0.5 seconds | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Cooldown: | 9.7s | 9.4s | 9.1s | 8.8s | 8.6s | 8.3s | 8s | 7.7s | 7.4s | 7.2s | 6.9s | 6.6s | 6.3s | 6s | 5.8s | 5.5s | 5.2s | 4.9s | 4.6s | 4.4s |
Mana Cost: 30 |
- Synergies:
- Patch Notes:
- Minimum cooldown increased from 0.4 to 0.5 seconds (Edenite #12).
- Starting cooldown increased and now reduces per level (Onyx #4).
- New skill added (Bedrock #1).
- Minimum cooldown increased from 0.4 to 0.5 seconds (Edenite #12).
Iron Golem
- Description: Transform a metallic item into a golem that gains the properties of the item.
- Required Level: 24
- Prerequisites: Clay Golem, Blood Golem
Base Damage: 20-30(N) / 250-350(NM) / 300-400(H) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base Life: 350(N) / 500(NM) / 1000(H) | ||||||||||||||||||||
Thorns Damage | ||||||||||||||||||||
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Damage Returned: | 200% | 230% | 260% | 290% | 320% | 350% | 380% | 410% | 440% | 470% | 500% | 530% | 560% | 590% | 620% | 650% | 680% | 710% | 740% | 770% |
Mana Cost: 35 |
- Synergies:
- Summon Mastery
- Patch Notes:
- Compared to Vanilla D2, damage returned scaling greatly increased and all synergies and other stat scaling replaced by Summon Mastery (Bedrock #1-hidden).
Fire Golem
- Description: Creates a golem that converts the damage it receives from fire into life.
- Required Level: 30
- Prerequisites: Clay Golem, Blood Golem, Iron Golem
Base Life: 353(N) / 606(NM) / 1818(H) | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Fire Damage: | 27-57 | 32-67 | 37-77 | 42-87 | 52-102 | 62-117 | 72-132 | 82-147 | 92-162 | 102-177 | 112-192 | 122-207 | 147-242 | 172-277 | 197-312 | 222-347 | 247-382 | 272-417 | 322-492 | 372-567 |
Fire Absorption: | 36% | 45% | 52% | 58% | 62% | 66% | 69% | 71% | 74% | 76% | 78% | 79% | 81% | 82% | 83% | 85% | 85% | 86% | 87% | 88% |
Holy Fire: | 5-11 | 6-13 | 7-15 | 8-17 | 10-20 | 12-23 | 14-26 | 16-29 | 18-32 | 20-35 | 22-38 | 24-41 | 29-48 | 34-55 | 39-62 | 44-69 | 49-76 | 54-83 | 64-98 | 74-113 |
Mana Cost: | 50 | 58 | 66 | 74 | 83 | 90 | 98 | 106 | 114 | 122 | 130 | 138 | 146 | 154 | 162 | 170 | 178 | 186 | 194 | 202 |
- Synergies:
- Summon Mastery
- Patch Notes:
- Mana cost scaling reduced from +10 to +8 mana per level (Kyanite #11).
- Compared to Vanilla D2, fire damage scaling slightly increased, Holy Fire scaling greatly increased, and all synergies and other stat scaling replaced by Summon Mastery (Bedrock #1-hidden).
Revive
- Description: Returns a monster to life to fight by your side.
- Required Level: 30
- Prerequisites: Raise Skeleton, Raise Skeletal Mage
Duration: 600 seconds | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base Life: +150% | ||||||||||||||||||||
Base Damage: +4% | ||||||||||||||||||||
slvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Monsters: | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 6 | 6 |
Mana Cost: 45 |
- Synergies:
- Summon Mastery
- Patch Notes:
- Life and damage now scale with Summon Mastery (previously did not scale) (Tanzanite #10).
- Duration greatly increased from 180 to 600 seconds (Bedrock #1).
- Compared to Vanilla D2, added bonuses to base life and base damage and monster scaling greatly reduced (was +1 per level) (Bedrock #1-hidden).
- Life and damage now scale with Summon Mastery (previously did not scale) (Tanzanite #10).