Difference between revisions of "Summoning Skills"

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(Carrion Vine)
(Updates missed from previous patches)
(12 intermediate revisions by 4 users not shown)
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 +
'''Skill Tree Changes:''' All minions can now be summoned concurrently to fight alongside the Druid.
 +
 
== Raven ==
 
== Raven ==
  
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!colspan="21"|Raven attacks deal splash damage
 
!colspan="21"|Raven attacks deal splash damage
 
|-
 
|-
!colspan="21"|3 Hits per Raven
+
!colspan="21"|Hits per Raven: 3
 
|-
 
|-
 
!colspan="21"|Maximum Ravens: 20
 
!colspan="21"|Maximum Ravens: 20
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||Damage:||1-2||2-3||3-4||4-5||5-6||6-7||7-8||8-9||10-11||12-13||14-15||16-17||18-19||20-21||22-23||24-25||27-29||30-33||33-37||36-41
 
||Damage:||1-2||2-3||3-4||4-5||5-6||6-7||7-8||8-9||10-11||12-13||14-15||16-17||18-19||20-21||22-23||24-25||27-29||30-33||33-37||36-41
 
|-
 
|-
||Cold Damage:||1-2||2-3||3-4||4-5||5-6||6-8||8-9||9-10||10-12||11-14||12-17||13-19||14-21||16-24||17-26||18-28||21-32||25-35||28-39||32-42
+
||Cold Damage:||1||2||3||4||6||7||8||9||10-12||12-14||13-16||14-19||15-21||16-24||18-26||19-28||22-32||26-36||30-39||33-43
 
|-
 
|-
 
||Mana Cost per Raven:||1.2||1.7||2.2||2.7||3.2||3.7||4.2||4.7||5.2||5.7||6.2||6.7||7.2||7.7||8.2||8.7||9.2||9.7||10.2||10.7
 
||Mana Cost per Raven:||1.2||1.7||2.2||2.7||3.2||3.7||4.2||4.7||5.2||5.7||6.2||6.7||7.2||7.7||8.2||8.7||9.2||9.7||10.2||10.7
Line 46: Line 48:
  
 
*'''Synergies:'''  
 
*'''Synergies:'''  
'''Cyclone Armor:''' +20% Physical damage per level<br />
+
::'''Cyclone Armor:''' +20% Physical damage per level<br />
'''Twister:''' +20% Physical damage per level<br />
+
::'''Twister:''' +20% Physical damage per level<br />
'''Arctic Blast:''' +21% Cold damage per level<br />
+
::'''Arctic Blast:''' +21% Cold damage per level<br />
'''Energy:''' +1% Cold damage per point
+
::'''Energy:''' +1% Cold damage per point
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
Arctic Blast synergy increased from 20% to 21% Cold damage per level (#15 Graphite).<br />
+
::Arctic Blast synergy increased from 20% to 21% Cold damage per level (#15 Graphite).<br />
Physical damage synergies increased from 17% to 20% (#15 Graphite).<br/>
+
::Physical damage synergies increased from 17% to 20% (#15 Graphite).<br/>
Has been significantly reworked as follows: number of ravens per level decreased by 1, damage slightly reduced at lower levels, mana cost scaling increased from +0.4 to +0.5 mana per level, Hurricane synergy removed, added synergy from Energy, and Arctic Blast synergy increased from +13% to +20% Cold damage per level. (Edenite #12).<br/>
+
::Has been significantly reworked as follows: number of ravens per level decreased by 1, damage slightly reduced at lower levels, mana cost scaling increased from +0.4 to +0.5 mana per level, Hurricane synergy removed, added synergy from Energy, and Arctic Blast synergy increased from +13% to +20% Cold damage per level. (Edenite #12).<br/>
Mana cost now scales per level (Aventurine #9).<br/>
+
::Mana cost now scales per level (Aventurine #9).<br/>
Ravens now deal splash damage, cold damage reduced slightly, and maximum number of ravens reduced from 28 to 20 (Pyrite #8).<br/>
+
::Ravens now deal splash damage, cold damage reduced slightly, and maximum number of ravens reduced from 28 to 20 (Pyrite #8).<br/>
Maximum number of ravens increased from 25 to 28 and synergies slightly increased (Limestone #5).<br/>
+
::Maximum number of ravens increased from 25 to 28 and synergies slightly increased (Limestone #5).<br/>
Number of ravens per level increased by 2 and maximum set to 25, movement speed increased, and damage scaling increased at higher levels Onyx #4).<br/>
+
::Number of ravens per level increased by 2 and maximum set to 25, movement speed increased, and damage scaling increased at higher levels Onyx #4).<br/>
Skill completely reworked as follows: number of hits now fixed to 3, number of ravens now scales per level, now also deals cold damage scaling per level, added 3 new synergies (Granite #3).
+
::'''Skill reworked as follows:''' number of hits now fixed to 3, number of ravens now scales per level, now also deals cold damage scaling per level, added 3 new synergies (Granite #3).
  
 
== Poison Creeper ==
 
== Poison Creeper ==
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*'''Patch Notes:'''
 
*'''Patch Notes:'''
Poison damage at lower levels slightly reduced (Onyx #4).<br/>
+
::Poison damage at lower levels slightly reduced (Onyx #4).<br/>
Poison damage significantly increased (Granite #3).
+
::Poison damage significantly increased (Granite #3).
  
 
== Heart of Wolverine ==
 
== Heart of Wolverine ==
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*'''Patch Notes:'''
 
*'''Patch Notes:'''
''Compared to Vanilla D2, starting damage and scaling moderately increased, starting attack rating and scaling greatly increased (Bedrock #1-hidden).''
+
::''Compared to Vanilla D2, starting damage and scaling moderately increased, starting attack rating and scaling greatly increased (Bedrock #1-hidden).''
  
 
== Summon Spirit Wolf ==
 
== Summon Spirit Wolf ==
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!colspan="21"|Base Life: 71(N) / 110(NM) / 320(H)
 
!colspan="21"|Base Life: 71(N) / 110(NM) / 320(H)
 
|-
 
|-
!colspan="21"|Number of Wolves: +1 per hardpoint, Maximum: 7
+
!colspan="21"|Number of Wolves: +1 per hardpoint to maximum 7
 
|-
 
|-
 
!slvl
 
!slvl
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||Damage:||2-6||3-7||4-8||5-9||6-10||7-11||8-12||9-13||12-19||15-25||18-31||21-37||24-43||27-49||30-55||33-61||39-73||45-85||51-97||57-109
 
||Damage:||2-6||3-7||4-8||5-9||6-10||7-11||8-12||9-13||12-19||15-25||18-31||21-37||24-43||27-49||30-55||33-61||39-73||45-85||51-97||57-109
 
|-
 
|-
||Attack Rating:||+75%||+90%||+105%||+120%||+135%||+150%||+165%||+180%||+195%||+210%||+225%||+240%||+255%||+270%||+285%||+300%||+315%||+330%||+345%||+360%
+
||Attack Rating:||+75||+90||+105||+120||+135||+150||+165||+180||+195||+210||+225||+240||+255||+270||+285||+300||+315||+330||+345||+360
 
|-
 
|-
 
||Defense:||+50%||+60%||+70%||+80%||+90%||+100%||+110%||+120%||+130%||+140%||+150%||+160%||+170%||+180%||+190%||+200%||+210%||+220%||+230%||+240%
 
||Defense:||+50%||+60%||+70%||+80%||+90%||+100%||+110%||+120%||+130%||+140%||+150%||+160%||+170%||+180%||+190%||+200%||+210%||+220%||+230%||+240%
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|}
 
|}
  
 +
[https://sites.google.com/view/druid-pet-calculator/ Use PoD Druid Pet Calculator for more stats]
 
*'''Synergies:'''  
 
*'''Synergies:'''  
'''Summon Spirit Wolf'''<br />
+
::'''Summon Dire Wolf''' (adds life)<br />
'''Summon Grizzly'''
+
::'''Summon Grizzly''' (adds damage)
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
''Compared to Vanilla D2, life is now fixed per difficulty level, damage scaling moderately increased, attack rating scaling moderately decreased, and maximum number of wolves increased from 5 to 7 (Bedrock #1-hidden).''
+
::''Compared to Vanilla D2, life is now fixed per difficulty level, damage scaling moderately increased, attack rating scaling moderately decreased, and maximum number of wolves increased from 5 to 7 (Bedrock #1-hidden).''
  
 
== Carrion Vine ==
 
== Carrion Vine ==
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*'''Patch Notes:'''
 
*'''Patch Notes:'''
''Compared to Vanilla D2, life is now fixed per difficulty level (Bedrock #1-hidden).''
+
::''Compared to Vanilla D2, life is now fixed per difficulty level (Bedrock #1-hidden).''
  
 
== Oak Sage ==
 
== Oak Sage ==
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*'''Synergies:''' None.
 
*'''Synergies:''' None.
  
*'''Patch Notes:'''
+
*'''Patch Notes:''' None.
  
 
== Summon Dire Wolf ==
 
== Summon Dire Wolf ==
  
*'''Description:''' Summon a wold that becomes enraged, eating corpses to increase its damage.'''
+
*'''Description:''' Summon a wolf that becomes enraged, eating corpses to increase its damage.'''
  
 
*'''Required Level:''' 18
 
*'''Required Level:''' 18
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!colspan="21"|Base Life: 199(N) / 428(NM) / 770(H)
 
!colspan="21"|Base Life: 199(N) / 428(NM) / 770(H)
 
|-
 
|-
!colspan="21"|Number of Wolves: +1 per hardpoint, Maximum: 3
+
!colspan="21"|Number of Wolves: +1 per hardpoint to maximum 3
 
|-
 
|-
 
!slvl
 
!slvl
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|}
 
|}
  
 +
[https://sites.google.com/view/druid-pet-calculator/ Use PoD Druid Pet Calculator for more stats]
 
*'''Synergies:'''  
 
*'''Synergies:'''  
'''Summon Spirit Wolf'''<br />
+
::'''Summon Spirit Wolf''' (adds attack rating and defense)<br />
'''Summon Grizzly'''
+
::'''Summon Grizzly''' (adds damage)
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
''Compared to Vanilla D2, life is now fixed per difficulty level, damage scaling moderately increased, and life scaling moderately decreased (Bedrock #1-hidden).''
+
::''Compared to Vanilla D2, life is now fixed per difficulty level, damage scaling moderately increased, and life scaling moderately decreased (Bedrock #1-hidden).''
  
 
== Solar Creeper ==
 
== Solar Creeper ==
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*'''Patch Notes:'''
 
*'''Patch Notes:'''
''Compared to Vanilla D2, life is now fixed per difficulty level (Bedrock #1-hidden).''
+
::''Compared to Vanilla D2, life is now fixed per difficulty level (Bedrock #1-hidden).''
  
 
== Spirit of Barbs ==
 
== Spirit of Barbs ==
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*'''Patch Notes:'''
 
*'''Patch Notes:'''
''Compared to Vanilla D2, starting damage returned and damage returned scaling greatly increased (Bedrock #1-hidden).''
+
::''Compared to Vanilla D2, starting damage returned and damage returned scaling greatly increased (Bedrock #1-hidden).''
  
 
== Summon Grizzly ==
 
== Summon Grizzly ==
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|}
 
|}
  
 +
[https://sites.google.com/view/druid-pet-calculator/ Use PoD Druid Pet Calculator for more stats]
 
*'''Synergies:'''  
 
*'''Synergies:'''  
'''Summon Spirit Wolf'''<br />
+
::'''Summon Spirit Wolf''' (adds attack rating and defense)<br />
'''Summon Dire Wolf'''
+
::'''Summon Dire Wolf''' (adds life)
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
''Compared to Vanilla D2, life is now fixed per difficulty level, damage scaling greatly increased, and starting damage bonus and damage bonus scaling moderately increased (Bedrock #1-hidden).''
+
::''Compared to Vanilla D2, life is now fixed per difficulty level, damage scaling greatly increased, and starting damage bonus and damage bonus scaling moderately increased (Bedrock #1-hidden).''

Revision as of 22:01, 13 August 2020

Skill Tree Changes: All minions can now be summoned concurrently to fight alongside the Druid.

Raven

  • Description: Summon ravens to peck out the eyes of your enemies.
  • Required Level: 1
  • Prerequisites: None.
Raven attacks deal splash damage
Hits per Raven: 3
Maximum Ravens: 20
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Number of Ravens: 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 20
Damage: 1-2 2-3 3-4 4-5 5-6 6-7 7-8 8-9 10-11 12-13 14-15 16-17 18-19 20-21 22-23 24-25 27-29 30-33 33-37 36-41
Cold Damage: 1 2 3 4 6 7 8 9 10-12 12-14 13-16 14-19 15-21 16-24 18-26 19-28 22-32 26-36 30-39 33-43
Mana Cost per Raven: 1.2 1.7 2.2 2.7 3.2 3.7 4.2 4.7 5.2 5.7 6.2 6.7 7.2 7.7 8.2 8.7 9.2 9.7 10.2 10.7
  • Synergies:
Cyclone Armor: +20% Physical damage per level
Twister: +20% Physical damage per level
Arctic Blast: +21% Cold damage per level
Energy: +1% Cold damage per point
  • Patch Notes:
Arctic Blast synergy increased from 20% to 21% Cold damage per level (#15 Graphite).
Physical damage synergies increased from 17% to 20% (#15 Graphite).
Has been significantly reworked as follows: number of ravens per level decreased by 1, damage slightly reduced at lower levels, mana cost scaling increased from +0.4 to +0.5 mana per level, Hurricane synergy removed, added synergy from Energy, and Arctic Blast synergy increased from +13% to +20% Cold damage per level. (Edenite #12).
Mana cost now scales per level (Aventurine #9).
Ravens now deal splash damage, cold damage reduced slightly, and maximum number of ravens reduced from 28 to 20 (Pyrite #8).
Maximum number of ravens increased from 25 to 28 and synergies slightly increased (Limestone #5).
Number of ravens per level increased by 2 and maximum set to 25, movement speed increased, and damage scaling increased at higher levels Onyx #4).
Skill reworked as follows: number of hits now fixed to 3, number of ravens now scales per level, now also deals cold damage scaling per level, added 3 new synergies (Granite #3).

Poison Creeper

  • Description: Summon a vine that spreads disease to all it contacts.
  • Level Required: 1
  • Prerequisites: None.
Base Life: 145(N) / 344(NM) / 571(H)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Poison Damage over 5 Seconds: 46-62 62-93 78-125 93-156 109-187 125-218 140-250 156-281 187-328 218-375 250-421 281-468 312-515 343-562 375-609 406-656 531-812 656-968 781-1125 906-1281
Mana Cost: 8
  • Synergies: None.
  • Patch Notes:
Poison damage at lower levels slightly reduced (Onyx #4).
Poison damage significantly increased (Granite #3).

Heart of Wolverine

  • Description: Summon a spirit pet that adds to the damage and attack rating of you and your party.
  • Required Level: 6
  • Prerequisites: None.
Base Life: 95(N) / 213(NM) / 374(H)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
Attack Rating: +100% +115% +130% +145% +160% +175% +190% +205% +220% +235% +250% +265% +280% +295% +310% +325% +340% +355% +370% +385%
Radius (y): 20 21.3 22.6 24 25.3 26.6 28 29.3 30.6 32 33.3 34.6 36 37.3 38.6 40 41.3 42.6 44 45.3
Mana Cost: 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, starting damage and scaling moderately increased, starting attack rating and scaling greatly increased (Bedrock #1-hidden).

Summon Spirit Wolf

  • Skill description: Summon a wolf to fight by your side.
  • Required Level: 6
  • Prerequisites: None.
Base Life: 71(N) / 110(NM) / 320(H)
Number of Wolves: +1 per hardpoint to maximum 7
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 2-6 3-7 4-8 5-9 6-10 7-11 8-12 9-13 12-19 15-25 18-31 21-37 24-43 27-49 30-55 33-61 39-73 45-85 51-97 57-109
Attack Rating: +75 +90 +105 +120 +135 +150 +165 +180 +195 +210 +225 +240 +255 +270 +285 +300 +315 +330 +345 +360
Defense: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
Mana Cost: 15

Use PoD Druid Pet Calculator for more stats

  • Synergies:
Summon Dire Wolf (adds life)
Summon Grizzly (adds damage)
  • Patch Notes:
Compared to Vanilla D2, life is now fixed per difficulty level, damage scaling moderately increased, attack rating scaling moderately decreased, and maximum number of wolves increased from 5 to 7 (Bedrock #1-hidden).

Carrion Vine

  • Description: Summon a vine that eats corpses and replenishes your life.
  • Required Level: 12
  • Prerequisites: Poison Creeper
Base Life: 145(N) / 344(NM) / 571(H)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Heals: 9% 10% 10% 11% 12% 12% 12% 12% 13% 13% 13% 13% 14% 14% 14% 14% 14% 14% 14% 14%
Mana Cost: 10
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, life is now fixed per difficulty level (Bedrock #1-hidden).

Oak Sage

  • Description: Summon a spirit pet that increases life for you and your party.
  • Required Level: 18
  • Prerequisites: Heart of Wolverine
Base Life: 95(N) / 213(NM) / 374(H)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Life: +12% +16% +20% +24% +28% +32% +36% +40% +44% +48% +52% +56% +60% +64% +68% +72% +76% +80% +84% +88%
Radius (y): 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58
Mana Cost: 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34
  • Synergies: None.
  • Patch Notes: None.

Summon Dire Wolf

  • Description: Summon a wolf that becomes enraged, eating corpses to increase its damage.
  • Required Level: 18
  • Prerequisites: Raven, Heart of Wolverine, Summon Spirit Wolf
Base Life: 199(N) / 428(NM) / 770(H)
Number of Wolves: +1 per hardpoint to maximum 3
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 7-12 10-18 13-24 16-30 19-36 22-42 25-48 28-54 34-63 40-72 46-81 52-90 58-99 64-108 70-117 76-126 86-144 96-162 106-180 116-198
Life: +75% +90% +105% +120% +135% +150% +165% +180% +195% +210% +225% +240% +255% +270% +285% +300% +315% +330% +345% +360%
Mana Cost: 20

Use PoD Druid Pet Calculator for more stats

  • Synergies:
Summon Spirit Wolf (adds attack rating and defense)
Summon Grizzly (adds damage)
  • Patch Notes:
Compared to Vanilla D2, life is now fixed per difficulty level, damage scaling moderately increased, and life scaling moderately decreased (Bedrock #1-hidden).

Solar Creeper

  • Description: Summon a vine that eats corpses and replenishes your mana.
  • Required Level: 24
  • Prerequisites: Poison Creeper, Carrion Vine
Base Life: 145(N) / 344(NM) / 571(H)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Mana Recovery Rate: 2% 2% 3% 4% 4% 4% 5% 5% 5% 5% 5% 6% 6% 6% 6% 6% 6% 6% 6% 6%
Mana Cost: 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, life is now fixed per difficulty level (Bedrock #1-hidden).

Spirit of Barbs

  • Description: Summon a spirit pet that reflects damage taken by you and your party back at your enemies.
  • Required Level: 30
  • Prerequisites: Heart of Wolverine, Oak Sage
Base Life: 95(N) / 213(NM) / 374(H)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage Returned: 300% 350% 400% 450% 500% 550% 600% 650% 700% 750% 800% 850% 900% 950% 1000% 1050% 1100% 1150% 1200% 1250%
Radius (y): 20 21.3 22.6 24 25.3 26.6 28 29.3 30.6 32 33.3 34.6 36 37.3 38.6 40 41.3 42.6 44 45.3
Mana Cost: 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, starting damage returned and damage returned scaling greatly increased (Bedrock #1-hidden).

Summon Grizzly

  • Description: Summon a ferocious grizzly bear.
  • Required Level: 30
  • Prerequisites: Raven, Heart of Wolverine, Summon Spirit Wolf, Summon Dire Wolf
Base Life: 650(N) / 875(NM) / 1350(H)
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 87-140 117-190 151-246 189-308 230-376 275-450 323-530 375-616 448-719 527-830 611-949 700-1074 795-1207 895-1346 1001-1493 1112-1648 1253-1859 1401-2081 1557-2314 1720-2557
Damage Bonus: +75% +90% +105% +120% +135% +150% +165% +180% +195% +210% +225% +240% +255% +270% +285% +300% +315% +330% +345% +360%
Mana Cost: 40

Use PoD Druid Pet Calculator for more stats

  • Synergies:
Summon Spirit Wolf (adds attack rating and defense)
Summon Dire Wolf (adds life)
  • Patch Notes:
Compared to Vanilla D2, life is now fixed per difficulty level, damage scaling greatly increased, and starting damage bonus and damage bonus scaling moderately increased (Bedrock #1-hidden).