Summoning Skills

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Skill Tree Changes: All minions can now be summoned concurrently to fight alongside the Druid.

Raven

Description: Summon ravens to peck out the eyes of your enemies
Required Level: 1
Prerequisites: None
Maximum Ravens 20
Hits per Raven: 3
Raven attacks deal splash damage
Synergies Bonus to skill
Cyclone Armor +20% Physical damage per base level
Twister +20% Physical damage per base level
Arctic Blast +21% Cold damage per base level
Energy +1% Cold damage per point
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 1-2 2-3 3-4 4-5 5-6 6-7 7-8 8-9 10-11 12-13 14-15 16-17 18-19 20-21 22-23 24-25 27-29 30-33 33-37 36-41
Cold Damage: 1-1 2-2 3-3 4-4 5-5 6-6 7-7 8-8 9-10 10-12 11-14 12-16 13-18 14-20 15-22 16-24 19-27 22-30 25-33 28-36
Mana Cost: 1.2 1.7 2.2 2.7 3.2 3.7 4.2 4.7 5.2 5.7 6.2 6.7 7.2 7.7 8.2 8.7 9.2 9.7 10.2 10.7
More Levels
Version Name Patch Notes
#15 Graphite
  • Arctic Blast synergy increased from 20% to 21% Cold damage per hardpoint.
  • Physical damage synergies increased from 17% to 20%.
Older Versions
#12 Edenite
  • Has been significantly reworked as follows:
    • Raven’s starts with maximum of 2 ravens at level one (down from 3).
    • Damage decreased slightly at low levels.
    • Mana cost scaling raised from 0.4 to 0.5 mana per level.
    • Hurricane synergy removed, added synergy from Energy, and Arctic Blast synergy increased from +13% to +20% Cold damage per level.
#9 Aventurine
  • Mana cost scales per level
#8 Pyrite
  • Ravens deal splash damage, cold damage lowered slightly and maximum number of ravens decreased from 28 to 20
#5 Limestone
  • Maximum number of ravens raised from 25 to 28 and synergies increased slightly
#4 Onyx
  • Number of ravens per level raised by 2 with a maximum of 25. Movement speed increased and damage scaling increased at higher levels
#3 Granite
  • Skill reworked as follows:
    • Number of hits set to 3, number of ravens scales per level.
    • Deals cold damage scaling per level.
    • Added 3 new synergies

Poison Creeper

Description: Summon a vine that spreads disease to all it touches
Required Level: 1
Prerequisites: None
Mana Cost: 8
Poison Creeper base life per difficulty:
Normal: 145
Nightmare: 344
Hell: 571
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Poison Damage over 5 Seconds: 46-62 62-93 78-125 93-156 109-187 125-218 140-250 156-281 187-328 218-375 250-421 281-468 312-515 343-562 375-609 406-656 531-812 656-968 781-1125 906-1281
More Levels

Patch Notes

Version Name Patch Notes
#22 Minium
  • I'm very proud to announce a rework of Poison Creeper. After putting a point in Poison Creeper, you will be granted an alternate version of this skill to test out. This version uses unused game assets and recreates what I believe to be the original intention by the Blizzard developers which may have been scrapped due to lack of time. I believe the original intention was a spider-like plant that follows you around and inserts its tongue into the ground which seeks out enemies and attacks them at range.
Older Versions
#4 Onyx
  • Poison damage at low levels reduced slightly
#3 Granite
  • Poison damage increased significantly

Heart of Wolverine

Description: Summon a spirit pet that adds damage and attack rating of you and your party
Required Level: 6
Prerequisites: None
Heart of Wolverine base life per difficulty:
Normal: 95
Nightmare: 213
Hell: 374
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Damage: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
+% Attack Rating : +100% +115% +130% +145% +160% +175% +190% +205% +220% +235% +250% +265% +280% +295% +310% +325% +340% +355% +370% +385%
Radius (y): 20 21.3 22.6 24 25.3 26.6 28 29.3 30.6 32 33.3 34.6 36 37.3 38.6 40 41.3 42.6 44 45.3
Mana Cost  : 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39
More Levels

Patch Notes

Patch Changes
#1 Bedrock (hidden) Compared with original Diablo 2:
  • Starting damage and scaling increased moderately.
  • Starting attack rating and scaling increased greatly.

Summon Spirit Wolf

Description: Summon a wolf to fight by your side
Required Level: 6
Prerequisites: Raven
Number of Wolves: +1 per hardpoint to maximum 7
Spirit Wolf base life per difficulty:
Normal: 71
Nightmare: 110
Hell: 320
Synergies Bonus to skill
Summon Dire Wolf Adds life
Summon Grizzly Adds damage
Use PoD Druid Pet Calculator for more stats
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 2-6 3-7 4-8 5-9 6-10 7-11 8-12 9-13 12-19 15-25 18-31 21-37 24-43 27-49 30-55 33-61 39-73 45-85 51-97 57-109
+% Attack Rating: +75% +90% +105% +120% +135% +150% +165% +180% +195% +210% +225% +240% +255% +270% +285% +300% +315% +330% +345% +360%
+% Defense: +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210% +220% +230% +240%
More Levels

Patch Notes

Patch Changes
#1 Bedrock (hidden) Compared with original Diablo 2:
  • Has a set amount of life in normal, nightmare and hell.
  • Damage scaling increased moderately.
  • Attack rating scaling decreased moderately.
  • Maximum number of wolves increased from 5 to 7.

Carrion Vine

Description: Summon a vine that eats corpses and replenishes your life
Required Level: 12
Prerequisites: Poison Creeper
Mana Cost: 10
Carrion Vine base life per difficulty:
Normal: 145
Nightmare: 344
Hell: 571
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
% Heals: 9% 10% 10% 11% 12% 12% 12% 12% 13% 13% 13% 13% 14% 14% 14% 14% 14% 14% 14% 14%
More Levels

Patch Notes

Patch Changes
#1 Bedrock (hidden) Compared with original Diablo 2:
  • Has a set amount of life in normal, nightmare and hell.

Oak Sage

Description: Summon a spirit pet that increases life for you and your party
Required Level: 18
Prerequisites: Heart of Wolverine
Normal Nightmare Hell
Base life 95 213 374
Mana Cost: 10
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+% Life: +12% +15% +18% +21% +24% +27% +30% +33% +36% +39% +42% +45% +48% +51% +54% +57% +60% +63% +66% +69%
Radius (y): 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58
Mana Cost : 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34
More Levels

Patch Notes

No changes.

Summon Dire Wolf

Description: Summon a wolf that becomes enraged, eating corpses to increase its damage
Required Level: 18
Prerequisites: Raven, Heart of Wolverine, Summon Spirit Wolf
Normal Nightmare Hell
Base life 199 428 770
Number of Wolves +1 per base level, 3 maximum
Mana Cost: 20
Synergies Bonus to skill
Summon Spirit Wolf Adds attack rating and defense
Summon Grizzly Adds damage
Use PoD Druid Pet Calculator for more stats
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 7-12 10-18 13-24 16-30 19-36 22-42 25-48 28-54 34-63 40-72 46-81 52-90 58-99 64-108 70-117 76-126 86-144 96-162 106-180 116-198
+% Life: +75% +90% +105% +120% +135% +150% +165% +180% +195% +210% +225% +240% +255% +270% +285% +300% +315% +330% +345% +360%
More Levels

Patch Notes

Version Name Patch Notes
#22 Minium
  • Dire Wolves rage duration increased to 30 seconds (was 20).
  • Dire Wolves rage damage% bonus replaced by +Magic Damage equal to about ~25% of physical damage.
  • Dire Wolves AI decision making now 33% faster.
  • Dire Wolves’ likelihood of doing a short roam was decreased and the chance of eating a corpse, that is within its attack radius, increased.
  • Dire Wolves attack range increased by 1 tile, which also affects the corpse eat range. [Dire Wolves don’t seek out corpses, instead they have a chance to eat a corpse and if one is present within their attack range, they will eat it. If there is no corpse within their attack range, they will think for a small delay, then choose a new action once again. With an additional tile of attack range, they will have an additional tile of vision for corpses]
Older Versions
#1 Bedrock
  • Has a set amount of life in normal, nightmare and hell.
  • Damage scaling increased moderately.
  • Life scaling decreased moderately.

Solar Creeper

Description: Summon a vine that eats corpses and replenishes your mana
Required Level: 24
Prerequisites: Poison Creeper, Carrion Vine
Normal Nightmare Hell
Base life 145 344 571
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
% Mana Recovery Rate: 2% 2% 3% 4% 4% 4% 5% 5% 5% 5% 5% 6% 6% 6% 6% 6% 6% 6% 6% 6%
Mana Cost: 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33
More Levels

Patch Notes

Patch Changes
#1 Bedrock (hidden) Compared with original Diablo 2:
  • Has a set amount of life in normal, nightmare and hell.

Spirit of Barbs

Description: Summon a spirit pet that reflects damage taken by you and your party back at your enemies
Required Level: 30
Prerequisites: Heart of Wolverine, Oak Sage
Normal Nightmare Hell
Base life 95 213 374
Synergies Bonus to skill
None -
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
% Damage Returned: 300% 350% 400% 450% 500% 550% 600% 650% 700% 750% 800% 850% 900% 950% 1000% 1050% 1100% 1150% 1200% 1250%
Radius (y) : 20 21.3 22.6 24 25.3 26.6 28 29.3 30.6 32 33.3 34.6 36 37.3 38.6 40 41.3 42.6 44 45.3
Mana Cost : 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44
More Levels
Patch Changes
#1 Bedrock (hidden) Compared with original Diablo 2:
  • Starting damage returned and damage returned scaling increased greatly.

Summon Grizzly

Description: Summon a ferocious grizzly bear
Required Level: 30
Prerequisites: Raven, Heart of Wolverine, Summon Spirit Wolf, Summon Dire Wolf
Normal Nightmare Hell
Base life 650 875 1350
Mana Cost: 40
Synergies Bonus to skill
Summon Spirit Wolf Adds attack rating and defense
Summon Dire Wolf Adds life
Use PoD Druid Pet Calculator for more stats
Skill level: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 87-140 117-190 151-246 189-308 230-376 275-450 323-530 375-616 448-719 527-830 611-949 700-1074 795-1207 895-1346 1001-1493 1112-1648 1253-1859 1401-2081 1557-2314 1720-2557
% Damage Bonus: +75% +90% +105% +120% +135% +150% +165% +180% +195% +210% +225% +240% +255% +270% +285% +300% +315% +330% +345% +360%
More Levels
Version Name Patch Notes
#21 Shungite
  • Summon Grizzly Bear now uses his special attack every time instead of having 50% chance.
  • Summon Grizzly Bear special attack changed from “Bear Smite” to Maul. New synergy from Maul: +1 to Bear’s Maul per level.
Older Versions
#1 Bedrock
  • (hidden) Compared with original Diablo 2:
    • Has a set amount of life in normal, nightmare and hell.
    • Damage scaling increased greatly.
    • Starting damage bonus and damage bonus scaling increased moderately.