Difference between revisions of "Special Items"

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m (Orb of Enchantment)
(Replaced content with "Orb of Corruption: It corrupts an item granting it new properties, in some cases even reforging it into a totally new item. Orb of Enchantment: It enchants a helm...")
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== Orb of Corruption ==
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[[Orb of Corruption]]: It corrupts an item granting it new properties, in some cases even reforging it into a totally new item.
  
A mysterious orb. It corrupts an item granting it new properties, in some cases even reforging it into a totally new item.  [[File:Orb_of_corruption.png]]<br />
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[[Orb of Enchantment]]: It enchants a helmet with a random skill-modifying property.
You can't corrupt an item that has sockets already. Ethereal items cannot be corrupted. However, you can socket quest a corrupted item. You can upgrade a corrupted item (for instance from normal to exceptional).<br />
 
You can corrupt an item only once; "Corrupted" will display on the item once corruption worked.
 
  
'''Recipe''': To use it put it in the Horadric Cube with another item and press the Transmute button twice.
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[[Melee Splash]] Jewel: A prefix that can spawn on magic and rare jewels which causes melee attacks to deal damage in an area.
 
 
 
 
{| class="wikitable"
 
!colspan="8"|Possible Outcomes of Socketable Gear
 
|-
 
!colspan="1"|Outcomes
 
!colspan="1"|Odds
 
|-
 
|No Changes
 
|25%
 
|-
 
|Transforms into a new Rare Item
 
|25%
 
|-
 
|Gains Sockets
 
|25%
 
|-
 
|Gains a Corruption mod
 
|25%
 
|}
 
 
 
{| class="wikitable"
 
!colspan="8"|Possible Outcomes of Unsocketable Gear
 
|-
 
!colspan="1"|Outcomes
 
!colspan="1"|Odds
 
|-
 
|No Changes
 
|50%
 
|-
 
|Transforms into a new Rare Item
 
|25%
 
|-
 
|Gains a Corruption mod
 
|25%
 
|}
 
 
 
==  Corruption Results ==
 
 
 
{| class="wikitable"
 
!colspan="8"|List of Corruption mods
 
|-
 
!colspan="1"|Inventory Slot
 
!colspan="1"|Outcomes
 
!colspan="1"|Value
 
|-
 
|rowspan="5"|Helm
 
|Strength
 
|5 to 10
 
|-
 
|Energy
 
|5 to 10
 
|-
 
|Life Gained on Melee Hit + Ranged Hit
 
|10 to 14 + 5 to 10
 
|-
 
|Life
 
|10 to 15
 
|-
 
|Enhanced Defense
 
|20% to 25%
 
|-
 
|rowspan="5"|Boots
 
|Fire Resistance
 
|10% to 20%
 
|-
 
|All Resistances
 
|5% to 10%
 
|-
 
|Dexterity
 
|5 to 10
 
|-
 
|Lightning Resistance
 
|10% to 20%
 
|-
 
|Reduced Cooldown
 
|10%
 
|-
 
|rowspan="5"|Gloves
 
|Increased Attack Speed
 
|10%
 
|-
 
|Cold Resistance
 
|10% to 20%
 
|-
 
|All Resistance
 
|5% to 10%
 
|-
 
|Life Gained on Melee Hit + Ranged Hit
 
|5 to 10 + 5 to 10
 
|-
 
|Poison Reistance
 
|10% to 20%
 
|-
 
|rowspan="5"|Amulet
 
|All Resistances
 
|5%
 
|-
 
|All Skills
 
|1
 
|-
 
|Regenerate Mana
 
|15%
 
|-
 
|Magic Find
 
|10%
 
|-
 
|Life
 
|12 to 18
 
|-
 
|rowspan="5"|Rings
 
|Faster Cast Rate
 
|10%
 
|-
 
|Faster Run/Walk
 
|10%
 
|-
 
|Life
 
|15
 
|-
 
|Physical Damage Taken Reduced By
 
|5% to 6%
 
|-
 
|Better Chance Of Getting Magic Items
 
|10%
 
|-
 
|rowspan="5"|Armour
 
|Increased Attack Speed
 
|10%
 
|-
 
|Enhanced Defense
 
|15% to 20%
 
|-
 
|Bonus to Attack Rating
 
|10% to 20%
 
|-
 
|Faster Cast Rate
 
|10%
 
|-
 
|Increase Maximum Life
 
|2%
 
|-
 
|rowspan="5"|Weapons
 
|Enhanced Damage
 
|35% to 50%
 
|-
 
|Deadly Strike
 
|10%
 
|-
 
|Max Damage Per Level
 
|1
 
|-
 
|Crushing Blow
 
|10%
 
|-
 
|Increased Attack Speed
 
|10% to 15%
 
|-
 
|rowspan="5"|Shield
 
|Increased Chance to Block
 
|10%
 
|-
 
|Increased Fire Damage
 
|10%
 
|-
 
|Increased Cold Damage
 
|10%
 
|-
 
|Increased Lightning Damage
 
|10%
 
|-
 
|Increased Poison Damage
 
|10%
 
|-
 
|rowspan="5"|Belt
 
|Pierce
 
|8%
 
|-
 
|Maximum Lightning Resistance
 
|2%
 
|-
 
|Maximum Poison Resistance
 
|2%
 
|-
 
|Maximum Fire Resistance
 
|2%
 
|-
 
|Maximum Cold Resistance
 
|2%
 
|-
 
|rowspan="5"|Bolt/Arrow
 
|All Resistances
 
|5%
 
|-
 
|Life Gained on Ranged Hit
 
|4 to 6
 
|-
 
|Mana Gained on Ranged Hit
 
|2 to 4
 
|-
 
|Increased Attack Speed
 
|10%
 
|-
 
|Vitality
 
| +5 to +10
 
|-
 
|}
 
 
 
 
 
Source for corruption mods: http://imgur.com/a/hAsxX
 
 
 
 
 
== Melee Splash Jewels ==
 
 
 
[https://i.gyazo.com/fa2ec022e9eeb6d2c67299c3331b8c06.png Melee Splash] will deal 100% of normal attack damage in a AoE cone when you hit an enemy.<br />
 
The skill you attack with itself therefore does not add to the splash damage. So for example if I attack with [http://diablo.wikia.com/wiki/Sacrifice_(Diablo_II) Sacrifice] and [http://diablo.wikia.com/wiki/Might Might], [http://diablo.wikia.com/wiki/Might Might] will increase normal attack damage so it will increase splash damage to.<br />
 
However [http://diablo.wikia.com/wiki/Sacrifice_(Diablo_II) Sacrifice] does not increase normal attack and therefore adds no bonus to melee splash. <br />
 
Also, On Striking (hit) effects work on the splash AoE but not On Kill or On Attack effects.<br />
 
If you want to see how much splash damage you do, or what affects the splash damage, simply equip Normal Attack on your left click and look at the damage.<br />
 
 
 
 
 
==Orb of Enchantment==
 
 
 
This orb can be combined with '''non-socketed''' helms to add a special skill-related stat. Below are some examples:
 
 
 
The orb can be used on an already Enchanted item which will first destroy the previous Enchant and then apply a new one.
 
 
 
==List of enchantments:==
 
 
 
+3-5 Seconds to Frenzy Duration
 
 
 
+40-60% Frenzy Damage Converted to Magic
 
 
 
Corpse Explosion Deals +5-7% of Maximum Corpse Life
 
 
 
Slows Targets by 15% During Whirlwind
 
 
 
Lightning Surge Deals 8-10% of Lightning Damage as Extra Physical
 
 
 
+50% increased Glacial Spike Area of Effect
 
 
 
Raised Skeletons have 10-15% Chance of Open Wounds
 
 
 
Bone Spear Fires 2 Additional Projectiles
 
 
 
Can Summon One Additional Decoy
 
 
 
+40% to Freezing Arrow Area of Effect
 
 
 
Can Summon One Additional Dire Wolf
 
 
 
Holy Bolt Fires 2 Additional Projectiles
 
 
 
Concentrate gains +10% Avoid Projectiles
 
 
 
Fire Arrow Fires 2 Additional Arrows
 
 
 
Cold Arrow Fires 2 Additional Arrows
 
 
 
Ice Arrow Fires 2 Additional Arrows
 
 
 
Magic Arrow Fires 2 Additional Arrows
 
 
 
10-15% Reduced Dashing Strike Cooldown
 
 
 
Summoned Grizzly Bear Cannot Be Cursed
 
 
 
Lightning Bolt Fires 2 Additional Projectiles
 
 
 
 
 
== Patch Notes for OOC ==
 
*'''These changes are listed in descending order from newest to oldest!'''
 
 
 
*'''Orb of Corruptions are slightly rarer'''
 
 
 
*'''Orb of Corruptions now only start dropping at monster level 40 or higher'''
 
 
 
*'''Orb of Corruptions no longer work on white items'''
 
 
 
*'''Orb of Corruptions drop a little less often'''
 
 
 
*'''A few mods granted by Orb of Corruptions have changed.''' This is a buff
 
 
 
*'''Some of the stats spawned by Orb of Corruptions have been buffed while others have been changed to different and better stats.''' This should make the implicit stats more appealing
 
 
 
*'''The odds of getting additional sockets via Orb of Corruptions remains the same, however the odds of getting more than two sockets has been reduced'''
 

Revision as of 12:23, 12 February 2018

Orb of Corruption: It corrupts an item granting it new properties, in some cases even reforging it into a totally new item.

Orb of Enchantment: It enchants a helmet with a random skill-modifying property.

Melee Splash Jewel: A prefix that can spawn on magic and rare jewels which causes melee attacks to deal damage in an area.