Difference between revisions of "Special Items"

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The following special items have been added to Path of Diablo, plus other important item changes not located elsewhere.
  
== Orb of Corruption ==
+
== Special Items ==
 +
=== [[Melee Splash Jewel]] ===
 +
* A melee attack modifying jewel that does damage in a cone-shaped area behind the targeted enemy. For more technical information, [[Melee Splash Jewel]].
  
A mysterious orb. It corrupts an item granting it new properties, in some cases even reforging it into a totally new item. [[File:Orb_of_corruption.png]]
+
=== [[Orb of Corruption]] ===
 +
* A consumable item that "corrupts" a unique/set/rare/magic item granting it new properties, in some cases even reforging it into a totally new item. [For detailed information on Orbs of Corruption see the [[Orb_of_Corruption|Orb of Corruption ]] page.
  
'''Recipe''': To use it put it in the Horadric Cube with another item and press the Transmute button twice.
+
=== Relic ===
 +
* A consumable item which moves the character and nearby party members to a map. Multiple versions exist for different maps. For detailed information about maps, see the [[Dungeoneering | Dungeoneering page]].
  
{| class="wikitable"
+
== Other Item Changes ==
!colspan="8"|Possible Outcomes of Socketable Gear
+
=== [[Arrows_%26_Bolts_Affixes| Arrows and Bolts]] ===
|-
+
* Arrows and Bolts can now drop magic or rare with a wide variety of mods: [[Arrows_%26_Bolts_Affixes| '''Arrow and Bolt affixes''']]. ([[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]])
!colspan="1"|Outcomes
+
* Arrows and Bolts can now be gambled at the vendors. ([[Patch_Notes#Patch_.2312:_Edenite|#12 Edenite]])
!colspan="1"|Odds
+
* Significantly increased the max quantity of Arrows and Bolts, and they don't deplete when used. ([[Patch_Notes#Patch_.236:_Obsidian|#6 Obsidian]])
|-
 
|No Changes
 
|25%
 
|-
 
|Transforms into a new Rare Item
 
|25%
 
|-
 
|Gains Sockets
 
|25%
 
|-
 
|Gains a Corruption mod
 
|25%
 
|}
 
  
{| class="wikitable"
+
===Throwing Weapons ===
!colspan="8"|Possible Outcomes of Unsocketable Gear
+
*  Throwing weapons now have durability instead of quantity. Melee and Ranged attacks both consume durability. ([[Patch_Notes#Patch_.2320:_Perlite|#20 Perlite]])
|-
 
!colspan="1"|Outcomes
 
!colspan="1"|Odds
 
|-
 
|No Changes
 
|50%
 
|-
 
|Transforms into a new Rare Item
 
|25%
 
|-
 
|Gains a Corruption mod
 
|25%
 
|}
 
  
{| class="wikitable"
+
=== Potions ===
!colspan="8"|List of Corruption mods
+
* Full rejuvenation potions now heal for 70% of health and mana (down from 100%). ([[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]])
|-
+
* Super life potions now heal 400 (up from 320) and Greater life potions now heal for 200 (up from 180). ([[Patch_Notes#Patch_.239:_Aventurine|#9 Aventurine]])
!colspan="1"|Inventory Slot
+
* Antidote and Thawing potions no longer grant bonuses to maximum resistances. ([[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]])
!colspan="1"|Outcomes
+
 
!colspan="1"|Value
+
=== Boots ===
|-
+
* Maximum kick damage on boots has been set to 1.5x the minimum damage which may cause an increase or decrease in maximum kick damage depending on the original range for the boots. ([[Patch_Notes#Patch_.2314:_Serandite|#14 Serandite]])
|rowspan="5"|Helm
+
 
|Strength
+
=== General  ===
|5 to 10
+
* Increased the durability of all weapons by 50%. ([[Patch_Notes#Patch_.2315:_Graphite|#15 Graphite]])
|-
+
 
|?
+
Crushing Blow:
|?
+
 
|-
+
*Prime Evils = Melee 1/32 (Ranged 1/64) (Andariel, Duriel, Mephisto, Diablo, Baal, Baal Clone, Diablo Clone, Lilith, Uber Duriel, Uber Izual, Uber Baal, Uber Meph, Uber Diablo and all relic bosses). ([[Patch_Notes#Patch_.2311:_Kyanite|#11 Kyanite]])
|?
+
 
|?
+
=== [[Runes_and_Gems|'''Gems''']] ===
|-
+
 
|?
+
 
|?
+
Diamonds in weapons, now add flat damage, instead of increased damage to undead.
|-
+
 
|?
+
Skulls in shields, now reduce physical damage taken, instead of doing damage to attackers.
|?
 
|-
 
|rowspan="5"|Boots
 
|Fire Resistance
 
|10% to 20%
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|rowspan="5"|Gloves
 
|Attack Speed
 
|10%
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|rowspan="5"|Amulet
 
|All Resistances
 
|5%
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|rowspan="5"|Rings
 
|Faster Cast Rate
 
|10%
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|rowspan="5"|Armour
 
|Poison Skill Damage
 
|10%
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|rowspan="5"|Weapons
 
|Enhanced Damage
 
|35% to 50%
 
|-
 
|Deadly Strike
 
|10%
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|rowspan="5"|Shield
 
|Chance to Block
 
|10%
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|rowspan="5"|Belt
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 
|?
 
|?
 
|-
 

Latest revision as of 02:50, 1 February 2024

The following special items have been added to Path of Diablo, plus other important item changes not located elsewhere.

Special Items

Melee Splash Jewel

  • A melee attack modifying jewel that does damage in a cone-shaped area behind the targeted enemy. For more technical information, Melee Splash Jewel.

Orb of Corruption

  • A consumable item that "corrupts" a unique/set/rare/magic item granting it new properties, in some cases even reforging it into a totally new item. [For detailed information on Orbs of Corruption see the Orb of Corruption page.

Relic

  • A consumable item which moves the character and nearby party members to a map. Multiple versions exist for different maps. For detailed information about maps, see the Dungeoneering page.

Other Item Changes

Arrows and Bolts

Throwing Weapons

  • Throwing weapons now have durability instead of quantity. Melee and Ranged attacks both consume durability. (#20 Perlite)

Potions

  • Full rejuvenation potions now heal for 70% of health and mana (down from 100%). (#9 Aventurine)
  • Super life potions now heal 400 (up from 320) and Greater life potions now heal for 200 (up from 180). (#9 Aventurine)
  • Antidote and Thawing potions no longer grant bonuses to maximum resistances. (#11 Kyanite)

Boots

  • Maximum kick damage on boots has been set to 1.5x the minimum damage which may cause an increase or decrease in maximum kick damage depending on the original range for the boots. (#14 Serandite)

General

  • Increased the durability of all weapons by 50%. (#15 Graphite)

Crushing Blow:

  • Prime Evils = Melee 1/32 (Ranged 1/64) (Andariel, Duriel, Mephisto, Diablo, Baal, Baal Clone, Diablo Clone, Lilith, Uber Duriel, Uber Izual, Uber Baal, Uber Meph, Uber Diablo and all relic bosses). (#11 Kyanite)

Gems

Diamonds in weapons, now add flat damage, instead of increased damage to undead.

Skulls in shields, now reduce physical damage taken, instead of doing damage to attackers.