Difference between revisions of "Passive and Magic Skills"

From Path of Diablo Wiki
Jump to: navigation, search
(Phase Run)
(Dodge)
Line 196: Line 196:
 
|'''Required Level:''' 6
 
|'''Required Level:''' 6
 
|-
 
|-
|'''Prerequisites:''' Inner Sight  
+
|'''Prerequisites:''' [[Passive_and_Magic_Skills#Inner_Sight|Inner Sight]] 
 +
|}
 +
 
 +
{| class="wikitable" style="display: inline-table;  margin-right: 50px;"
 +
! Synergies !! Bonus to skill
 +
|-
 +
! style="text-align:left;" |None
 +
| style="text-align:center;" | -
 
|}
 
|}
  
Line 224: Line 231:
 
||Chance to Dodge:||9%||14%||18%||21%||24%||26%||27%||29%||30%||31%||32%||33%||34%||35%||35%||36%||37%||37%||37%||38%
 
||Chance to Dodge:||9%||14%||18%||21%||24%||26%||27%||29%||30%||31%||32%||33%||34%||35%||35%||36%||37%||37%||37%||38%
 
|}
 
|}
 
'''Synergies:''' None
 
  
 
{| class="wikitable"
 
{| class="wikitable"

Revision as of 17:38, 29 July 2023

Inner Sight

Inner%20Sight.png Description: Passive Aura - Illuminates nearby enemies making them easier for you and your party to hit.
Required Level: 1
Prerequisites: None
Raduis: 18 Yards
Synergies Bonus to skill
None -
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Enemy Defense: -40 -65 -90 -115 -140 -165 -190 -215 -260 -305 -350 -395 -440 -485 -530 -575 -635 -695 -755 -815
Patch Changes
#19 Zincite

Tooltip clarifies it's a passive aura and plays the animation when activated (when joining a game or leveling up).

#12 Edenite

Skill reworked as: a passive ability.

#6 Obsidian

Radius lengthened from 13 to 18 yards.

Lethal Strike

(Renamed from Critical Strike)

Lethal%20Strike.png Description: Passive - Your attacks have a chance to do double damage.
Required Level: 1
Prerequisites: None
Synergies Bonus to skill
None -
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to Crit: 16% 25% 32% 38% 42% 46% 49% 51% 54% 56% 58% 59% 61% 62% 63% 65% 65% 66% 67% 68%
Patch Changes
N/A

No changes from vanilla

Phase Run

Phase%20Run.png Description: Transcend to a heightened state, granting faster movement and hit recovery.
Required Level: 6
Prerequisites: Inner Sight
Faster Hit Recovery: 30%
Walk/Run Speed: 30%
Synergies Bonus to skill
None -
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration: 7s 7.3s 7.7s 8s 8.4s 8.8s 9.1s 9.5s 9.8s 10.2s 10.6s 10.9s 11.3s 11.6s 12s 12.4s 12.7s 13.1s 13.4s 13.8s
Reset Duration Chance: 1% 2% 2% 3% 3% 4% 4% 5% 5% 6% 6% 7% 7% 8% 8% 9% 9% 10% 10% 11%
Mana Cost: 1 1 1 1.2 1.5 1.7 2 2.2 2.5 2.7 3 3.2 3.5 3.7 4 4.2 4.5 4.7 5 5.2
Patch Changes
#19 Zincite

Has a chance to reset the skill duration on kill.

#13 Titanium

No longer does damage.

#10 Tanzanite

Initial duration lengthened and damage increased slightly.

#8 Pyrite

Duration scaling increased and cast rate based on attack speed.

#7 Beryl

New skill added.

Dodge

Dodge.png Description: Passive - You have a chance to dodge a melee attack while attacking or standing still.
Required Level: 6
Prerequisites: Inner Sight
Synergies Bonus to skill
None -
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to Dodge: 9% 14% 18% 21% 24% 26% 27% 29% 30% 31% 32% 33% 34% 35% 35% 36% 37% 37% 37% 38%
Patch Changes
#13 Titanium

Starting chance to dodge and scaling decreased.

#12 Edenite

Animations removed, thereby avoiding the "next hit always misses" bug from Vanilla D2 for multiframe attacks.

Avoid

Avoid.png Description: Passive - You have a chance to dodge enemy missiles while attacking or standing still.
Required Level: 12
Prerequisites: None
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to Avoid: 8% 12% 16% 19% 22% 24% 25% 26% 28% 29% 30% 31% 32% 32% 33% 34% 34% 34% 35% 35%

Synergies: None

Patch Changes
#13 Titanium

Starting chance to avoid and scaling decreased.

#12 Edenite

Animation removed, thereby avoiding the "next hit always misses" bug from Vanilla D2 for multiframe attacks.

Penetrate

Penetrate.png Description: Passive - Increases your attack rating.
Required Level: 12
Prerequisites: Lethal Strike
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +75% +90% +105% +120% +135% +150% +165% +180% +195% +210% +225% +240% +255% +270% +285% +300% +315% +330% +345% +360%

Synergies: None

Patch Changes
#1 Bedrock

Starting attack rating increased from +35% to +75% (Hidden) Compared with Vanilla D2, attack rating scaling increased moderately.

Evade

Evade%20.png Description: Passive - You have a chance to dodge a melee or missile attack while walking or running.
Required Level: 18
Prerequisites: None
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to Evade: 6% 11% 14% 17% 20% 21% 23% 24% 26% 26% 27% 28% 29% 30% 30% 31% 31% 32% 32% 32%

Synergies: None

Patch Changes
#13 Titanium
  • Starting chance to evade and scaling decreased.
#12 Edenite
  • Animation removed, thereby avoiding the "next hit always misses" bug from Vanilla D2 for multiframe attacks.

Decoy

fbK9.png
Description: Creates a stationary duplicate of yourself that draws fire from enemies and shoots arrows.
Required Level: 24
Prerequisites: Inner Sight, Phase Run
Attacks with Multiple Shot at 100% of player bow's physical damage
Benefits from current skill level of Pierce, Penetrate, and Lethal Strike
Base Life: 50% of player's maximum life
Duration: 3 seconds, +0.2 seconds per level
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 5-7 10-13 15-19 20-25 25-31 30-37 35-43 40-49 45-55 50-61 55-67 60-73 65-79 70-85 75-91 80-97 85-103 90-109 95-115 100-121
All Resistance: +4 +8 +12 +16 +20 +24 +28 +32 +36 +40 +44 +48 +52 +56 +60 +64 +68 +72 +76 +80
Attack Rating: +40 +50 +60 +70 +80 +90 +100 +110 +120 +130 +140 +150 +160 +170 +180 +190 +200 +210 +220 +230
Life: +10% +20% +30% +40% +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200%
Mana Cost: 19 18.5 18 17.5 17 16.5 16 15.5 15 14.5 14 13.5 13 12.5 12 11.5 11 10.5 10 9.5

Synergies: None

Patch Notes:

Skill reworked as follows: deals damage at 100% of player’s bows' physical damage, benefits from various passive skills, life modified, and duration shortened significantly. (Titanium #13)
Now attacks with Multiple Shot at player's skill level +1. (Kyanite #11)

Valkyrie

Description: Summons a powerful Valkyrie ally.

Required Level: 30

Prerequisites: Inner Sight, Phase Run, Decoy

Attacks with Charged Strike
Benefits from current skill level of Penetrate, Lethal Strike, Dodge, Avoid, and Evade
Cooldown: 3 seconds
Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Number of Bolts: 3 3 3 3 4 4 4 4 4 5 5 5 5 5 6 6 6 6 6 7
Lightning Damage: 1-30 1-45 1-60 1-75 1-90 1-105 1-120 1-135 1-155 1-175 1-195 1-215 1-235 1-255 1-275 1-295 1-319 1-343 1-367 1-391
Physical Damage: 8-21 13-27 18-33 24-42 28-45 33-51 38-57 43-63 48-69 53-75 58-81 63-87 68-93 73-99 78-105 83-111 88-117 93-123 98-129 103-135
Life: 528 616 704 792 880 968 1056 1144 1232 1320 1408 1496 1584 1672 1760 1848 1936 2024 2112 2200
Attack Rating: +40 +50 +60 +70 +80 +90 +100 +110 +120 +130 +140 +150 +160 +170 +180 +190 +200 +210 +220 +230
Defense: +10% +20% +30% +40% +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200%
Elemental Resistances: +2 +4 +6 +8 +10 +12 +14 +16 +18 +20 +22 +24 +26 +28 +30 +32 +34 +36 +38 +40
Mana Cost: 30

Synergies:

Jab: +18% Damage per hardpoint
Fend: +18% Damage per hardpoint
Lightning Strike: +20% Lightning Damage per hardpoint
Power Strike: +20% Lightning Damage per hardpoint

Patch Notes:

Physical damage synergy from Fend increased from 2% to 18%. (Zincite #19)
Bug fixed which caused Valkyrie's physical damage synergy to list only Jab, when actually both Jab and Fend work. (Zincite #19)
Cooldown shortened from 6 to 3 seconds. (Jade #16)
Physical damage increased and Jab synergy added. (Titanium #13)
Skill reworked as follows: buffs to various stats and now attacks with its own (reduced) version of Charged Strike. (Kyanite #11)
Initial life lowered to 440 and damage halved. (Bedrock #1)

Pierce

Description: Passive - Your missiles have a chance to pass through enemies that they hit.

Required Level: 30

Prerequisites: Lethal Strike, Penetrate

Skill level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36
Chance to Pierce: 24% 34% 41% 48% 53% 57% 60% 63% 66% 68% 70% 72% 74% 75% 76% 78% 79% 80% 80% 81% 82% 83% 84% 85% 85% 85% 86% 86% 87% 87% 88% 88% 89% 89% 89% 90%

Synergies: None

Patch Notes:

Starting chance to pierce and scaling increased. (Limestone #5)
Compared with Vanilla D2, chance to pierce and scaling lowered moderately. (Bedrock #1-hidden)