Difference between revisions of "Passive and Magic Skills"

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== Inner Sight ==
 
== Inner Sight ==
  
*'''Description:''' Passive - Illuminates nearby enemies making them easier to hit for you and your party.'''
+
*'''Description:''' Passive Aura - Illuminates nearby enemies making them easier to hit for you and your party.'''
  
 
*'''Required Level:''' 1
 
*'''Required Level:''' 1
Line 38: Line 38:
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
Changed to a passive ability (Edenite #12).<br/>
+
::Tooltip will now clarify that it is a passive-aura and will play the animation when activated (join game or level up) (Zincite #19).<br/>
Radius increased from 13 to 18 yards (Obsidian #6).
+
::'''Skill reworked as follows:''' now a passive ability (Edenite #12).<br/>
 +
::Radius increased from 13 to 18 yards (Obsidian #6).
  
== Lethal Strike ==
+
== Lethal Strike* ==
 +
(*Renamed from Critical Strike)
  
 
*'''Description:''' Passive - Your attacks have a chance to do double damage.'''
 
*'''Description:''' Passive - Your attacks have a chance to do double damage.'''
Line 77: Line 79:
 
*'''Synergies:''' None.
 
*'''Synergies:''' None.
  
*'''Patch Notes:'''
+
*'''Patch Notes:''' None
  
== Phase Run ==
+
== **Phase Run** ==
  
 
*'''Description:''' Transcend to a heighten state, granting faster movement and recovery.'''
 
*'''Description:''' Transcend to a heighten state, granting faster movement and recovery.'''
Line 115: Line 117:
 
|-
 
|-
 
||Duration:||7s||7.3s||7.7s||8s||8.4s||8.8s||9.1s||9.5s||9.8s||10.2s||10.6s||10.9s||11.3s||11.6s||12s||12.4s||12.7s||13.1s||13.4s||13.8s
 
||Duration:||7s||7.3s||7.7s||8s||8.4s||8.8s||9.1s||9.5s||9.8s||10.2s||10.6s||10.9s||11.3s||11.6s||12s||12.4s||12.7s||13.1s||13.4s||13.8s
 +
|-
 +
||Reset Duration Chance:||1%||2%||2%||3%||3%||4%||4%||5%||5%||6%||6%||7%||7%||8%||8%||9%||9%||10%||10%||11%
 
|-
 
|-
 
||Mana Cost:||1||1||1||1.2||1.5||1.7||2||2.2||2.5||2.7||3||3.2||3.5||3.7||4||4.2||4.5||4.7||5||5.2
 
||Mana Cost:||1||1||1||1.2||1.5||1.7||2||2.2||2.5||2.7||3||3.2||3.5||3.7||4||4.2||4.5||4.7||5||5.2
Line 122: Line 126:
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
No longer deals damage (Titanium #13).<br/>
+
::Now has a chance to reset the skill duration on kill (Zincite #19).<br/>
Starting duration and damage increased slightly (Tanzanite #10).<br/>
+
::No longer deals damage (Titanium #13).<br/>
Duration scaling increased and cast rate now based on attack speed (Pyrite #8).<br/>
+
::Starting duration and damage increased slightly (Tanzanite #10).<br/>
New skill added, replaces Slow Missiles (Beryl #7).
+
::Duration scaling increased and cast rate now based on attack speed (Pyrite #8).<br/>
 +
::'''New skill added (Beryl #7).'''
  
 
== Dodge ==
 
== Dodge ==
Line 164: Line 169:
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
Starting chance to dodge and scaling reduced (Titanium #13).<br/>
+
::Starting chance to dodge and scaling reduced (Titanium #13).<br/>
Animations removed, thus avoiding the "next hit always misses" bug from Vanilla D2 for multiframe attacks (Edenite #12).
+
::Animations removed, thus avoiding the "next hit always misses" bug from Vanilla D2 for multiframe attacks (Edenite #12).
  
 
== Avoid ==
 
== Avoid ==
Line 204: Line 209:
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
Starting chance to avoid and scaling reduced (Titanium #13).<br/>
+
::Starting chance to avoid and scaling reduced (Titanium #13).<br/>
Animation removed, thus avoiding the "next hit always misses" bug from Vanilla D2 for multiframe attacks (Edenite #12).
+
::Animation removed, thus avoiding the "next hit always misses" bug from Vanilla D2 for multiframe attacks (Edenite #12).
  
 
== Penetrate ==
 
== Penetrate ==
Line 244: Line 249:
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
Starting attack rating increased from +35% to +75% (Bedrock #1).<br/>
+
::Starting attack rating increased from +35% to +75% (Bedrock #1).<br/>
''Compared to Vanilla D2, attack rating scaling moderately increased (Bedrock #1-hidden).''
+
::''Compared to Vanilla D2, attack rating scaling moderately increased (Bedrock #1-hidden).''
  
 
== Evade ==
 
== Evade ==
Line 284: Line 289:
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
Starting chance to evade and scaling reduced (Titanium #13).<br/>
+
::Starting chance to evade and scaling reduced (Titanium #13).<br/>
Animation removed, thus avoiding the "next hit always misses" bug from Vanilla D2 for multiframe attacks (Edenite #12).
+
::Animation removed, thus avoiding the "next hit always misses" bug from Vanilla D2 for multiframe attacks (Edenite #12).
  
 
== Decoy ==
 
== Decoy ==
Line 297: Line 302:
 
{| class = "wikitable"
 
{| class = "wikitable"
 
!colspan="21"|Attacks with Multiple Shot at 100% of player bow's physical damage
 
!colspan="21"|Attacks with Multiple Shot at 100% of player bow's physical damage
 +
|-
 +
!colspan="21"|Benefits from current skill level of Pierce, Penetrate, and Lethal Strike
 
|-
 
|-
 
!colspan="21"|Base Life: 50% of player's maximum life
 
!colspan="21"|Base Life: 50% of player's maximum life
|-
 
!colspan="21"|Benefits from current skill level of Pierce, Penetrate, and Lethal Strike
 
 
|-
 
|-
 
!colspan="21"|Duration: 3 seconds, +0.2 seconds per level
 
!colspan="21"|Duration: 3 seconds, +0.2 seconds per level
Line 328: Line 333:
 
||Damage:||5-7||10-13||15-19||20-25||25-31||30-37||35-43||40-49||45-55||50-61||55-67||60-73||65-79||70-85||75-91||80-97||85-103||90-109||95-115||100-121
 
||Damage:||5-7||10-13||15-19||20-25||25-31||30-37||35-43||40-49||45-55||50-61||55-67||60-73||65-79||70-85||75-91||80-97||85-103||90-109||95-115||100-121
 
|-
 
|-
||All Resistance:||+4||+8||+12||+16||+20||+24||+28||+32||+36||+40||+44||+48||+52||+56||+60||+64||+68||+72||+376||+80
+
||All Resistance:||+4||+8||+12||+16||+20||+24||+28||+32||+36||+40||+44||+48||+52||+56||+60||+64||+68||+72||+76||+80
 
|-
 
|-
 
||Attack Rating:||+40||+50||+60||+70||+80||+90||+100||+110||+120||+130||+140||+150||+160||+170||+180||+190||+200||+210||+220||+230
 
||Attack Rating:||+40||+50||+60||+70||+80||+90||+100||+110||+120||+130||+140||+150||+160||+170||+180||+190||+200||+210||+220||+230
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|}
 
|}
  
*'''Synergies:'''  
+
*'''Synergies:''' None.
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
Has been reworked as follows: now deals damage at 100% of player bow's physical damage, benefits from various passive skills, life modified, and duration significantly reduced (Titanium #13).<br/>
+
::'''Skill reworked as follows:''' now deals damage at 100% of player bow's physical damage, benefits from various passive skills, life modified, and duration significantly reduced (Titanium #13).<br/>
Now attacks with [https://pathofdiablo.com/wiki/index.php?title=Bow_and_Crossbow_Skills#Multiple_Shot Multiple Shot] at player's skill level plus one (Kyanite #11).
+
::Now attacks with [https://pathofdiablo.com/wiki/index.php?title=Bow_and_Crossbow_Skills#Multiple_Shot Multiple Shot] at player's skill level plus one (Kyanite #11).
  
 
== Valkyrie ==
 
== Valkyrie ==
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!colspan="21"|Cooldown: 3 seconds
 
!colspan="21"|Cooldown: 3 seconds
 
|-
 
|-
!colspan="21"|Duration: 3 seconds, +0.2 seconds per level
 
 
|-
 
|-
 
!slvl
 
!slvl
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||Lightning Damage:||1-30||1-45||1-60||1-75||1-90||1-105||1-120||1-135||1-155||1-175||1-195||1-215||1-235||1-255||1-275||1-295||1-319||1-343||1-367||1-391
 
||Lightning Damage:||1-30||1-45||1-60||1-75||1-90||1-105||1-120||1-135||1-155||1-175||1-195||1-215||1-235||1-255||1-275||1-295||1-319||1-343||1-367||1-391
 
|-
 
|-
||Physical Damage:||8-21||13-28||19-34||24-42||30-49||36-57||43-64||49-73||56-81||63-90||70-98||78-107||85-117||93-126||101-136||109-146||117-156||126-167||135-178||144-189
+
||Physical Damage:||8-21||13-27||18-33||24-42||28-45||33-51||38-57||43-63||48-69||53-75||58-81||63-87||68-93||73-99||78-105||83-111||88-117||93-123||98-129||103-135
 
|-
 
|-
 
||Life:||528||616||704||792||880||968||1056||1144||1232||1320||1408||1496||1584||1672||1760||1848||1936||2024||2112||2200
 
||Life:||528||616||704||792||880||968||1056||1144||1232||1320||1408||1496||1584||1672||1760||1848||1936||2024||2112||2200
Line 400: Line 404:
  
 
*'''Synergies:'''  
 
*'''Synergies:'''  
'''Jab:''' +18% Damage per Level<br />
+
::'''Jab:''' +18% Damage per Level<br />
'''Lightning Strike:''' +20% Lightning Damage per Level<br />
+
::'''Fend:''' +18% Damage per Level<br />
'''Power Strike:''' +20% Lightning Damage per Level<br />
+
::'''Lightning Strike:''' +20% Lightning Damage per Level<br />
 +
::'''Power Strike:''' +20% Lightning Damage per Level<br />
  
 
*'''Patch Notes:'''<br />
 
*'''Patch Notes:'''<br />
Cooldown reduced from 6 to 3 seconds (Jade #16).<br />
+
::Physical damage synergy from Fend increased from 2% to 18% (Zincite #19).<br />
Physical damage increased and added synergy from Jab (Titanium #13).<br/>
+
::Fixed a bug which caused Valkyrie physical damage synergy to only list Jab when in fact Jab and Fend both apply (Zincite #19).<br />
Now attacks using its own (reduced) version Charged Strike (Kyanite #11).<br/>
+
::Cooldown reduced from 6 to 3 seconds (Jade #16).<br />
Starting life reduced to 440 and damage reduced by half (Bedrock #1).
+
::Physical damage increased and added synergy from Jab (Titanium #13).<br/>
 +
::'''Skill reworked as follows:''' buffs to various stats and now attacks with its own (reduced) version Charged Strike (Kyanite #11).<br/>
 +
::Starting life reduced to 440 and damage reduced by half (Bedrock #1).
  
 
== Pierce ==
 
== Pierce ==
Line 440: Line 447:
 
!19
 
!19
 
!20
 
!20
 +
!21
 +
!22
 +
!23
 +
!24
 +
!25
 +
!26
 +
!27
 +
!28
 +
!29
 +
!30
 +
!31
 +
!32
 +
!33
 +
!34
 +
!35
 +
!36
 
|-
 
|-
||Chance to Pierce:||24%||34%||41%||48%||53%||57%||60%||63%||66%||68%||70%||72%||74%||75%||76%||78%||79%||80%||80%||81%
+
||Chance to Pierce:||24%||34%||41%||48%||53%||57%||60%||63%||66%||68%||70%||72%||74%||75%||76%||78%||79%||80%||80%||81%||82%||83%||84%||85%||85%||85%||86%||86%||87%||87%||88%||88%||89%||89%||89%||90%
 
|}
 
|}
  
Line 447: Line 470:
  
 
*'''Patch Notes:'''
 
*'''Patch Notes:'''
 +
::Starting chance to pierce and scaling increased (Limestone #5).<br/>
 +
::''Compared to Vanilla D2, chance to pierce and scaling moderately reduced (Bedrock #1-hidden).''

Revision as of 21:12, 12 August 2020

Inner Sight

  • Description: Passive Aura - Illuminates nearby enemies making them easier to hit for you and your party.
  • Required Level: 1
  • Prerequisites: None.
Radius: 18 yards
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Enemy Defense: -40 -65 -90 -115 -140 -165 -190 -215 -260 -305 -350 -395 -440 -485 -530 -575 -635 -695 -755 -815
  • Synergies: None.
  • Patch Notes:
Tooltip will now clarify that it is a passive-aura and will play the animation when activated (join game or level up) (Zincite #19).
Skill reworked as follows: now a passive ability (Edenite #12).
Radius increased from 13 to 18 yards (Obsidian #6).

Lethal Strike*

(*Renamed from Critical Strike)

  • Description: Passive - Your attacks have a chance to do double damage.
  • Required Level: 1
  • Prerequisites: None.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to Crit: 16% 25% 32% 38% 42% 46% 49% 51% 54% 56% 58% 59% 61% 62% 63% 65% 65% 66% 67% 68%
  • Synergies: None.
  • Patch Notes: None

**Phase Run**

  • Description: Transcend to a heighten state, granting faster movement and recovery.
  • Required Level: 6
  • Prerequisites: Inner Sight
Faster Hit Recovery: +30%
Walk/Run Speed: +30%
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Duration: 7s 7.3s 7.7s 8s 8.4s 8.8s 9.1s 9.5s 9.8s 10.2s 10.6s 10.9s 11.3s 11.6s 12s 12.4s 12.7s 13.1s 13.4s 13.8s
Reset Duration Chance: 1% 2% 2% 3% 3% 4% 4% 5% 5% 6% 6% 7% 7% 8% 8% 9% 9% 10% 10% 11%
Mana Cost: 1 1 1 1.2 1.5 1.7 2 2.2 2.5 2.7 3 3.2 3.5 3.7 4 4.2 4.5 4.7 5 5.2
  • Synergies: None.
  • Patch Notes:
Now has a chance to reset the skill duration on kill (Zincite #19).
No longer deals damage (Titanium #13).
Starting duration and damage increased slightly (Tanzanite #10).
Duration scaling increased and cast rate now based on attack speed (Pyrite #8).
New skill added (Beryl #7).

Dodge

  • Description: Passive - You have a chance to dodge a melee attack when attacking or standing still.
  • Required Level: 6
  • Prerequisites: None.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to Dodge: 9% 14% 18% 21% 24% 26% 27% 29% 30% 31% 32% 33% 34% 35% 35% 36% 37% 37% 37% 38%
  • Synergies: None.
  • Patch Notes:
Starting chance to dodge and scaling reduced (Titanium #13).
Animations removed, thus avoiding the "next hit always misses" bug from Vanilla D2 for multiframe attacks (Edenite #12).

Avoid

  • Description: Passive - You have a chance to dodge enemy missiles when attacking or standing still.
  • Required Level: 12
  • Prerequisites: None.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to Avoid: 8% 12% 16% 19% 22% 24% 25% 26% 28% 29% 30% 31% 32% 32% 33% 34% 34% 34% 35% 35%
  • Synergies: None.
  • Patch Notes:
Starting chance to avoid and scaling reduced (Titanium #13).
Animation removed, thus avoiding the "next hit always misses" bug from Vanilla D2 for multiframe attacks (Edenite #12).

Penetrate

  • Description: Passive - Increases your attack rating.
  • Required Level: 12
  • Prerequisites: Lethal Strike
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +75% +90% +105% +120% +135% +150% +165% +180% +195% +210% +225% +240% +255% +270% +285% +300% +315% +330% +345% +360%
  • Synergies: None.
  • Patch Notes:
Starting attack rating increased from +35% to +75% (Bedrock #1).
Compared to Vanilla D2, attack rating scaling moderately increased (Bedrock #1-hidden).

Evade

  • Description: Passive - You have a chance to dodge a melee or missile attack when walking or running.
  • Required Level: 18
  • Prerequisites: None.
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to Evade: 6% 11% 14% 17% 20% 21% 23% 24% 26% 26% 27% 28% 29% 30% 30% 31% 31% 32% 32% 32%
  • Synergies: None.
  • Patch Notes:
Starting chance to evade and scaling reduced (Titanium #13).
Animation removed, thus avoiding the "next hit always misses" bug from Vanilla D2 for multiframe attacks (Edenite #12).

Decoy

  • Description: Creates a stationary duplicate of yourself that draws fire from enemies and shoots arrows.
  • Required Level: 24
  • Prerequisites: Inner Sight, Phase Run
Attacks with Multiple Shot at 100% of player bow's physical damage
Benefits from current skill level of Pierce, Penetrate, and Lethal Strike
Base Life: 50% of player's maximum life
Duration: 3 seconds, +0.2 seconds per level
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: 5-7 10-13 15-19 20-25 25-31 30-37 35-43 40-49 45-55 50-61 55-67 60-73 65-79 70-85 75-91 80-97 85-103 90-109 95-115 100-121
All Resistance: +4 +8 +12 +16 +20 +24 +28 +32 +36 +40 +44 +48 +52 +56 +60 +64 +68 +72 +76 +80
Attack Rating: +40 +50 +60 +70 +80 +90 +100 +110 +120 +130 +140 +150 +160 +170 +180 +190 +200 +210 +220 +230
Life: +10% +20% +30% +40% +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200%
Mana Cost: 19 18.5 18 17.5 17 16.5 16 15.5 15 14.5 14 13.5 13 12.5 12 11.5 11 10.5 10 9.5
  • Synergies: None.
  • Patch Notes:
Skill reworked as follows: now deals damage at 100% of player bow's physical damage, benefits from various passive skills, life modified, and duration significantly reduced (Titanium #13).
Now attacks with Multiple Shot at player's skill level plus one (Kyanite #11).

Valkyrie

  • Description: Summons a powerful Valkyrie ally.
  • Required Level: 30
  • Prerequisites: Inner Sight, Phase Run, Decoy
Attacks with Charged Strike
Benefits from current skill level of Penetrate, Lethal Strike, Dodge, Avoid, and Evade
Cooldown: 3 seconds
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Number of Bolts: 3 3 3 3 4 4 4 4 4 5 5 5 5 5 6 6 6 6 6 7
Lightning Damage: 1-30 1-45 1-60 1-75 1-90 1-105 1-120 1-135 1-155 1-175 1-195 1-215 1-235 1-255 1-275 1-295 1-319 1-343 1-367 1-391
Physical Damage: 8-21 13-27 18-33 24-42 28-45 33-51 38-57 43-63 48-69 53-75 58-81 63-87 68-93 73-99 78-105 83-111 88-117 93-123 98-129 103-135
Life: 528 616 704 792 880 968 1056 1144 1232 1320 1408 1496 1584 1672 1760 1848 1936 2024 2112 2200
Attack Rating: +40 +50 +60 +70 +80 +90 +100 +110 +120 +130 +140 +150 +160 +170 +180 +190 +200 +210 +220 +230
Defense: +10% +20% +30% +40% +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200%
Elemental Resistances: +2 +4 +6 +8 +10 +12 +14 +16 +18 +20 +22 +24 +26 +28 +30 +32 +34 +36 +38 +40
Mana Cost: 30
  • Synergies:
Jab: +18% Damage per Level
Fend: +18% Damage per Level
Lightning Strike: +20% Lightning Damage per Level
Power Strike: +20% Lightning Damage per Level
  • Patch Notes:
Physical damage synergy from Fend increased from 2% to 18% (Zincite #19).
Fixed a bug which caused Valkyrie physical damage synergy to only list Jab when in fact Jab and Fend both apply (Zincite #19).
Cooldown reduced from 6 to 3 seconds (Jade #16).
Physical damage increased and added synergy from Jab (Titanium #13).
Skill reworked as follows: buffs to various stats and now attacks with its own (reduced) version Charged Strike (Kyanite #11).
Starting life reduced to 440 and damage reduced by half (Bedrock #1).

Pierce

  • Description: Passive - Your missiles have a chance to pass through enemies that they hit.
  • Required Level: 30
  • Prerequisites: Lethal Strike, Penetrate
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36
Chance to Pierce: 24% 34% 41% 48% 53% 57% 60% 63% 66% 68% 70% 72% 74% 75% 76% 78% 79% 80% 80% 81% 82% 83% 84% 85% 85% 85% 86% 86% 87% 87% 88% 88% 89% 89% 89% 90%
  • Synergies: None.
  • Patch Notes:
Starting chance to pierce and scaling increased (Limestone #5).
Compared to Vanilla D2, chance to pierce and scaling moderately reduced (Bedrock #1-hidden).