Difference between revisions of "Paladin Combat Skills"

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(Fist of the Heavens)
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== Sacrifice ==
 
== Sacrifice ==
  
'''Lore:''' At what price glory? By sanctifying his weapon with some of his own blood, a Paladin of Zakarum is able to increase his efficiency in combat by forfeiting a portion of his own physical essence. This sacrifice is a symbol of faith that even the lowliest Paladin must submit before the Light, in order that he may prove himself worthy of victory.
+
*'''Skill description:''' Increased accuracy and damage at the cost of life.'''
  
*'''Skill Description''' Increased accuracy and damage at the cost of life'''
+
*'''Required level:''' 1
  
*'''Required Level:''' 1
+
*'''Prerequisites:''' None.
  
*'''Damage at level 1:''' Deals 150%  
+
{| class = "wikitable"
 +
!colspan="21"|Deals 150% of weapon damage
 +
|-
 +
!slvl
 +
!1
 +
!2
 +
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 +
|-
 +
||Attack Rating:||+25%||+35%||+45%||+55%||+65%||+75%||+85%||+95%||+105%||+115%||+125%||+135%||+145%||+155%||+165%||+175%||+185%||+195%||+205%||+215%
 +
|-
 +
||Damage:||+200%||+220%||+240%||+260%||+280%||+300%||+320%||+340%||+360%||+380%||+400%||+420%||+440%||+460%||+480%||+500%||+520%||+540%||+560%||+580%
 +
|-
 +
!colspan="21"|Damage to self: 5%
 +
|}
  
*'''Prerequisites:''' None
+
*'''Synergies:'''
 +
::'''Redemption:''' +10% Damage per level<br />
 +
::'''Fanaticism:''' +5% Damage per level
  
*'''Synergies:''' Redemption: 10% increased Damage per level / Fanaticism: 5% Damage per level
+
*'''Patch Notes:'''
 +
::Base weapon damage increased from 100% to 150% and starting damage bonus reduced to compensate (Bedrock #1).<br />
 +
::Damage to self reduced from 8% to 5% (Bedrock #1).<br />
 +
::''Compared to Vanilla D2, damage scaling and attack rating moderately increased but Redemption synergy moderately reduced (Bedrock #1-hidden).''
  
*'''Life Cost:''' Costs 5% max health per attack
+
== Smite ==
  
 +
*'''Skill description:''' Temporarily stun your enemy by bashing it with your shield.'''
  
*'''Patch Notes'''
+
*'''Required level:''' 1
  
*'''Now deals 150% of base damage and received a 50% bonus damage increase at Level 1'''
+
*'''Prerequisites:''' None.
  
*'''Damage to self reduced from 8% to 5%'''
+
{| class = "wikitable"
 +
!colspan="21"|Gains additional damage while Holy Shield is active
 +
|-
 +
!slvl
 +
!1
 +
!2
 +
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 +
|-
 +
||Damage:||+50%||+55%||+60%||+65%||+70%||+75%||+80%||+85%||+90%||+95%||+100%||+105%||+110%||+115%||+120%||+125%||+130%||+135%||+140%||+145%
 +
|-
 +
||Stun Duration:||0.6s||0.8s||1s||1.2s||1.4s||1.6s||1.8s||2s||2.2s||2.4s||2.6s||2.8s||3s||3.2s||3.4s||3.6s||3.8s||4s||4.2s||4.4s
 +
|-
 +
!colspan="21"|Mana Cost: 4
 +
|}
 +
 
 +
*'''Synergies:'''
 +
::'''Defiance:''' +8% Damage per level
 +
 
 +
*'''Patch Notes:'''
 +
::Mana cost increased from 2 to 4 (Kyanite #11).<br />
 +
::Bonuses from Holy Shield improved (Aventurine #9).<br />
 +
::Increased base smite damage on low level shields by about 20% (Beryl #7).<br/>
 +
::Smite now has an 8% damage synergy from Defiance. (Tourmaline #17)<br/>
 +
::''Compared to Vanilla D2, starting damage moderately increased but damage scaling greatly reduced (Bedrock #1-hidden).''
  
 
== Holy Bolt ==
 
== Holy Bolt ==
  
'''Lore:''' The Paladin can learn to summon bolts formed of pure, righteous energies. These projectiles are vessels of life, bane to the undead, and succor to the faithful. At the battle of Taelohn Bridge, the villagers feared the day was lost when an army of the walking dead besieged them. Just as the battered militia was about to be overwhelmed, a small band of Paladins appeared. Wading through the rotting carcasses of the living dead and hurling spheres of pure Light that expelled the evil controlling the battling corpses while renewing the strength of the remaining villagers.
+
*'''Skill description:''' A bolt of divine energy that damages enemies or heals allies.'''
  
*'''Skill Description:''' A bolt of divine energy that damages enemies or heals allies.
+
*'''Required level:''' 6
  
*'''Required Level:''' 6
+
*'''Prerequisites:''' None.
  
*'''Damage at level 1:''' 8-16 Magic Damage
+
{| class = "wikitable"
 +
!colspan="21"|Pierces Allies and Enemies
 +
|-
 +
!slvl
 +
!1
 +
!2
 +
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 +
|-
 +
||Magic Damage:||8-16||16-24||24-32||32-40||40-48||48-56||56-64||64-72||74-83||84-94||94-105||104-116||114-127||124-138||134-149||144-160||157-175||170-190||183-205||196-220
 +
|-
 +
||Heals:||5||9||13||17||21||25||29||33||37||41||45||49||53||57||61||65||69||73||77||81
 +
|-
 +
||Mana Cost:||4||4.5||5||5.5||6||6.5||7||7.5||8||8.5||9||9.5||10||10.5||11||11.5||12||12.5||13||13.5
 +
|}
  
*'''Healing at level 1:''' Heals 10-20
+
*'''Synergies:'''
 +
::'''Sanctuary:''' +35% Magic damage per level<br />
 +
::'''Fist of the Heavens:''' +35% Magic damage per level<br />
 +
::'''Prayer:''' +35% Life healed per level<br />
 +
::'''Energy:''' +2 additional bolts while having 100+ total energy
  
*'''Prerequisites:''' none
+
*'''Patch Notes:'''
 +
::Now pierces all targets (both monsters and players) (Titanium #13). <br />
 +
::Blessed Hammer synergy changed to Sanctuary (Titanium #13).<br />
 +
::''Compared to Vanilla D2, '''skill reworked as follows: cooldown removed, magic damage now affects all monsters (not just undead)''', damage synergies moderately reduced but healing synergy slightly increased (Bedrock #1-hidden).''
  
*'''Synergies:''' Blessed Hammer: +35% Magic Damage Per Level / Fist of the Heavens: +35% Magic Damage Per Level / Prayer: +35% Life Healed Per Level
+
== Zeal ==
  
*'''Mana cost:''' 4
+
*'''Skill description:''' Allows you to attack multiple adjacent enemies with a single attack.'''
  
 +
*'''Required level:''' 12
  
*'''Patch Notes'''
+
*'''Prerequisites:''' Sacrifice
  
*'''Damage has been reduced'''
+
{| class = "wikitable"
 +
!colspan="21"|Deals 100% of weapon damage
 +
|-
 +
!colspan="21"|Hits: +1 per level to maximum 5 hits
 +
|-
 +
!slvl
 +
!1
 +
!2
 +
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 +
|-
 +
||Attack Rating:||+25%||+35%||+45%||+55%||+65%||+75%||+85%||+95%||+105%||+115%||+125%||+135%||+145%||+155%||+165%||+175%||+185%||+195%||+205%||+215%
 +
|-
 +
||Damage:||+0%||+0%||+0%||+0%||+7%||+14%||+21%||+28%||+35%||+42%||+49%||+56%||+63%||+70%||+77%||+84%||+91%||+98%||+105%||+112%
 +
|-
 +
!colspan="21"|Mana Cost: 2
 +
|}
  
*'''Heal has been significantly increased'''
+
*'''Synergies:'''  
 +
::'''Sacrifice:''' +10% Damage per level
  
*'''Prayer synergy significantly increased'''
+
*'''Patch Notes:'''
 +
::''Compared to Vanilla D2, minor increases to starting attack rating and damage scaling but Sacrifice synergy slightly decreased (Bedrock #1-hidden).''
  
== Fist of the Heavens ==
+
== Charge ==
 +
 
 +
*'''Skill description:''' Charge into battle and attack an enemy.'''
  
'''Lore:''' This spell allows the Paladin to summon the power of holy vengeance. Manifesting as lightning from the heavens, these bolts rain down from the sky, exploding into a thousand shafts of light that radiate outwards to banish the evil from the battlefield.
+
*'''Required level:''' 12
  
*'''Skill Description:''' Lightning strikes your target as holy bolts seek out nearby enemies.
+
*'''Prerequisites:''' Smite
  
*'''Required Level:''' 30
+
{| class = "wikitable"
 +
!colspan="21"|Deals 100% of weapon damage
 +
|-
 +
!slvl
 +
!1
 +
!2
 +
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 +
|-
 +
||Attack Rating:||+50%||+85%||+120%||+155%||+190%||+225%||+260%||+295%||+330%||+365%||+400%||+435%||+470%||+505%||+540%||+575%||+610%||+645%||+680%||+715%
 +
|-
 +
||Damage:||+50%||+75%||+100%||+125%||+150%||+175%||+200%||+225%||+250%||+275%||+300%||+325%||+350%||+375%||+400%||+425%||+450%||+475%||+500%||+525%
 +
|-
 +
!colspan="21"|Mana Cost: 8
 +
|}
  
*'''Damage at level 1:''' ''Primary Target:'' Lightning Damage: 150-200 / ''Holy Bolts'' magic damage: 46-57
+
*'''Synergies:'''
 +
::'''Vigor:''' +26% Damage per level<br />
 +
::'''Might:''' +26% Damage per level
  
*'''Prerequisites:''' Sacrifice [1], Holy Bolt [6], Zeal [12], Vengeance [18], Blessed Hammer [18], Conversion [24]
+
*'''Patch Notes:'''
 +
::Base damage and starting damage decreased, synergies and attack rating scaling increased (Tanzanite #10).<br/>
  
*'''Synergies:''' Holy Bolt: +15% Holy Bolt Damage Per Level / Holy Shock: +8% Lightning Damage Per Level
+
== Vengeance ==
  
*'''Mana cost:''' 15
+
*'''Skill description:''' Convert your based physical weapon damage into additional Fire, lightning and cold damage to each successful attack.'''
  
 +
*'''Required level:''' 18
  
*'''Patch Notes'''
+
*'''Prerequisites:''' Sacrifice, Zeal
  
*'''The cooldown has been removed'''
+
{| class = "wikitable"
 +
!slvl
 +
!1
 +
!2
 +
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 +
|-
 +
||Fire, Cold & Lightning Damage (Each):||+70%||+78%||+86%||+94%||+102%||+110%||+118%||+126%||+134%||+142%||+150%||+158%||+166%||+174%||+182%||+190%||+198%||+206%||+214%||+222%
 +
|-
 +
||Attack Rating:||+20%||+30%||+40%||+50%||+60%||+70%||+80%||+90%||+100%||+110%||+120%||+130%||+140%||+150%||+160%||+170%||+180%||+190%||+200%||+210%
 +
|-
 +
||Mana Cost:||4||4.1||4.2||4.3||4.5||4.6||4.7||4.8||5||5.1||5.2||5.3||5.5||5.6||5.7||5.8||6||6.1||6.2||6.3
 +
|}
  
*'''Holy Shock synergy is slightly more effective'''
+
*'''Synergies:'''  
 +
::'''Resist Fire:''' +12% Fire damage per level<br />
 +
::'''Resist Cold:''' +12% Cold damage per level<br />
 +
::'''Resist Lightning:''' +12% Lightning damage per level<br />
 +
::'''Salvation:''' +2% Elemental damage per level
  
 +
*'''Patch Notes:'''
 +
::Damage synergies from Resist Cold/Lightning/Fire increased from 10% to 12%. (Flint #18)<br/>
 +
::Elemental damage per level increased from 6% to 8%. (Tourmaline #17)<br/>
 +
::Elemental damage now applies to melee splash (Serandite #14).
  
 
== Blessed Hammer ==
 
== Blessed Hammer ==
  
*'''Synergies are less effective'''
+
*'''Skill description:''' Summons an ethereal hammer that spirals outwards damaging enemies it hits.'''
 +
 
 +
*'''Required level:''' 18
 +
 
 +
*'''Prerequisites:''' Holy Bolt
 +
 
 +
{| class = "wikitable"
 +
!colspan="21"|150% Damage to Undead
 +
|-
 +
!slvl
 +
!1
 +
!2
 +
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 +
|-
 +
||Magic Damage:||12-16||20-24||28-32||36-40||44-48||52-56||60-64||68-72||78-82||88-92||98-102||108-112||118-122||128-132||138-142||148-152||160-164||172-176||184-188||196-200
 +
|-
 +
||Mana Cost:||5||5.5||6||6.5||7||7.5||8||8.5||9||9.5||10||10.5||11||11.5||12||12.5||13||13.5||14||14.5
 +
|}
 +
 
 +
*'''Synergies:'''
 +
::'''Blessed Aim:''' +13% Magic damage per level<br />
 +
::'''Vigor:''' +13% Magic damage per level
 +
 
 +
*'''Patch Notes:'''
 +
::Synergies increased from 12% to 13% Magic damage per level (Jade #16).<br />
 +
::Hidden bonus from Concentration is now visible and projectile animation now fixed from Vanilla D2 to overlap actual hitbox (Graphite #15).<br/>
 +
::Synergies increased (Tanzanite #10).<br/>
 +
::Synergies slightly increased (Obsidian #6).<br/>
 +
::Enhanced damage bonus from Concentrate now applies to 100% (was 50% in Vanilla D2) (Granite #3).<br/> 
 +
::Synergies decreased (Bedrock #1).
 +
 
 +
== Conversion ==
 +
 
 +
*'''Skill description:''' Converts monsters to fight against other foul demons and beasts.'''
 +
 
 +
*'''Required level:''' 24
 +
 
 +
*'''Prerequisites:''' Sacrifice, Zeal, Vengeance
 +
 
 +
{| class = "wikitable"
 +
!colspan="21"|Duration: 10 seconds, +1 second per level
 +
|-
 +
!slvl
 +
!1
 +
!2
 +
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 +
|-
 +
||Chance to Convert:||26%||32%||36%||40%||43%||45%||47%||48%||50%||51%||52%||53%||54%||55%||55%||56%||57%||57%||58%||58%
 +
|-
 +
!colspan="21"|Mana Cost: 20
 +
|}
 +
 
 +
*'''Synergies:''' None.
 +
 
 +
*'''Patch Notes:'''
 +
::''Compared to Vanilla D2, starting chance to convert moderately increased and duration scales with level (Bedrock #1-hidden).''
 +
 
 +
== Holy Shield ==
 +
 
 +
*'''Skill description:''' Enhances your shield with divine power.'''
 +
 
 +
*'''Required level:''' 24
 +
 
 +
*'''Prerequisites:''' Smite, Holy Bolt, Charge, Blessed Hammer
 +
 
 +
{| class = "wikitable"
 +
!colspan="21"|Duration: 30 seconds, +25 seconds per level
 +
|-
 +
!slvl
 +
!1
 +
!2
 +
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 +
|-
 +
||Smite Damage:||+3-6||+5-8||+7-10||+9-12||+11-14||+13-16||+15-18||+17-20||+20-23||+23-26||+26-29||+29-32||+32-35||+35-38||+38-41||+41-44||+45-48||+49-52||+53-56||+57-60
 +
|-
 +
||Defense:||+25%||+40%||+55%||+70%||+85%||+100%||+115%||+130%||+145%||+160%||+175%||+190%||+205%||+220%||+235%||+250%||+265%||+280%||+295%||+310%
 +
|-
 +
||Block Chance:||+14%||+18%||+20%||+23%||+25%||+27%||+27%||+28%||+29%||+30%||+31%||+31%||+32%||+33%||+33%||+34%||+34%||+34%||+34%||+35%
 +
|-
 +
!colspan="21"|Mana Cost: 35
 +
|}
 +
 
 +
*'''Synergies:'''
 +
::'''Defiance:''' +15% Defense per level
 +
 
 +
*'''Patch Notes:''' None.
 +
 
 +
== Fist of the Heavens ==
 +
 
 +
*'''Skill description:''' Lightning strikes your target as holy bolts seek out nearby enemies.'''
 +
 
 +
*'''Required level:''' 30
 +
 
 +
*'''Prerequisites:''' Sacrifice, Holy Bolt, Zeal, Vengeance, Blessed Hammer, Conversion
 +
 
 +
{| class = "wikitable"
 +
!slvl
 +
!1
 +
!2
 +
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 +
|-
 +
||Holy Bolt Magic Damage:||46-57||51-63||57-69||63-74||69-80||74-86||80-92||86-97||97-109||109-120||120-132||132-143||143-155||155-166||166-178||178-189||195-207||212-224||230-241||247-258
 +
|-
 +
||Lightning Damage:||150-200||165-215||180-230||195-245||210-260||225-275||240-290||255-305||285-335||315-365||345-395||375-425||405-455||435-485||465-515||495-545||540-590||585-635||630-680||675-725
 +
|-
 +
||Mana Cost:||15||15.5||16||16.5||17||17.5||18||18.5||19||19.5||20||20.5||21||21.5||22||22.5||23||23.5||24||24.5
 +
|}
 +
 
 +
*'''Synergies:'''
 +
::'''Holy Bolt:''' +15% Holy Bolt magic damage per level<br />
 +
::'''Holy Shock:''' +8% Lightning damage per level
 +
 
 +
*'''Patch Notes:'''
 +
::No longer forces you to attack when out of mana (Pyrite #8).<br />
 +
::Mana cost reduced (Obsidian #6).<br />
 +
::Cooldown removed and Holy Shock synergy slightly increased (Bedrock #1).<br />
 +
::''Compared to Vanilla D2, '''skill reworked as follows: cooldown removed, holy bolt damage now affects all monsters (not just undead)''', and scaling slightly increased (Bedrock #1-hidden).''
 +
 
 +
== **Dashing Strike** ==
 +
 
 +
*'''Skill description:''' Instantly dash forward to the target enemy or ally stunning and damaging enemies nearby.'''
 +
 
 +
*'''Required level:''' 30
 +
 
 +
*'''Prerequisites:''' Smite, Holy Bolt, Charge, Blessed Hammer, Holy Shield
  
 +
{| class = "wikitable"
 +
!colspan="21"|Cooldown: 5 seconds
 +
|-
 +
!slvl
 +
!1
 +
!2
 +
!3
 +
!4
 +
!5
 +
!6
 +
!7
 +
!8
 +
!9
 +
!10
 +
!11
 +
!12
 +
!13
 +
!14
 +
!15
 +
!16
 +
!17
 +
!18
 +
!19
 +
!20
 +
|-
 +
||Stun Duration:||0.4s||0.4s||0.5s||0.6s||0.7s||0.8s||0.8s||0.9s||1s||1.1s||1.2s||1.2s||1.3s||1.4s||1.5s||1.6s||1.6s||1.7s||1.8s||1.9s
 +
|-
 +
||Magic Damage:||50-65||74-91||99-116||123-142||148-168||172-194||197-220||221-246||257-282||292-319||327-356||363-393||398-429||433-466||469-503||504-539||542-579||580-618||618-658||656-697
 +
|-
 +
||Mana Cost:||4||4.3||4.7||5.1||5.5||5.8||6.2||6.6||7||7.3||7.7||8.1||8.5||8.8||9.2||9.6||10||10.3||10.7||11.1
 +
|}
  
== Other Changes ==
+
*'''Synergies:'''
 +
::'''Smite:''' +12% Magic damage per level<br />
 +
::'''Charge:''' +12% Magic damage per level<br />
 +
::'''Holy Shield:''' +12% Magic damage per level
  
*'''Most other combat skills (excluding Charge) have received a damage buff'''
+
*'''Patch Notes:'''
 +
::Cooldown reduced from 7 to 6 seconds (Edenite #12).<br />
 +
::'''New skill added (Tanzanite #10).'''

Latest revision as of 16:59, 13 August 2020

Sacrifice

  • Skill description: Increased accuracy and damage at the cost of life.
  • Required level: 1
  • Prerequisites: None.
Deals 150% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +25% +35% +45% +55% +65% +75% +85% +95% +105% +115% +125% +135% +145% +155% +165% +175% +185% +195% +205% +215%
Damage: +200% +220% +240% +260% +280% +300% +320% +340% +360% +380% +400% +420% +440% +460% +480% +500% +520% +540% +560% +580%
Damage to self: 5%
  • Synergies:
Redemption: +10% Damage per level
Fanaticism: +5% Damage per level
  • Patch Notes:
Base weapon damage increased from 100% to 150% and starting damage bonus reduced to compensate (Bedrock #1).
Damage to self reduced from 8% to 5% (Bedrock #1).
Compared to Vanilla D2, damage scaling and attack rating moderately increased but Redemption synergy moderately reduced (Bedrock #1-hidden).

Smite

  • Skill description: Temporarily stun your enemy by bashing it with your shield.
  • Required level: 1
  • Prerequisites: None.
Gains additional damage while Holy Shield is active
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage: +50% +55% +60% +65% +70% +75% +80% +85% +90% +95% +100% +105% +110% +115% +120% +125% +130% +135% +140% +145%
Stun Duration: 0.6s 0.8s 1s 1.2s 1.4s 1.6s 1.8s 2s 2.2s 2.4s 2.6s 2.8s 3s 3.2s 3.4s 3.6s 3.8s 4s 4.2s 4.4s
Mana Cost: 4
  • Synergies:
Defiance: +8% Damage per level
  • Patch Notes:
Mana cost increased from 2 to 4 (Kyanite #11).
Bonuses from Holy Shield improved (Aventurine #9).
Increased base smite damage on low level shields by about 20% (Beryl #7).
Smite now has an 8% damage synergy from Defiance. (Tourmaline #17)
Compared to Vanilla D2, starting damage moderately increased but damage scaling greatly reduced (Bedrock #1-hidden).

Holy Bolt

  • Skill description: A bolt of divine energy that damages enemies or heals allies.
  • Required level: 6
  • Prerequisites: None.
Pierces Allies and Enemies
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage: 8-16 16-24 24-32 32-40 40-48 48-56 56-64 64-72 74-83 84-94 94-105 104-116 114-127 124-138 134-149 144-160 157-175 170-190 183-205 196-220
Heals: 5 9 13 17 21 25 29 33 37 41 45 49 53 57 61 65 69 73 77 81
Mana Cost: 4 4.5 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5
  • Synergies:
Sanctuary: +35% Magic damage per level
Fist of the Heavens: +35% Magic damage per level
Prayer: +35% Life healed per level
Energy: +2 additional bolts while having 100+ total energy
  • Patch Notes:
Now pierces all targets (both monsters and players) (Titanium #13).
Blessed Hammer synergy changed to Sanctuary (Titanium #13).
Compared to Vanilla D2, skill reworked as follows: cooldown removed, magic damage now affects all monsters (not just undead), damage synergies moderately reduced but healing synergy slightly increased (Bedrock #1-hidden).

Zeal

  • Skill description: Allows you to attack multiple adjacent enemies with a single attack.
  • Required level: 12
  • Prerequisites: Sacrifice
Deals 100% of weapon damage
Hits: +1 per level to maximum 5 hits
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +25% +35% +45% +55% +65% +75% +85% +95% +105% +115% +125% +135% +145% +155% +165% +175% +185% +195% +205% +215%
Damage: +0% +0% +0% +0% +7% +14% +21% +28% +35% +42% +49% +56% +63% +70% +77% +84% +91% +98% +105% +112%
Mana Cost: 2
  • Synergies:
Sacrifice: +10% Damage per level
  • Patch Notes:
Compared to Vanilla D2, minor increases to starting attack rating and damage scaling but Sacrifice synergy slightly decreased (Bedrock #1-hidden).

Charge

  • Skill description: Charge into battle and attack an enemy.
  • Required level: 12
  • Prerequisites: Smite
Deals 100% of weapon damage
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Attack Rating: +50% +85% +120% +155% +190% +225% +260% +295% +330% +365% +400% +435% +470% +505% +540% +575% +610% +645% +680% +715%
Damage: +50% +75% +100% +125% +150% +175% +200% +225% +250% +275% +300% +325% +350% +375% +400% +425% +450% +475% +500% +525%
Mana Cost: 8
  • Synergies:
Vigor: +26% Damage per level
Might: +26% Damage per level
  • Patch Notes:
Base damage and starting damage decreased, synergies and attack rating scaling increased (Tanzanite #10).

Vengeance

  • Skill description: Convert your based physical weapon damage into additional Fire, lightning and cold damage to each successful attack.
  • Required level: 18
  • Prerequisites: Sacrifice, Zeal
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Fire, Cold & Lightning Damage (Each): +70% +78% +86% +94% +102% +110% +118% +126% +134% +142% +150% +158% +166% +174% +182% +190% +198% +206% +214% +222%
Attack Rating: +20% +30% +40% +50% +60% +70% +80% +90% +100% +110% +120% +130% +140% +150% +160% +170% +180% +190% +200% +210%
Mana Cost: 4 4.1 4.2 4.3 4.5 4.6 4.7 4.8 5 5.1 5.2 5.3 5.5 5.6 5.7 5.8 6 6.1 6.2 6.3
  • Synergies:
Resist Fire: +12% Fire damage per level
Resist Cold: +12% Cold damage per level
Resist Lightning: +12% Lightning damage per level
Salvation: +2% Elemental damage per level
  • Patch Notes:
Damage synergies from Resist Cold/Lightning/Fire increased from 10% to 12%. (Flint #18)
Elemental damage per level increased from 6% to 8%. (Tourmaline #17)
Elemental damage now applies to melee splash (Serandite #14).

Blessed Hammer

  • Skill description: Summons an ethereal hammer that spirals outwards damaging enemies it hits.
  • Required level: 18
  • Prerequisites: Holy Bolt
150% Damage to Undead
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Magic Damage: 12-16 20-24 28-32 36-40 44-48 52-56 60-64 68-72 78-82 88-92 98-102 108-112 118-122 128-132 138-142 148-152 160-164 172-176 184-188 196-200
Mana Cost: 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5
  • Synergies:
Blessed Aim: +13% Magic damage per level
Vigor: +13% Magic damage per level
  • Patch Notes:
Synergies increased from 12% to 13% Magic damage per level (Jade #16).
Hidden bonus from Concentration is now visible and projectile animation now fixed from Vanilla D2 to overlap actual hitbox (Graphite #15).
Synergies increased (Tanzanite #10).
Synergies slightly increased (Obsidian #6).
Enhanced damage bonus from Concentrate now applies to 100% (was 50% in Vanilla D2) (Granite #3).
Synergies decreased (Bedrock #1).

Conversion

  • Skill description: Converts monsters to fight against other foul demons and beasts.
  • Required level: 24
  • Prerequisites: Sacrifice, Zeal, Vengeance
Duration: 10 seconds, +1 second per level
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Chance to Convert: 26% 32% 36% 40% 43% 45% 47% 48% 50% 51% 52% 53% 54% 55% 55% 56% 57% 57% 58% 58%
Mana Cost: 20
  • Synergies: None.
  • Patch Notes:
Compared to Vanilla D2, starting chance to convert moderately increased and duration scales with level (Bedrock #1-hidden).

Holy Shield

  • Skill description: Enhances your shield with divine power.
  • Required level: 24
  • Prerequisites: Smite, Holy Bolt, Charge, Blessed Hammer
Duration: 30 seconds, +25 seconds per level
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Smite Damage: +3-6 +5-8 +7-10 +9-12 +11-14 +13-16 +15-18 +17-20 +20-23 +23-26 +26-29 +29-32 +32-35 +35-38 +38-41 +41-44 +45-48 +49-52 +53-56 +57-60
Defense: +25% +40% +55% +70% +85% +100% +115% +130% +145% +160% +175% +190% +205% +220% +235% +250% +265% +280% +295% +310%
Block Chance: +14% +18% +20% +23% +25% +27% +27% +28% +29% +30% +31% +31% +32% +33% +33% +34% +34% +34% +34% +35%
Mana Cost: 35
  • Synergies:
Defiance: +15% Defense per level
  • Patch Notes: None.

Fist of the Heavens

  • Skill description: Lightning strikes your target as holy bolts seek out nearby enemies.
  • Required level: 30
  • Prerequisites: Sacrifice, Holy Bolt, Zeal, Vengeance, Blessed Hammer, Conversion
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Holy Bolt Magic Damage: 46-57 51-63 57-69 63-74 69-80 74-86 80-92 86-97 97-109 109-120 120-132 132-143 143-155 155-166 166-178 178-189 195-207 212-224 230-241 247-258
Lightning Damage: 150-200 165-215 180-230 195-245 210-260 225-275 240-290 255-305 285-335 315-365 345-395 375-425 405-455 435-485 465-515 495-545 540-590 585-635 630-680 675-725
Mana Cost: 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5
  • Synergies:
Holy Bolt: +15% Holy Bolt magic damage per level
Holy Shock: +8% Lightning damage per level
  • Patch Notes:
No longer forces you to attack when out of mana (Pyrite #8).
Mana cost reduced (Obsidian #6).
Cooldown removed and Holy Shock synergy slightly increased (Bedrock #1).
Compared to Vanilla D2, skill reworked as follows: cooldown removed, holy bolt damage now affects all monsters (not just undead), and scaling slightly increased (Bedrock #1-hidden).

**Dashing Strike**

  • Skill description: Instantly dash forward to the target enemy or ally stunning and damaging enemies nearby.
  • Required level: 30
  • Prerequisites: Smite, Holy Bolt, Charge, Blessed Hammer, Holy Shield
Cooldown: 5 seconds
slvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Stun Duration: 0.4s 0.4s 0.5s 0.6s 0.7s 0.8s 0.8s 0.9s 1s 1.1s 1.2s 1.2s 1.3s 1.4s 1.5s 1.6s 1.6s 1.7s 1.8s 1.9s
Magic Damage: 50-65 74-91 99-116 123-142 148-168 172-194 197-220 221-246 257-282 292-319 327-356 363-393 398-429 433-466 469-503 504-539 542-579 580-618 618-658 656-697
Mana Cost: 4 4.3 4.7 5.1 5.5 5.8 6.2 6.6 7 7.3 7.7 8.1 8.5 8.8 9.2 9.6 10 10.3 10.7 11.1
  • Synergies:
Smite: +12% Magic damage per level
Charge: +12% Magic damage per level
Holy Shield: +12% Magic damage per level
  • Patch Notes:
Cooldown reduced from 7 to 6 seconds (Edenite #12).
New skill added (Tanzanite #10).